[Scummvm-cvs-logs] SF.net SVN: scummvm: [26632] scummvm/trunk/engines/saga

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Sat Apr 28 00:35:06 CEST 2007


Revision: 26632
          http://scummvm.svn.sourceforge.net/scummvm/?rev=26632&view=rev
Author:   fingolfin
Date:     2007-04-27 15:35:05 -0700 (Fri, 27 Apr 2007)

Log Message:
-----------
Renamed sagagame.cpp -> detection_tables.h; merged sagagame.h into saga.h

Modified Paths:
--------------
    scummvm/trunk/engines/saga/detection.cpp
    scummvm/trunk/engines/saga/saga.h

Added Paths:
-----------
    scummvm/trunk/engines/saga/detection_tables.h

Removed Paths:
-------------
    scummvm/trunk/engines/saga/sagagame.cpp
    scummvm/trunk/engines/saga/sagagame.h

Modified: scummvm/trunk/engines/saga/detection.cpp
===================================================================
--- scummvm/trunk/engines/saga/detection.cpp	2007-04-27 22:33:45 UTC (rev 26631)
+++ scummvm/trunk/engines/saga/detection.cpp	2007-04-27 22:35:05 UTC (rev 26632)
@@ -96,7 +96,7 @@
 
 namespace Saga {
 
-#include "sagagame.cpp"
+#include "detection_tables.h"
 
