[Scummvm-cvs-logs] SF.net SVN: scummvm: [26800] docs/trunk/docbook/manual.xml

mthreepwood at users.sourceforge.net mthreepwood at users.sourceforge.net
Thu May 10 21:00:19 CEST 2007


Revision: 26800
          http://scummvm.svn.sourceforge.net/scummvm/?rev=26800&view=rev
Author:   mthreepwood
Date:     2007-05-10 12:00:18 -0700 (Thu, 10 May 2007)

Log Message:
-----------
adding some glossary terms

Modified Paths:
--------------
    docs/trunk/docbook/manual.xml

Modified: docs/trunk/docbook/manual.xml
===================================================================
--- docs/trunk/docbook/manual.xml	2007-05-10 07:48:54 UTC (rev 26799)
+++ docs/trunk/docbook/manual.xml	2007-05-10 19:00:18 UTC (rev 26800)
@@ -1540,23 +1540,63 @@
     Like SCUMM, FOTAQ, COMI, FOA, ITE, ...
     </simpara>
     <glossentry>
+      <glossterm>AGI</glossterm>
+      <glossdef><simpara>Sierra On-Line Adventure Game Interpreter, a system for creating adventure games</simpara></glossdef>
+    </glossentry>
+
+    <glossentry>
+      <glossterm>BASS</glossterm>
+      <glossdef><simpara>Beneath a Steel Sky, an adventure game</simpara></glossdef>
+    </glossentry>
+
+    <glossentry>
+      <glossterm>BS</glossterm>
+      <glossdef><simpara>Broken Sword, a series of adventure games developed by Revolution Software</simpara></glossdef>
+    </glossentry>
+
+    <glossentry>
       <glossterm>COMI</glossterm>
       <glossdef><simpara>Curse of Monkey Island, one of the SCUMM games supported by ScummVM</simpara></glossdef>
     </glossentry>
 
     <glossentry>
+      <glossterm>DOTT</glossterm>
+      <glossdef><simpara>Day of the Tentacle, a SCUMM adventure game</simpara></glossdef>
+    </glossentry>
+
+    <glossentry>
       <glossterm>FM-TOWNS</glossterm>
-      <glossdef><simpara>TODO</simpara></glossdef>
+      <glossdef><simpara>The FM-TOWNS was a series of x86 computers built by Fujitsu and targetted at the Japanese gaming market in the form of the "FM-TOWNS Marty" 32-bit consoles. Various early SCUMM games were enhanced and ported to this platform by LucasArts. Much of this porting work was done by <ulink url="http://www.leiterman.com/">Jim Leiterman</ulink>.</simpara></glossdef>
     </glossentry>
 
     <glossentry>
+      <glossterm>FOA</glossterm>
+      <glossdef><simpara>Fate of Atlantis, also known as Indiana Jones 4, a SCUMM adventure game </simpara></glossdef>
+    </glossentry>
+
+    <glossentry>
       <glossterm>FOTAQ</glossterm>
       <glossdef><simpara>Flight of the Amazon Queen, one of the games supported by ScummVM</simpara></glossdef>
     </glossentry>
 
     <glossentry>
+      <glossterm>FT</glossterm>
+      <glossdef><simpara>Full Throttle, a SCUMM adventure game</simpara></glossdef>
+    </glossentry>
+
+    <glossentry>
+      <glossterm>HE</glossterm>
+      <glossdef><simpara>Humongous Entertainment</simpara></glossdef>
+    </glossentry>
+
+    <glossentry>
+      <glossterm>IHNM</glossterm>
+      <glossdef><simpara>I Have No Mouth, and I Must Scream, a game based on the SAGA engine</simpara></glossdef>
+    </glossentry>
+
+    <glossentry>
       <glossterm>iMuse</glossterm>
-      <glossdef><simpara>TODO</simpara></glossdef>
+      <glossdef><simpara>Interactive Music Streaming Engine, or Interactive Music and Sound Effects. A sound system that was created by Michael Z. Land and Peter McConnell for Monkey Island 2. It was further developed for Sam & Max Hit the Road, where it was also credited to Justin Graham. Once described as a "souped-up MIDI sequencer", a digital version was developed for the later games. Possibly by Michael McMahon.</simpara></glossdef>
     </glossentry>
 
     <glossentry>
@@ -1565,16 +1605,31 @@
     </glossentry>
 
     <glossentry>
-      <glossterm>Launcher</glossterm>
-      <glossdef><simpara>TODO</simpara></glossdef>
+      <glossterm>ITE</glossterm>
+      <glossdef><simpara>Inherit The Earth, a game based on the SAGA engine</simpara></glossdef>
     </glossentry>
 
     <glossentry>
+      <glossterm>MI</glossterm>
+      <glossdef><simpara>Monkey Island, a series of SCUMM adventure games</simpara></glossdef>
+    </glossentry>
+
+    <glossentry>
+      <glossterm>MM</glossterm>
+      <glossdef><simpara>Maniac Mansion, a SCUMM adventure game</simpara></glossdef>
+    </glossentry>
+
+    <glossentry>
       <glossterm>MT-32</glossterm>
       <glossdef><simpara>TODO</simpara></glossdef>
     </glossentry>
 
     <glossentry>
+      <glossterm>SAGA</glossterm>
+      <glossdef><simpara>Scripts for Animated Graphic Adventures. A scripting engine originally developed by The Dreamers Guild, Inc. Later rights to the version used for ITE were obtained by "<ulink url="http://www.wyrmkeep.com/">The Wyrmkeep Entertainment Co.</ulink>"</simpara></glossdef>
+    </glossentry>
+
+    <glossentry>
       <glossterm>SCUMM</glossterm>
       <glossdef><simpara>SCUMM, the Script Creation Utility for Maniac Mansion,
       is a scripting language (and not really an engine! see SPUTM) originally
@@ -1582,7 +1637,7 @@
     </glossentry>
 
     <glossentry>
-      <glossterm>Smush</glossterm>
+      <glossterm>SMUSH</glossterm>
       <glossdef><simpara>TODO</simpara></glossdef>
     </glossentry>
 


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