[Scummvm-cvs-logs] SF.net SVN: scummvm: [29459] scummvm/trunk/engines/lure/room.cpp
dreammaster at users.sourceforge.net
dreammaster at users.sourceforge.net
Fri Nov 9 09:22:09 CET 2007
Revision: 29459
http://scummvm.svn.sourceforge.net/scummvm/?rev=29459&view=rev
Author: dreammaster
Date: 2007-11-09 00:22:09 -0800 (Fri, 09 Nov 2007)
Log Message:
-----------
Restoring a game now correctly fades out the current room like the original
Modified Paths:
--------------
scummvm/trunk/engines/lure/room.cpp
Modified: scummvm/trunk/engines/lure/room.cpp
===================================================================
--- scummvm/trunk/engines/lure/room.cpp 2007-11-09 08:21:15 UTC (rev 29458)
+++ scummvm/trunk/engines/lure/room.cpp 2007-11-09 08:22:09 UTC (rev 29459)
@@ -685,8 +685,9 @@
}
void Room::loadFromStream(Common::ReadStream *stream) {
- _roomNumber = stream->readUint16LE();
- setRoomNumber(_roomNumber, false);
+ uint16 roomNum = stream->readUint16LE();
+ _roomNumber = 999; // Dummy room number so current room is faded out
+ setRoomNumber(roomNum, false);
_destRoomNumber = stream->readUint16LE();
_showInfo = stream->readByte() != 0;
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