 }
 

Copied: scummvm/trunk/engines/saga/detection_tables.h (from rev 26629, scummvm/trunk/engines/saga/sagagame.cpp)
===================================================================
--- scummvm/trunk/engines/saga/detection_tables.h	                        (rev 0)
+++ scummvm/trunk/engines/saga/detection_tables.h	2007-04-27 22:35:05 UTC (rev 26632)
@@ -0,0 +1,1462 @@
+#define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
+#define ITE_CONVERSE_TEXT_HEIGHT        10
+#define ITE_CONVERSE_TEXT_LINES     4
+
+//TODO: ihnm
+#define IHNM_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
+#define IHNM_CONVERSE_TEXT_HEIGHT       10
+#define IHNM_CONVERSE_TEXT_LINES        10
+
+// ITE section
+static PanelButton ITE_MainPanelButtons[] = {
+	{kPanelButtonVerb,		52,4,	57,10,	kVerbITEWalkTo,'w',0,	0,1,0},
+	{kPanelButtonVerb,		52,15,	57,10,	kVerbITELookAt,'l',0,	2,3,0},
+	{kPanelButtonVerb,		52,26,	57,10,	kVerbITEPickUp,'p',0,	4,5,0},
+	{kPanelButtonVerb,		52,37,	57,10,	kVerbITETalkTo,'t',0,	0,1,0},
+	{kPanelButtonVerb,		110,4,	56,10,	kVerbITEOpen,'o',0,	6,7,0},
+	{kPanelButtonVerb,		110,15,	56,10,	kVerbITEClose,'c',0,	8,9,0},
+	{kPanelButtonVerb,		110,26,	56,10,	kVerbITEUse,'u',0,		10,11,0},
+	{kPanelButtonVerb,		110,37,	56,10,	kVerbITEGive,'g',0,	12,13,0},
+	{kPanelButtonArrow,		306,6,	8,5,	-1,'U',0,			0,4,2},
+	{kPanelButtonArrow,		306,41,	8,5,	1,'D',0,			1,5,3},
+
+	{kPanelButtonInventory,	181 + 32*0,6,	27,18,	0,'-',0,	0,0,0},
+	{kPanelButtonInventory,	181 + 32*1,6,	27,18,	1,'-',0,	0,0,0},
+	{kPanelButtonInventory,	181 + 32*2,6,	27,18,	2,'-',0,	0,0,0},
+	{kPanelButtonInventory,	181 + 32*3,6,	27,18,	3,'-',0,	0,0,0},
+
+	{kPanelButtonInventory,	181 + 32*0,27,	27,18,	4,'-',0,	0,0,0},
+	{kPanelButtonInventory,	181 + 32*1,27,	27,18,	5,'-',0,	0,0,0},
+	{kPanelButtonInventory,	181 + 32*2,27,	27,18,	6,'-',0,	0,0,0},
+	{kPanelButtonInventory,	181 + 32*3,27,	27,18,	7,'-',0,	0,0,0}
+};
+
+static PanelButton ITE_ConversePanelButtons[] = {
+	{kPanelButtonConverseText,	52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT,	0,'1',0,	0,0,0},
+	{kPanelButtonConverseText,	52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT,	1,'2',0,	0,0,0},
+	{kPanelButtonConverseText,	52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT,	2,'3',0,	0,0,0},
+	{kPanelButtonConverseText,	52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT,	3,'4',0,	0,0,0},
+	{kPanelButtonArrow,			257,6,	9,6,	-1,'u',0,	0,4,2},
+	{kPanelButtonArrow,			257,41,	9,6,	1,'d',0,	1,5,3},
+};
+
+static PanelButton ITE_OptionPanelButtons[] = {
+	{kPanelButtonOptionSlider,	284,19, 13,75,	0,'-',0,	0,0,0}, //slider-scroller
+	{kPanelButtonOption,	113,18, 45,17,	kTextReadingSpeed,'r',0,	0,0,0}, //read speed
+	{kPanelButtonOption,	113,37, 45,17,	kTextMusic,'m',0,	0,0,0}, //music
+	{kPanelButtonOption,	113,56, 45,17,	kTextSound,'n',0,	0,0,0}, //sound-noise
+	{kPanelButtonOption,	13,79, 135,17,	kTextQuitGame,'q',0,	0,0,0}, //quit
+	{kPanelButtonOption,	13,98, 135,17,	kTextContinuePlaying,'c',0,	0,0,0}, //continue
+	{kPanelButtonOption,	164,98, 57,17,	kTextLoad,'l',0,	0,0,0}, //load
+	{kPanelButtonOption,	241,98, 57,17,	kTextSave,'s',0,	0,0,0},	//save
+	{kPanelButtonOptionSaveFiles,	166,20, 112,74,	0,'-',0,	0,0,0},	//savefiles
+
+	{kPanelButtonOptionText,106,4, 0,0,	kTextGameOptions,'-',0,	0,0,0},	// text: game options
+	{kPanelButtonOptionText,11,22, 0,0,	kTextReadingSpeed,'-',0, 0,0,0},	// text: read speed
+	{kPanelButtonOptionText,28,22, 0,0,	kTextShowDialog,'-',0, 0,0,0},	// text: read speed
+	{kPanelButtonOptionText,73,41, 0,0,	kTextMusic,'-',0, 0,0,0},	// text: music
+	{kPanelButtonOptionText,69,60, 0,0,	kTextSound,'-',0, 0,0,0},	// text: noise
+};
+
+static PanelButton ITE_QuitPanelButtons[] = {
+	{kPanelButtonQuit, 11,17, 60,16, kTextQuit,'q',0, 0,0,0},
+	{kPanelButtonQuit, 121,17, 60,16, kTextCancel,'c',0, 0,0,0},
+	{kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0},
+};
+
+static PanelButton ITE_LoadPanelButtons[] = {
+	{kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0},
+	{kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0},
+};
+
+static PanelButton ITE_SavePanelButtons[] = {
+	{kPanelButtonSave, 11,37, 60,16, kTextSave,'s',0, 0,0,0},
+	{kPanelButtonSave, 101,37, 60,16, kTextCancel,'c',0, 0,0,0},
+	{kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
+	{kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
+};
+
+static PanelButton ITE_ProtectPanelButtons[] = {
+	{kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
+	{kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0},
+};
+
+/*
+static PanelButton ITE_ProtectionPanelButtons[] = {
+	{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};*/
+
+static const GameDisplayInfo ITE_DisplayInfo = {
+	320, 200,		// logical width&height
+
+	35,				// scene path y offset
+	137,			// scene height
+
+	0,				// status x offset
+	137,			// status y offset
+	320,			// status width
+	11,				// status height
+	2,				// status text y offset
+	186,			// status text color
+	15,				// status BG color
+	308,137,		// save reminder pos
+	12,12,			// save reminder w & h
+	6,7,			// save reminder sprite numbers
+
+	5, 4,			// left portrait x, y offset
+	274, 4,			// right portrait x, y offset
+
+	8, 9,			// inventory Up & Down button indexies
+	2, 4,			// inventory rows, columns
+
+	0, 148,			// main panel offsets
+	ARRAYSIZE(ITE_MainPanelButtons),
+	ITE_MainPanelButtons,
+
+	ITE_CONVERSE_MAX_TEXT_WIDTH,
+	ITE_CONVERSE_TEXT_HEIGHT,
+	ITE_CONVERSE_TEXT_LINES,
+	4, 5,			// converse Up & Down button indexies
+	0, 148,			// converse panel offsets
+	ARRAYSIZE(ITE_ConversePanelButtons),
+	ITE_ConversePanelButtons,
+
+	8, 0,			// save file index
+	8,				// optionSaveFileVisible
+	8, 8,			// option panel offsets
+	ARRAYSIZE(ITE_OptionPanelButtons),
+	ITE_OptionPanelButtons,
+
+	64,54,			// quit panel offsets
+	192,38,			// quit panel width & height
+	ARRAYSIZE(ITE_QuitPanelButtons),
+	ITE_QuitPanelButtons,
+
+	74, 53,			// load panel offsets
+	172, 40,		// load panel width & height
+	ARRAYSIZE(ITE_LoadPanelButtons),
+	ITE_LoadPanelButtons,
+
+	2,				// save edit index
+	74, 44,			// save panel offsets
+	172, 58,		// save panel width & height
+	ARRAYSIZE(ITE_SavePanelButtons),
+	ITE_SavePanelButtons,
+
+	0,				// protect edit index
+	74, 44,			// protect panel offsets
+	172, 58,		// protect panel width & height
+	ARRAYSIZE(ITE_ProtectPanelButtons),
+	ITE_ProtectPanelButtons
+};
+
+static const GameResourceDescription ITE_Resources = {
+	RID_ITE_SCENE_LUT,  // Scene lookup table RN
+	RID_ITE_SCRIPT_LUT, // Script lookup table RN
+	RID_ITE_MAIN_PANEL,
+	RID_ITE_CONVERSE_PANEL,
+	RID_ITE_OPTION_PANEL,
+	RID_ITE_MAIN_SPRITES,
+	RID_ITE_MAIN_PANEL_SPRITES,
+	RID_ITE_DEFAULT_PORTRAITS,
+	RID_ITE_MAIN_STRINGS,
+	RID_ITE_ACTOR_NAMES
+};
+
+static const GameResourceDescription ITEDemo_Resources = {
+	RID_ITEDEMO_SCENE_LUT,  // Scene lookup table RN
+	RID_ITEDEMO_SCRIPT_LUT, // Script lookup table RN
+	RID_ITEDEMO_MAIN_PANEL,
+	RID_ITEDEMO_CONVERSE_PANEL,
+	RID_ITEDEMO_OPTION_PANEL,
+	RID_ITEDEMO_MAIN_SPRITES,
+	RID_ITEDEMO_MAIN_PANEL_SPRITES,
+	RID_ITEDEMO_DEFAULT_PORTRAITS,
+	RID_ITEDEMO_MAIN_STRINGS,
+	RID_ITEDEMO_ACTOR_NAMES
+};
+
+// Inherit the Earth - DOS Demo version
+static const GameFontDescription ITEDEMO_GameFonts[] = {
+	{0},
+	{1}
+};
+
+static const GameSoundInfo ITEDEMO_GameSound = {
+	kSoundVOC,
+	-1,
+	-1,
+	false,
+	false,
+	true
+};
+
+// Inherit the Earth - Wyrmkeep Win32 Demo version
+
+static const GameFontDescription ITEWINDEMO_GameFonts[] = {
+	{2},
+	{0}
+};
+
+static const GameSoundInfo ITEWINDEMO1_GameSound = {
+	kSoundPCM,
+	22050,
+	8,
+	false,
+	false,
+	false
+};
+
+static const GameSoundInfo ITEWINDEMO2_GameVoice = {
+	kSoundVOX,
+	22050,
+	16,
+	false,
+	false,
+	true
+};
+
+static const GameSoundInfo ITEWINDEMO2_GameSound = {
+	kSoundPCM,
+	22050,
+	16,
+	false,
+	false,
+	true
+};
+
+// Inherit the Earth - Wyrmkeep Mac Demo version
+static const GameSoundInfo ITEMACDEMO_GameVoice = {
+	kSoundVOX,
+	22050,
+	16,
+	false,
+	false,
+	true
+};
+
+static const GameSoundInfo ITEMACDEMO_GameSound = {
+	kSoundPCM,
+	22050,
+	16,
+	false,
+	true,
+	true
+};
+
+static const GameSoundInfo ITEMACDEMO_GameMusic = {
+	kSoundPCM,
+	11025,
+	16,
+	false,
+	false,
+	true
+};
+
+// Inherit the Earth - Wyrmkeep Linux Demo version
+static const GameSoundInfo ITELINDEMO_GameMusic = {
+	kSoundPCM,
+	11025,
+	16,
+	true,
+	false,
+	true
+};
+
+static const GameSoundInfo ITEMACCD_G_GameSound = {
+	kSoundMacPCM,
+	22050,
+	8,
+	false,
+	false,
+	false
+};
+
+// Inherit the Earth - Mac Wyrmkeep version
+static const GameSoundInfo ITEMACCD_GameSound = {
+	kSoundPCM,
+	22050,
+	16,
+	false,
+	true,
+	true
+};
+
+static const GameSoundInfo ITEMACCD_GameMusic = {
+	kSoundPCM,
+	11025,
+	16,
+	true,
+	false,
+	true
+};
+
+// Inherit the Earth - Diskette version
+static const GameFontDescription ITEDISK_GameFonts[] = {
+	{2},
+	{0},
+	{1}
+};
+
+static const GameSoundInfo ITEDISK_GameSound = {
+	kSoundVOC,
+	-1,
+	-1,
+	false,
+	false,
+	true
+};
+
+static const GameFontDescription ITECD_GameFonts[] = {
+	{2},
+	{0},
+	{1}
+};
+
+static const GameSoundInfo ITECD_GameSound = {
+	kSoundPCM,
+	22050,
+	16,
+	false,
+	false,
+	true
+};
+
+static const GamePatchDescription ITEWinPatch1_Files[] = {
+	{ "cave.mid", GAME_RESOURCEFILE, 9, NULL},
+	{ "intro.mid", GAME_RESOURCEFILE, 10, NULL},
+	{ "fvillage.mid", GAME_RESOURCEFILE, 11, NULL},
+	{ "elkhall.mid", GAME_RESOURCEFILE, 12, NULL},
+	{ "mouse.mid", GAME_RESOURCEFILE, 13, NULL},
+	{ "darkclaw.mid", GAME_RESOURCEFILE, 14, NULL},
+	{ "birdchrp.mid", GAME_RESOURCEFILE, 15, NULL},
+	{ "orbtempl.mid", GAME_RESOURCEFILE, 16, NULL},
+	{ "spooky.mid", GAME_RESOURCEFILE, 17, NULL},
+	{ "catfest.mid", GAME_RESOURCEFILE, 18, NULL},
+	{ "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL},
+	{ "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL},
+	{ "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL},
+	{ "boarking.mid", GAME_RESOURCEFILE, 22, NULL},
+	{ "explorea.mid", GAME_RESOURCEFILE, 23, NULL},
+	{ "exploreb.mid", GAME_RESOURCEFILE, 24, NULL},
+	{ "explorec.mid", GAME_RESOURCEFILE, 25, NULL},
+	{ "sunstatm.mid", GAME_RESOURCEFILE, 26, NULL},
+	{ "nitstrlm.mid", GAME_RESOURCEFILE, 27, NULL},
+	{ "humruinm.mid", GAME_RESOURCEFILE, 28, NULL},
+	{ "damexplm.mid", GAME_RESOURCEFILE, 29, NULL},
+	{ "tychom.mid", GAME_RESOURCEFILE, 30, NULL},
+	{ "kitten.mid", GAME_RESOURCEFILE, 31, NULL},
+	{ "sweet.mid", GAME_RESOURCEFILE, 32, NULL},
+	{ "brutalmt.mid", GAME_RESOURCEFILE, 33, NULL},
+	{ "shiala.mid", GAME_RESOURCEFILE, 34, NULL},
+
+	{ "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
+	{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
+	{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
+	{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
+	{ "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL},
+	{ "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL},
+	{ "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL},
+	{ "p2_a.voc", GAME_VOICEFILE, 4, NULL}
+};
+
+static const GamePatchDescription ITEWinPatch2_Files[] = {
+	{ "cave.mid", GAME_RESOURCEFILE, 9, NULL},
+	{ "intro.mid", GAME_RESOURCEFILE, 10, NULL},
+	{ "fvillage.mid", GAME_RESOURCEFILE, 11, NULL},
+	{ "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL},
+	{ "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL},
+	{ "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL},
+	{ "explorea.mid", GAME_RESOURCEFILE, 23, NULL},
+	{ "sweet.mid", GAME_RESOURCEFILE, 32, NULL},
+
+	{ "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
+	{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
+	{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
+	{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
+	{ "p2_a.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound}
+/*	boarhall.bbm
+	elkenter.bbm
+	ferrets.bbm
+	ratdoor.bbm
+	sanctuar.bbm
+	tycho.bbm*/
+};
+
+static const GamePatchDescription ITEMacPatch_Files[] = {
+	{ "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
+	{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
+	{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
+	{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
+	{ "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL},
+	{ "credit3m.dlt", GAME_RESOURCEFILE, 1796, NULL},
+	{ "credit4m.dlt", GAME_RESOURCEFILE, 1797, NULL},
+	{ "p2_a.iaf", GAME_VOICEFILE, 4, &ITEMACCD_GameSound}
+};
+
+static const GamePatchDescription ITELinPatch_Files[] = {
+	{ "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
+	{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
+	{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
+	{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
+	{ "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL},
+	{ "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL},
+	{ "P2_A.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound}
+};
+
+// IHNM section
+
+static PanelButton IHNM_MainPanelButtons[] = {
+	{kPanelButtonVerb,		106,12,		114,30,	kVerbIHNMWalk,'w',0,	0,1,0},
+	{kPanelButtonVerb,		106,44,		114,30,	kVerbIHNMLookAt,'l',0,	2,3,0},
+	{kPanelButtonVerb,		106,76,		114,30, kVerbIHNMTake,'k',0,	4,5,0},
+	{kPanelButtonVerb,		106,108,	114,30, kVerbIHNMUse,'u',0,		6,7,0},
+	{kPanelButtonVerb,		223,12,		114,30, kVerbIHNMTalkTo,'t',0,	8,9,0},
+	{kPanelButtonVerb,		223,44,		114,30, kVerbIHNMSwallow,'s',0,	10,11,0},
+	{kPanelButtonVerb,		223,76,		114,30, kVerbIHNMGive,'g',0,	12,13,0},
+	{kPanelButtonVerb,		223,108,	114,30, kVerbIHNMPush,'p',0,	14,15,0},
+	{kPanelButtonArrow,		606,22,		20,25,	-1,'[',0,			0,0,0}, //TODO: arrow Sprite Numbers
+	{kPanelButtonArrow,		606,108,	20,25,	1,']',0,			0,0,0},
+
+	{kPanelButtonInventory,	357 + 64*0,18,	54,54,	0,'-',0,	0,0,0},
+	{kPanelButtonInventory,	357 + 64*1,18,	54,54,	1,'-',0,	0,0,0},
+	{kPanelButtonInventory,	357 + 64*2,18,	54,54,	2,'-',0,	0,0,0},
+	{kPanelButtonInventory,	357 + 64*3,18,	54,54,	3,'-',0,	0,0,0},
+
+	{kPanelButtonInventory,	357 + 64*0,80,	54,54,	4,'-',0,	0,0,0},
+	{kPanelButtonInventory,	357 + 64*1,80,	54,54,	5,'-',0,	0,0,0},
+	{kPanelButtonInventory,	357 + 64*2,80,	54,54,	6,'-',0,	0,0,0},
+	{kPanelButtonInventory,	357 + 64*3,80,	54,54,	7,'-',0,	0,0,0}
+};
+
+static PanelButton IHNM_ConversePanelButtons[] = {
+	{kPanelButtonConverseText,	117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,	0,'1',0,	0,0,0},
+	{kPanelButtonConverseText,	52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,	1,'2',0,	0,0,0},
+	{kPanelButtonConverseText,	52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,	2,'3',0,	0,0,0},
+	{kPanelButtonConverseText,	52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,	3,'4',0,	0,0,0},
+	//.....
+	{kPanelButtonArrow,			606,22,		20,25,	-1,'[',0,	0,0,0}, //TODO: arrow Sprite Numbers
+	{kPanelButtonArrow,			606,108,	20,25,	1,']',0,	0,0,0}
+};
+
+static PanelButton IHNM_OptionPanelButtons[] = {
+	{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};
+
+static PanelButton IHNM_QuitPanelButtons[] = {
+	{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};
+
+static PanelButton IHNM_LoadPanelButtons[] = {
+	{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};
+
+static PanelButton IHNM_SavePanelButtons[] = {
+	{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};
+
+
+static const GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all
+	640, 480,	// logical width&height
+
+	0,			// scene path y offset
+	304,		// scene height
+
+	0,			// status x offset
+	304,		// status y offset
+	616,		// status width
+	24,			// status height
+	8,			// status text y offset
+	253,		// status text color
+	250,		// status BG color
+	616, 303,	// save reminder pos
+	24, 24,		// save reminder w&h
+	0,1,		// save reminder sprite numbers
+
+	11, 12,		// left portrait x, y offset
+	-1, -1,		// right portrait x, y offset
+
+	-1, -1,		// inventory Up & Down button indexies
+	2, 4,		// inventory rows, columns
+
+	0, 328,		// main panel offsets
+	ARRAYSIZE(IHNM_MainPanelButtons),
+	IHNM_MainPanelButtons,
+
+	-1, -1,		// converse Up & Down button indexies
+
+	IHNM_CONVERSE_MAX_TEXT_WIDTH,
+	IHNM_CONVERSE_TEXT_HEIGHT,
+	IHNM_CONVERSE_TEXT_LINES,
+	0, 328,		// converse panel offsets
+	ARRAYSIZE(IHNM_ConversePanelButtons),
+	IHNM_ConversePanelButtons,
+
+	-1, -1,		// save file index
+	0,			// optionSaveFileVisible
+	0, 0,		// option panel offsets
+	ARRAYSIZE(IHNM_OptionPanelButtons),
+	IHNM_OptionPanelButtons,
+
+	0,0,			// quit panel offsets
+	0,0,			// quit panel width & height
+	ARRAYSIZE(IHNM_QuitPanelButtons),
+	IHNM_QuitPanelButtons,
+
+	0, 0,			// load panel offsets
+	0, 0,			// load panel width & height
+	ARRAYSIZE(IHNM_LoadPanelButtons),
+	IHNM_LoadPanelButtons,
+
+	-1,				// save edit index
+	0, 0,			// save panel offsets
+	0, 0,			// save panel width & height
+	ARRAYSIZE(IHNM_SavePanelButtons),
+	IHNM_SavePanelButtons,
+
+	// No protection panel in IHNM
+	-1,				// protect edit index
+	0, 0,			// protect panel offsets
+	0, 0,			// protect panel width & height
+	ARRAYSIZE(IHNM_SavePanelButtons),
+	IHNM_SavePanelButtons
+};
+
+static const GameResourceDescription IHNM_Resources = {
+	RID_IHNM_SCENE_LUT,  // Scene lookup table RN
+	RID_IHNM_SCRIPT_LUT, // Script lookup table RN
+	RID_IHNM_MAIN_PANEL,
+	RID_IHNM_CONVERSE_PANEL,
+	RID_IHNM_OPTION_PANEL,
+	RID_IHNM_MAIN_SPRITES,
+	RID_IHNM_MAIN_PANEL_SPRITES,
+	0,
+	RID_IHNM_MAIN_STRINGS,
+	0
+};
+
+static const GameFontDescription IHNMDEMO_GameFonts[] = {
+	{2},
+	{3},
+	{4}
+};
+
+static const GameFontDescription IHNMCD_GameFonts[] = {
+	{2},
+	{3},
+	{4},
+	{5},
+	{6},  // kIHNMFont8
+	{7},
+	{8}   // kIHNMMainFont
+};
+
+static const GameSoundInfo IHNM_GameSound = {
+	kSoundWAV,
+	-1,
+	-1,
+	false,
+	false,
+	true
+};
+
+static const SAGAGameDescription gameDescriptions[] = {
+	// Inherit the earth - DOS Demo version
+	// sound unchecked
+	{
+		{
+			"ite",
+			"Demo", // Game title
+			{
+	{"ite.rsc",		GAME_RESOURCEFILE,					"986c79c4d2939dbe555576529fd37932", -1},
+	//{"ite.dmo",	GAME_DEMOFILE},						"0b9a70eb4e120b6f00579b46c8cae29e"
+	{"scripts.rsc", GAME_SCRIPTFILE,					"d5697dd3240a3ceaddaa986c47e1a2d7", -1},
+	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"c58e67c506af4ffa03fd0aac2079deb0", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformPC,
+			Common::ADGF_DEMO
+		},
+		GType_ITE,
+		GID_ITE_DEMO_G, // Game id
+		0, // features
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE, // Starting scene number
+		&ITEDemo_Resources,
+		ARRAYSIZE(ITEDEMO_GameFonts),
+		ITEDEMO_GameFonts,
+		&ITEDEMO_GameSound,
+		&ITEDEMO_GameSound,
+		NULL,
+		0,
+		NULL,
+	},
+
+	// Inherit the earth - MAC Demo version 2
+	{
+		{
+			"ite",
+			"Demo 2",
+			{
+	{"ited.rsc",		GAME_RESOURCEFILE,	"addfc9d82bc2fa1f4cab23743c652c08", -1},
+	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"fded5c59b8b7c5976229f960d21e6b0b", -1},
+	{"soundsd.rsc",		GAME_SOUNDFILE,		"b3a831fbed337d1f1300fee1dd474f6c", -1},
+	{"voicesd.rsc",		GAME_VOICEFILE,		"e139d86bab2ee8ba3157337f894a92d4", -1},
+	{"musicd.rsc",		GAME_MUSICFILE,		"495bdde51fd9f4bea2b9c911091b1ab2", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformMacintosh,
+			Common::ADGF_DEMO
+		},
+		GType_ITE,
+		GID_ITE_MACDEMO2,
+		GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITEWINDEMO_GameFonts),
+		ITEWINDEMO_GameFonts,
+		&ITEMACDEMO_GameVoice,
+		&ITEMACDEMO_GameSound,
+		&ITEMACDEMO_GameMusic,
+		ARRAYSIZE(ITEMacPatch_Files),
+		ITEMacPatch_Files,
+	},
+
+	// Inherit the earth - MAC Demo version 1
+	{
+		{
+			"ite",
+			"Demo 1",
+			{
+	{"ited.rsc",		GAME_RESOURCEFILE,	"addfc9d82bc2fa1f4cab23743c652c08", -1},
+	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"fded5c59b8b7c5976229f960d21e6b0b", -1},
+	{"soundsd.rsc",		GAME_SOUNDFILE,		"b3a831fbed337d1f1300fee1dd474f6c", -1},
+	{"voicesd.rsc",		GAME_VOICEFILE,		"e139d86bab2ee8ba3157337f894a92d4", -1},
+	{"musicd.rsc",		GAME_MUSICFILE,		"1a91cd60169f367ecb6c6e058d899b2f", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformMacintosh,
+			Common::ADGF_DEMO
+		},
+		GType_ITE,
+		GID_ITE_MACDEMO1,
+		GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITEWINDEMO_GameFonts),
+		ITEWINDEMO_GameFonts,
+		&ITEMACDEMO_GameVoice,
+		&ITEMACDEMO_GameSound,
+		&ITEMACCD_GameMusic,
+		ARRAYSIZE(ITEMacPatch_Files),
+		ITEMacPatch_Files,
+	},
+
+	// Inherit the earth - MAC CD Guild version
+	{
+		{
+			"ite",
+			"CD",
+			{
+	{"ite resources.bin",	GAME_RESOURCEFILE | GAME_MACBINARY,	"0bd506aa887bfc7965f695c6bd28237d", -1},
+	{"ite scripts.bin",		GAME_SCRIPTFILE | GAME_MACBINARY,	"af0d7a2588e09ad3ecbc5b474ea238bf", -1},
+	{"ite sounds.bin",		GAME_SOUNDFILE | GAME_MACBINARY,	"441426c6bb2a517f65c7e49b57f7a345", -1},
+	{"ite music.bin",		GAME_MUSICFILE_GM | GAME_MACBINARY,	"c1d20324b7cdf1650e67061b8a93251c", -1},
+	{"ite voices.bin",		GAME_VOICEFILE | GAME_MACBINARY,	"dba92ae7d57e942250fe135609708369", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformMacintosh,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_MACCD_G,
+		GF_BIG_ENDIAN_DATA | GF_CD_FX,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITEWINDEMO_GameFonts),
