[Scummvm-cvs-logs] SF.net SVN: scummvm: [28064] scummvm/trunk/engines/saga/actor.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Sat Jul 14 05:44:48 CEST 2007
Revision: 28064
http://scummvm.svn.sourceforge.net/scummvm/?rev=28064&view=rev
Author: thebluegr
Date: 2007-07-13 20:44:47 -0700 (Fri, 13 Jul 2007)
Log Message:
-----------
Fix graphics glitch in the rat caves in ITE. Closes bug #1735437 - "ITE: Sprite priority in rat caves"
Modified Paths:
--------------
scummvm/trunk/engines/saga/actor.cpp
Modified: scummvm/trunk/engines/saga/actor.cpp
===================================================================
--- scummvm/trunk/engines/saga/actor.cpp 2007-07-14 00:57:03 UTC (rev 28063)
+++ scummvm/trunk/engines/saga/actor.cpp 2007-07-14 03:44:47 UTC (rev 28064)
@@ -1605,7 +1605,9 @@
if (actor->_lastZone)
stepZoneAction(actor, actor->_lastZone, true, false);
actor->_lastZone = hitZone;
- if (hitZone)
+ // WORKAROUND for graphics glitch in the rat caves. Don't do this step zone action in the rat caves
+ // (room 51) to avoid the glitch
+ if (hitZone && !(_vm->getGameType() == GType_ITE && _vm->_scene->currentSceneNumber() == 51))
stepZoneAction(actor, hitZone, false, false);
}
}
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