[Scummvm-cvs-logs] SF.net SVN: scummvm: [31518] scummvm/trunk/engines/kyra

lordhoto at users.sourceforge.net lordhoto at users.sourceforge.net
Wed Apr 16 22:28:27 CEST 2008


Revision: 31518
          http://scummvm.svn.sourceforge.net/scummvm/?rev=31518&view=rev
Author:   lordhoto
Date:     2008-04-16 13:28:27 -0700 (Wed, 16 Apr 2008)

Log Message:
-----------
Some more kyra3 code. This should show the first scene for a brief second. (and it initializes a bit more internal stuff)

Modified Paths:
--------------
    scummvm/trunk/engines/kyra/animator_v3.cpp
    scummvm/trunk/engines/kyra/kyra.h
    scummvm/trunk/engines/kyra/kyra_v3.cpp
    scummvm/trunk/engines/kyra/kyra_v3.h
    scummvm/trunk/engines/kyra/module.mk
    scummvm/trunk/engines/kyra/screen.cpp
    scummvm/trunk/engines/kyra/screen.h
    scummvm/trunk/engines/kyra/staticres.cpp
    scummvm/trunk/engines/kyra/text.h

Added Paths:
-----------
    scummvm/trunk/engines/kyra/scene_v3.cpp
    scummvm/trunk/engines/kyra/text_v3.cpp
    scummvm/trunk/engines/kyra/text_v3.h

Modified: scummvm/trunk/engines/kyra/animator_v3.cpp
===================================================================
--- scummvm/trunk/engines/kyra/animator_v3.cpp	2008-04-16 19:43:56 UTC (rev 31517)
+++ scummvm/trunk/engines/kyra/animator_v3.cpp	2008-04-16 20:28:27 UTC (rev 31518)
@@ -24,6 +24,7 @@
  */
 
 #include "kyra/kyra_v3.h"
+#include "kyra/wsamovie.h"
 