+		ITEWINDEMO_GameFonts,
+		&ITEMACCD_G_GameSound,
+		&ITEMACCD_G_GameSound,
+		NULL,
+		0,
+		NULL,
+	},
+
+	// Inherit the earth - MAC CD Wyrmkeep version
+	{
+		{
+			"ite",
+			"Wyrmkeep CD",
+			{
+	{"ite.rsc",						GAME_RESOURCEFILE,	"4f7fa11c5175980ed593392838523060", -1},
+	{"scripts.rsc",					GAME_SCRIPTFILE,	"adf1f46c1d0589083996a7060c798ad0", -1},
+	{"sounds.rsc",					GAME_SOUNDFILE,		"95863b89a0916941f6c5e1789843ba14", -1},
+	{"inherit the earth voices",	GAME_VOICEFILE,		"c14c4c995e7a0d3828e3812a494301b7", -1},
+	{"music.rsc",					GAME_MUSICFILE,		"1a91cd60169f367ecb6c6e058d899b2f", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformMacintosh,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_MACCD,
+		GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITEWINDEMO_GameFonts),
+		ITEWINDEMO_GameFonts,
+		&ITEMACCD_GameSound,
+		&ITEMACCD_GameSound,
+		&ITEMACCD_GameMusic,
+		ARRAYSIZE(ITEMacPatch_Files),
+		ITEMacPatch_Files,
+	},
+
+	// Inherit the earth - Linux Demo version
+	// Note: it should be before GID_ITE_WINDEMO2 version
+	{
+		{
+			"ite",
+			"Demo",
+			{
+	{"ited.rsc",		GAME_RESOURCEFILE,	"3a450852cbf3c80773984d565647e6ac", -1},
+	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"3f12b67fa93e56e1a6be39d2921d80bb", -1},
+	{"soundsd.rsc",		GAME_SOUNDFILE,		"95a6c148e22e99a8c243f2978223583c", 2026769},
+	{"voicesd.rsc",		GAME_VOICEFILE,		"e139d86bab2ee8ba3157337f894a92d4", -1},
+	{"musicd.rsc",		GAME_MUSICFILE,		"d6454756517f042f01210458abe8edd4", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformLinux,
+			Common::ADGF_DEMO
+		},
+		GType_ITE,
+		GID_ITE_LINDEMO,
+		GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITEWINDEMO_GameFonts),
+		ITEWINDEMO_GameFonts,
+		&ITEWINDEMO2_GameVoice,
+		&ITEWINDEMO2_GameSound,
+		&ITELINDEMO_GameMusic,
+		ARRAYSIZE(ITELinPatch_Files),
+		ITELinPatch_Files,
+	},
+
+	// Inherit the earth - Win32 Demo version 3
+	{
+		{
+			"ite",
+			"Demo 3",
+			{
+	{"ited.rsc",		GAME_RESOURCEFILE,	"3a450852cbf3c80773984d565647e6ac", -1},
+	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"3f12b67fa93e56e1a6be39d2921d80bb", -1},
+	{"soundsd.rsc",		GAME_SOUNDFILE,		"95a6c148e22e99a8c243f2978223583c", 2005074},
+	{"voicesd.rsc",		GAME_VOICEFILE,		"e139d86bab2ee8ba3157337f894a92d4", -1},
+	{"musicd.rsc",		GAME_MUSICFILE,		"d6454756517f042f01210458abe8edd4", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformWindows,
+			Common::ADGF_DEMO
+		},
+		GType_ITE,
+		GID_ITE_WINDEMO3,
+		GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITEWINDEMO_GameFonts),
+		ITEWINDEMO_GameFonts,
+		&ITEWINDEMO2_GameVoice,
+		&ITEWINDEMO2_GameSound,
+		&ITELINDEMO_GameMusic,
+		ARRAYSIZE(ITEWinPatch2_Files),
+		ITEWinPatch2_Files,
+	},
+
+	// Inherit the earth - Win32 Demo version 2
+	{
+		{
+			"ite",
+			"Demo 2",
+			{
+	{"ited.rsc",		GAME_RESOURCEFILE,	"3a450852cbf3c80773984d565647e6ac", -1},
+	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"3f12b67fa93e56e1a6be39d2921d80bb", -1},
+	{"soundsd.rsc",		GAME_SOUNDFILE,		"95a6c148e22e99a8c243f2978223583c", 2005074},
+	{"voicesd.rsc",		GAME_VOICEFILE,		"e139d86bab2ee8ba3157337f894a92d4", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformWindows,
+			Common::ADGF_DEMO
+		},
+		GType_ITE,
+		GID_ITE_WINDEMO2,
+		GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITEWINDEMO_GameFonts),
+		ITEWINDEMO_GameFonts,
+		&ITEWINDEMO2_GameVoice,
+		&ITEWINDEMO2_GameSound,
+		NULL,
+		ARRAYSIZE(ITEWinPatch2_Files),
+		ITEWinPatch2_Files,
+	},
+
+	// Inherit the earth - Win32 Demo version 1
+	{
+		{
+			"ite",
+			"Demo 1",
+			{
+	{"ited.rsc",		GAME_RESOURCEFILE,	"3a450852cbf3c80773984d565647e6ac", -1},
+	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"3f12b67fa93e56e1a6be39d2921d80bb", -1},
+	{"soundsd.rsc",		GAME_SOUNDFILE,		"a741139dd7365a13f463cd896ff9969a", -1},
+	{"voicesd.rsc",		GAME_VOICEFILE,		"0759eaf5b64ae19fd429920a70151ad3", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformWindows,
+			Common::ADGF_DEMO
+		},
+		GType_ITE,
+		GID_ITE_WINDEMO1,
+		GF_WYRMKEEP | GF_CD_FX,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITEWINDEMO_GameFonts),
+		ITEWINDEMO_GameFonts,
+		&ITEWINDEMO1_GameSound,
+		&ITEWINDEMO1_GameSound,
+		NULL,
+		ARRAYSIZE(ITEWinPatch1_Files),
+		ITEWinPatch1_Files,
+	},
+
+	// Inherit the earth - Wyrmkeep combined Windows/Mac/Linux CD
+
+	// version is different from the other Wyrmkeep re-releases in that it does
+	// not have any substitute files. Presumably the ite.rsc file has been
+	// modified to include the Wyrmkeep changes. The resource files are little-
+	// endian, except for the voice file which is big-endian.
+	{
+		{
+			"ite",
+			"Multi-OS CD Version",
+			{
+	{"ite.rsc",						GAME_RESOURCEFILE,					"a6433e34b97b15e64fe8214651012db9", -1},
+	{"scripts.rsc",					GAME_SCRIPTFILE,					"a891405405edefc69c9d6c420c868b84", -1},
+	{"sounds.rsc",					GAME_SOUNDFILE,						"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+	{"inherit the earth voices",	GAME_VOICEFILE | GAME_SWAPENDIAN,	"c14c4c995e7a0d3828e3812a494301b7", -1},
+	{"music.rsc",					GAME_MUSICFILE,						"d6454756517f042f01210458abe8edd4", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformUnknown,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_MULTICD,
+		GF_WYRMKEEP | GF_CD_FX,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITECD_GameFonts),
+		ITECD_GameFonts,
+		&ITEMACCD_GameSound,
+		&ITECD_GameSound,
+		&ITEMACCD_GameMusic,
+		0,
+		NULL,
+	},
+
+	// Inherit the earth - Wyrmkeep Linux CD version
+	{
+		{
+			"ite",
+			"CD Version",
+			{
+	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54", -1},
+	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84", -1},
+	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+	{"voices.rsc",	GAME_VOICEFILE,		"41bb6b95d792dde5196bdb78740895a6", -1},
+	{"music.rsc",	GAME_MUSICFILE,		"d6454756517f042f01210458abe8edd4", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformLinux,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_LINCD,
+		GF_WYRMKEEP | GF_CD_FX,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITECD_GameFonts),
+		ITECD_GameFonts,
+		&ITECD_GameSound,
+		&ITECD_GameSound,
+		&ITEMACCD_GameMusic,
+		ARRAYSIZE(ITELinPatch_Files),
+		ITELinPatch_Files,
+	},
+
+	// Inherit the earth - Wyrmkeep Windows CD version
+	{
+		{
+			"ite",
+			"CD Version",
+			{
+	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54", -1},
+	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84", -1},
+	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+	{"voices.rsc",	GAME_VOICEFILE,		"41bb6b95d792dde5196bdb78740895a6", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformWindows,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_WINCD,
+		GF_WYRMKEEP | GF_CD_FX,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITECD_GameFonts),
+		ITECD_GameFonts,
+		&ITECD_GameSound,
+		&ITECD_GameSound,
+		NULL,
+		ARRAYSIZE(ITEWinPatch1_Files),
+		ITEWinPatch1_Files,
+	},
+
+	// Inherit the earth - DOS CD version
+	{
+		{
+			"ite",
+			"CD Version",
+			{
+	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54", -1},
+	{"scripts.rsc",	GAME_SCRIPTFILE,	"50a0d2d7003c926a3832d503c8534e90", -1},
+	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+	{"voices.rsc",	GAME_VOICEFILE,		"41bb6b95d792dde5196bdb78740895a6", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_CD_G,
+		GF_CD_FX,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITECD_GameFonts),
+		ITECD_GameFonts,
+		&ITECD_GameSound,
+		&ITECD_GameSound,
+		NULL,
+		0,
+		NULL,
+	},
+
+	// Inherit the earth - DOS CD version with digital music
+	{
+		{
+			"ite",
+			"CD Version",
+			{
+	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54", -1},
+	{"scripts.rsc",	GAME_SCRIPTFILE,	"50a0d2d7003c926a3832d503c8534e90", -1},
+	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+	{"voices.rsc",	GAME_VOICEFILE,		"41bb6b95d792dde5196bdb78740895a6", -1},
+	{"music.rsc",	GAME_MUSICFILE,		"d6454756517f042f01210458abe8edd4", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_CD_G2,
+		GF_CD_FX,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITECD_GameFonts),
+		ITECD_GameFonts,
+		&ITECD_GameSound,
+		&ITECD_GameSound,
+		&ITEMACCD_GameMusic,
+		0,
+		NULL,
+	},
+
+	// Inherit the earth - DOS CD German version
+	// reported by mld. Bestsellergamers cover disk
+	{
+		{
+			"ite",
+			"CD Version",
+			{
+	{"ite.rsc",		GAME_RESOURCEFILE,	"869fc23c8f38f575979ec67152914fee", -1},
+	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84", -1},
+	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+	{"voices.rsc",	GAME_VOICEFILE,		"2fbad5d10b9b60a3415dc4aebbb11718", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::DE_DEU,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_CD_DE,
+		GF_CD_FX,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITECD_GameFonts),
+		ITECD_GameFonts,
+		&ITECD_GameSound,
+		&ITECD_GameSound,
+		NULL,
+		0,
+		NULL,
+	},
+
+	// Inherit the earth - DOS CD German version with digital music
+	{
+		{
+			"ite",
+			"CD Version",
+			{
+	{"ite.rsc",		GAME_RESOURCEFILE,	"869fc23c8f38f575979ec67152914fee", -1},
+	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84", -1},
+	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+	{"voices.rsc",	GAME_VOICEFILE,		"2fbad5d10b9b60a3415dc4aebbb11718", -1},
+	{"music.rsc",	GAME_MUSICFILE,		"d6454756517f042f01210458abe8edd4", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::DE_DEU,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_CD_DE2,
+		GF_CD_FX,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITECD_GameFonts),
+		ITECD_GameFonts,
+		&ITECD_GameSound,
+		&ITECD_GameSound,
+		&ITEMACCD_GameMusic,
+		0,
+		NULL,
+	},
+
+	// Inherit the earth - CD version
+	{
+		{
+			"ite",
+			"CD Version",
+			{
+	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54", -1},
+	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84", -1},
+	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+	{"voices.rsc",	GAME_VOICEFILE,		"41bb6b95d792dde5196bdb78740895a6", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_CD,
+		GF_CD_FX,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITECD_GameFonts),
+		ITECD_GameFonts,
+		&ITECD_GameSound,
+		&ITECD_GameSound,
+		NULL,
+		0,
+		NULL,
+	},
+
+	// Inherit the earth - German Floppy version
+	{
+		{
+			"ite",
+			"Floppy",
+			{
+	{"ite.rsc",		GAME_RESOURCEFILE,					"869fc23c8f38f575979ec67152914fee", -1},
+	{"scripts.rsc",	GAME_SCRIPTFILE,					"516f7330f8410057b834424ea719d1ef", -1},
+	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"0c9113e630f97ef0996b8c3114badb08", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::DE_DEU,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_DISK_DE,
+		0,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITEDISK_GameFonts),
+		ITEDISK_GameFonts,
+		&ITEDISK_GameSound,
+		&ITEDISK_GameSound,
+		NULL,
+		0,
+		NULL,
+	},
+
+	// Inherit the earth - German Floppy version with digital music
+	{
+		{
+			"ite",
+			"Floppy",
+			{
+	{"ite.rsc",		GAME_RESOURCEFILE,					"869fc23c8f38f575979ec67152914fee", -1},
+	{"scripts.rsc",	GAME_SCRIPTFILE,					"516f7330f8410057b834424ea719d1ef", -1},
+	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"0c9113e630f97ef0996b8c3114badb08", -1},
+	{"music.rsc",	GAME_MUSICFILE,						"d6454756517f042f01210458abe8edd4", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::DE_DEU,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_DISK_DE2,
+		0,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITEDISK_GameFonts),
+		ITEDISK_GameFonts,
+		&ITEDISK_GameSound,
+		&ITEDISK_GameSound,
+		&ITEMACCD_GameMusic,
+		0,
+		NULL,
+	},
+
+	// Inherit the earth - Disk version
+	{
+		{
+			"ite",
+			"Floppy",
+			{
+	{"ite.rsc",		GAME_RESOURCEFILE,					"8f4315a9bb10ec839253108a032c8b54", -1},
+	{"scripts.rsc",	GAME_SCRIPTFILE,					"516f7330f8410057b834424ea719d1ef", -1},
+	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"c46e4392fcd2e89bc91e5567db33b62d", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_DISK_G,
+		0,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITEDISK_GameFonts),
+		ITEDISK_GameFonts,
+		&ITEDISK_GameSound,
+		&ITEDISK_GameSound,
+		NULL,
+		0,
+		NULL,
+	},
+
+	// Inherit the earth - Disk version with digital music
+	{
+		{
+			"ite",
+			"Floppy",
+			{
+	{"ite.rsc",		GAME_RESOURCEFILE,					"8f4315a9bb10ec839253108a032c8b54", -1},
+	{"scripts.rsc",	GAME_SCRIPTFILE,					"516f7330f8410057b834424ea719d1ef", -1},
+	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"c46e4392fcd2e89bc91e5567db33b62d", -1},
+	{"music.rsc",	GAME_MUSICFILE,						"d6454756517f042f01210458abe8edd4", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_ITE,
+		GID_ITE_DISK_G2,
+		0,
+		&ITE_DisplayInfo,
+		ITE_DEFAULT_SCENE,
+		&ITE_Resources,
+		ARRAYSIZE(ITEDISK_GameFonts),
+		ITEDISK_GameFonts,
+		&ITEDISK_GameSound,
+		&ITEDISK_GameSound,
+		&ITEMACCD_GameMusic,
+		0,
+		NULL,
+	},
+
+	// I Have No Mouth And I Must Scream - Demo version
+	{
+		{
+			"ihnm",
+			"Demo",
+			{
+	{"scream.res",		GAME_RESOURCEFILE,	"46bbdc65d164ba7e89836a0935eec8e6", -1},
+	{"scripts.res",		GAME_SCRIPTFILE,	"9626bda8978094ff9b29198bc1ed5f9a", -1},
+	{"sfx.res",			GAME_SOUNDFILE,		"1c610d543f32ec8b525e3f652536f269", -1},
+	{"voicesd.res",		GAME_VOICEFILE,		"3bbc16a8f741dbb511da506c660a0b54", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformPC,
+			Common::ADGF_DEMO
+		},
+		GType_IHNM,
+		GID_IHNM_DEMO,
+		0,
+		&IHNM_DisplayInfo,
+		0,
+		&IHNM_Resources,
+		ARRAYSIZE(IHNMDEMO_GameFonts),
+		IHNMDEMO_GameFonts,
+		&IHNM_GameSound,
+		&IHNM_GameSound,
+		NULL,
+		0,
+		NULL,
+	},
+
+	// I Have No Mouth And I Must Scream - CD version
+	{
+		{
+			"ihnm",
+			"",
+			{
+	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52", -1},
+	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583", -1},
+	{"scream.res",	GAME_RESOURCEFILE,					"46bbdc65d164ba7e89836a0935eec8e6", -1},
+	{"patch.re_",	GAME_PATCHFILE | GAME_RESOURCEFILE,	"58b79e61594779513c7f2d35509fa89e", -1},
+	{"scripts.res",	GAME_SCRIPTFILE,					"be38bbc5a26be809dbf39f13befebd01", -1},
+	{"sfx.res",		GAME_SOUNDFILE,						"1c610d543f32ec8b525e3f652536f269", -1},
+	{"voicess.res",	GAME_VOICEFILE,						"54b1f2013a075338ceb0e258d97808bd", -1}, //order of voice bank file is important
+	{"voices1.res",	GAME_VOICEFILE,						"fc6440b38025f4b2cc3ff55c3da5c3eb", -1},
+	{"voices2.res",	GAME_VOICEFILE,						"b37f10fd1696ade7d58704ccaaebceeb", -1},
+	{"voices3.res",	GAME_VOICEFILE,						"3bbc16a8f741dbb511da506c660a0b54", -1},
+	{"voices4.res",	GAME_VOICEFILE,						"ebfa160122d2247a676ca39920e5d481", -1},
+	{"voices5.res",	GAME_VOICEFILE,						"1f501ce4b72392bdd1d9ec38f6eec6da", -1},
+	{"voices6.res",	GAME_VOICEFILE,						"f580ed7568c7d6ef34e934ba20adf834", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::EN_ANY,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_IHNM,
+		GID_IHNM_CD,
+		0,
+		&IHNM_DisplayInfo,
+		IHNM_DEFAULT_SCENE,
+		&IHNM_Resources,
+		ARRAYSIZE(IHNMCD_GameFonts),
+		IHNMCD_GameFonts,
+		&IHNM_GameSound,
+		&IHNM_GameSound,
+		NULL,
+		0,
+		NULL,
+	},
+
+	// I Have No Mouth And I Must Scream - De CD version
+	// Censored CD version (without Nimdok)
+	// Reported by mld. German Retail
+	{
+		{
+			"ihnm",
+			"",
+			{
+	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52", -1},
+	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583", -1},
+	{"scream.res",	GAME_RESOURCEFILE,					"c92370d400e6f2a3fc411c3729d09224", -1},
+	{"scripts.res",	GAME_SCRIPTFILE,					"32aa01a89937520fe0ea513950117292", -1},
+	{"patch.re_",	GAME_PATCHFILE | GAME_RESOURCEFILE,	"58b79e61594779513c7f2d35509fa89e", -1},
+	{"sfx.res",		GAME_SOUNDFILE,						"1c610d543f32ec8b525e3f652536f269", -1},
+	{"voicess.res",	GAME_VOICEFILE,						"8b09a196a52627cacb4eab13bfe0b2c3", -1}, //order of voice bank file is important
+	{"voices1.res",	GAME_VOICEFILE,						"424971e1e2373187c3f5734fe36071a2", -1},
+	{"voices2.res",	GAME_VOICEFILE,						"c270e0980782af43641a86e4a14e2a32", -1},
+	{"voices3.res",	GAME_VOICEFILE,						"49e42befea883fd101ec3d0f5d0647b9", -1},
+	{"voices5.res",	GAME_VOICEFILE,						"c477443c52a0aa56e686ebd8d051e4ab", -1},
+	{"voices6.res",	GAME_VOICEFILE,						"2b9aea838f74b4eecfb29a8f205a2bd4", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::DE_DEU,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_IHNM,
+		GID_IHNM_CD_DE,
+		0,
+		&IHNM_DisplayInfo,
+		IHNM_DEFAULT_SCENE,
+		&IHNM_Resources,
+		ARRAYSIZE(IHNMCD_GameFonts),
+		IHNMCD_GameFonts,
+		&IHNM_GameSound,
+		&IHNM_GameSound,
+		NULL,
+		0,
+		NULL,
+	},
+
+	// I Have No Mouth And I Must Scream - Sp CD version
+	{
+		{
+			"ihnm",
+			"",
+			{
+	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52", -1},
+	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583", -1},
+	{"scream.res",	GAME_RESOURCEFILE,					"c92370d400e6f2a3fc411c3729d09224", -1},
+	{"patch.re_",	GAME_PATCHFILE | GAME_RESOURCEFILE,	"58b79e61594779513c7f2d35509fa89e", -1},
+	{"scripts.res",	GAME_SCRIPTFILE,					"be38bbc5a26be809dbf39f13befebd01", -1},
+	{"sfx.res",		GAME_SOUNDFILE,						"1c610d543f32ec8b525e3f652536f269", -1},
+	{"voicess.res",	GAME_VOICEFILE,						"d869de9883c8faea7f687217a9ec7057", -1}, //order of voice bank file is important
+	{"voices1.res",	GAME_VOICEFILE,						"dc6a34e3d1668730ea46815a92c7847f", -1},
+	{"voices2.res",	GAME_VOICEFILE,						"dc6a5fa7a4cdc2ca5a6fd924e969986c", -1},
+	{"voices3.res",	GAME_VOICEFILE,						"dc6a5fa7a4cdc2ca5a6fd924e969986c", -1},
+	{"voices4.res",	GAME_VOICEFILE,						"0f87400b804232a58dd22e404420cc45", -1},
+	{"voices5.res",	GAME_VOICEFILE,						"172668cfc5d8c305cb5b1a9b4d995fc0", -1},
+	{"voices6.res",	GAME_VOICEFILE,						"96c9bda9a5f41d6bc232ed7bf6d371d9", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::ES_ESP,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_IHNM,
+		GID_IHNM_CD_ES,
+		0,
+		&IHNM_DisplayInfo,
+		IHNM_DEFAULT_SCENE,
+		&IHNM_Resources,
+		ARRAYSIZE(IHNMCD_GameFonts),
+		IHNMCD_GameFonts,
+		&IHNM_GameSound,
+		&IHNM_GameSound,
+		NULL,
+		0,
+		NULL,
+	},
+
+	// I Have No Mouth And I Must Scream - Ru CD version
+	{
+		{
+			"ihnm",
+			"",
+			{
+	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52", -1},
+	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583", -1},
+	{"scream.res",	GAME_RESOURCEFILE,					"46bbdc65d164ba7e89836a0935eec8e6", -1},
+	{"patch.re_",	GAME_PATCHFILE | GAME_RESOURCEFILE,	"58b79e61594779513c7f2d35509fa89e", -1},
+	{"scripts.res",	GAME_SCRIPTFILE,					"be38bbc5a26be809dbf39f13befebd01", -1},
+	{"sfx.res",		GAME_SOUNDFILE,						"1c610d543f32ec8b525e3f652536f269", -1},
+	{"voicess.res",	GAME_VOICEFILE,						"9df7cd3b18ddaa16b5291b3432567036", -1}, //order of voice bank file is important
+	{"voices1.res",	GAME_VOICEFILE,						"d6100d2dc3b2b9f2e1ad247f613dce9b", -1},
+	{"voices2.res",	GAME_VOICEFILE,						"84f6f48ecc2832841ea6417a9a379430", -1},
+	{"voices3.res",	GAME_VOICEFILE,						"ebb9501283047f27a0f54e27b3c8ba1e", -1},
+	{"voices4.res",	GAME_VOICEFILE,						"4c145da5fa6d1306162a7ca8ce5a4f2e", -1},
+	{"voices5.res",	GAME_VOICEFILE,						"871a559644281917677eca4af1b05620", -1},
+	{"voices6.res",	GAME_VOICEFILE,						"211be5c24f066d69a2f6cfa953acfba6", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::RU_RUS,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_IHNM,
+		GID_IHNM_CD_RU,
+		0,
+		&IHNM_DisplayInfo,
+		IHNM_DEFAULT_SCENE,
+		&IHNM_Resources,
+		ARRAYSIZE(IHNMCD_GameFonts),
+		IHNMCD_GameFonts,
+		&IHNM_GameSound,
+		&IHNM_GameSound,
+		NULL,
+		0,
+		NULL,
+	},
+
+	// I Have No Mouth And I Must Scream - Fr CD version
+	{
+		{
+			"ihnm",
+			"",
+			{
+	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52", -1},
+	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583", -1},
+	{"scream.res",	GAME_RESOURCEFILE,					"c92370d400e6f2a3fc411c3729d09224", -1},
+	{"scripts.res",	GAME_SCRIPTFILE,					"32aa01a89937520fe0ea513950117292", -1},
+	{"patch.re_",	GAME_PATCHFILE | GAME_RESOURCEFILE,	"58b79e61594779513c7f2d35509fa89e", -1},
+	{"sfx.res",		GAME_SOUNDFILE,						"1c610d543f32ec8b525e3f652536f269", -1},
+	{"voicess.res",	GAME_VOICEFILE,						"b8642e943bbebf89cef2f48b31cb4305", -1}, //order of voice bank file is important
+	{"voices1.res",	GAME_VOICEFILE,						"424971e1e2373187c3f5734fe36071a2", -1},
+	{"voices2.res",	GAME_VOICEFILE,						"c2d93a35d2c2def9c3d6d242576c794b", -1},
+	{"voices3.res",	GAME_VOICEFILE,						"49e42befea883fd101ec3d0f5d0647b9", -1},
+	{"voices5.res",	GAME_VOICEFILE,						"f4c415de7c03de86b73f9a12b8bd632f", -1},
+	{"voices6.res",	GAME_VOICEFILE,						"3fc5358a5d8eee43bdfab2740276572e", -1},
+	{ NULL, 0, NULL, 0}
+			},
+			Common::FR_FRA,
+			Common::kPlatformPC,
+			Common::ADGF_NO_FLAGS
+		},
+		GType_IHNM,
+		GID_IHNM_CD_FR,
+		0,
+		&IHNM_DisplayInfo,
+		IHNM_DEFAULT_SCENE,
+		&IHNM_Resources,
+		ARRAYSIZE(IHNMCD_GameFonts),
+		IHNMCD_GameFonts,
+		&IHNM_GameSound,
+		&IHNM_GameSound,
+		NULL,
+		0,
+		NULL,
+	},
+	{ AD_TABLE_END_MARKER, 0, 0, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, NULL, 0, NULL }
+};

