[Scummvm-cvs-logs] SF.net SVN: scummvm: [21148] scummvm/trunk/TODO

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Wed Mar 8 17:35:03 CET 2006


Revision: 21148
Author:   fingolfin
Date:     2006-03-08 17:34:33 -0800 (Wed, 08 Mar 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm/?rev=21148&view=rev

Log Message:
-----------
Yet another plugin related TODO

Modified Paths:
--------------
    scummvm/trunk/TODO
Modified: scummvm/trunk/TODO
===================================================================
--- scummvm/trunk/TODO	2006-03-09 01:08:25 UTC (rev 21147)
+++ scummvm/trunk/TODO	2006-03-09 01:34:33 UTC (rev 21148)
@@ -301,7 +301,11 @@
   and to display a list of supported game IDs. This leads to "-z" displaying
   e.g. the obsolete "zakTowns" target. So we should separate the two. There
   are multiple ways to do that, of course.
-  
+* split base/plugins.h into the part needed to implement a plugin, and the part
+  needed by client code. Maybe also move DetectedGame and GameSettings to a new
+  file base/game.h
+
+
 OSystem
 =======
 * Right now gBitFormat is part of common/scaler.cpp; we might want to move it


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