 namespace Kyra {
 
@@ -62,4 +63,273 @@
 	}
 }
 
+KyraEngine_v3::AnimObj *KyraEngine_v3::initAnimList(AnimObj *list, AnimObj *entry) {
+	debugC(9, kDebugLevelAnimator, "KyraEngine_v3::initAnimList(%p, %p)", (const void*)list, (const void*)entry);
+	entry->nextObject = list;
+	return entry;
+}
+
+KyraEngine_v3::AnimObj *KyraEngine_v3::addToAnimListSorted(AnimObj *list, AnimObj *add) {
+	debugC(9, kDebugLevelAnimator, "KyraEngine_v3::addToAnimListSorted(%p, %p)", (const void*)list, (const void*)add);
+	add->nextObject = 0;
+
+	if (!list)
+		return add;
+
+	if (add->yPos1 <= list->yPos1) {
+		add->nextObject = list;
+		return add;
+	}
+
+	AnimObj *cur = list;
+	AnimObj *prev = list;
+	while (add->yPos1 > cur->yPos1) {
+		AnimObj *temp = cur->nextObject;
+		if (!temp)
+			break;
+		prev = cur;
+		cur = temp;
+	}
+
+	if (add->yPos1 <= cur->yPos1) {
+		prev->nextObject = add;
+		add->nextObject = cur;
+	} else {
+		cur->nextObject = add;
+		add->nextObject = 0;
+	}
+	return list;
+}
+
+KyraEngine_v3::AnimObj *KyraEngine_v3::deleteAnimListEntry(AnimObj *list, AnimObj *entry) {
+	debugC(9, kDebugLevelAnimator, "KyraEngine_v3::addToAnimListSorted(%p, %p)", (const void*)list, (const void*)entry);
+	if (!list)
+		return 0;
+
+	AnimObj *old = 0;
+	AnimObj *cur = list;
+
+	while (true) {
+		if (cur == entry)
+			break;
+		if (!cur->nextObject)
+			break;
+		old = cur;
+		cur = cur->nextObject;
+	}
+
+	if (cur != entry)
+		return list;
+
+	if (cur == list) {
+		if (!cur->nextObject)
+			return 0;
+		cur = cur->nextObject;
+		return cur;
+	}
+
+	if (!cur->nextObject) {
+		if (!old)
+			return 0;
+		old->nextObject = 0;
+		return list;
+	}
+
+	if (cur != entry)
+		return list;
+
+	old->nextObject = entry->nextObject;
+	return list;
+}
+
+void KyraEngine_v3::animSetupPaletteEntry(AnimObj *anim) {
+	debugC(9, kDebugLevelAnimator, "KyraEngine_v3::animSetupPaletteEntry(%p)", (const void*)anim);
+	int layer = _screen->getLayer(anim->xPos1, anim->yPos1) - 1;
+	int16 count = 0;
+	for (int i = 0; i < 3; ++i)
+		count += _sceneDatPalette[layer*3+i];
+	count /= 3;
+	count *= -1;
+	count = MAX<int16>(0, MIN<int16>(count, 10));
+	anim->palette = count / 3;
+}
+
+void KyraEngine_v3::restorePage3() {
+	debugC(9, kDebugLevelAnimator, "KyraEngine_v3::restorePage3()");
+	musicUpdate(0);
+	_screen->copyBlockToPage(3, 0, 0, 320, 200, _gamePlayBuffer);
+	musicUpdate(0);
+}
+
+void KyraEngine_v3::drawAnimObjects() {
+	debugC(9, kDebugLevelAnimator, "KyraEngine_v3::drawAnimObjects()");
+	for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) {
+		if (!curObject->enabled)
+			continue;
+
+		int x = curObject->xPos2 - (_screen->getScreenDim(2)->sx << 3);
+		int y = curObject->yPos2 - _screen->getScreenDim(2)->sy;
+		int layer = 7;
+
+		if (curObject->flags & 0x800) {
+			if (!curObject->unk8)
+				layer = 0;
+			else
+				layer = getDrawLayer(curObject->xPos1, curObject->yPos1);
+		}
+
+		if (curObject->index)
+			drawSceneAnimObject(curObject, x, y, layer);
+		else
+			drawCharacterAnimObject(curObject, x, y, layer);
+	}
+}
+
+void KyraEngine_v3::drawSceneAnimObject(AnimObj *obj, int x, int y, int layer) {
+	debugC(9, kDebugLevelAnimator, "KyraEngine_v3::drawSceneAnimObject(%p, %d, %d, %d)", (const void*)obj, x, y, layer);
+	if (obj->type == 1) {
+		if (obj->shapeIndex == 0xFFFF)
+			return;
+		int scale = getScale(obj->xPos1, obj->yPos1);
+		_screen->drawShape(2, getShapePtr(obj->shapeIndex), x, y, 2, obj->flags | 104, _paletteOverlay, obj->palette, layer, scale, scale);
+	} else {
+		if (obj->shapePtr) {
+			_screen->drawShape(2, obj->shapePtr, x, y, 2, obj->flags, 7);
+		} else {
+			if (obj->shapeIndex3 == 0xFFFF || obj->animNum == 0xFFFF)
+				return;
+			uint16 flags = 0x4000;
+			if (obj->flags & 0x800)
+				flags |= 0x8000;
+			int x = obj->xPos2 - _sceneAnimMovie[obj->animNum]->xAdd();
+			int y = obj->yPos1 - _sceneAnimMovie[obj->animNum]->yAdd();
+			_sceneAnimMovie[obj->animNum]->setDrawPage(2);
