[Scummvm-cvs-logs] SF.net SVN: scummvm: [21029] scummvm/trunk/engines/scumm/script_c64.cpp

kirben at users.sourceforge.net kirben at users.sourceforge.net
Fri Mar 3 05:51:02 CET 2006


Revision: 21029
Author:   kirben
Date:     2006-03-03 05:50:11 -0800 (Fri, 03 Mar 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm?rev=21029&view=rev

Log Message:
-----------
Update opcodes in C64 maniac, fixes not been chased when caught in house

Modified Paths:
--------------
    scummvm/trunk/engines/scumm/script_c64.cpp
Modified: scummvm/trunk/engines/scumm/script_c64.cpp
===================================================================
--- scummvm/trunk/engines/scumm/script_c64.cpp	2006-03-03 13:48:16 UTC (rev 21028)
+++ scummvm/trunk/engines/scumm/script_c64.cpp	2006-03-03 13:50:11 UTC (rev 21029)
@@ -63,7 +63,7 @@
 		OPCODE(o_lockActor),
 		/* 14 */
 		OPCODE(o_print_c64),
-		OPCODE(o2_actorFromPos),
+		OPCODE(o5_walkActorToActor),
 		OPCODE(o5_getRandomNr),
 		OPCODE(o_clearState08),
 		/* 18 */
@@ -143,7 +143,7 @@
 		OPCODE(o_lockSound),
 		/* 54 */
 		OPCODE(o5_setObjectName),
-		OPCODE(o2_actorFromPos),
+		OPCODE(o5_walkActorToActor),
 		OPCODE(o_getActorMoving),
 		OPCODE(o_clearState08),
 		/* 58 */







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