[Scummvm-cvs-logs] CVS: residual savegame.cpp,1.1,1.2 scene.cpp,1.49,1.50

Marcus Comstedt marcus_c at users.sourceforge.net
Sun Feb 5 08:18:04 CET 2006


Update of /cvsroot/scummvm/residual
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv4299

Modified Files:
	savegame.cpp scene.cpp 
Log Message:
Fixed some warnings.

Index: savegame.cpp
===================================================================
RCS file: /cvsroot/scummvm/residual/savegame.cpp,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- savegame.cpp	26 Dec 2005 02:35:59 -0000	1.1
+++ savegame.cpp	5 Feb 2006 16:17:15 -0000	1.2
@@ -24,7 +24,7 @@
 
 // Constructor. Should create/open a saved game
 SaveGame::SaveGame(char *filename, bool saving) :
-	_currentSection(0), _saving(saving)
+	_saving(saving), _currentSection(0)
 {
 	if (_saving) {
 		uint32 tag = SAVEGAME_HEADERTAG;

Index: scene.cpp
===================================================================
RCS file: /cvsroot/scummvm/residual/scene.cpp,v
retrieving revision 1.49
retrieving revision 1.50
diff -u -d -r1.49 -r1.50
--- scene.cpp	5 Feb 2006 16:14:19 -0000	1.49
+++ scene.cpp	5 Feb 2006 16:17:15 -0000	1.50
@@ -147,7 +147,7 @@
 	ts.scanString(" nclip %f", 1, &_nclip);
 	ts.scanString(" fclip %f", 1, &_fclip);
 	if (ts.checkString("object_art"))
-		ts.scanString(" object_art %256s", 1, &buf);
+		ts.scanString(" object_art %256s", 1, buf);
 }
 
 void Scene::Light::load(TextSplitter &ts) {





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