[Scummvm-cvs-logs] SF.net SVN: scummvm: [25878] scummvm/trunk/engines/agi

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Mon Feb 26 13:07:21 CET 2007


Revision: 25878
          http://scummvm.svn.sourceforge.net/scummvm/?rev=25878&view=rev
Author:   fingolfin
Date:     2007-02-26 04:07:20 -0800 (Mon, 26 Feb 2007)

Log Message:
-----------
Removing dead code

Modified Paths:
--------------
    scummvm/trunk/engines/agi/agi.cpp
    scummvm/trunk/engines/agi/agi.h

Modified: scummvm/trunk/engines/agi/agi.cpp
===================================================================
--- scummvm/trunk/engines/agi/agi.cpp	2007-02-26 11:16:31 UTC (rev 25877)
+++ scummvm/trunk/engines/agi/agi.cpp	2007-02-26 12:07:20 UTC (rev 25878)
@@ -505,8 +505,6 @@
 	_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
 	_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
 
-	_savePath = _saveFileMan->getSavePath();	// FIXME: Get rid of this
-
 	const GameSettings *g;
 
 	const char *gameid = ConfMan.get("gameid").c_str();

Modified: scummvm/trunk/engines/agi/agi.h
===================================================================
--- scummvm/trunk/engines/agi/agi.h	2007-02-26 11:16:31 UTC (rev 25877)
+++ scummvm/trunk/engines/agi/agi.h	2007-02-26 12:07:20 UTC (rev 25878)
@@ -533,7 +533,6 @@
 	AgiLoader *_loader;	/* loader */
 
 	Common::RandomSource *_rnd;
-	const char *_savePath;
 
 	const char *getSavegameFilename(int num);
 	int selectSlot();


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