[Scummvm-cvs-logs] SF.net SVN: scummvm: [25036] scummvm/trunk/engines/agi
dsx at users.sourceforge.net
dsx at users.sourceforge.net
Sat Jan 6 18:21:34 CET 2007
Revision: 25036
http://scummvm.svn.sourceforge.net/scummvm/?rev=25036&view=rev
Author: dsx
Date: 2007-01-06 09:21:33 -0800 (Sat, 06 Jan 2007)
Log Message:
-----------
Another set of unused hires code bites the dust.
Modified Paths:
--------------
scummvm/trunk/engines/agi/agi.cpp
scummvm/trunk/engines/agi/agi.h
scummvm/trunk/engines/agi/graphics.cpp
scummvm/trunk/engines/agi/graphics.h
Modified: scummvm/trunk/engines/agi/agi.cpp
===================================================================
--- scummvm/trunk/engines/agi/agi.cpp 2007-01-06 17:17:27 UTC (rev 25035)
+++ scummvm/trunk/engines/agi/agi.cpp 2007-01-06 17:21:33 UTC (rev 25036)
@@ -574,7 +574,6 @@
void AgiEngine::initialize() {
memset(&opt, 0, sizeof(struct agi_options));
opt.gamerun = GAMERUN_RUNGAME;
- opt.hires = 0;
// TODO: Some sound emulation modes do not fit our current music
// drivers, and I'm not sure what they are. For now, they might
Modified: scummvm/trunk/engines/agi/agi.h
===================================================================
--- scummvm/trunk/engines/agi/agi.h 2007-01-06 17:17:27 UTC (rev 25035)
+++ scummvm/trunk/engines/agi/agi.h 2007-01-06 17:21:33 UTC (rev 25036)
@@ -205,7 +205,6 @@
int amiga; /**< enable Amiga mode */
int nosound; /**< disable sound */
Common::RenderMode renderMode;
- int hires; /**< use hi-res pictures */
int soundemu; /**< sound emulation mode */
int agimouse; /**< AGI Mouse 1.0 emulation */
};
Modified: scummvm/trunk/engines/agi/graphics.cpp
===================================================================
--- scummvm/trunk/engines/agi/graphics.cpp 2007-01-06 17:17:27 UTC (rev 25035)
+++ scummvm/trunk/engines/agi/graphics.cpp 2007-01-06 17:21:33 UTC (rev 25036)
@@ -489,16 +489,6 @@
}
}
-void GfxMgr::putPixelsHires(int x, int y, int n, uint8 *p) {
- //y += CHAR_LINES;
- for (; n--; p++, x++) {
- uint8 q = *p;
- if (_vm->_debug.priority)
- q >>= 4;
- agi_screen[x + y * GFX_WIDTH] = q & 0x0f;
- }
-}
-
/**
* Schedule blocks for blitting on the output device.
* This function gets the coordinates of a block in the AGI screen and
Modified: scummvm/trunk/engines/agi/graphics.h
===================================================================
--- scummvm/trunk/engines/agi/graphics.h 2007-01-06 17:17:27 UTC (rev 25035)
+++ scummvm/trunk/engines/agi/graphics.h 2007-01-06 17:21:33 UTC (rev 25036)
@@ -85,7 +85,6 @@
void putPixel(int, int, int);
void putBlock(int x1, int y1, int x2, int y2);
void gfxSetPalette();
- void putPixelsHires(int x, int y, int n, uint8 *p);
int keypress();
int getKey();
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