+			_sceneAnimMovie[obj->animNum]->setX(x);
+			_sceneAnimMovie[obj->animNum]->setY(y);
+			_sceneAnimMovie[obj->animNum]->displayFrame(obj->shapeIndex3, flags | layer);
+		}
+	}
+}
+
+void KyraEngine_v3::drawCharacterAnimObject(AnimObj *obj, int x, int y, int layer) {
+	debugC(9, kDebugLevelAnimator, "KyraEngine_v3::drawCharacterAnimObject(%p, %d, %d, %d)", (const void*)obj, x, y, layer);
+	if (_drawNoShapeFlag)
+		return;
+
+	if (_mainCharacter.animFrame < 9)
+		_mainCharacter.animFrame = 87;
+
+	if (obj->shapeIndex == 0xFFFF || _mainCharacter.animFrame == 87)
+		return;
+
+	_screen->drawShape(2, getShapePtr(421), _mainCharacter.x3, _mainCharacter.y3, 2, obj->flags | 304, _paletteOverlay, 3, layer, _charScale, _charScale);
+	uint8 *shape = getShapePtr(_mainCharacter.animFrame);
+	if (shape)
+		_screen->drawShape(2, shape, x, y, 2, obj->flags | 2, layer, _charScale, _charScale);
+}
+
+void KyraEngine_v3::refreshAnimObjects(int force) {
+	debugC(9, kDebugLevelAnimator, "KyraEngine_v3::refreshAnimObjects(%d)", force);
+	for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) {
+		if (!curObject->enabled)
+			continue;
+		if (!curObject->needRefresh && !force)
+			continue;
+
+		const int scale = (curObject->index == 0) ? _charScale : 0;
+
+		int x = curObject->xPos2 - curObject->width2;
+		if (scale)
+			x -= (0x100 - scale) >> 4;
+
+		if (x < 0)
+			x = 0;
+		if (x >= 320)
+			x = 319;
+
+		int y = curObject->yPos2 - curObject->height2;
+		if (scale)
+			y -= (0x100 - scale) >> 3;
+		if (y < 0)
+			y = 0;
+		if (y >= 187)
+			y = 186;
+
+		int width = curObject->width + curObject->width2 + 8;
+		int height = curObject->height + curObject->height2*2;
+		if (width + x > 320)
+			width -= width + x - 322;
+
+		const int maxY = _inventoryState ? 143 : 187;
+		if (height + y > maxY)
+			height -= height + y - (maxY + 1);
+
+		if (height > 0) {
+			_screen->hideMouse();
+			_screen->copyRegion(x, y, x, y, width, height, 2, 0, Screen::CR_NO_P_CHECK);
+			_screen->showMouse();
+		}
+
+		curObject->needRefresh = false;
+	}
+}
+
+void KyraEngine_v3::refreshAnimObjectsIfNeed() {
+	debugC(9, kDebugLevelAnimator, "KyraEngine_v3::refreshAnimObjectsIfNeed()");
+	for (AnimObj *curEntry = _animList; curEntry; curEntry = curEntry->nextObject) {
+		if (curEntry->enabled && curEntry->needRefresh) {
+			restorePage3();
+			drawAnimObjects();
+			refreshAnimObjects(0);
+			_screen->updateScreen();
+			return;
+		}
+	}
+}
+
+void KyraEngine_v3::updateCharacterAnim(int charId) {
+	debugC(9, kDebugLevelAnimator, "KyraEngine_v3::updateCharacterAnim(%d)", charId);
+
+	AnimObj *obj = &_animObjects[0];
+	obj->needRefresh = true;
+	obj->flags &= ~1;
+	obj->xPos1 = _mainCharacter.x1;
+	obj->yPos1 = _mainCharacter.y1;
+	obj->shapePtr = getShapePtr(_mainCharacter.animFrame);
+	obj->shapeIndex = obj->shapeIndex2 = _mainCharacter.animFrame;
+
+	int shapeOffsetX = 0, shapeOffsetY = 0;
+	//XXX if (_mainCharacter.animFrame >= 50 && _mainCharacter.animFrame <= 87) {
+		shapeOffsetX = _malcolmShapeXOffset;
+		shapeOffsetY = _malcolmShapeYOffset;
+	//} else {
+	//}
+
+	obj->xPos2 = _mainCharacter.x1;
+	obj->yPos2 = _mainCharacter.y1;
+	_charScale = getScale(_mainCharacter.x1, _mainCharacter.y1);
+	obj->xPos2 += (shapeOffsetX * _charScale) >> 8;
+	obj->yPos2 += (shapeOffsetY * _charScale) >> 8;
+	_mainCharacter.x3 = _mainCharacter.x1 - (_charScale >> 4) - 1;
+	_mainCharacter.y3 = _mainCharacter.y1 - (_charScale >> 6) - 1;
+	//if (_charSpecialWidth2 == -1) {
+		obj->width2 = 4;
+		obj->height2 = 10;
+	//}
+
+	for (int i = 1; i <= 16; ++i) {
+		if (_animObjects[i].enabled && _animObjects[i].unk8)
+			_animObjects[i].needRefresh = true;
+	}
+
+	obj = deleteAnimListEntry(_animList, obj);
+	if (_animList)
+		_animList = addToAnimListSorted(_animList, obj);
+	else
+		_animList = initAnimList(_animList, obj);
+
+	if (!_loadingState)
+		updateCharPal(1);
+}
+
 } // end of namespace Kyra

