[Scummvm-cvs-logs] SF.net SVN: scummvm: [21017] scummvm/trunk/engines/sky

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Thu Mar 2 14:30:02 CET 2006


Revision: 21017
Author:   fingolfin
Date:     2006-03-02 14:29:01 -0800 (Thu, 02 Mar 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm?rev=21017&view=rev

Log Message:
-----------
Fix for bug #1438822 (Targets are case sensitive)

Modified Paths:
--------------
    scummvm/trunk/engines/cine/cine.cpp
    scummvm/trunk/engines/gob/gob.cpp
    scummvm/trunk/engines/kyra/kyra.cpp
    scummvm/trunk/engines/lure/lure.cpp
    scummvm/trunk/engines/queen/queen.cpp
    scummvm/trunk/engines/saga/saga.cpp
    scummvm/trunk/engines/scumm/plugin.cpp
    scummvm/trunk/engines/simon/simon.cpp
    scummvm/trunk/engines/sky/sky.cpp
    scummvm/trunk/engines/sword1/sword1.cpp
    scummvm/trunk/engines/sword2/sword2.cpp
Modified: scummvm/trunk/engines/cine/cine.cpp
===================================================================
--- scummvm/trunk/engines/cine/cine.cpp	2006-03-02 21:27:09 UTC (rev 21016)
+++ scummvm/trunk/engines/cine/cine.cpp	2006-03-02 22:29:01 UTC (rev 21017)
@@ -97,7 +97,7 @@
 GameSettings Engine_CINE_findGameID(const char *gameid) {
 	const GameSettings *g = cine_list;
 	while (g->gameid) {
-		if (0 == strcmp(gameid, g->gameid))
+		if (0 == scumm_stricmp(gameid, g->gameid))
 			break;
 		g++;
 	}

Modified: scummvm/trunk/engines/gob/gob.cpp
===================================================================
--- scummvm/trunk/engines/gob/gob.cpp	2006-03-02 21:27:09 UTC (rev 21016)
+++ scummvm/trunk/engines/gob/gob.cpp	2006-03-02 22:29:01 UTC (rev 21017)
@@ -292,7 +292,7 @@
 GameSettings Engine_GOB_findGameID(const char *gameid) {
 	const GameSettings *g = gob_list;
 	while (g->gameid) {
-		if (0 == strcmp(gameid, g->gameid))
+		if (0 == scumm_stricmp(gameid, g->gameid))
 			break;
 		g++;
 	}
@@ -367,7 +367,7 @@
 		realGame = ConfMan.get("gameid");
 	else
 		realGame = detector->_targetName;
-	if (!strcmp(realGame.c_str(), "gob2"))
+	if (!scumm_stricmp(realGame.c_str(), "gob2"))
 		features = GF_GOB2;
 	else
 		features = GF_GOB1;

Modified: scummvm/trunk/engines/kyra/kyra.cpp
===================================================================
--- scummvm/trunk/engines/kyra/kyra.cpp	2006-03-02 21:27:09 UTC (rev 21016)
+++ scummvm/trunk/engines/kyra/kyra.cpp	2006-03-02 22:29:01 UTC (rev 21017)
@@ -143,7 +143,7 @@
 GameSettings Engine_KYRA_findGameID(const char *gameid) {
 	const GameSettings *g = kyra_list;
 	while (g->gameid) {
-		if (0 == strcmp(gameid, g->gameid))
+		if (0 == scumm_stricmp(gameid, g->gameid))
 			break;
 		g++;
 	}

Modified: scummvm/trunk/engines/lure/lure.cpp
===================================================================
--- scummvm/trunk/engines/lure/lure.cpp	2006-03-02 21:27:09 UTC (rev 21016)
+++ scummvm/trunk/engines/lure/lure.cpp	2006-03-02 22:29:01 UTC (rev 21017)
@@ -87,7 +87,7 @@
 GameSettings Engine_LURE_findGameID(const char *gameid) {
 	const GameSettings *g = lure_list;
 	while (g->gameid) {
-		if (0 == strcmp(gameid, g->gameid))
+		if (0 == scumm_stricmp(gameid, g->gameid))
 			break;
 		g++;
 	}

Modified: scummvm/trunk/engines/queen/queen.cpp
===================================================================
--- scummvm/trunk/engines/queen/queen.cpp	2006-03-02 21:27:09 UTC (rev 21016)
+++ scummvm/trunk/engines/queen/queen.cpp	2006-03-02 22:29:01 UTC (rev 21017)
@@ -69,7 +69,7 @@
 }
 
 GameSettings Engine_QUEEN_findGameID(const char *gameid) {
-	if (0 == strcmp(gameid, queen_setting[0].gameid))
+	if (0 == scumm_stricmp(gameid, queen_setting[0].gameid))
 		return queen_setting[0];
 	GameSettings dummy = { 0, 0 };
 	return dummy;

