[Scummvm-cvs-logs] SF.net SVN: scummvm: [21148] scummvm/trunk/TODO
fingolfin at users.sourceforge.net
fingolfin at users.sourceforge.net
Wed Mar 8 17:35:03 CET 2006
Revision: 21148
Author: fingolfin
Date: 2006-03-08 17:34:33 -0800 (Wed, 08 Mar 2006)
ViewCVS: http://svn.sourceforge.net/scummvm/?rev=21148&view=rev
Log Message:
-----------
Yet another plugin related TODO
Modified Paths:
--------------
scummvm/trunk/TODO
Modified: scummvm/trunk/TODO
===================================================================
--- scummvm/trunk/TODO 2006-03-09 01:08:25 UTC (rev 21147)
+++ scummvm/trunk/TODO 2006-03-09 01:34:33 UTC (rev 21148)
@@ -301,7 +301,11 @@
and to display a list of supported game IDs. This leads to "-z" displaying
e.g. the obsolete "zakTowns" target. So we should separate the two. There
are multiple ways to do that, of course.
-
+* split base/plugins.h into the part needed to implement a plugin, and the part
+ needed by client code. Maybe also move DetectedGame and GameSettings to a new
+ file base/game.h
+
+
OSystem
=======
* Right now gBitFormat is part of common/scaler.cpp; we might want to move it
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