[Scummvm-cvs-logs] CVS: scummvm/scumm gfx.cpp,2.489,2.490

Max Horn fingolfin at users.sourceforge.net
Mon Jan 23 12:54:05 CET 2006


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20713

Modified Files:
	gfx.cpp 
Log Message:
oops

Index: gfx.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/gfx.cpp,v
retrieving revision 2.489
retrieving revision 2.490
diff -u -d -r2.489 -r2.490
--- gfx.cpp	23 Jan 2006 20:09:23 -0000	2.489
+++ gfx.cpp	23 Jan 2006 20:53:30 -0000	2.490
@@ -3153,7 +3153,7 @@
 	// Speed up the effect for CD Loom since it uses it so often. I don't
 	// think the original had any delay at all, so on modern hardware it
 	// wasn't even noticeable.
-	if (_gameId == GID_LOOM && (_version == 3))
+	if (_gameId == GID_LOOM && (_version == 4))
 		blits_before_refresh *= 2;
 
 	for (i = 0; i < w * h; i++) {
@@ -3280,7 +3280,7 @@
 
 void ScummEngine::unkScreenEffect6() {
 	// CD Loom (but not EGA Loom!) uses a more fine-grained dissolve
-	if (_gameId == GID_LOOM && (_version == 3))
+	if (_gameId == GID_LOOM && (_version == 4))
 		dissolveEffect(1, 1);
 	else
 		dissolveEffect(8, 4);





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