[Scummvm-cvs-logs] CVS: scummvm/base gameDetector.cpp,1.123.2.3,1.123.2.4
Torbjörn Andersson
eriktorbjorn at users.sourceforge.net
Sat Jan 14 12:14:02 CET 2006
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Update of /cvsroot/scummvm/scummvm/base
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25760/base
Modified Files:
Tag: branch-0-8-0
gameDetector.cpp
Log Message:
Backported MIDI gain stuff to make FluidSynth a bit nicer to use.
Index: gameDetector.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/base/gameDetector.cpp,v
retrieving revision 1.123.2.3
retrieving revision 1.123.2.4
diff -u -d -r1.123.2.3 -r1.123.2.4
--- gameDetector.cpp 31 Oct 2005 01:53:02 -0000 1.123.2.3
+++ gameDetector.cpp 14 Jan 2006 20:13:11 -0000 1.123.2.4
@@ -73,6 +73,8 @@
" -m, --music-volume=NUM Set the music volume, 0-255 (default: 192)\n"
" -s, --sfx-volume=NUM Set the sfx volume, 0-255 (default: 192)\n"
" -r, --speech-volume=NUM Set the speech volume, 0-255 (default: 192)\n"
+ " --midi-gain=NUM Set the gain for MIDI playback, 0-1000 (default:\n"
+ " 100) (only supported by some MIDI drivers)\n"
" -n, --subtitles Enable subtitles (use with games that have voice)\n"
" -b, --boot-param=NUM Pass number to the boot script (boot param)\n"
" -d, --debuglevel=NUM Set debug verbosity level\n"
@@ -132,11 +134,12 @@
ConfMan.registerDefault("multi_midi", false);
ConfMan.registerDefault("native_mt32", false);
ConfMan.registerDefault("enable_gs", false);
+ ConfMan.registerDefault("midi_gain", 100);
// ConfMan.registerDefault("music_driver", ???);
ConfMan.registerDefault("cdrom", 0);
- // Game specifc
+ // Game specific
ConfMan.registerDefault("path", "");
ConfMan.registerDefault("savepath", "");
@@ -459,6 +462,10 @@
settings["speech_volume"] = option;
END_OPTION
+ DO_LONG_OPTION_INT("midi-gain")
+ settings["midi_gain"] = option;
+ END_OPTION
+
DO_OPTION_CMD('t', "list-targets")
listTargets();
exit(0);
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