[Scummvm-cvs-logs] SF.net SVN: scummvm: [20679] scummvm/trunk/engines/saga/saga.cpp

sev at users.sourceforge.net sev at users.sourceforge.net
Mon Feb 13 18:01:03 CET 2006


Revision: 20679
Author:   sev
Date:     2006-02-13 17:59:32 -0800 (Mon, 13 Feb 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm?rev=20679&view=rev

Log Message:
-----------
Move addDefaultDirectory() calls out of init() method to constructor.

Modified Paths:
--------------
    scummvm/trunk/engines/saga/saga.cpp
Modified: scummvm/trunk/engines/saga/saga.cpp
===================================================================
--- scummvm/trunk/engines/saga/saga.cpp	2006-02-14 01:19:30 UTC (rev 20678)
+++ scummvm/trunk/engines/saga/saga.cpp	2006-02-14 01:59:32 UTC (rev 20679)
@@ -134,9 +134,13 @@
 	// the CD. The rest of the data files are in game/itedata
 	Common::File::addDefaultDirectory(_gameDataPath + "game/itedata/");
 
+	// Linux demo
+	Common::File::addDefaultDirectory(_gameDataPath + "itedata/");
+
 	// Mac CD Wyrmkeep
 	Common::File::addDefaultDirectory(_gameDataPath + "patch/");
 
+
 	// Setup mixer
 	if (!_mixer->isReady()) {
 		warning("Sound initialization failed.");
@@ -189,18 +193,6 @@
 
 	_resource = new Resource(this);
 
-	// Add some default directories
-	// Win32 demo & full game
-	Common::File::addDefaultDirectory("graphics");
-	Common::File::addDefaultDirectory("music");
-	Common::File::addDefaultDirectory("sound");
-
-	// Linux demo
-	Common::File::addDefaultDirectory("itedata");
-
-	// Mac demos & full game
-	Common::File::addDefaultDirectory("patch");
-
 	// Process command line
 
 	// Detect game and open resource files







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