[Scummvm-cvs-logs] SF.net SVN: scummvm: [28821] scummvm/trunk/engines/agi/preagi_mickey.cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Sun Sep 2 15:44:37 CEST 2007


Revision: 28821
          http://scummvm.svn.sourceforge.net/scummvm/?rev=28821&view=rev
Author:   thebluegr
Date:     2007-09-02 06:44:37 -0700 (Sun, 02 Sep 2007)

Log Message:
-----------
Slight update on Mickey's drawPic

Modified Paths:
--------------
    scummvm/trunk/engines/agi/preagi_mickey.cpp

Modified: scummvm/trunk/engines/agi/preagi_mickey.cpp
===================================================================
--- scummvm/trunk/engines/agi/preagi_mickey.cpp	2007-09-02 13:44:23 UTC (rev 28820)
+++ scummvm/trunk/engines/agi/preagi_mickey.cpp	2007-09-02 13:44:37 UTC (rev 28821)
@@ -620,11 +620,15 @@
 
 void Mickey::drawPic(int iPic) {
 	_vm->preAgiLoadResource(rPICTURE, iPic);
+	// Note that decodePicture clears the screen
 	_vm->_picture->decodePicture(iPic, true, false, IDI_MSA_PIC_WIDTH, IDI_MSA_PIC_HEIGHT);
-	_vm->_picture->showPic(10, _WIDTH - 20);
+	_vm->_picture->showPic(10, IDI_MSA_PIC_WIDTH, IDI_MSA_PIC_HEIGHT);
 	_vm->_gfx->doUpdate();
 	_vm->_system->updateScreen();	// TODO: this should go in the game's main loop
 /*
+
+	// Original code used in TrollVM
+
 	int w = IDI_MSA_PIC_WIDTH, h = IDI_MSA_PIC_HEIGHT;
 	int flags = IDF_AGI_PIC_V2;
 


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