[Scummvm-cvs-logs] CVS: residual savegame.cpp,1.1,1.2 scene.cpp,1.49,1.50
Marcus Comstedt
marcus_c at users.sourceforge.net
Sun Feb 5 08:18:04 CET 2006
Update of /cvsroot/scummvm/residual
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv4299
Modified Files:
savegame.cpp scene.cpp
Log Message:
Fixed some warnings.
Index: savegame.cpp
===================================================================
RCS file: /cvsroot/scummvm/residual/savegame.cpp,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- savegame.cpp 26 Dec 2005 02:35:59 -0000 1.1
+++ savegame.cpp 5 Feb 2006 16:17:15 -0000 1.2
@@ -24,7 +24,7 @@
// Constructor. Should create/open a saved game
SaveGame::SaveGame(char *filename, bool saving) :
- _currentSection(0), _saving(saving)
+ _saving(saving), _currentSection(0)
{
if (_saving) {
uint32 tag = SAVEGAME_HEADERTAG;
Index: scene.cpp
===================================================================
RCS file: /cvsroot/scummvm/residual/scene.cpp,v
retrieving revision 1.49
retrieving revision 1.50
diff -u -d -r1.49 -r1.50
--- scene.cpp 5 Feb 2006 16:14:19 -0000 1.49
+++ scene.cpp 5 Feb 2006 16:17:15 -0000 1.50
@@ -147,7 +147,7 @@
ts.scanString(" nclip %f", 1, &_nclip);
ts.scanString(" fclip %f", 1, &_fclip);
if (ts.checkString("object_art"))
- ts.scanString(" object_art %256s", 1, &buf);
+ ts.scanString(" object_art %256s", 1, buf);
}
void Scene::Light::load(TextSplitter &ts) {
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