[Scummvm-cvs-logs] SF.net SVN: scummvm: [23557] scummvm/trunk/engines/sword2/sword2.cpp

lordhoto at users.sourceforge.net lordhoto at users.sourceforge.net
Sat Jul 22 16:40:00 CEST 2006


Revision: 23557
Author:   lordhoto
Date:     2006-07-22 07:39:54 -0700 (Sat, 22 Jul 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm/?rev=23557&view=rev

Log Message:
-----------
Using FilesystemNode::name instead of FilesystemNode::displayName in the sword2 detector code too.

Modified Paths:
--------------
    scummvm/trunk/engines/sword2/sword2.cpp
Modified: scummvm/trunk/engines/sword2/sword2.cpp
===================================================================
--- scummvm/trunk/engines/sword2/sword2.cpp	2006-07-22 14:37:52 UTC (rev 23556)
+++ scummvm/trunk/engines/sword2/sword2.cpp	2006-07-22 14:39:54 UTC (rev 23557)
@@ -97,9 +97,9 @@
 		// Iterate over all files in the given directory
 		for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
 			if (!file->isDirectory()) {
-				const char *gameName = file->displayName().c_str();
+				const char *fileName = file->name().c_str();
 
-				if (0 == scumm_stricmp(g->detectname, gameName)) {
+				if (0 == scumm_stricmp(g->detectname, fileName)) {
 					// Match found, add to list of candidates, then abort inner loop.
 					detectedGames.push_back(*g);
 					break;


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