Modified: scummvm/trunk/engines/kyra/kyra.h
===================================================================
--- scummvm/trunk/engines/kyra/kyra.h	2008-04-16 19:43:56 UTC (rev 31517)
+++ scummvm/trunk/engines/kyra/kyra.h	2008-04-16 20:28:27 UTC (rev 31518)
@@ -129,6 +129,7 @@
 	Common::RandomSource _rnd;
 
 	// input
+	void setMousePos(int x, int y);
 	Common::Point getMousePos() const;
 
 	// config specific
@@ -225,9 +226,6 @@
 	const int8 *_trackMap;
 	int _trackMapSize;
 
-	// input
-	void setMousePos(int x, int y);
-
 	// pathfinder
 	virtual int findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize);
 	int findSubPath(int x, int y, int toX, int toY, int *moveTable, int start, int end);

Modified: scummvm/trunk/engines/kyra/kyra_v3.cpp
===================================================================
--- scummvm/trunk/engines/kyra/kyra_v3.cpp	2008-04-16 19:43:56 UTC (rev 31517)
+++ scummvm/trunk/engines/kyra/kyra_v3.cpp	2008-04-16 20:28:27 UTC (rev 31518)
@@ -28,7 +28,7 @@
 #include "kyra/screen_v3.h"
 #include "kyra/wsamovie.h"
 #include "kyra/sound.h"
-#include "kyra/text.h"
+#include "kyra/text_v3.h"
 #include "kyra/vqa.h"
 #include "kyra/gui.h"
 
@@ -65,6 +65,33 @@
 	_mainCharacter.facing = 5;
 	_mainCharacter.walkspeed = 5;
 	memset(_mainCharacter.inventory, -1, sizeof(_mainCharacter.inventory));
+	_text = 0;
+	_commandLineY = 189;
+	_inventoryState = false;
+	memset(&_sceneScriptState, 0, sizeof(_sceneScriptState));
+	memset(&_sceneScriptData, 0, sizeof(_sceneScriptData));
+	memset(_wsaSlots, 0, sizeof(_wsaSlots));
+	_updateCharPosNextUpdate = 0;
+	memset(_characterAnimTable, 0, sizeof(_characterAnimTable));
+	_overwriteSceneFacing = false;
+	_maskPageMinY = _maskPageMaxY = 0;
+	_sceneStrings = 0;
+	_enterNewSceneLock = 0;
+	_mainCharX = _mainCharY = -1;
+	_animList = 0;
+	_drawNoShapeFlag = false;
+	_wsaPlayingVQA = false;
+	_lastCharPalLayer = -1;
+	_charPalUpdate = false;
+	_runFlag = false;
+	_unkInputFlag = false;
+	_unkSceneScreenFlag1 = false;
+	_noScriptEnter = true;
+	_itemInHand = _handItemSet = -1;
+	_unk3 = -1;
+	_unk4 = 0;
+	_loadingState = false;
+	_noStartupChat = false;
 }
 
 KyraEngine_v3::~KyraEngine_v3() {
@@ -100,6 +127,13 @@
 		i->_value = 0;
 	}
 	_gameShapes.clear();
+
+	_scriptInterpreter->unloadScript(&_sceneScriptData);
+
+	for (int i = 0; i < ARRAYSIZE(_wsaSlots); ++i)
+		delete _wsaSlots[i];
+
+	delete [] _sceneStrings;
 }
 
 int KyraEngine_v3::init() {
@@ -114,6 +148,8 @@
 	assert(_soundDigital);
 	if (!_soundDigital->init())
 		error("_soundDigital->init() failed");
+	KyraEngine::_text = _text = new TextDisplayer_v3(this, _screen);
+	assert(_text);
 
 	_screen->loadFont(Screen::FID_6_FNT, "6.FNT");
 	_screen->loadFont(Screen::FID_8_FNT, "8FAT.FNT");
@@ -146,9 +182,6 @@
 		// XXX
 		playMenuAudioFile();
 
-		_menuAnim->setX(0); _menuAnim->setY(0);
-		_menuAnim->setDrawPage(0);
-
 		for (int i = 0; i < 64 && !_quitFlag; ++i) {
 			uint32 nextRun = _system->getMillis() + 3 * _tickLength;
 			_menuAnim->displayFrame(i, 0);
@@ -173,9 +206,8 @@
 			break;
 
 		case 1:
-			_soundDigital->beginFadeOut(_musicSoundChannel, 60);
-			_screen->fadeToBlack(60);
 			playVQA("K3INTRO");
+			_wsaPlayingVQA = false;
 			_screen->hideMouse();
 			break;
 