Modified: scummvm/trunk/engines/saga/saga.h
===================================================================
--- scummvm/trunk/engines/saga/saga.h	2007-04-27 22:33:45 UTC (rev 26631)
+++ scummvm/trunk/engines/saga/saga.h	2007-04-27 22:35:05 UTC (rev 26632)
@@ -87,9 +87,338 @@
 	SUCCESS = 0
 };
 
-#include "sagagame.h"
+enum SAGAGameType {
+	GType_ITE = 0,
+	GType_IHNM = 1
+};
 
+enum GameIds {
+	// Dreamers Guild
+	GID_ITE_DEMO_G = 0,
+	GID_ITE_DISK_G,
+	GID_ITE_DISK_G2,
+	GID_ITE_CD_G,
+	GID_ITE_CD_G2,
+	GID_ITE_MACCD_G,
 
+	// Wyrmkeep
+	GID_ITE_CD,       // data for Win rerelease is same as in old DOS
+	GID_ITE_WINCD,    // but it has a bunch of patch files
+	GID_ITE_MACCD,
+	GID_ITE_LINCD,
+	GID_ITE_MULTICD,  // Wyrmkeep combined Windows/Mac/Linux version
+	GID_ITE_WINDEMO1, // older Wyrmkeep windows demo
+	GID_ITE_MACDEMO1, // older Wyrmkeep mac demo
+	GID_ITE_LINDEMO,
+	GID_ITE_WINDEMO2,
+	GID_ITE_WINDEMO3,
+	GID_ITE_MACDEMO2,
+
+	// German
+	GID_ITE_DISK_DE,
+	GID_ITE_DISK_DE2,
+	GID_ITE_AMIGACD_DE, // TODO
+	GID_ITE_OLDMAC_DE,  // TODO
+	GID_ITE_AMIGA_FL_DE,// TODO
+	GID_ITE_CD_DE,      // reported by mld. Bestsellergamers cover disk
+	GID_ITE_CD_DE2,
+	GID_ITE_AMIGA_AGA_DEMO, // TODO
+	GID_ITE_AMIGA_ECS_DEMO, // TODO
+
+	GID_IHNM_DEMO,
+	GID_IHNM_CD,
+	GID_IHNM_CD_DE,   // reported by mld. German retail
+	GID_IHNM_CD_ES,
+	GID_IHNM_CD_RU,
+	GID_IHNM_CD_FR
+};
+
+enum GameFileTypes {
+	GAME_RESOURCEFILE = 1 << 0,
+	GAME_SCRIPTFILE   = 1 << 1,
+	GAME_SOUNDFILE    = 1 << 2,
+	GAME_VOICEFILE    = 1 << 3,
+	GAME_DEMOFILE     = 1 << 4,
+	GAME_MUSICFILE    = 1 << 5,
+	GAME_MUSICFILE_GM = 1 << 6,
+	GAME_MUSICFILE_FM = 1 << 7,
+	GAME_PATCHFILE    = 1 << 8,
+	GAME_MACBINARY    = 1 << 9,
+	GAME_SWAPENDIAN   = 1 << 10
+};
+
+enum GameFeatures {
+	GF_BIG_ENDIAN_DATA   = 1 << 0,
+	GF_WYRMKEEP          = 1 << 1,
+	GF_CD_FX             = 1 << 2,
+	GF_SCENE_SUBSTITUTES = 1 << 3
+};
+
+enum VerbTypeIds {
+        kVerbITENone = 0,
+        kVerbITEPickUp = 1,
+        kVerbITELookAt = 2,
+        kVerbITEWalkTo = 3,
+        kVerbITETalkTo = 4,
+        kVerbITEOpen = 5,
+        kVerbITEClose = 6,
+        kVerbITEGive = 7,
+        kVerbITEUse = 8,
+        kVerbITEOptions = 9,
+        kVerbITEEnter = 10,
+        kVerbITELeave = 11,
+        kVerbITEBegin = 12,
+        kVerbITEWalkOnly = 13,
+        kVerbITELookOnly = 14,
+
+
+        kVerbIHNMNone = 0,
+        kVerbIHNMWalk = 1,
+        kVerbIHNMLookAt = 2,
+        kVerbIHNMTake = 3,
+        kVerbIHNMUse = 4,
+        kVerbIHNMTalkTo = 5,
+        kVerbIHNMSwallow = 6,
+        kVerbIHNMGive = 7,
+        kVerbIHNMPush = 8,
+        kVerbIHNMOptions = 9,
+        kVerbIHNMEnter = 10,
+        kVerbIHNMLeave = 11,
+        kVerbIHNMBegin = 12,
+        kVerbIHNMWalkOnly = 13,
+        kVerbIHNMLookOnly = 14,
+
+        kVerbTypeIdsMax = kVerbITELookOnly + 1
+};
+
+enum PanelButtonType {
+	kPanelButtonVerb = 1 << 0,
+	kPanelButtonArrow = 1 << 1,
+	kPanelButtonConverseText = 1 << 2,
+	kPanelButtonInventory = 1 << 3,
+
+	kPanelButtonOption = 1 << 4,
+	kPanelButtonOptionSlider = 1 << 5,
+	kPanelButtonOptionSaveFiles = 1 << 6,
+	kPanelButtonOptionText = 1 << 7,
+
+	kPanelButtonQuit = 1 << 8,
+	kPanelButtonQuitText = 1 << 9,
+
+	kPanelButtonLoad = 1 << 10,
+	kPanelButtonLoadText = 1 << 11,
+
+	kPanelButtonSave = 1 << 12,
+	kPanelButtonSaveText = 1 << 13,
+	kPanelButtonSaveEdit = 1 << 14,
+
+	kPanelButtonProtectText = 1 << 15,
+	kPanelButtonProtectEdit = 1 << 16,
+
+	kPanelAllButtons = 0xFFFFF
+};
+
+enum GameSoundTypes {
+	kSoundPCM = 0,
+	kSoundVOX = 1,
+	kSoundVOC = 2,
+	kSoundWAV = 3,
+	kSoundMacPCM = 4
+};
+
+enum TextStringIds {
+	kTextWalkTo,
+	kTextLookAt,
+	kTextPickUp,
+	kTextTalkTo,
+	kTextOpen,
+	kTextClose,
+	kTextUse,
+	kTextGive,
+	kTextOptions,
+	kTextTest,
+	kTextDemo,
+	kTextHelp,
+	kTextQuitGame,
+	kTextFast,
+	kTextSlow,
+	kTextOn,
+	kTextOff,
+	kTextContinuePlaying,
+	kTextLoad,
+	kTextSave,
+	kTextGameOptions,
+	kTextReadingSpeed,
+	kTextMusic,
+	kTextSound,
+	kTextCancel,
+	kTextQuit,
+	kTextOK,
+	kTextMid,
+	kTextClick,
+	kText10Percent,
+	kText20Percent,
+	kText30Percent,
+	kText40Percent,
+	kText50Percent,
+	kText60Percent,
+	kText70Percent,
+	kText80Percent,
+	kText90Percent,
+	kTextMax,
+	kTextQuitTheGameQuestion,
+	kTextLoadSuccessful,
+	kTextEnterSaveGameName,
+	kTextGiveTo,
+	kTextUseWidth,
+	kTextNewSave,
+	kTextICantPickup,
+	kTextNothingSpecial,
+	kTextNoPlaceToOpen,
+	kTextNoOpening,
+	kTextDontKnow,
+	kTextShowDialog,
+	kTextEnterProtectAnswer
+};
+
+
+struct GameResourceDescription {
+	uint32 sceneLUTResourceId;
+	uint32 moduleLUTResourceId;
+	uint32 mainPanelResourceId;
+	uint32 conversePanelResourceId;
+	uint32 optionPanelResourceId;
+	uint32 mainSpritesResourceId;
+	uint32 mainPanelSpritesResourceId;
+	uint32 defaultPortraitsResourceId;
+	uint32 mainStringsResourceId;
+	uint32 actorsStringsResourceId;
+};
+
+struct GameFontDescription {
+	uint32 fontResourceId;
+};
+
+struct PanelButton {
+	PanelButtonType type;
+	int xOffset;
+	int yOffset;
+	int width;
+	int height;
+	int id;
+	uint16 ascii;
+	int state;
+	int upSpriteNumber;
+	int downSpriteNumber;
+	int overSpriteNumber;
+};
+
+struct GameDisplayInfo {
+	int logicalWidth;
+	int logicalHeight;
+
+	int pathStartY;
+	int sceneHeight;
+
+	int statusXOffset;
+	int statusYOffset;
+	int statusWidth;
+	int statusHeight;
+	int statusTextY;
+	int statusTextColor;
+	int statusBGColor;
+
+	int saveReminderXOffset;
+	int saveReminderYOffset;
+	int saveReminderWidth;
+	int saveReminderHeight;
+	int saveReminderFirstSpriteNumber;
+	int saveReminderSecondSpriteNumber;
+
+	int leftPortraitXOffset;
+	int leftPortraitYOffset;
+	int rightPortraitXOffset;
+	int rightPortraitYOffset;
+
+	int inventoryUpButtonIndex;
+	int inventoryDownButtonIndex;
+	int inventoryRows;
+	int inventoryColumns;
+
+	int mainPanelXOffset;
+	int mainPanelYOffset;
+	int mainPanelButtonsCount;
+	PanelButton *mainPanelButtons;
+
+	int converseMaxTextWidth;
+	int converseTextHeight;
+	int converseTextLines;
+	int converseUpButtonIndex;
+	int converseDownButtonIndex;
+
+	int conversePanelXOffset;
+	int conversePanelYOffset;
+	int conversePanelButtonsCount;
+	PanelButton *conversePanelButtons;
+
+	int optionSaveFilePanelIndex;
+	int optionSaveFileSliderIndex;
+	uint32 optionSaveFileVisible;
+
+	int optionPanelXOffset;
+	int optionPanelYOffset;
+	int optionPanelButtonsCount;
+	PanelButton *optionPanelButtons;
+
+	int quitPanelXOffset;
+	int quitPanelYOffset;
+	int quitPanelWidth;
+	int quitPanelHeight;
+	int quitPanelButtonsCount;
+	PanelButton *quitPanelButtons;
+
+	int loadPanelXOffset;
+	int loadPanelYOffset;
+	int loadPanelWidth;
+	int loadPanelHeight;
+	int loadPanelButtonsCount;
+	PanelButton *loadPanelButtons;
+
+	int saveEditIndex;
+	int savePanelXOffset;
+	int savePanelYOffset;
+	int savePanelWidth;
+	int savePanelHeight;
+	int savePanelButtonsCount;
+	PanelButton *savePanelButtons;
+
+	int protectEditIndex;
+	int protectPanelXOffset;
+	int protectPanelYOffset;
+	int protectPanelWidth;
+	int protectPanelHeight;
+	int protectPanelButtonsCount;
+	PanelButton *protectPanelButtons;
+};
+
+struct GameSoundInfo {
+	GameSoundTypes resourceType;
+	long frequency;
+	int sampleBits;
+	bool stereo;
+	bool isBigEndian;
+	bool isSigned;
+};
+
+struct GamePatchDescription {
+	const char *fileName;
+	uint16 fileType;
+	uint32 resourceId;
+	const GameSoundInfo *soundInfo;
+};
+
+struct SAGAGameDescription;
+
 enum GameObjectTypes {
 	kGameObjectNone = 0,
 	kGameObjectActor = 1,

