[Scummvm-cvs-logs] SF.net SVN: scummvm: [20655] scummvm/trunk/engines/sword2

eriktorbjorn at users.sourceforge.net eriktorbjorn at users.sourceforge.net
Sun Feb 12 11:59:01 CET 2006


Revision: 20655
Author:   eriktorbjorn
Date:     2006-02-12 11:57:23 -0800 (Sun, 12 Feb 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm?rev=20655&view=rev

Log Message:
-----------
Standardized the preprocessor constants used to prevent double inclusion of
header files. Each now begins with "SWORD2_" and ends with "_H". (Well, except
for "SWORD2_H", since I didn't want to name it "SWORD2_SWORD2_H".)

Modified Paths:
--------------
    scummvm/trunk/engines/sword2/animation.h
    scummvm/trunk/engines/sword2/console.h
    scummvm/trunk/engines/sword2/controls.h
    scummvm/trunk/engines/sword2/debug.h
    scummvm/trunk/engines/sword2/defs.h
    scummvm/trunk/engines/sword2/header.h
    scummvm/trunk/engines/sword2/icons.h
    scummvm/trunk/engines/sword2/interpreter.h
    scummvm/trunk/engines/sword2/logic.h
    scummvm/trunk/engines/sword2/maketext.h
    scummvm/trunk/engines/sword2/memory.h
    scummvm/trunk/engines/sword2/mouse.h
    scummvm/trunk/engines/sword2/object.h
    scummvm/trunk/engines/sword2/resman.h
    scummvm/trunk/engines/sword2/router.h
    scummvm/trunk/engines/sword2/saveload.h
    scummvm/trunk/engines/sword2/screen.h
    scummvm/trunk/engines/sword2/sound.h
    scummvm/trunk/engines/sword2/sword2.h
Modified: scummvm/trunk/engines/sword2/animation.h
===================================================================
--- scummvm/trunk/engines/sword2/animation.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/animation.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -17,11 +17,10 @@
  *
  * $URL$
  * $Id$
- *
  */
 
-#ifndef ANIMATION_H
-#define ANIMATION_H
+#ifndef SWORD2_ANIMATION_H
+#define SWORD2_ANIMATION_H
 
 #include "graphics/animation.h"
 #include "sound/mixer.h"

Modified: scummvm/trunk/engines/sword2/console.h
===================================================================
--- scummvm/trunk/engines/sword2/console.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/console.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef	C_ONSOLE_H
-#define	C_ONSOLE_H
+#ifndef	SWORD2_CONSOLE_H
+#define	SWORD2_CONSOLE_H
 
 #include "common/debugger.h"
 #include "sword2/debug.h"

Modified: scummvm/trunk/engines/sword2/controls.h
===================================================================
--- scummvm/trunk/engines/sword2/controls.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/controls.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef	_CONTROL_S
-#define	_CONTROL_S
+#ifndef	SWORD2_CONTROL_H
+#define	SWORD2_CONTROL_H
 
 #include "sword2/defs.h"
 

Modified: scummvm/trunk/engines/sword2/debug.h
===================================================================
--- scummvm/trunk/engines/sword2/debug.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/debug.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef	D_DEBUG
-#define D_DEBUG
+#ifndef	SWORD2_DEBUG_H
+#define SWORD2_DEBUG_H
 
 // FIXME: I don't know how large this constant used to be
 #define MAX_DEBUG_TEXTS 55

Modified: scummvm/trunk/engines/sword2/defs.h
===================================================================
--- scummvm/trunk/engines/sword2/defs.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/defs.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef	DEFS
-#define	DEFS
+#ifndef	SWORD2_DEFS_H
+#define	SWORD2_DEFS_H
 
 #define	SIZE	0x10000			// 65536 items per section
 #define	NuSIZE	0xffff			// & with this

Modified: scummvm/trunk/engines/sword2/header.h
===================================================================
--- scummvm/trunk/engines/sword2/header.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/header.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef	_HEADER
-#define	_HEADER
+#ifndef	SWORD2_HEADER_H
+#define	SWORD2_HEADER_H
 
 #include "common/stream.h"
 

Modified: scummvm/trunk/engines/sword2/icons.h
===================================================================
--- scummvm/trunk/engines/sword2/icons.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/icons.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef	_ICONS
-#define	_ICONS
+#ifndef	SWORD2_ICONS_H
+#define	SWORD2_ICONS_H
 
 #define MENU_MASTER_OBJECT	44
 #define TOTAL_subjects		(375 - 256 + 1)	// the speech subject bar