@@ -206,8 +238,11 @@
 }
 
 void KyraEngine_v3::initMainMenu() {
-	_menuAnim = createWSAMovie();
+	_menuAnim = new WSAMovieV2(this, _screen);
 	_menuAnim->open("REVENGE.WSA", 1, _screen->getPalette(0));
+	_menuAnim->setX(0);
+	_menuAnim->setY(0);
+	_menuAnim->setDrawPage(0);
 	memset(_screen->getPalette(0), 0, 3);
 
 	_menu = new MainMenu(this);
@@ -237,8 +272,6 @@
 void KyraEngine_v3::playVQA(const char *name) {
 	debugC(9, kDebugLevelMain, "KyraEngine_v3::playVQA('%s')", name);
 
-	memcpy(_screen->getPalette(1), _screen->getPalette(0), 768);
-
 	VQAMovie vqa(this, _system);
 
 	char filename[20];
@@ -247,26 +280,28 @@
 	snprintf(filename, sizeof(filename), "%s%d.VQA", name, size);
 
 	if (vqa.open(filename)) {
-		uint8 pal[768];
-		memcpy(pal, _screen->getPalette(0), sizeof(pal));
-		if (_screen->_curPage == 0)
-			_screen->copyRegion(0, 0, 0, 0, 320, 200, 0, 3);
+		_soundDigital->stopAllSounds();
 
 		_screen->hideMouse();
-		_soundDigital->beginFadeOut(_musicSoundChannel, 60);
-		_musicSoundChannel = -1;
+		memcpy(_screen->getPalette(1), _screen->getPalette(0), 768);
+		fadeOutMusic(60);
 		_screen->fadeToBlack();
+		_screen->clearPage(0);
+
 		vqa.setDrawPage(0);
 		vqa.play();
 		vqa.close();
+
+		_soundDigital->stopAllSounds();
 		_screen->showMouse();
 
-		if (_screen->_curPage == 0)
-			_screen->copyRegion(0, 0, 0, 0, 320, 200, 3, 0);
+		uint8 pal[768];
+		memset(pal, 1, sizeof(pal));
 		_screen->setScreenPalette(pal);
+		_screen->clearPage(0);
+		memcpy(_screen->getPalette(0), _screen->getPalette(1), 768);
+		_wsaPlayingVQA = true;
 	}
-
-	memcpy(_screen->getPalette(0), _screen->getPalette(1), 768);
 }
 
 #pragma mark -
@@ -344,6 +379,15 @@
 	return 1;
 }
 
+void KyraEngine_v3::fadeOutMusic(int ticks) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::fadeOutMusic(%d)", ticks);
+	if (_musicSoundChannel >= 0) {
+		_fadeOutMusicChannel = _musicSoundChannel;
+		_soundDigital->beginFadeOut(_musicSoundChannel, ticks);
+		_curMusicTrack = -1;
+	}
+}
+
 #pragma mark -
 
 void KyraEngine_v3::preinit() {
@@ -369,6 +413,11 @@
 
 void KyraEngine_v3::startup() {
 	debugC(9, kDebugLevelMain, "KyraEngine_v3::startup()");
+	for (int i = 0; i < ARRAYSIZE(_wsaSlots); ++i) {
+		_wsaSlots[i] = new WSAMovieV2(this, _screen);
+		assert(_wsaSlots[i]);
+	}
+
 	musicUpdate(0);
 
 	memset(_flagsTable, 0, sizeof(_flagsTable));
@@ -471,7 +520,8 @@
 	//openMoondomtrWsa();
 	_soundDigital->beginFadeOut(_musicSoundChannel, 60);
 	delayWithTicks(60);
-	//XXX enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
+	enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
+	_screen->updateScreen();
 	musicUpdate(0);
 	_screen->showMouse();
 	//XXX
@@ -643,6 +693,212 @@
 