Deleted: scummvm/trunk/engines/saga/sagagame.cpp
===================================================================
--- scummvm/trunk/engines/saga/sagagame.cpp	2007-04-27 22:33:45 UTC (rev 26631)
+++ scummvm/trunk/engines/saga/sagagame.cpp	2007-04-27 22:35:05 UTC (rev 26632)
@@ -1,1462 +0,0 @@
-#define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
-#define ITE_CONVERSE_TEXT_HEIGHT        10
-#define ITE_CONVERSE_TEXT_LINES     4
-
-//TODO: ihnm
-#define IHNM_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
-#define IHNM_CONVERSE_TEXT_HEIGHT       10
-#define IHNM_CONVERSE_TEXT_LINES        10
-
-// ITE section
-static PanelButton ITE_MainPanelButtons[] = {
-	{kPanelButtonVerb,		52,4,	57,10,	kVerbITEWalkTo,'w',0,	0,1,0},
-	{kPanelButtonVerb,		52,15,	57,10,	kVerbITELookAt,'l',0,	2,3,0},
-	{kPanelButtonVerb,		52,26,	57,10,	kVerbITEPickUp,'p',0,	4,5,0},
-	{kPanelButtonVerb,		52,37,	57,10,	kVerbITETalkTo,'t',0,	0,1,0},
-	{kPanelButtonVerb,		110,4,	56,10,	kVerbITEOpen,'o',0,	6,7,0},
-	{kPanelButtonVerb,		110,15,	56,10,	kVerbITEClose,'c',0,	8,9,0},
-	{kPanelButtonVerb,		110,26,	56,10,	kVerbITEUse,'u',0,		10,11,0},
-	{kPanelButtonVerb,		110,37,	56,10,	kVerbITEGive,'g',0,	12,13,0},
-	{kPanelButtonArrow,		306,6,	8,5,	-1,'U',0,			0,4,2},
-	{kPanelButtonArrow,		306,41,	8,5,	1,'D',0,			1,5,3},
-
-	{kPanelButtonInventory,	181 + 32*0,6,	27,18,	0,'-',0,	0,0,0},
-	{kPanelButtonInventory,	181 + 32*1,6,	27,18,	1,'-',0,	0,0,0},
-	{kPanelButtonInventory,	181 + 32*2,6,	27,18,	2,'-',0,	0,0,0},
-	{kPanelButtonInventory,	181 + 32*3,6,	27,18,	3,'-',0,	0,0,0},
-
-	{kPanelButtonInventory,	181 + 32*0,27,	27,18,	4,'-',0,	0,0,0},
-	{kPanelButtonInventory,	181 + 32*1,27,	27,18,	5,'-',0,	0,0,0},
-	{kPanelButtonInventory,	181 + 32*2,27,	27,18,	6,'-',0,	0,0,0},
-	{kPanelButtonInventory,	181 + 32*3,27,	27,18,	7,'-',0,	0,0,0}
-};
-
-static PanelButton ITE_ConversePanelButtons[] = {
-	{kPanelButtonConverseText,	52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT,	0,'1',0,	0,0,0},
-	{kPanelButtonConverseText,	52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT,	1,'2',0,	0,0,0},
-	{kPanelButtonConverseText,	52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT,	2,'3',0,	0,0,0},
-	{kPanelButtonConverseText,	52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT,	3,'4',0,	0,0,0},
-	{kPanelButtonArrow,			257,6,	9,6,	-1,'u',0,	0,4,2},
-	{kPanelButtonArrow,			257,41,	9,6,	1,'d',0,	1,5,3},
-};
-
-static PanelButton ITE_OptionPanelButtons[] = {
-	{kPanelButtonOptionSlider,	284,19, 13,75,	0,'-',0,	0,0,0}, //slider-scroller
-	{kPanelButtonOption,	113,18, 45,17,	kTextReadingSpeed,'r',0,	0,0,0}, //read speed
-	{kPanelButtonOption,	113,37, 45,17,	kTextMusic,'m',0,	0,0,0}, //music
-	{kPanelButtonOption,	113,56, 45,17,	kTextSound,'n',0,	0,0,0}, //sound-noise
-	{kPanelButtonOption,	13,79, 135,17,	kTextQuitGame,'q',0,	0,0,0}, //quit
-	{kPanelButtonOption,	13,98, 135,17,	kTextContinuePlaying,'c',0,	0,0,0}, //continue
-	{kPanelButtonOption,	164,98, 57,17,	kTextLoad,'l',0,	0,0,0}, //load
-	{kPanelButtonOption,	241,98, 57,17,	kTextSave,'s',0,	0,0,0},	//save
-	{kPanelButtonOptionSaveFiles,	166,20, 112,74,	0,'-',0,	0,0,0},	//savefiles
-
-	{kPanelButtonOptionText,106,4, 0,0,	kTextGameOptions,'-',0,	0,0,0},	// text: game options
-	{kPanelButtonOptionText,11,22, 0,0,	kTextReadingSpeed,'-',0, 0,0,0},	// text: read speed
-	{kPanelButtonOptionText,28,22, 0,0,	kTextShowDialog,'-',0, 0,0,0},	// text: read speed
-	{kPanelButtonOptionText,73,41, 0,0,	kTextMusic,'-',0, 0,0,0},	// text: music
-	{kPanelButtonOptionText,69,60, 0,0,	kTextSound,'-',0, 0,0,0},	// text: noise
-};
-
-static PanelButton ITE_QuitPanelButtons[] = {
-	{kPanelButtonQuit, 11,17, 60,16, kTextQuit,'q',0, 0,0,0},
-	{kPanelButtonQuit, 121,17, 60,16, kTextCancel,'c',0, 0,0,0},
-	{kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0},
-};
-
-static PanelButton ITE_LoadPanelButtons[] = {
-	{kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0},
-	{kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0},
-};
-
-static PanelButton ITE_SavePanelButtons[] = {
-	{kPanelButtonSave, 11,37, 60,16, kTextSave,'s',0, 0,0,0},
-	{kPanelButtonSave, 101,37, 60,16, kTextCancel,'c',0, 0,0,0},
-	{kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
-	{kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
-};
-
-static PanelButton ITE_ProtectPanelButtons[] = {
-	{kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
-	{kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0},
-};
-
-/*
-static PanelButton ITE_ProtectionPanelButtons[] = {
-	{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
-};*/
-
-static const GameDisplayInfo ITE_DisplayInfo = {
-	320, 200,		// logical width&height
-
-	35,				// scene path y offset
-	137,			// scene height
-
-	0,				// status x offset
-	137,			// status y offset
-	320,			// status width
-	11,				// status height
-	2,				// status text y offset
-	186,			// status text color
-	15,				// status BG color
-	308,137,		// save reminder pos
-	12,12,			// save reminder w & h
-	6,7,			// save reminder sprite numbers
-
-	5, 4,			// left portrait x, y offset
-	274, 4,			// right portrait x, y offset
-
-	8, 9,			// inventory Up & Down button indexies
-	2, 4,			// inventory rows, columns
-
-	0, 148,			// main panel offsets
-	ARRAYSIZE(ITE_MainPanelButtons),
-	ITE_MainPanelButtons,
-
-	ITE_CONVERSE_MAX_TEXT_WIDTH,
-	ITE_CONVERSE_TEXT_HEIGHT,
-	ITE_CONVERSE_TEXT_LINES,
-	4, 5,			// converse Up & Down button indexies
-	0, 148,			// converse panel offsets
-	ARRAYSIZE(ITE_ConversePanelButtons),
-	ITE_ConversePanelButtons,
-
-	8, 0,			// save file index
-	8,				// optionSaveFileVisible
-	8, 8,			// option panel offsets
-	ARRAYSIZE(ITE_OptionPanelButtons),
-	ITE_OptionPanelButtons,
-
-	64,54,			// quit panel offsets
-	192,38,			// quit panel width & height
-	ARRAYSIZE(ITE_QuitPanelButtons),
-	ITE_QuitPanelButtons,
-
-	74, 53,			// load panel offsets
-	172, 40,		// load panel width & height
-	ARRAYSIZE(ITE_LoadPanelButtons),
-	ITE_LoadPanelButtons,
-
-	2,				// save edit index
-	74, 44,			// save panel offsets
-	172, 58,		// save panel width & height
-	ARRAYSIZE(ITE_SavePanelButtons),
-	ITE_SavePanelButtons,
-
-	0,				// protect edit index
-	74, 44,			// protect panel offsets
-	172, 58,		// protect panel width & height
-	ARRAYSIZE(ITE_ProtectPanelButtons),
-	ITE_ProtectPanelButtons
-};
-
-static const GameResourceDescription ITE_Resources = {
-	RID_ITE_SCENE_LUT,  // Scene lookup table RN
-	RID_ITE_SCRIPT_LUT, // Script lookup table RN
-	RID_ITE_MAIN_PANEL,
-	RID_ITE_CONVERSE_PANEL,
-	RID_ITE_OPTION_PANEL,
-	RID_ITE_MAIN_SPRITES,
-	RID_ITE_MAIN_PANEL_SPRITES,
-	RID_ITE_DEFAULT_PORTRAITS,
-	RID_ITE_MAIN_STRINGS,
-	RID_ITE_ACTOR_NAMES
-};
-
-static const GameResourceDescription ITEDemo_Resources = {
-	RID_ITEDEMO_SCENE_LUT,  // Scene lookup table RN
-	RID_ITEDEMO_SCRIPT_LUT, // Script lookup table RN
-	RID_ITEDEMO_MAIN_PANEL,
-	RID_ITEDEMO_CONVERSE_PANEL,
-	RID_ITEDEMO_OPTION_PANEL,
-	RID_ITEDEMO_MAIN_SPRITES,
-	RID_ITEDEMO_MAIN_PANEL_SPRITES,
-	RID_ITEDEMO_DEFAULT_PORTRAITS,
-	RID_ITEDEMO_MAIN_STRINGS,
-	RID_ITEDEMO_ACTOR_NAMES
-};
-
-// Inherit the Earth - DOS Demo version
-static const GameFontDescription ITEDEMO_GameFonts[] = {
-	{0},
-	{1}
-};
-
-static const GameSoundInfo ITEDEMO_GameSound = {
-	kSoundVOC,
-	-1,
-	-1,
-	false,
-	false,
-	true
-};
-
-// Inherit the Earth - Wyrmkeep Win32 Demo version
-
-static const GameFontDescription ITEWINDEMO_GameFonts[] = {
-	{2},
-	{0}
-};
-
-static const GameSoundInfo ITEWINDEMO1_GameSound = {
-	kSoundPCM,
-	22050,
-	8,
-	false,
-	false,
-	false
-};
-
-static const GameSoundInfo ITEWINDEMO2_GameVoice = {
-	kSoundVOX,
-	22050,
-	16,
-	false,
-	false,
-	true
-};
-
-static const GameSoundInfo ITEWINDEMO2_GameSound = {
-	kSoundPCM,
-	22050,
-	16,
-	false,
-	false,
-	true
-};
-
-// Inherit the Earth - Wyrmkeep Mac Demo version
-static const GameSoundInfo ITEMACDEMO_GameVoice = {
-	kSoundVOX,
-	22050,
-	16,
-	false,
-	false,
-	true
-};
-
-static const GameSoundInfo ITEMACDEMO_GameSound = {
-	kSoundPCM,
-	22050,
-	16,
-	false,
-	true,
-	true
-};
-
-static const GameSoundInfo ITEMACDEMO_GameMusic = {
-	kSoundPCM,
-	11025,
-	16,
-	false,
-	false,
-	true
-};
-
-// Inherit the Earth - Wyrmkeep Linux Demo version
-static const GameSoundInfo ITELINDEMO_GameMusic = {
-	kSoundPCM,
-	11025,
-	16,
-	true,
-	false,
-	true
-};
-
-static const GameSoundInfo ITEMACCD_G_GameSound = {
-	kSoundMacPCM,
-	22050,
-	8,
-	false,
-	false,
-	false
-};
-
-// Inherit the Earth - Mac Wyrmkeep version
-static const GameSoundInfo ITEMACCD_GameSound = {
-	kSoundPCM,
-	22050,
-	16,
-	false,
-	true,
-	true
-};
-
-static const GameSoundInfo ITEMACCD_GameMusic = {
-	kSoundPCM,
-	11025,
-	16,
-	true,
-	false,
-	true
-};
-
-// Inherit the Earth - Diskette version
-static const GameFontDescription ITEDISK_GameFonts[] = {
-	{2},
-	{0},
-	{1}
-};
-
-static const GameSoundInfo ITEDISK_GameSound = {
-	kSoundVOC,
-	-1,
-	-1,
-	false,
-	false,
-	true
-};
-
-static const GameFontDescription ITECD_GameFonts[] = {
-	{2},
-	{0},
-	{1}
-};
-
-static const GameSoundInfo ITECD_GameSound = {
-	kSoundPCM,
-	22050,
-	16,
-	false,
-	false,
-	true
-};
-
-static const GamePatchDescription ITEWinPatch1_Files[] = {
-	{ "cave.mid", GAME_RESOURCEFILE, 9, NULL},
-	{ "intro.mid", GAME_RESOURCEFILE, 10, NULL},
-	{ "fvillage.mid", GAME_RESOURCEFILE, 11, NULL},
-	{ "elkhall.mid", GAME_RESOURCEFILE, 12, NULL},
-	{ "mouse.mid", GAME_RESOURCEFILE, 13, NULL},
-	{ "darkclaw.mid", GAME_RESOURCEFILE, 14, NULL},
-	{ "birdchrp.mid", GAME_RESOURCEFILE, 15, NULL},
-	{ "orbtempl.mid", GAME_RESOURCEFILE, 16, NULL},
-	{ "spooky.mid", GAME_RESOURCEFILE, 17, NULL},
-	{ "catfest.mid", GAME_RESOURCEFILE, 18, NULL},
-	{ "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL},
-	{ "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL},
-	{ "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL},
-	{ "boarking.mid", GAME_RESOURCEFILE, 22, NULL},
-	{ "explorea.mid", GAME_RESOURCEFILE, 23, NULL},
-	{ "exploreb.mid", GAME_RESOURCEFILE, 24, NULL},
-	{ "explorec.mid", GAME_RESOURCEFILE, 25, NULL},
-	{ "sunstatm.mid", GAME_RESOURCEFILE, 26, NULL},
-	{ "nitstrlm.mid", GAME_RESOURCEFILE, 27, NULL},
-	{ "humruinm.mid", GAME_RESOURCEFILE, 28, NULL},
-	{ "damexplm.mid", GAME_RESOURCEFILE, 29, NULL},
-	{ "tychom.mid", GAME_RESOURCEFILE, 30, NULL},
-	{ "kitten.mid", GAME_RESOURCEFILE, 31, NULL},
-	{ "sweet.mid", GAME_RESOURCEFILE, 32, NULL},
-	{ "brutalmt.mid", GAME_RESOURCEFILE, 33, NULL},
-	{ "shiala.mid", GAME_RESOURCEFILE, 34, NULL},
-
-	{ "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
-	{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
-	{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
-	{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
-	{ "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL},
-	{ "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL},
-	{ "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL},
-	{ "p2_a.voc", GAME_VOICEFILE, 4, NULL}
-};
-
-static const GamePatchDescription ITEWinPatch2_Files[] = {
-	{ "cave.mid", GAME_RESOURCEFILE, 9, NULL},
-	{ "intro.mid", GAME_RESOURCEFILE, 10, NULL},
-	{ "fvillage.mid", GAME_RESOURCEFILE, 11, NULL},
-	{ "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL},
-	{ "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL},
-	{ "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL},
-	{ "explorea.mid", GAME_RESOURCEFILE, 23, NULL},
-	{ "sweet.mid", GAME_RESOURCEFILE, 32, NULL},
-
-	{ "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
-	{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
-	{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
-	{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
-	{ "p2_a.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound}
-/*	boarhall.bbm
-	elkenter.bbm
-	ferrets.bbm
-	ratdoor.bbm
-	sanctuar.bbm
-	tycho.bbm*/
-};
-
-static const GamePatchDescription ITEMacPatch_Files[] = {
-	{ "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
-	{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
-	{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
-	{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
-	{ "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL},
-	{ "credit3m.dlt", GAME_RESOURCEFILE, 1796, NULL},
-	{ "credit4m.dlt", GAME_RESOURCEFILE, 1797, NULL},
-	{ "p2_a.iaf", GAME_VOICEFILE, 4, &ITEMACCD_GameSound}
-};
-
-static const GamePatchDescription ITELinPatch_Files[] = {
-	{ "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
-	{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
-	{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
-	{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
-	{ "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL},
-	{ "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL},
-	{ "P2_A.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound}
-};
-
-// IHNM section
-
-static PanelButton IHNM_MainPanelButtons[] = {
-	{kPanelButtonVerb,		106,12,		114,30,	kVerbIHNMWalk,'w',0,	0,1,0},
-	{kPanelButtonVerb,		106,44,		114,30,	kVerbIHNMLookAt,'l',0,	2,3,0},
-	{kPanelButtonVerb,		106,76,		114,30, kVerbIHNMTake,'k',0,	4,5,0},
-	{kPanelButtonVerb,		106,108,	114,30, kVerbIHNMUse,'u',0,		6,7,0},
-	{kPanelButtonVerb,		223,12,		114,30, kVerbIHNMTalkTo,'t',0,	8,9,0},
-	{kPanelButtonVerb,		223,44,		114,30, kVerbIHNMSwallow,'s',0,	10,11,0},
-	{kPanelButtonVerb,		223,76,		114,30, kVerbIHNMGive,'g',0,	12,13,0},
-	{kPanelButtonVerb,		223,108,	114,30, kVerbIHNMPush,'p',0,	14,15,0},
-	{kPanelButtonArrow,		606,22,		20,25,	-1,'[',0,			0,0,0}, //TODO: arrow Sprite Numbers
-	{kPanelButtonArrow,		606,108,	20,25,	1,']',0,			0,0,0},
-
-	{kPanelButtonInventory,	357 + 64*0,18,	54,54,	0,'-',0,	0,0,0},
-	{kPanelButtonInventory,	357 + 64*1,18,	54,54,	1,'-',0,	0,0,0},
-	{kPanelButtonInventory,	357 + 64*2,18,	54,54,	2,'-',0,	0,0,0},
-	{kPanelButtonInventory,	357 + 64*3,18,	54,54,	3,'-',0,	0,0,0},
-
-	{kPanelButtonInventory,	357 + 64*0,80,	54,54,	4,'-',0,	0,0,0},
-	{kPanelButtonInventory,	357 + 64*1,80,	54,54,	5,'-',0,	0,0,0},
-	{kPanelButtonInventory,	357 + 64*2,80,	54,54,	6,'-',0,	0,0,0},
