[Scummvm-cvs-logs] SF.net SVN: scummvm: [23114] scummvm/trunk/engines/simon/cursor.cpp
eriktorbjorn at users.sourceforge.net
eriktorbjorn at users.sourceforge.net
Thu Jun 15 00:57:05 CEST 2006
Revision: 23114
Author: eriktorbjorn
Date: 2006-06-14 15:56:59 -0700 (Wed, 14 Jun 2006)
ViewCVS: http://svn.sourceforge.net/scummvm/?rev=23114&view=rev
Log Message:
-----------
Fixed FF cursor hotspots, after Kirben pointed out to me two special cases that
we didn't handle. This makes he tile puzzle easier to solve. (But it's still a
terrible puzzle.)
Modified Paths:
--------------
scummvm/trunk/engines/simon/cursor.cpp
Modified: scummvm/trunk/engines/simon/cursor.cpp
===================================================================
--- scummvm/trunk/engines/simon/cursor.cpp 2006-06-14 20:09:44 UTC (rev 23113)
+++ scummvm/trunk/engines/simon/cursor.cpp 2006-06-14 22:56:59 UTC (rev 23114)
@@ -435,7 +435,21 @@
offs = cursor * 32 + _mouseAnim * 2;
drawMousePart(image, _mouseOffs[offs], _mouseOffs[offs + 1]);
- CursorMan.replaceCursor(_mouseData, kMaxCursorWidth, kMaxCursorHeight, 19, 19, 0);
+ int hotspotX = 19;
+ int hotspotY = 19;
+
+ if (_mouseCursor == 14) {
+ // Finger pointing away from screen. Not sure where
+ // this is used.
+ hotspotX += 4;
+ hotspotY -= 6;
+ } else if (_mouseCursor == 15) {
+ // Finger pointing down. Used for the oh-so-annoying
+ // Cygnus Alpha tile puzzle.
+ hotspotY += 18;
+ }
+
+ CursorMan.replaceCursor(_mouseData, kMaxCursorWidth, kMaxCursorHeight, hotspotX, hotspotY, 0);
}
}
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