Modified: scummvm/trunk/engines/saga/saga.cpp
===================================================================
--- scummvm/trunk/engines/saga/saga.cpp	2006-03-02 21:27:09 UTC (rev 21016)
+++ scummvm/trunk/engines/saga/saga.cpp	2006-03-02 22:29:01 UTC (rev 21017)
@@ -77,7 +77,7 @@
 GameSettings Engine_SAGA_findGameID(const char *gameid) {
 	const GameSettings *g = saga_games;
 	while (g->gameid) {
-		if (0 == strcmp(gameid, g->gameid))
+		if (0 == scumm_stricmp(gameid, g->gameid))
 			break;
 		g++;
 	}

Modified: scummvm/trunk/engines/scumm/plugin.cpp
===================================================================
--- scummvm/trunk/engines/scumm/plugin.cpp	2006-03-02 21:27:09 UTC (rev 21016)
+++ scummvm/trunk/engines/scumm/plugin.cpp	2006-03-02 22:29:01 UTC (rev 21017)
@@ -853,7 +853,7 @@
 static const char *findDescriptionFromGameID(const char *gameid) {
 	const GameSettings *g = gameDescriptions;
 	while (g->gameid) {
-		if (!strcmp(g->gameid, gameid)) {
+		if (!scumm_stricmp(g->gameid, gameid)) {
 			return g->description;
 		}
 		g++;
@@ -892,7 +892,7 @@
 	// First search the list of supported game IDs.
 	const GameSettings *g = gameDescriptions;
 	while (g->gameid) {
-		if (0 == strcmp(gameid, g->gameid))
+		if (0 == scumm_stricmp(gameid, g->gameid))
 			return *g;
 		g++;
 	}
@@ -902,7 +902,7 @@
 	GameSettings gs = { 0, 0 };
 	const ObsoleteGameID *o = obsoleteGameIDsTable;
 	while (o->from) {
-		if (0 == strcmp(gameid, o->from)) {
+		if (0 == scumm_stricmp(gameid, o->from)) {
 			gs.gameid = gameid;
 			gs.gameid = "Obsolete game ID";
 			return gs;

Modified: scummvm/trunk/engines/simon/simon.cpp
===================================================================
--- scummvm/trunk/engines/simon/simon.cpp	2006-03-02 21:27:09 UTC (rev 21016)
+++ scummvm/trunk/engines/simon/simon.cpp	2006-03-02 22:29:01 UTC (rev 21017)
@@ -100,7 +100,7 @@
 	// First search the list of supported game IDs.
 	const GameSettings *g = simonGames;
 	while (g->gameid) {
-		if (0 == strcmp(gameid, g->gameid))
+		if (0 == scumm_stricmp(gameid, g->gameid))
 			return *g;
 		g++;
 	}
@@ -110,7 +110,7 @@
 	GameSettings gs = { 0, 0 };
 	const ObsoleteGameID *o = obsoleteGameIDsTable;
 	while (o->from) {
-		if (0 == strcmp(gameid, o->from)) {
+		if (0 == scumm_stricmp(gameid, o->from)) {
 			gs.gameid = gameid;
 			gs.gameid = "Obsolete game ID";
 			return gs;

Modified: scummvm/trunk/engines/sky/sky.cpp
===================================================================
--- scummvm/trunk/engines/sky/sky.cpp	2006-03-02 21:27:09 UTC (rev 21016)
+++ scummvm/trunk/engines/sky/sky.cpp	2006-03-02 22:29:01 UTC (rev 21017)
@@ -87,7 +87,7 @@
 }
 
 GameSettings Engine_SKY_findGameID(const char *gameid) {
-	if (0 == strcmp(gameid, skySetting.gameid))
+	if (0 == scumm_stricmp(gameid, skySetting.gameid))
 		return skySetting;
 	GameSettings dummy = { 0, 0 };
 	return dummy;

Modified: scummvm/trunk/engines/sword1/sword1.cpp
===================================================================
--- scummvm/trunk/engines/sword1/sword1.cpp	2006-03-02 21:27:09 UTC (rev 21016)
+++ scummvm/trunk/engines/sword1/sword1.cpp	2006-03-02 22:29:01 UTC (rev 21017)
@@ -74,9 +74,9 @@
 }
 
 GameSettings Engine_SWORD1_findGameID(const char *gameid) {
-	if (0 == strcmp(gameid, sword1FullSettings.gameid))
+	if (0 == scumm_stricmp(gameid, sword1FullSettings.gameid))
 		return sword1FullSettings;
-	if (0 == strcmp(gameid, sword1DemoSettings.gameid))
+	if (0 == scumm_stricmp(gameid, sword1DemoSettings.gameid))
 		return sword1DemoSettings;
 	GameSettings dummy = { 0, 0 };
 	return dummy;

Modified: scummvm/trunk/engines/sword2/sword2.cpp
===================================================================
--- scummvm/trunk/engines/sword2/sword2.cpp	2006-03-02 21:27:09 UTC (rev 21016)
+++ scummvm/trunk/engines/sword2/sword2.cpp	2006-03-02 22:29:01 UTC (rev 21017)
@@ -76,7 +76,7 @@
 GameSettings Engine_SWORD2_findGameID(const char *gameid) {
 	const Sword2GameSettings *g = sword2_settings;
 	while (g->gameid) {
-		if (0 == strcmp(gameid, g->gameid))
+		if (0 == scumm_stricmp(gameid, g->gameid))
 			break;
 		g++;
 	}







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