-	{kPanelButtonInventory,	357 + 64*3,80,	54,54,	7,'-',0,	0,0,0}
-};
-
-static PanelButton IHNM_ConversePanelButtons[] = {
-	{kPanelButtonConverseText,	117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,	0,'1',0,	0,0,0},
-	{kPanelButtonConverseText,	52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,	1,'2',0,	0,0,0},
-	{kPanelButtonConverseText,	52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,	2,'3',0,	0,0,0},
-	{kPanelButtonConverseText,	52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,	3,'4',0,	0,0,0},
-	//.....
-	{kPanelButtonArrow,			606,22,		20,25,	-1,'[',0,	0,0,0}, //TODO: arrow Sprite Numbers
-	{kPanelButtonArrow,			606,108,	20,25,	1,']',0,	0,0,0}
-};
-
-static PanelButton IHNM_OptionPanelButtons[] = {
-	{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
-};
-
-static PanelButton IHNM_QuitPanelButtons[] = {
-	{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
-};
-
-static PanelButton IHNM_LoadPanelButtons[] = {
-	{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
-};
-
-static PanelButton IHNM_SavePanelButtons[] = {
-	{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
-};
-
-
-static const GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all
-	640, 480,	// logical width&height
-
-	0,			// scene path y offset
-	304,		// scene height
-
-	0,			// status x offset
-	304,		// status y offset
-	616,		// status width
-	24,			// status height
-	8,			// status text y offset
-	253,		// status text color
-	250,		// status BG color
-	616, 303,	// save reminder pos
-	24, 24,		// save reminder w&h
-	0,1,		// save reminder sprite numbers
-
-	11, 12,		// left portrait x, y offset
-	-1, -1,		// right portrait x, y offset
-
-	-1, -1,		// inventory Up & Down button indexies
-	2, 4,		// inventory rows, columns
-
-	0, 328,		// main panel offsets
-	ARRAYSIZE(IHNM_MainPanelButtons),
-	IHNM_MainPanelButtons,
-
-	-1, -1,		// converse Up & Down button indexies
-
-	IHNM_CONVERSE_MAX_TEXT_WIDTH,
-	IHNM_CONVERSE_TEXT_HEIGHT,
-	IHNM_CONVERSE_TEXT_LINES,
-	0, 328,		// converse panel offsets
-	ARRAYSIZE(IHNM_ConversePanelButtons),
-	IHNM_ConversePanelButtons,
-
-	-1, -1,		// save file index
-	0,			// optionSaveFileVisible
-	0, 0,		// option panel offsets
-	ARRAYSIZE(IHNM_OptionPanelButtons),
-	IHNM_OptionPanelButtons,
-
-	0,0,			// quit panel offsets
-	0,0,			// quit panel width & height
-	ARRAYSIZE(IHNM_QuitPanelButtons),
-	IHNM_QuitPanelButtons,
-
-	0, 0,			// load panel offsets
-	0, 0,			// load panel width & height
-	ARRAYSIZE(IHNM_LoadPanelButtons),
-	IHNM_LoadPanelButtons,
-
-	-1,				// save edit index
-	0, 0,			// save panel offsets
-	0, 0,			// save panel width & height
-	ARRAYSIZE(IHNM_SavePanelButtons),
-	IHNM_SavePanelButtons,
-
-	// No protection panel in IHNM
-	-1,				// protect edit index
-	0, 0,			// protect panel offsets
-	0, 0,			// protect panel width & height
-	ARRAYSIZE(IHNM_SavePanelButtons),
-	IHNM_SavePanelButtons
-};
-
-static const GameResourceDescription IHNM_Resources = {
-	RID_IHNM_SCENE_LUT,  // Scene lookup table RN
-	RID_IHNM_SCRIPT_LUT, // Script lookup table RN
-	RID_IHNM_MAIN_PANEL,
-	RID_IHNM_CONVERSE_PANEL,
-	RID_IHNM_OPTION_PANEL,
-	RID_IHNM_MAIN_SPRITES,
-	RID_IHNM_MAIN_PANEL_SPRITES,
-	0,
-	RID_IHNM_MAIN_STRINGS,
-	0
-};
-
-static const GameFontDescription IHNMDEMO_GameFonts[] = {
-	{2},
-	{3},
-	{4}
-};
-
-static const GameFontDescription IHNMCD_GameFonts[] = {
-	{2},
-	{3},
-	{4},
-	{5},
-	{6},  // kIHNMFont8
-	{7},
-	{8}   // kIHNMMainFont
-};
-
-static const GameSoundInfo IHNM_GameSound = {
-	kSoundWAV,
-	-1,
-	-1,
-	false,
-	false,
-	true
-};
-
-static const SAGAGameDescription gameDescriptions[] = {
-	// Inherit the earth - DOS Demo version
-	// sound unchecked
-	{
-		{
-			"ite",
-			"Demo", // Game title
-			{
-	{"ite.rsc",		GAME_RESOURCEFILE,					"986c79c4d2939dbe555576529fd37932", -1},
-	//{"ite.dmo",	GAME_DEMOFILE},						"0b9a70eb4e120b6f00579b46c8cae29e"
-	{"scripts.rsc", GAME_SCRIPTFILE,					"d5697dd3240a3ceaddaa986c47e1a2d7", -1},
-	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"c58e67c506af4ffa03fd0aac2079deb0", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformPC,
-			Common::ADGF_DEMO
-		},
-		GType_ITE,
-		GID_ITE_DEMO_G, // Game id
-		0, // features
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE, // Starting scene number
-		&ITEDemo_Resources,
-		ARRAYSIZE(ITEDEMO_GameFonts),
-		ITEDEMO_GameFonts,
-		&ITEDEMO_GameSound,
-		&ITEDEMO_GameSound,
-		NULL,
-		0,
-		NULL,
-	},
-
-	// Inherit the earth - MAC Demo version 2
-	{
-		{
-			"ite",
-			"Demo 2",
-			{
-	{"ited.rsc",		GAME_RESOURCEFILE,	"addfc9d82bc2fa1f4cab23743c652c08", -1},
-	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"fded5c59b8b7c5976229f960d21e6b0b", -1},
-	{"soundsd.rsc",		GAME_SOUNDFILE,		"b3a831fbed337d1f1300fee1dd474f6c", -1},
-	{"voicesd.rsc",		GAME_VOICEFILE,		"e139d86bab2ee8ba3157337f894a92d4", -1},
-	{"musicd.rsc",		GAME_MUSICFILE,		"495bdde51fd9f4bea2b9c911091b1ab2", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformMacintosh,
-			Common::ADGF_DEMO
-		},
-		GType_ITE,
-		GID_ITE_MACDEMO2,
-		GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITEWINDEMO_GameFonts),
-		ITEWINDEMO_GameFonts,
-		&ITEMACDEMO_GameVoice,
-		&ITEMACDEMO_GameSound,
-		&ITEMACDEMO_GameMusic,
-		ARRAYSIZE(ITEMacPatch_Files),
-		ITEMacPatch_Files,
-	},
-
-	// Inherit the earth - MAC Demo version 1
-	{
-		{
-			"ite",
-			"Demo 1",
-			{
-	{"ited.rsc",		GAME_RESOURCEFILE,	"addfc9d82bc2fa1f4cab23743c652c08", -1},
-	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"fded5c59b8b7c5976229f960d21e6b0b", -1},
-	{"soundsd.rsc",		GAME_SOUNDFILE,		"b3a831fbed337d1f1300fee1dd474f6c", -1},
-	{"voicesd.rsc",		GAME_VOICEFILE,		"e139d86bab2ee8ba3157337f894a92d4", -1},
-	{"musicd.rsc",		GAME_MUSICFILE,		"1a91cd60169f367ecb6c6e058d899b2f", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformMacintosh,
-			Common::ADGF_DEMO
-		},
-		GType_ITE,
-		GID_ITE_MACDEMO1,
-		GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITEWINDEMO_GameFonts),
-		ITEWINDEMO_GameFonts,
-		&ITEMACDEMO_GameVoice,
-		&ITEMACDEMO_GameSound,
-		&ITEMACCD_GameMusic,
-		ARRAYSIZE(ITEMacPatch_Files),
-		ITEMacPatch_Files,
-	},
-
-	// Inherit the earth - MAC CD Guild version
-	{
-		{
-			"ite",
-			"CD",
-			{
-	{"ite resources.bin",	GAME_RESOURCEFILE | GAME_MACBINARY,	"0bd506aa887bfc7965f695c6bd28237d", -1},
-	{"ite scripts.bin",		GAME_SCRIPTFILE | GAME_MACBINARY,	"af0d7a2588e09ad3ecbc5b474ea238bf", -1},
-	{"ite sounds.bin",		GAME_SOUNDFILE | GAME_MACBINARY,	"441426c6bb2a517f65c7e49b57f7a345", -1},
-	{"ite music.bin",		GAME_MUSICFILE_GM | GAME_MACBINARY,	"c1d20324b7cdf1650e67061b8a93251c", -1},
-	{"ite voices.bin",		GAME_VOICEFILE | GAME_MACBINARY,	"dba92ae7d57e942250fe135609708369", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformMacintosh,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_MACCD_G,
-		GF_BIG_ENDIAN_DATA | GF_CD_FX,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITEWINDEMO_GameFonts),
-		ITEWINDEMO_GameFonts,
-		&ITEMACCD_G_GameSound,
-		&ITEMACCD_G_GameSound,
-		NULL,
-		0,
-		NULL,
-	},
-
-	// Inherit the earth - MAC CD Wyrmkeep version
-	{
-		{
-			"ite",
-			"Wyrmkeep CD",
-			{
-	{"ite.rsc",						GAME_RESOURCEFILE,	"4f7fa11c5175980ed593392838523060", -1},
-	{"scripts.rsc",					GAME_SCRIPTFILE,	"adf1f46c1d0589083996a7060c798ad0", -1},
-	{"sounds.rsc",					GAME_SOUNDFILE,		"95863b89a0916941f6c5e1789843ba14", -1},
-	{"inherit the earth voices",	GAME_VOICEFILE,		"c14c4c995e7a0d3828e3812a494301b7", -1},
-	{"music.rsc",					GAME_MUSICFILE,		"1a91cd60169f367ecb6c6e058d899b2f", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformMacintosh,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_MACCD,
-		GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITEWINDEMO_GameFonts),
-		ITEWINDEMO_GameFonts,
-		&ITEMACCD_GameSound,
-		&ITEMACCD_GameSound,
-		&ITEMACCD_GameMusic,
-		ARRAYSIZE(ITEMacPatch_Files),
-		ITEMacPatch_Files,
-	},
-
-	// Inherit the earth - Linux Demo version
-	// Note: it should be before GID_ITE_WINDEMO2 version
-	{
-		{
-			"ite",
-			"Demo",
-			{
-	{"ited.rsc",		GAME_RESOURCEFILE,	"3a450852cbf3c80773984d565647e6ac", -1},
-	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"3f12b67fa93e56e1a6be39d2921d80bb", -1},
-	{"soundsd.rsc",		GAME_SOUNDFILE,		"95a6c148e22e99a8c243f2978223583c", 2026769},
-	{"voicesd.rsc",		GAME_VOICEFILE,		"e139d86bab2ee8ba3157337f894a92d4", -1},
-	{"musicd.rsc",		GAME_MUSICFILE,		"d6454756517f042f01210458abe8edd4", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformLinux,
-			Common::ADGF_DEMO
-		},
-		GType_ITE,
-		GID_ITE_LINDEMO,
-		GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITEWINDEMO_GameFonts),
-		ITEWINDEMO_GameFonts,
-		&ITEWINDEMO2_GameVoice,
-		&ITEWINDEMO2_GameSound,
-		&ITELINDEMO_GameMusic,
-		ARRAYSIZE(ITELinPatch_Files),
-		ITELinPatch_Files,
-	},
-
-	// Inherit the earth - Win32 Demo version 3
-	{
-		{
-			"ite",
-			"Demo 3",
-			{
-	{"ited.rsc",		GAME_RESOURCEFILE,	"3a450852cbf3c80773984d565647e6ac", -1},
-	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"3f12b67fa93e56e1a6be39d2921d80bb", -1},
-	{"soundsd.rsc",		GAME_SOUNDFILE,		"95a6c148e22e99a8c243f2978223583c", 2005074},
-	{"voicesd.rsc",		GAME_VOICEFILE,		"e139d86bab2ee8ba3157337f894a92d4", -1},
-	{"musicd.rsc",		GAME_MUSICFILE,		"d6454756517f042f01210458abe8edd4", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformWindows,
-			Common::ADGF_DEMO
-		},
-		GType_ITE,
-		GID_ITE_WINDEMO3,
-		GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITEWINDEMO_GameFonts),
-		ITEWINDEMO_GameFonts,
-		&ITEWINDEMO2_GameVoice,
-		&ITEWINDEMO2_GameSound,
-		&ITELINDEMO_GameMusic,
-		ARRAYSIZE(ITEWinPatch2_Files),
-		ITEWinPatch2_Files,
-	},
-
-	// Inherit the earth - Win32 Demo version 2
-	{
-		{
-			"ite",
-			"Demo 2",
-			{
-	{"ited.rsc",		GAME_RESOURCEFILE,	"3a450852cbf3c80773984d565647e6ac", -1},
-	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"3f12b67fa93e56e1a6be39d2921d80bb", -1},
-	{"soundsd.rsc",		GAME_SOUNDFILE,		"95a6c148e22e99a8c243f2978223583c", 2005074},
-	{"voicesd.rsc",		GAME_VOICEFILE,		"e139d86bab2ee8ba3157337f894a92d4", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformWindows,
-			Common::ADGF_DEMO
-		},
-		GType_ITE,
-		GID_ITE_WINDEMO2,
-		GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITEWINDEMO_GameFonts),
-		ITEWINDEMO_GameFonts,
-		&ITEWINDEMO2_GameVoice,
-		&ITEWINDEMO2_GameSound,
-		NULL,
-		ARRAYSIZE(ITEWinPatch2_Files),
-		ITEWinPatch2_Files,
-	},
-
-	// Inherit the earth - Win32 Demo version 1
-	{
-		{
-			"ite",
-			"Demo 1",
-			{
-	{"ited.rsc",		GAME_RESOURCEFILE,	"3a450852cbf3c80773984d565647e6ac", -1},
-	{"scriptsd.rsc",	GAME_SCRIPTFILE,	"3f12b67fa93e56e1a6be39d2921d80bb", -1},
-	{"soundsd.rsc",		GAME_SOUNDFILE,		"a741139dd7365a13f463cd896ff9969a", -1},
-	{"voicesd.rsc",		GAME_VOICEFILE,		"0759eaf5b64ae19fd429920a70151ad3", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformWindows,
-			Common::ADGF_DEMO
-		},
-		GType_ITE,
-		GID_ITE_WINDEMO1,
-		GF_WYRMKEEP | GF_CD_FX,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITEWINDEMO_GameFonts),
-		ITEWINDEMO_GameFonts,
-		&ITEWINDEMO1_GameSound,
-		&ITEWINDEMO1_GameSound,
-		NULL,
-		ARRAYSIZE(ITEWinPatch1_Files),
-		ITEWinPatch1_Files,
-	},
-
-	// Inherit the earth - Wyrmkeep combined Windows/Mac/Linux CD
-
-	// version is different from the other Wyrmkeep re-releases in that it does
-	// not have any substitute files. Presumably the ite.rsc file has been
-	// modified to include the Wyrmkeep changes. The resource files are little-
-	// endian, except for the voice file which is big-endian.
-	{
-		{
-			"ite",
-			"Multi-OS CD Version",
-			{
-	{"ite.rsc",						GAME_RESOURCEFILE,					"a6433e34b97b15e64fe8214651012db9", -1},
-	{"scripts.rsc",					GAME_SCRIPTFILE,					"a891405405edefc69c9d6c420c868b84", -1},
-	{"sounds.rsc",					GAME_SOUNDFILE,						"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
-	{"inherit the earth voices",	GAME_VOICEFILE | GAME_SWAPENDIAN,	"c14c4c995e7a0d3828e3812a494301b7", -1},
-	{"music.rsc",					GAME_MUSICFILE,						"d6454756517f042f01210458abe8edd4", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformUnknown,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_MULTICD,
-		GF_WYRMKEEP | GF_CD_FX,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITECD_GameFonts),
-		ITECD_GameFonts,
-		&ITEMACCD_GameSound,
-		&ITECD_GameSound,
-		&ITEMACCD_GameMusic,
-		0,
-		NULL,
-	},
-
-	// Inherit the earth - Wyrmkeep Linux CD version
-	{
-		{
-			"ite",
-			"CD Version",
-			{
-	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54", -1},
-	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84", -1},
-	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
-	{"voices.rsc",	GAME_VOICEFILE,		"41bb6b95d792dde5196bdb78740895a6", -1},
-	{"music.rsc",	GAME_MUSICFILE,		"d6454756517f042f01210458abe8edd4", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformLinux,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_LINCD,
-		GF_WYRMKEEP | GF_CD_FX,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITECD_GameFonts),
-		ITECD_GameFonts,
-		&ITECD_GameSound,
-		&ITECD_GameSound,
-		&ITEMACCD_GameMusic,
-		ARRAYSIZE(ITELinPatch_Files),
-		ITELinPatch_Files,
-	},
-
-	// Inherit the earth - Wyrmkeep Windows CD version
-	{
-		{
-			"ite",
-			"CD Version",
-			{
-	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54", -1},
-	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84", -1},
-	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
-	{"voices.rsc",	GAME_VOICEFILE,		"41bb6b95d792dde5196bdb78740895a6", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformWindows,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_WINCD,
-		GF_WYRMKEEP | GF_CD_FX,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITECD_GameFonts),
-		ITECD_GameFonts,
-		&ITECD_GameSound,
-		&ITECD_GameSound,
-		NULL,
-		ARRAYSIZE(ITEWinPatch1_Files),
-		ITEWinPatch1_Files,
-	},
-
-	// Inherit the earth - DOS CD version
-	{
-		{
-			"ite",
-			"CD Version",
-			{
