[Scummvm-cvs-logs] SF.net SVN: scummvm: [26372] scummvm/trunk/engines/queen

cyx at users.sourceforge.net cyx at users.sourceforge.net
Mon Apr 2 21:12:18 CEST 2007


Revision: 26372
          http://scummvm.svn.sourceforge.net/scummvm/?rev=26372&view=rev
Author:   cyx
Date:     2007-04-02 12:12:17 -0700 (Mon, 02 Apr 2007)

Log Message:
-----------
Re-introduced Input::getMousePos and removed g_system-

Modified Paths:
--------------
    scummvm/trunk/engines/queen/command.cpp
    scummvm/trunk/engines/queen/input.cpp
    scummvm/trunk/engines/queen/input.h
    scummvm/trunk/engines/queen/logic.cpp
    scummvm/trunk/engines/queen/talk.cpp

Modified: scummvm/trunk/engines/queen/command.cpp
===================================================================
--- scummvm/trunk/engines/queen/command.cpp	2007-04-02 18:59:00 UTC (rev 26371)
+++ scummvm/trunk/engines/queen/command.cpp	2007-04-02 19:12:17 UTC (rev 26372)
@@ -271,7 +271,7 @@
 
 void Command::updatePlayer() {
 	if (_vm->logic()->joeWalk() != JWM_MOVE) {
-		Common::Point mouse = g_system->getEventManager()->getMousePos();
+		Common::Point mouse = _vm->input()->getMousePos();
 		lookForCurrentObject(mouse.x, mouse.y);
 		lookForCurrentIcon(mouse.x, mouse.y);
 	}
@@ -531,7 +531,7 @@
 }
 
 void Command::grabCurrentSelection() {
-	Common::Point mouse = g_system->getEventManager()->getMousePos();
+	Common::Point mouse = _vm->input()->getMousePos();
 	_selPosX = mouse.x;
 	_selPosY = mouse.y;
 

Modified: scummvm/trunk/engines/queen/input.cpp
===================================================================
--- scummvm/trunk/engines/queen/input.cpp	2007-04-02 18:59:00 UTC (rev 26371)
+++ scummvm/trunk/engines/queen/input.cpp	2007-04-02 19:12:17 UTC (rev 26372)
@@ -49,10 +49,10 @@
 };
 
 Input::Input(Common::Language language, OSystem *system) :
-	_system(system), _fastMode(false), _keyVerb(VERB_NONE),
-	_cutawayRunning(false), _canQuit(false), _cutawayQuit(false),
-	_dialogueRunning(false), _talkQuit(false), _quickSave(false),
-	_quickLoad(false), _debugger(false), _inKey(0),
+	_system(system), _eventMan(system->getEventManager()), _fastMode(false),
+	_keyVerb(VERB_NONE), _cutawayRunning(false), _canQuit(false),
+	_cutawayQuit(false), _dialogueRunning(false), _talkQuit(false),
+	_quickSave(false), _quickLoad(false), _debugger(false), _inKey(0),
 	_mouseButton(0), _idleTime(0) {
 
 	switch (language) {
@@ -91,8 +91,7 @@
 	uint32 end = _system->getMillis() + amount;
 	do {
 		Common::Event event;
-		Common::EventManager *eventMan = _system->getEventManager();
-		while (eventMan->pollEvent(event)) {
+		while (_eventMan->pollEvent(event)) {
 			_idleTime = 0;
 			switch (event.type) {
 			case Common::EVENT_KEYDOWN:
@@ -160,7 +159,7 @@
 	case KEY_DIGIT_4:
 		_keyVerb = VERB_DIGIT_4;
 		break;
-	case KEY_ESCAPE: // slip cutaway / dialogue
+	case KEY_ESCAPE: // skip cutaway / dialogue
 		if (_canQuit) {
 			if (_cutawayRunning) {
 				debug(6, "[Input::checkKeys] Setting _cutawayQuit to true");
@@ -204,5 +203,8 @@
 	return inKey;
 }
 
+Common::Point Input::getMousePos() const {
+	return _eventMan->getMousePos();
+}
 
 } // End of namespace Queen

Modified: scummvm/trunk/engines/queen/input.h
===================================================================
--- scummvm/trunk/engines/queen/input.h	2007-04-02 18:59:00 UTC (rev 26371)
+++ scummvm/trunk/engines/queen/input.h	2007-04-02 19:12:17 UTC (rev 26372)
@@ -24,10 +24,15 @@
 #define QUEEN_INPUT_H
 
 #include "common/util.h"
+#include "common/rect.h"
 #include "queen/defs.h"
 
 class OSystem;
 
+namespace Common {
+	class EventManager;
+}
+
 namespace Queen {
 
 class Input {
@@ -36,7 +41,7 @@
 	//! Adjust here to change delays!
 	enum {
 		DELAY_SHORT  =  10,
-		DELAY_NORMAL = 100,
+		DELAY_NORMAL = 100, // 5 * 20ms
 		DELAY_SCREEN_BLANKER = 5 * 60 * 1000
 	};
 	enum {
@@ -79,6 +84,8 @@
 
 	Verb keyVerb() const { return _keyVerb; }
 
+	Common::Point getMousePos() const;
+
 	int mouseButton() const { return _mouseButton; }
 	void clearMouseButton() { _mouseButton = 0; }
 
@@ -110,6 +117,8 @@
 	//! used to get keyboard and mouse events
 	OSystem *_system;
 
+	Common::EventManager *_eventMan;
+
 	//! some cutaways require update() run faster
 	bool _fastMode;
 

Modified: scummvm/trunk/engines/queen/logic.cpp
===================================================================
--- scummvm/trunk/engines/queen/logic.cpp	2007-04-02 18:59:00 UTC (rev 26371)
+++ scummvm/trunk/engines/queen/logic.cpp	2007-04-02 19:12:17 UTC (rev 26372)
@@ -1177,7 +1177,7 @@
 	BobSlot *piton = _vm->graphics()->bob(7);
 
 	// set scrolling value to mouse position to avoid glitch
-	Common::Point mouse = g_system->getEventManager()->getMousePos();
+	Common::Point mouse = _vm->input()->getMousePos();
 	_vm->display()->horizontalScroll(mouse.x);
 
 	joe->x = piton->x = 3 * mouse.x / 4 + 200;
@@ -1197,7 +1197,7 @@
 	while (_vm->input()->mouseButton() == 0 || _entryObj == 0) {
 
 		_vm->update();
-		mouse = g_system->getEventManager()->getMousePos();
+		mouse = _vm->input()->getMousePos();
 
 		// update screen scrolling
 		_vm->display()->horizontalScroll(mouse.x);

Modified: scummvm/trunk/engines/queen/talk.cpp
===================================================================
--- scummvm/trunk/engines/queen/talk.cpp	2007-04-02 18:59:00 UTC (rev 26371)
+++ scummvm/trunk/engines/queen/talk.cpp	2007-04-02 19:12:17 UTC (rev 26372)
@@ -1271,7 +1271,7 @@
 
 				_vm->update();
 
-				Common::Point mouse = g_system->getEventManager()->getMousePos();
+				Common::Point mouse = _vm->input()->getMousePos();
 				zone = _vm->grid()->findZoneForPos(GS_PANEL, mouse.x, mouse.y);
 
 				int mouseButton = _vm->input()->mouseButton();


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