[Scummvm-cvs-logs] SF.net SVN: scummvm: [21029] scummvm/trunk/engines/scumm/script_c64.cpp
kirben at users.sourceforge.net
kirben at users.sourceforge.net
Fri Mar 3 05:51:02 CET 2006
Revision: 21029
Author: kirben
Date: 2006-03-03 05:50:11 -0800 (Fri, 03 Mar 2006)
ViewCVS: http://svn.sourceforge.net/scummvm?rev=21029&view=rev
Log Message:
-----------
Update opcodes in C64 maniac, fixes not been chased when caught in house
Modified Paths:
--------------
scummvm/trunk/engines/scumm/script_c64.cpp
Modified: scummvm/trunk/engines/scumm/script_c64.cpp
===================================================================
--- scummvm/trunk/engines/scumm/script_c64.cpp 2006-03-03 13:48:16 UTC (rev 21028)
+++ scummvm/trunk/engines/scumm/script_c64.cpp 2006-03-03 13:50:11 UTC (rev 21029)
@@ -63,7 +63,7 @@
OPCODE(o_lockActor),
/* 14 */
OPCODE(o_print_c64),
- OPCODE(o2_actorFromPos),
+ OPCODE(o5_walkActorToActor),
OPCODE(o5_getRandomNr),
OPCODE(o_clearState08),
/* 18 */
@@ -143,7 +143,7 @@
OPCODE(o_lockSound),
/* 54 */
OPCODE(o5_setObjectName),
- OPCODE(o2_actorFromPos),
+ OPCODE(o5_walkActorToActor),
OPCODE(o_getActorMoving),
OPCODE(o_clearState08),
/* 58 */
More information about the Scummvm-git-logs
mailing list