[Scummvm-cvs-logs] SF.net SVN: scummvm: [25878] scummvm/trunk/engines/agi
fingolfin at users.sourceforge.net
fingolfin at users.sourceforge.net
Mon Feb 26 13:07:21 CET 2007
Revision: 25878
http://scummvm.svn.sourceforge.net/scummvm/?rev=25878&view=rev
Author: fingolfin
Date: 2007-02-26 04:07:20 -0800 (Mon, 26 Feb 2007)
Log Message:
-----------
Removing dead code
Modified Paths:
--------------
scummvm/trunk/engines/agi/agi.cpp
scummvm/trunk/engines/agi/agi.h
Modified: scummvm/trunk/engines/agi/agi.cpp
===================================================================
--- scummvm/trunk/engines/agi/agi.cpp 2007-02-26 11:16:31 UTC (rev 25877)
+++ scummvm/trunk/engines/agi/agi.cpp 2007-02-26 12:07:20 UTC (rev 25878)
@@ -505,8 +505,6 @@
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
- _savePath = _saveFileMan->getSavePath(); // FIXME: Get rid of this
-
const GameSettings *g;
const char *gameid = ConfMan.get("gameid").c_str();
Modified: scummvm/trunk/engines/agi/agi.h
===================================================================
--- scummvm/trunk/engines/agi/agi.h 2007-02-26 11:16:31 UTC (rev 25877)
+++ scummvm/trunk/engines/agi/agi.h 2007-02-26 12:07:20 UTC (rev 25878)
@@ -533,7 +533,6 @@
AgiLoader *_loader; /* loader */
Common::RandomSource *_rnd;
- const char *_savePath;
const char *getSavegameFilename(int num);
int selectSlot();
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