-	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54", -1},
-	{"scripts.rsc",	GAME_SCRIPTFILE,	"50a0d2d7003c926a3832d503c8534e90", -1},
-	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
-	{"voices.rsc",	GAME_VOICEFILE,		"41bb6b95d792dde5196bdb78740895a6", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_CD_G,
-		GF_CD_FX,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITECD_GameFonts),
-		ITECD_GameFonts,
-		&ITECD_GameSound,
-		&ITECD_GameSound,
-		NULL,
-		0,
-		NULL,
-	},
-
-	// Inherit the earth - DOS CD version with digital music
-	{
-		{
-			"ite",
-			"CD Version",
-			{
-	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54", -1},
-	{"scripts.rsc",	GAME_SCRIPTFILE,	"50a0d2d7003c926a3832d503c8534e90", -1},
-	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
-	{"voices.rsc",	GAME_VOICEFILE,		"41bb6b95d792dde5196bdb78740895a6", -1},
-	{"music.rsc",	GAME_MUSICFILE,		"d6454756517f042f01210458abe8edd4", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_CD_G2,
-		GF_CD_FX,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITECD_GameFonts),
-		ITECD_GameFonts,
-		&ITECD_GameSound,
-		&ITECD_GameSound,
-		&ITEMACCD_GameMusic,
-		0,
-		NULL,
-	},
-
-	// Inherit the earth - DOS CD German version
-	// reported by mld. Bestsellergamers cover disk
-	{
-		{
-			"ite",
-			"CD Version",
-			{
-	{"ite.rsc",		GAME_RESOURCEFILE,	"869fc23c8f38f575979ec67152914fee", -1},
-	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84", -1},
-	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
-	{"voices.rsc",	GAME_VOICEFILE,		"2fbad5d10b9b60a3415dc4aebbb11718", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::DE_DEU,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_CD_DE,
-		GF_CD_FX,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITECD_GameFonts),
-		ITECD_GameFonts,
-		&ITECD_GameSound,
-		&ITECD_GameSound,
-		NULL,
-		0,
-		NULL,
-	},
-
-	// Inherit the earth - DOS CD German version with digital music
-	{
-		{
-			"ite",
-			"CD Version",
-			{
-	{"ite.rsc",		GAME_RESOURCEFILE,	"869fc23c8f38f575979ec67152914fee", -1},
-	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84", -1},
-	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
-	{"voices.rsc",	GAME_VOICEFILE,		"2fbad5d10b9b60a3415dc4aebbb11718", -1},
-	{"music.rsc",	GAME_MUSICFILE,		"d6454756517f042f01210458abe8edd4", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::DE_DEU,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_CD_DE2,
-		GF_CD_FX,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITECD_GameFonts),
-		ITECD_GameFonts,
-		&ITECD_GameSound,
-		&ITECD_GameSound,
-		&ITEMACCD_GameMusic,
-		0,
-		NULL,
-	},
-
-	// Inherit the earth - CD version
-	{
-		{
-			"ite",
-			"CD Version",
-			{
-	{"ite.rsc",		GAME_RESOURCEFILE,	"8f4315a9bb10ec839253108a032c8b54", -1},
-	{"scripts.rsc",	GAME_SCRIPTFILE,	"a891405405edefc69c9d6c420c868b84", -1},
-	{"sounds.rsc",	GAME_SOUNDFILE,		"e2ccb61c325d6d1ead3be0e731fe29fe", -1},
-	{"voices.rsc",	GAME_VOICEFILE,		"41bb6b95d792dde5196bdb78740895a6", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_CD,
-		GF_CD_FX,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITECD_GameFonts),
-		ITECD_GameFonts,
-		&ITECD_GameSound,
-		&ITECD_GameSound,
-		NULL,
-		0,
-		NULL,
-	},
-
-	// Inherit the earth - German Floppy version
-	{
-		{
-			"ite",
-			"Floppy",
-			{
-	{"ite.rsc",		GAME_RESOURCEFILE,					"869fc23c8f38f575979ec67152914fee", -1},
-	{"scripts.rsc",	GAME_SCRIPTFILE,					"516f7330f8410057b834424ea719d1ef", -1},
-	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"0c9113e630f97ef0996b8c3114badb08", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::DE_DEU,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_DISK_DE,
-		0,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITEDISK_GameFonts),
-		ITEDISK_GameFonts,
-		&ITEDISK_GameSound,
-		&ITEDISK_GameSound,
-		NULL,
-		0,
-		NULL,
-	},
-
-	// Inherit the earth - German Floppy version with digital music
-	{
-		{
-			"ite",
-			"Floppy",
-			{
-	{"ite.rsc",		GAME_RESOURCEFILE,					"869fc23c8f38f575979ec67152914fee", -1},
-	{"scripts.rsc",	GAME_SCRIPTFILE,					"516f7330f8410057b834424ea719d1ef", -1},
-	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"0c9113e630f97ef0996b8c3114badb08", -1},
-	{"music.rsc",	GAME_MUSICFILE,						"d6454756517f042f01210458abe8edd4", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::DE_DEU,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_DISK_DE2,
-		0,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITEDISK_GameFonts),
-		ITEDISK_GameFonts,
-		&ITEDISK_GameSound,
-		&ITEDISK_GameSound,
-		&ITEMACCD_GameMusic,
-		0,
-		NULL,
-	},
-
-	// Inherit the earth - Disk version
-	{
-		{
-			"ite",
-			"Floppy",
-			{
-	{"ite.rsc",		GAME_RESOURCEFILE,					"8f4315a9bb10ec839253108a032c8b54", -1},
-	{"scripts.rsc",	GAME_SCRIPTFILE,					"516f7330f8410057b834424ea719d1ef", -1},
-	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"c46e4392fcd2e89bc91e5567db33b62d", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_DISK_G,
-		0,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITEDISK_GameFonts),
-		ITEDISK_GameFonts,
-		&ITEDISK_GameSound,
-		&ITEDISK_GameSound,
-		NULL,
-		0,
-		NULL,
-	},
-
-	// Inherit the earth - Disk version with digital music
-	{
-		{
-			"ite",
-			"Floppy",
-			{
-	{"ite.rsc",		GAME_RESOURCEFILE,					"8f4315a9bb10ec839253108a032c8b54", -1},
-	{"scripts.rsc",	GAME_SCRIPTFILE,					"516f7330f8410057b834424ea719d1ef", -1},
-	{"voices.rsc",	GAME_SOUNDFILE | GAME_VOICEFILE,	"c46e4392fcd2e89bc91e5567db33b62d", -1},
-	{"music.rsc",	GAME_MUSICFILE,						"d6454756517f042f01210458abe8edd4", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_ITE,
-		GID_ITE_DISK_G2,
-		0,
-		&ITE_DisplayInfo,
-		ITE_DEFAULT_SCENE,
-		&ITE_Resources,
-		ARRAYSIZE(ITEDISK_GameFonts),
-		ITEDISK_GameFonts,
-		&ITEDISK_GameSound,
-		&ITEDISK_GameSound,
-		&ITEMACCD_GameMusic,
-		0,
-		NULL,
-	},
-
-	// I Have No Mouth And I Must Scream - Demo version
-	{
-		{
-			"ihnm",
-			"Demo",
-			{
-	{"scream.res",		GAME_RESOURCEFILE,	"46bbdc65d164ba7e89836a0935eec8e6", -1},
-	{"scripts.res",		GAME_SCRIPTFILE,	"9626bda8978094ff9b29198bc1ed5f9a", -1},
-	{"sfx.res",			GAME_SOUNDFILE,		"1c610d543f32ec8b525e3f652536f269", -1},
-	{"voicesd.res",		GAME_VOICEFILE,		"3bbc16a8f741dbb511da506c660a0b54", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformPC,
-			Common::ADGF_DEMO
-		},
-		GType_IHNM,
-		GID_IHNM_DEMO,
-		0,
-		&IHNM_DisplayInfo,
-		0,
-		&IHNM_Resources,
-		ARRAYSIZE(IHNMDEMO_GameFonts),
-		IHNMDEMO_GameFonts,
-		&IHNM_GameSound,
-		&IHNM_GameSound,
-		NULL,
-		0,
-		NULL,
-	},
-
-	// I Have No Mouth And I Must Scream - CD version
-	{
-		{
-			"ihnm",
-			"",
-			{
-	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52", -1},
-	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583", -1},
-	{"scream.res",	GAME_RESOURCEFILE,					"46bbdc65d164ba7e89836a0935eec8e6", -1},
-	{"patch.re_",	GAME_PATCHFILE | GAME_RESOURCEFILE,	"58b79e61594779513c7f2d35509fa89e", -1},
-	{"scripts.res",	GAME_SCRIPTFILE,					"be38bbc5a26be809dbf39f13befebd01", -1},
-	{"sfx.res",		GAME_SOUNDFILE,						"1c610d543f32ec8b525e3f652536f269", -1},
-	{"voicess.res",	GAME_VOICEFILE,						"54b1f2013a075338ceb0e258d97808bd", -1}, //order of voice bank file is important
-	{"voices1.res",	GAME_VOICEFILE,						"fc6440b38025f4b2cc3ff55c3da5c3eb", -1},
-	{"voices2.res",	GAME_VOICEFILE,						"b37f10fd1696ade7d58704ccaaebceeb", -1},
-	{"voices3.res",	GAME_VOICEFILE,						"3bbc16a8f741dbb511da506c660a0b54", -1},
-	{"voices4.res",	GAME_VOICEFILE,						"ebfa160122d2247a676ca39920e5d481", -1},
-	{"voices5.res",	GAME_VOICEFILE,						"1f501ce4b72392bdd1d9ec38f6eec6da", -1},
-	{"voices6.res",	GAME_VOICEFILE,						"f580ed7568c7d6ef34e934ba20adf834", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::EN_ANY,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_IHNM,
-		GID_IHNM_CD,
-		0,
-		&IHNM_DisplayInfo,
-		IHNM_DEFAULT_SCENE,
-		&IHNM_Resources,
-		ARRAYSIZE(IHNMCD_GameFonts),
-		IHNMCD_GameFonts,
-		&IHNM_GameSound,
-		&IHNM_GameSound,
-		NULL,
-		0,
-		NULL,
-	},
-
-	// I Have No Mouth And I Must Scream - De CD version
-	// Censored CD version (without Nimdok)
-	// Reported by mld. German Retail
-	{
-		{
-			"ihnm",
-			"",
-			{
-	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52", -1},
-	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583", -1},
-	{"scream.res",	GAME_RESOURCEFILE,					"c92370d400e6f2a3fc411c3729d09224", -1},
-	{"scripts.res",	GAME_SCRIPTFILE,					"32aa01a89937520fe0ea513950117292", -1},
-	{"patch.re_",	GAME_PATCHFILE | GAME_RESOURCEFILE,	"58b79e61594779513c7f2d35509fa89e", -1},
-	{"sfx.res",		GAME_SOUNDFILE,						"1c610d543f32ec8b525e3f652536f269", -1},
-	{"voicess.res",	GAME_VOICEFILE,						"8b09a196a52627cacb4eab13bfe0b2c3", -1}, //order of voice bank file is important
-	{"voices1.res",	GAME_VOICEFILE,						"424971e1e2373187c3f5734fe36071a2", -1},
-	{"voices2.res",	GAME_VOICEFILE,						"c270e0980782af43641a86e4a14e2a32", -1},
-	{"voices3.res",	GAME_VOICEFILE,						"49e42befea883fd101ec3d0f5d0647b9", -1},
-	{"voices5.res",	GAME_VOICEFILE,						"c477443c52a0aa56e686ebd8d051e4ab", -1},
-	{"voices6.res",	GAME_VOICEFILE,						"2b9aea838f74b4eecfb29a8f205a2bd4", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::DE_DEU,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_IHNM,
-		GID_IHNM_CD_DE,
-		0,
-		&IHNM_DisplayInfo,
-		IHNM_DEFAULT_SCENE,
-		&IHNM_Resources,
-		ARRAYSIZE(IHNMCD_GameFonts),
-		IHNMCD_GameFonts,
-		&IHNM_GameSound,
-		&IHNM_GameSound,
-		NULL,
-		0,
-		NULL,
-	},
-
-	// I Have No Mouth And I Must Scream - Sp CD version
-	{
-		{
-			"ihnm",
-			"",
-			{
-	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52", -1},
-	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583", -1},
-	{"scream.res",	GAME_RESOURCEFILE,					"c92370d400e6f2a3fc411c3729d09224", -1},
-	{"patch.re_",	GAME_PATCHFILE | GAME_RESOURCEFILE,	"58b79e61594779513c7f2d35509fa89e", -1},
-	{"scripts.res",	GAME_SCRIPTFILE,					"be38bbc5a26be809dbf39f13befebd01", -1},
-	{"sfx.res",		GAME_SOUNDFILE,						"1c610d543f32ec8b525e3f652536f269", -1},
-	{"voicess.res",	GAME_VOICEFILE,						"d869de9883c8faea7f687217a9ec7057", -1}, //order of voice bank file is important
-	{"voices1.res",	GAME_VOICEFILE,						"dc6a34e3d1668730ea46815a92c7847f", -1},
-	{"voices2.res",	GAME_VOICEFILE,						"dc6a5fa7a4cdc2ca5a6fd924e969986c", -1},
-	{"voices3.res",	GAME_VOICEFILE,						"dc6a5fa7a4cdc2ca5a6fd924e969986c", -1},
-	{"voices4.res",	GAME_VOICEFILE,						"0f87400b804232a58dd22e404420cc45", -1},
-	{"voices5.res",	GAME_VOICEFILE,						"172668cfc5d8c305cb5b1a9b4d995fc0", -1},
-	{"voices6.res",	GAME_VOICEFILE,						"96c9bda9a5f41d6bc232ed7bf6d371d9", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::ES_ESP,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_IHNM,
-		GID_IHNM_CD_ES,
-		0,
-		&IHNM_DisplayInfo,
-		IHNM_DEFAULT_SCENE,
-		&IHNM_Resources,
-		ARRAYSIZE(IHNMCD_GameFonts),
-		IHNMCD_GameFonts,
-		&IHNM_GameSound,
-		&IHNM_GameSound,
-		NULL,
-		0,
-		NULL,
-	},
-
-	// I Have No Mouth And I Must Scream - Ru CD version
-	{
-		{
-			"ihnm",
-			"",
-			{
-	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52", -1},
-	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583", -1},
-	{"scream.res",	GAME_RESOURCEFILE,					"46bbdc65d164ba7e89836a0935eec8e6", -1},
-	{"patch.re_",	GAME_PATCHFILE | GAME_RESOURCEFILE,	"58b79e61594779513c7f2d35509fa89e", -1},
-	{"scripts.res",	GAME_SCRIPTFILE,					"be38bbc5a26be809dbf39f13befebd01", -1},
-	{"sfx.res",		GAME_SOUNDFILE,						"1c610d543f32ec8b525e3f652536f269", -1},
-	{"voicess.res",	GAME_VOICEFILE,						"9df7cd3b18ddaa16b5291b3432567036", -1}, //order of voice bank file is important
-	{"voices1.res",	GAME_VOICEFILE,						"d6100d2dc3b2b9f2e1ad247f613dce9b", -1},
-	{"voices2.res",	GAME_VOICEFILE,						"84f6f48ecc2832841ea6417a9a379430", -1},
-	{"voices3.res",	GAME_VOICEFILE,						"ebb9501283047f27a0f54e27b3c8ba1e", -1},
-	{"voices4.res",	GAME_VOICEFILE,						"4c145da5fa6d1306162a7ca8ce5a4f2e", -1},
-	{"voices5.res",	GAME_VOICEFILE,						"871a559644281917677eca4af1b05620", -1},
-	{"voices6.res",	GAME_VOICEFILE,						"211be5c24f066d69a2f6cfa953acfba6", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::RU_RUS,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_IHNM,
-		GID_IHNM_CD_RU,
-		0,
-		&IHNM_DisplayInfo,
-		IHNM_DEFAULT_SCENE,
-		&IHNM_Resources,
-		ARRAYSIZE(IHNMCD_GameFonts),
-		IHNMCD_GameFonts,
-		&IHNM_GameSound,
-		&IHNM_GameSound,
-		NULL,
-		0,
-		NULL,
-	},
-
-	// I Have No Mouth And I Must Scream - Fr CD version
-	{
-		{
-			"ihnm",
-			"",
-			{
-	{"musicfm.res",	GAME_MUSICFILE_FM,					"0439083e3dfdc51b486071d45872ae52", -1},
-	{"musicgm.res",	GAME_MUSICFILE_GM,					"80f875a1fb384160d1f4b27166eef583", -1},
-	{"scream.res",	GAME_RESOURCEFILE,					"c92370d400e6f2a3fc411c3729d09224", -1},
-	{"scripts.res",	GAME_SCRIPTFILE,					"32aa01a89937520fe0ea513950117292", -1},
-	{"patch.re_",	GAME_PATCHFILE | GAME_RESOURCEFILE,	"58b79e61594779513c7f2d35509fa89e", -1},
-	{"sfx.res",		GAME_SOUNDFILE,						"1c610d543f32ec8b525e3f652536f269", -1},
-	{"voicess.res",	GAME_VOICEFILE,						"b8642e943bbebf89cef2f48b31cb4305", -1}, //order of voice bank file is important
-	{"voices1.res",	GAME_VOICEFILE,						"424971e1e2373187c3f5734fe36071a2", -1},
-	{"voices2.res",	GAME_VOICEFILE,						"c2d93a35d2c2def9c3d6d242576c794b", -1},
-	{"voices3.res",	GAME_VOICEFILE,						"49e42befea883fd101ec3d0f5d0647b9", -1},
-	{"voices5.res",	GAME_VOICEFILE,						"f4c415de7c03de86b73f9a12b8bd632f", -1},
-	{"voices6.res",	GAME_VOICEFILE,						"3fc5358a5d8eee43bdfab2740276572e", -1},
-	{ NULL, 0, NULL, 0}
-			},
-			Common::FR_FRA,
-			Common::kPlatformPC,
-			Common::ADGF_NO_FLAGS
-		},
-		GType_IHNM,
-		GID_IHNM_CD_FR,
-		0,
-		&IHNM_DisplayInfo,
-		IHNM_DEFAULT_SCENE,
-		&IHNM_Resources,
-		ARRAYSIZE(IHNMCD_GameFonts),
-		IHNMCD_GameFonts,
-		&IHNM_GameSound,
-		&IHNM_GameSound,
-		NULL,
-		0,
-		NULL,
-	},
-	{ AD_TABLE_END_MARKER, 0, 0, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, NULL, 0, NULL }
-};

