[Scummvm-cvs-logs] CVS: scummvm README,1.363,1.364
kirben
kirben at users.sourceforge.net
Fri Jan 27 02:02:07 CET 2006
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26128
Modified Files:
README
Log Message:
Add parts of patch #1416145 - README: various fixes
Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.363
retrieving revision 1.364
diff -u -d -r1.363 -r1.364
--- README 27 Jan 2006 08:26:15 -0000 1.363
+++ README 27 Jan 2006 10:01:07 -0000 1.364
@@ -53,8 +53,9 @@
LucasArts games such as Monkey Island, Day of the Tentacle, and others.
ScummVM also contains interpreters for several non-SCUMM games. Currently
-these are Beneath a Steel Sky, Broken Sword 1 & 2, Flight of the Amazon Queen
-and Simon the Sorcerer 1 & 2.
+these are Beneath a Steel Sky, Broken Sword 1 & 2, Flight of the Amazon Queen,
+Gobliiins, Inherit the Earth, Simon the Sorcerer 1 & 2 and The Legend of
+Kyrandia.
At this time ScummVM should be considered beta software, and is still
under heavy development. Be aware that whilst we attempt to make sure
@@ -68,9 +69,9 @@
---- ----------
The easiest way to contact the ScummVM team is by submitting bug reports or
commenting in our forums. You can also join and e-mail the scummvm-devel
-mailing list, or chat with us on irc (#scummvm on irc.freenode.net)
-Please do not ask us to support an unsupported game -- read our homepages
-FAQ first.
+mailing list, or chat with us on IRC (#scummvm on irc.freenode.net)
+Please do not ask us to support an unsupported game -- read the FAQ on our
+web site first.
2.1) Reporting Bugs:
---- ---------------
@@ -215,7 +216,7 @@
3.2) Simon the Sorcerer 1 and 2 notes:
---- ---------------------------------
If you have the dual version of Simon the Sorcerer 1 or 2 on CD,
-then you will find the Windows version in the main directory of CD
+then you will find the Windows version in the main directory of the CD
and the DOS version in the DOS directory of the CD.
3.3) Broken Sword notes
@@ -277,7 +278,8 @@
---- ---------------
The CD version of Gobliiins contains one big audio track which you need to rip
(See the section on using compressed audiofiles) and copy into the game
-directory.
+directory if you want to have music and not have the CD in the drive
+all the time.
3.8) The Legend of Kyrandia notes
---- ----------------------------
@@ -358,7 +360,6 @@
- Subtitles aren't available in the English and German CD versions,
they are missing the majority of subtitles.
-
Simon the Sorcerer 2:
- Combined speech and subtitles will often cause speech to be
cut off early, this is a limitation of the original game.
@@ -985,7 +986,7 @@
If you don't have a MIDI capable soundcard, there are two options: FluidSynth
and TiMidity. We recommend FluidSynth, as on many systems TiMidity will 'lag'
-behind music. This is very noticable in iMUSE-enabled games, which use fast
+behind music. This is very noticeable in iMUSE-enabled games, which use fast
and dynamic music transitions. Running TiMidity as root will allow it to
setup real time priority, which may reduce music lag.
@@ -1040,8 +1041,8 @@
7.7.3) Compressing MONSTER.SOU with MP3:
------ ---------------------------------
-You need LAME, and our compress_scumm_sou util from the scummvm-tools package
-to perform this task, and ScummVM must be compiled with MAD support.
+You need LAME, and our compress_scumm_sou utility from the scummvm-tools
+package to perform this task, and ScummVM must be compiled with MAD support.
compress_scumm_sou monster.sou
@@ -1099,7 +1100,7 @@
compress_simon --flac --best -b 1152
Eventually you will have a much smaller *.mp3, *.ogg or *.fla file, copy this
-file to your game dir. You can safely remove the old file.
+file to your game directory. You can safely remove the old file.
7.7.7) Compressing speech/music in Broken Sword 1
------ ------------------------------------------
@@ -1132,7 +1133,7 @@
compress_sword2 --vorbis
Eventually you will have a much smaller *.cl3 or *.clg file, copy this file to
-your game dir. You can safely remove the old file.
+your game directory. You can safely remove the old file.
It is possible to use Flac compression by adding the --flac option. However,
the resulting *.clf file will actually be larger than the original.
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