Modified: scummvm/trunk/engines/sword2/interpreter.h
===================================================================
--- scummvm/trunk/engines/sword2/interpreter.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/interpreter.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef _INTERPRETER
-#define _INTERPRETER
+#ifndef SWORD2_INTERPRETER_H
+#define SWORD2_INTERPRETER_H
 
 namespace Sword2 {
 

Modified: scummvm/trunk/engines/sword2/logic.h
===================================================================
--- scummvm/trunk/engines/sword2/logic.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/logic.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -21,8 +21,8 @@
 
 // logic management
 
-#ifndef _LOGIC
-#define _LOGIC
+#ifndef SWORD2_LOGIC_H
+#define SWORD2_LOGIC_H
 
 #include "sword2/memory.h"
 

Modified: scummvm/trunk/engines/sword2/maketext.h
===================================================================
--- scummvm/trunk/engines/sword2/maketext.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/maketext.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef _MAKETEXT_H
-#define _MAKETEXT_H
+#ifndef SWORD2_MAKETEXT_H
+#define SWORD2_MAKETEXT_H
 
 #include "sword2/debug.h"
 

Modified: scummvm/trunk/engines/sword2/memory.h
===================================================================
--- scummvm/trunk/engines/sword2/memory.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/memory.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef	MEMORY_H
-#define	MEMORY_H
+#ifndef	SWORD2_MEMORY_H
+#define	SWORD2_MEMORY_H
 
 #define MAX_MEMORY_BLOCKS 999
 

Modified: scummvm/trunk/engines/sword2/mouse.h
===================================================================
--- scummvm/trunk/engines/sword2/mouse.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/mouse.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef MOUSE_H
-#define MOUSE_H
+#ifndef SWORD2_MOUSE_H
+#define SWORD2_MOUSE_H
 
 #define	MAX_SUBJECT_LIST 30	// is that enough?
 

Modified: scummvm/trunk/engines/sword2/object.h
===================================================================
--- scummvm/trunk/engines/sword2/object.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/object.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef	_SCRIPT_STRUCTURES
-#define	_SCRIPT_STRUCTURES
+#ifndef	SWORD2_OBJECT_H
+#define	SWORD2_OBJECT_H
 
 #include "common/stream.h"
 

Modified: scummvm/trunk/engines/sword2/resman.h
===================================================================
--- scummvm/trunk/engines/sword2/resman.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/resman.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef	RESMAN_H
-#define	RESMAN_H
+#ifndef	SWORD2_RESMAN_H
+#define	SWORD2_RESMAN_H
 
 namespace Common {
 	class File;

Modified: scummvm/trunk/engines/sword2/router.h
===================================================================
--- scummvm/trunk/engines/sword2/router.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/router.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef _ROUTER_H
-#define _ROUTER_H
+#ifndef SWORD2_ROUTER_H
+#define SWORD2_ROUTER_H
 
 // This used to be a variable, but it was never set. Actually, it wasn't even
 // initialised!

Modified: scummvm/trunk/engines/sword2/saveload.h
===================================================================
--- scummvm/trunk/engines/sword2/saveload.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/saveload.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef	SAVE_REST_H
-#define	SAVE_REST_H
+#ifndef	SWORD2_SAVELOAD_H
+#define	SWORD2_SAVELOAD_H
 
 namespace Sword2 {
 

Modified: scummvm/trunk/engines/sword2/screen.h
===================================================================
--- scummvm/trunk/engines/sword2/screen.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/screen.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef	_BUILD_DISPLAY
-#define	_BUILD_DISPLAY
+#ifndef	SWORD2_SCREEN_H
+#define	SWORD2_SCREEN_H
 
 #include "common/rect.h"
 #include "common/stream.h"

Modified: scummvm/trunk/engines/sword2/sound.h
===================================================================
--- scummvm/trunk/engines/sword2/sound.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/sound.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -29,8 +29,8 @@
  *
  ****************************************************************************/
 
-#ifndef SOUND_H
-#define SOUND_H
+#ifndef SWORD2_SOUND_H
+#define SWORD2_SOUND_H
 
 #include "common/file.h"
 #include "sound/audiostream.h"

Modified: scummvm/trunk/engines/sword2/sword2.h
===================================================================
--- scummvm/trunk/engines/sword2/sword2.h	2006-02-12 19:50:19 UTC (rev 20654)
+++ scummvm/trunk/engines/sword2/sword2.h	2006-02-12 19:57:23 UTC (rev 20655)
@@ -19,8 +19,8 @@
  * $Id$
  */
 
-#ifndef	_SWORD2
-#define	_SWORD2
+#ifndef	SWORD2_H
+#define	SWORD2_H
 
 // Enable this to make it possible to clear the mouse cursor luggage by
 // right-clicking. The original didn't do this, but it feels natural to me.







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