Deleted: scummvm/trunk/engines/saga/sagagame.h
===================================================================
--- scummvm/trunk/engines/saga/sagagame.h	2007-04-27 22:33:45 UTC (rev 26631)
+++ scummvm/trunk/engines/saga/sagagame.h	2007-04-27 22:35:05 UTC (rev 26632)
@@ -1,332 +0,0 @@
-enum SAGAGameType {
-	GType_ITE = 0,
-	GType_IHNM = 1
-};
-
-enum GameIds {
-	// Dreamers Guild
-	GID_ITE_DEMO_G = 0,
-	GID_ITE_DISK_G,
-	GID_ITE_DISK_G2,
-	GID_ITE_CD_G,
-	GID_ITE_CD_G2,
-	GID_ITE_MACCD_G,
-
-	// Wyrmkeep
-	GID_ITE_CD,       // data for Win rerelease is same as in old DOS
-	GID_ITE_WINCD,    // but it has a bunch of patch files
-	GID_ITE_MACCD,
-	GID_ITE_LINCD,
-	GID_ITE_MULTICD,  // Wyrmkeep combined Windows/Mac/Linux version
-	GID_ITE_WINDEMO1, // older Wyrmkeep windows demo
-	GID_ITE_MACDEMO1, // older Wyrmkeep mac demo
-	GID_ITE_LINDEMO,
-	GID_ITE_WINDEMO2,
-	GID_ITE_WINDEMO3,
-	GID_ITE_MACDEMO2,
-
-	// German
-	GID_ITE_DISK_DE,
-	GID_ITE_DISK_DE2,
-	GID_ITE_AMIGACD_DE, // TODO
-	GID_ITE_OLDMAC_DE,  // TODO
-	GID_ITE_AMIGA_FL_DE,// TODO
-	GID_ITE_CD_DE,      // reported by mld. Bestsellergamers cover disk
-	GID_ITE_CD_DE2,
-	GID_ITE_AMIGA_AGA_DEMO, // TODO
-	GID_ITE_AMIGA_ECS_DEMO, // TODO
-
-	GID_IHNM_DEMO,
-	GID_IHNM_CD,
-	GID_IHNM_CD_DE,   // reported by mld. German retail
-	GID_IHNM_CD_ES,
-	GID_IHNM_CD_RU,
-	GID_IHNM_CD_FR
-};
-
-enum GameFileTypes {
-	GAME_RESOURCEFILE = 1 << 0,
-	GAME_SCRIPTFILE   = 1 << 1,
-	GAME_SOUNDFILE    = 1 << 2,
-	GAME_VOICEFILE    = 1 << 3,
-	GAME_DEMOFILE     = 1 << 4,
-	GAME_MUSICFILE    = 1 << 5,
-	GAME_MUSICFILE_GM = 1 << 6,
-	GAME_MUSICFILE_FM = 1 << 7,
-	GAME_PATCHFILE    = 1 << 8,
-	GAME_MACBINARY    = 1 << 9,
-	GAME_SWAPENDIAN   = 1 << 10
-};
-
-enum GameFeatures {
-        GF_BIG_ENDIAN_DATA   = 1 << 0,
-        GF_WYRMKEEP          = 1 << 1,
-        GF_CD_FX             = 1 << 2,
-        GF_SCENE_SUBSTITUTES = 1 << 3
-};
-
-enum VerbTypeIds {
-        kVerbITENone = 0,
-        kVerbITEPickUp = 1,
-        kVerbITELookAt = 2,
-        kVerbITEWalkTo = 3,
-        kVerbITETalkTo = 4,
-        kVerbITEOpen = 5,
-        kVerbITEClose = 6,
-        kVerbITEGive = 7,
-        kVerbITEUse = 8,
-        kVerbITEOptions = 9,
-        kVerbITEEnter = 10,
-        kVerbITELeave = 11,
-        kVerbITEBegin = 12,
-        kVerbITEWalkOnly = 13,
-        kVerbITELookOnly = 14,
-
-
-        kVerbIHNMNone = 0,
-        kVerbIHNMWalk = 1,
-        kVerbIHNMLookAt = 2,
-        kVerbIHNMTake = 3,
-        kVerbIHNMUse = 4,
-        kVerbIHNMTalkTo = 5,
-        kVerbIHNMSwallow = 6,
-        kVerbIHNMGive = 7,
-        kVerbIHNMPush = 8,
-        kVerbIHNMOptions = 9,
-        kVerbIHNMEnter = 10,
-        kVerbIHNMLeave = 11,
-        kVerbIHNMBegin = 12,
-        kVerbIHNMWalkOnly = 13,
-        kVerbIHNMLookOnly = 14,
-
-        kVerbTypeIdsMax = kVerbITELookOnly + 1
-};
-enum PanelButtonType {
-	kPanelButtonVerb = 1 << 0,
-	kPanelButtonArrow = 1 << 1,
-	kPanelButtonConverseText = 1 << 2,
-	kPanelButtonInventory = 1 << 3,
-
-	kPanelButtonOption = 1 << 4,
-	kPanelButtonOptionSlider = 1 << 5,
-	kPanelButtonOptionSaveFiles = 1 << 6,
-	kPanelButtonOptionText = 1 << 7,
-
-	kPanelButtonQuit = 1 << 8,
-	kPanelButtonQuitText = 1 << 9,
-
-	kPanelButtonLoad = 1 << 10,
-	kPanelButtonLoadText = 1 << 11,
-
-	kPanelButtonSave = 1 << 12,
-	kPanelButtonSaveText = 1 << 13,
-	kPanelButtonSaveEdit = 1 << 14,
-
-	kPanelButtonProtectText = 1 << 15,
-	kPanelButtonProtectEdit = 1 << 16,
-
-	kPanelAllButtons = 0xFFFFF
-};
-
-enum GameSoundTypes {
-	kSoundPCM = 0,
-	kSoundVOX = 1,
-	kSoundVOC = 2,
-	kSoundWAV = 3,
-	kSoundMacPCM = 4
-};
-
-enum TextStringIds {
-	kTextWalkTo,
-	kTextLookAt,
-	kTextPickUp,
-	kTextTalkTo,
-	kTextOpen,
-	kTextClose,
-	kTextUse,
-	kTextGive,
-	kTextOptions,
-	kTextTest,
-	kTextDemo,
-	kTextHelp,
-	kTextQuitGame,
-	kTextFast,
-	kTextSlow,
-	kTextOn,
-	kTextOff,
-	kTextContinuePlaying,
-	kTextLoad,
-	kTextSave,
-	kTextGameOptions,
-	kTextReadingSpeed,
-	kTextMusic,
-	kTextSound,
-	kTextCancel,
-	kTextQuit,
-	kTextOK,
-	kTextMid,
-	kTextClick,
-	kText10Percent,
-	kText20Percent,
-	kText30Percent,
-	kText40Percent,
-	kText50Percent,
-	kText60Percent,
-	kText70Percent,
-	kText80Percent,
-	kText90Percent,
-	kTextMax,
-	kTextQuitTheGameQuestion,
-	kTextLoadSuccessful,
-	kTextEnterSaveGameName,
-	kTextGiveTo,
-	kTextUseWidth,
-	kTextNewSave,
-	kTextICantPickup,
-	kTextNothingSpecial,
-	kTextNoPlaceToOpen,
-	kTextNoOpening,
-	kTextDontKnow,
-	kTextShowDialog,
-	kTextEnterProtectAnswer
-};
-
-
-struct GameResourceDescription {
-	uint32 sceneLUTResourceId;
-	uint32 moduleLUTResourceId;
-	uint32 mainPanelResourceId;
-	uint32 conversePanelResourceId;
-	uint32 optionPanelResourceId;
-	uint32 mainSpritesResourceId;
-	uint32 mainPanelSpritesResourceId;
-	uint32 defaultPortraitsResourceId;
-	uint32 mainStringsResourceId;
-	uint32 actorsStringsResourceId;
-};
-
-struct GameFontDescription {
-	uint32 fontResourceId;
-};
-
-struct PanelButton {
-	PanelButtonType type;
-	int xOffset;
-	int yOffset;
-	int width;
-	int height;
-	int id;
-	uint16 ascii;
-	int state;
-	int upSpriteNumber;
-	int downSpriteNumber;
-	int overSpriteNumber;
-};
-
-struct GameDisplayInfo {
-	int logicalWidth;
-	int logicalHeight;
-
-	int pathStartY;
-	int sceneHeight;
-
-	int statusXOffset;
-	int statusYOffset;
-	int statusWidth;
-	int statusHeight;
-	int statusTextY;
-	int statusTextColor;
-	int statusBGColor;
-
-	int saveReminderXOffset;
-	int saveReminderYOffset;
-	int saveReminderWidth;
-	int saveReminderHeight;
-	int saveReminderFirstSpriteNumber;
-	int saveReminderSecondSpriteNumber;
-
-	int leftPortraitXOffset;
-	int leftPortraitYOffset;
-	int rightPortraitXOffset;
-	int rightPortraitYOffset;
-
-	int inventoryUpButtonIndex;
-	int inventoryDownButtonIndex;
-	int inventoryRows;
-	int inventoryColumns;
-
-	int mainPanelXOffset;
-	int mainPanelYOffset;
-	int mainPanelButtonsCount;
-	PanelButton *mainPanelButtons;
-
-	int converseMaxTextWidth;
-	int converseTextHeight;
-	int converseTextLines;
-	int converseUpButtonIndex;
-	int converseDownButtonIndex;
-
-	int conversePanelXOffset;
-	int conversePanelYOffset;
-	int conversePanelButtonsCount;
-	PanelButton *conversePanelButtons;
-
-	int optionSaveFilePanelIndex;
-	int optionSaveFileSliderIndex;
-	uint32 optionSaveFileVisible;
-
-	int optionPanelXOffset;
-	int optionPanelYOffset;
-	int optionPanelButtonsCount;
-	PanelButton *optionPanelButtons;
-
-	int quitPanelXOffset;
-	int quitPanelYOffset;
-	int quitPanelWidth;
-	int quitPanelHeight;
-	int quitPanelButtonsCount;
-	PanelButton *quitPanelButtons;
-
-	int loadPanelXOffset;
-	int loadPanelYOffset;
-	int loadPanelWidth;
-	int loadPanelHeight;
-	int loadPanelButtonsCount;
-	PanelButton *loadPanelButtons;
-
-	int saveEditIndex;
-	int savePanelXOffset;
-	int savePanelYOffset;
-	int savePanelWidth;
-	int savePanelHeight;
-	int savePanelButtonsCount;
-	PanelButton *savePanelButtons;
-
-	int protectEditIndex;
-	int protectPanelXOffset;
-	int protectPanelYOffset;
-	int protectPanelWidth;
-	int protectPanelHeight;
-	int protectPanelButtonsCount;
-	PanelButton *protectPanelButtons;
-};
-
-struct GameSoundInfo {
-	GameSoundTypes resourceType;
-	long frequency;
-	int sampleBits;
-	bool stereo;
-	bool isBigEndian;
-	bool isSigned;
-};
-
-struct GamePatchDescription {
-	const char *fileName;
-	uint16 fileType;
-	uint32 resourceId;
-	const GameSoundInfo *soundInfo;
-};
-
-struct SAGAGameDescription;
-
-#define FILE_MD5_BYTES 5000


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