[Scummvm-cvs-logs] SF.net SVN: scummvm: [31512] scummvm/trunk/engines/agos

Kirben at users.sourceforge.net Kirben at users.sourceforge.net
Wed Apr 16 10:50:26 CEST 2008


Revision: 31512
          http://scummvm.svn.sourceforge.net/scummvm/?rev=31512&view=rev
Author:   Kirben
Date:     2008-04-16 01:50:25 -0700 (Wed, 16 Apr 2008)

Log Message:
-----------
Cleanup.

Modified Paths:
--------------
    scummvm/trunk/engines/agos/agos.h
    scummvm/trunk/engines/agos/event.cpp
    scummvm/trunk/engines/agos/script_e2.cpp

Modified: scummvm/trunk/engines/agos/agos.h
===================================================================
--- scummvm/trunk/engines/agos/agos.h	2008-04-16 02:09:51 UTC (rev 31511)
+++ scummvm/trunk/engines/agos/agos.h	2008-04-16 08:50:25 UTC (rev 31512)
@@ -140,8 +140,8 @@
 	ANIMATE_INT   = 1 << 1,
 	ANIMATE_EVENT = 1 << 2,
 	SCROLL_EVENT  = 1 << 3,
-	IMAGE_EVENT2  = 1 << 4,
-	IMAGE_EVENT3  = 1 << 5
+	PLAYER_DAMAGE_EVENT = 1 << 4,
+	MONSTER_DAMAGE_EVENT = 1 << 5
 };
 
 struct AGOSGameDescription;
@@ -1113,8 +1113,8 @@
 	void animateEvent(const byte *code_ptr, uint16 curZoneNum, uint16 cur_sprite);
 	void scrollEvent();
 	void drawStuff(const byte *src, uint offs);
-	void imageEvent2(VgaTimerEntry * vte, uint dx);
-	void imageEvent3(VgaTimerEntry * vte, uint dx);
+	void playerDamageEvent(VgaTimerEntry * vte, uint dx);
+	void monsterDamageEvent(VgaTimerEntry * vte, uint dx);
 
 	VgaSprite *findCurSprite();
 
@@ -1353,8 +1353,8 @@
 	void oe2_playEffect();
 	void oe2_getDollar2();
 	void oe2_setSRExit();
-	void oe2_unk177();
-	void oe2_unk178();
+	void oe2_printPlayerDamage();
+	void oe2_printMonsterDamage();
 	void oe2_isAdjNoun();
 	void oe2_b2Set();
 	void oe2_b2Clear();

Modified: scummvm/trunk/engines/agos/event.cpp
===================================================================
--- scummvm/trunk/engines/agos/event.cpp	2008-04-16 02:09:51 UTC (rev 31511)
+++ scummvm/trunk/engines/agos/event.cpp	2008-04-16 08:50:25 UTC (rev 31512)
@@ -257,12 +257,12 @@
 				scrollEvent();
 				vte = _nextVgaTimerToProcess;
 				break;
-			case IMAGE_EVENT2:
-				imageEvent2(vte, curZoneNum);
+			case PLAYER_DAMAGE_EVENT:
+				playerDamageEvent(vte, curZoneNum);
 				vte = _nextVgaTimerToProcess;
 				break;
-			case IMAGE_EVENT3:
-				imageEvent3(vte, curZoneNum);
+			case MONSTER_DAMAGE_EVENT:
+				monsterDamageEvent(vte, curZoneNum);
 				vte = _nextVgaTimerToProcess;
 				break;
 			default:
@@ -378,7 +378,7 @@
 	_system->unlockScreen();
 }
 
-void AGOSEngine::imageEvent2(VgaTimerEntry * vte, uint dx) {
+void AGOSEngine::playerDamageEvent(VgaTimerEntry * vte, uint dx) {
 	// Draws damage indicator gauge when player hit
 	_nextVgaTimerToProcess = vte + 1;
 
@@ -400,7 +400,7 @@
 	}
 }
 
-void AGOSEngine::imageEvent3(VgaTimerEntry * vte, uint dx) {
+void AGOSEngine::monsterDamageEvent(VgaTimerEntry * vte, uint dx) {
 	// Draws damage indicator gauge when monster hit
 	_nextVgaTimerToProcess = vte + 1;
 

Modified: scummvm/trunk/engines/agos/script_e2.cpp
===================================================================
--- scummvm/trunk/engines/agos/script_e2.cpp	2008-04-16 02:09:51 UTC (rev 31511)
+++ scummvm/trunk/engines/agos/script_e2.cpp	2008-04-16 08:50:25 UTC (rev 31512)
@@ -255,8 +255,8 @@
 		OPCODE(oe2_getDollar2),
 		/* 176 */
 		OPCODE(oe2_setSRExit),
-		OPCODE(oe2_unk177),
-		OPCODE(oe2_unk178),
+		OPCODE(oe2_printPlayerDamage),
+		OPCODE(oe2_printMonsterDamage),
 		OPCODE(oe2_isAdjNoun),
 		/* 180 */
 		OPCODE(oe2_b2Set),
@@ -624,28 +624,24 @@
 	setSRExit(i, n, d, s);
 }
 
-void AGOSEngine_Elvira2::oe2_unk177() {
-	// 177: Set damage indicator event
+void AGOSEngine_Elvira2::oe2_printPlayerDamage() {
+	// 177: set player damage event
 	uint a = getVarOrByte();
 	if (_opcode177Var1 && !_opcode177Var2 && a != 0 && a <= 10) {
-		addVgaEvent(_vgaBaseDelay, IMAGE_EVENT2, NULL, 0, a);
+		addVgaEvent(_vgaBaseDelay, PLAYER_DAMAGE_EVENT, NULL, 0, a);
 		_opcode177Var2 = 0;
 		_opcode177Var1 = 0;
 	}
-
-	debug(0, "oe2_unk177: stub (%d)", a);
 }
 
-void AGOSEngine_Elvira2::oe2_unk178() {
-	// 178: set unknown vga event
+void AGOSEngine_Elvira2::oe2_printMonsterDamage() {
+	// 178: set monster damage event
 	uint a = getVarOrByte();
 	if (_opcode178Var1 && !_opcode178Var2 && a != 0 && a <= 10) {
-		addVgaEvent(_vgaBaseDelay, IMAGE_EVENT3, NULL, 0, a);
+		addVgaEvent(_vgaBaseDelay, MONSTER_DAMAGE_EVENT, NULL, 0, a);
 		_opcode178Var2 = 0;
 		_opcode178Var1 = 0;
 	}
-
-	debug(0, "oe2_unk178: stub (%d)", a);
 }
 
 void AGOSEngine_Elvira2::oe2_isAdjNoun() {


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