 #pragma mark -
 
+void KyraEngine_v3::showMessage(const char *string, uint8 c0, uint8 c1) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::showMessage('%s', %d, %d)", string, c0, c1);
+	_shownMessage = string;
+	_screen->hideMouse();
+
+	restoreCommandLine();
+	_restoreCommandLine = false;
+
+	if (string) {
+		int x = _text->getCenterStringX(string, 0, 320);
+		int pageBackUp = _screen->_curPage;
+		_screen->_curPage = 0;
+		_text->printText(string, x, _commandLineY, c0, c1, 0);
+		_screen->_curPage = pageBackUp;
+		_screen->updateScreen();
+		//setCommandLineRestoreTimer(7);
+	}
+
+	_screen->showMouse();
+}
+
+void KyraEngine_v3::restoreCommandLine() {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::restoreCommandLine()");
+	int y = _inventoryState ? 144 : 188;
+	_screen->copyBlockToPage(0, 0, y, 320, 12, _interfaceCommandLine);
+}
+
+#pragma mark -
+
+void KyraEngine_v3::moveCharacter(int facing, int x, int y) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::moveCharacter(%d, %d, %d)", facing, x, y);
+	x &= ~3;
+	y &= ~1;
+	_mainCharacter.facing = facing;
+
+	_screen->hideMouse();
+	switch (facing) {
+	case 0:
+		while (_mainCharacter.y1 > y)
+			updateCharPosWithUpdate();
+		break;
+
+	case 2:
+		while (_mainCharacter.x1 < x)
+			updateCharPosWithUpdate();
+		break;
+
+	case 4:
+		while (_mainCharacter.y1 < y)
+			updateCharPosWithUpdate();
+		break;
+
+	case 6:
+		while (_mainCharacter.x1 > x)
+			updateCharPosWithUpdate();
+		break;
+
+	default:
+		break;
+	}
+	_screen->showMouse();
+}
+
+void KyraEngine_v3::updateCharPosWithUpdate() {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::updateCharPosWithUpdate()");
+	updateCharPos(0, 0);
+	update();
+}
+
+void KyraEngine_v3::updateCharPos(uint8 *table, int force) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::updateCharPos(%p, %d)", table, force);
+	if (!force || (_updateCharPosNextUpdate > _system->getMillis()))
+		return;
+	_mainCharacter.x1 += _updateCharPosXTable[_mainCharacter.facing];
+	_mainCharacter.y1 += _updateCharPosYTable[_mainCharacter.facing];
+	updateCharAnimFrame(0, table);
+	_updateCharPosNextUpdate = _system->getMillis() + _mainCharacter.walkspeed * _tickLength;
+}
+
+void KyraEngine_v3::updateCharAnimFrame(int character, uint8 *table) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::updateCharPos(%d, %p)", character, table);
+	++_mainCharacter.animFrame;
+	int facing = _mainCharacter.facing;
+
+	if (table) {
+		if (table[0] != table[-1] && table[1] == table[-1]) {
+			facing = getOppositeFacingDirection(table[-1]);
+			table[0] = table[-1];
+		}
+	}
+
+	if (facing) {
+		if (facing == 7 || facing == 1) {
+			if (_characterAnimTable[0] > 2)
+				facing = 0;
+			memset(_characterAnimTable, 0, sizeof(_characterAnimTable));
+		} else if (facing == 4) {
+			++_characterAnimTable[1];
+		} else if (facing == 5 || facing == 3) {
+			if (_characterAnimTable[1] > 2)
+				facing = 4;
+			memset(_characterAnimTable, 0, sizeof(_characterAnimTable));
+		}
+	} else {
+		++_characterAnimTable[0];
+	}
+
+	switch (facing) {
+	case 0:
+		if (_mainCharacter.animFrame < 79 || _mainCharacter.animFrame > 86)
+			_mainCharacter.animFrame = 79;
+		break;
+
+	case 1: case 2: case 3:
+		if (_mainCharacter.animFrame < 71 || _mainCharacter.animFrame > 78)
+			_mainCharacter.animFrame = 71;
+		break;
+
+	case 4:
+		if (_mainCharacter.animFrame < 55 || _mainCharacter.animFrame > 62)
+			_mainCharacter.animFrame = 55;
+		break;
+
+	case 5: case 6: case 7:
+		if (_mainCharacter.animFrame < 63 || _mainCharacter.animFrame > 70)
+			_mainCharacter.animFrame = 63;
+		break;
+
+	default:
+		break;
+	}
+
+	updateCharacterAnim(0);
+}
+
+void KyraEngine_v3::updateCharPal(int unk1) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::updateCharPal(%d)", unk1);
+	int layer = _screen->getLayer(_mainCharacter.x1, _mainCharacter.y1) - 1;
+	const uint8 *src = _costPalBuffer + _malcolmShapes * 72;
+	uint8 *dst = _screen->getPalette(0) + 432;
+	const int8 *sceneDatPal = &_sceneDatPalette[layer * 3];
+
+	if (layer != _lastCharPalLayer && unk1) {
+		for (int i = 0, j = 0; i < 72; ++i) {
+			uint8 col = *dst;
+			int8 addCol = *src + *sceneDatPal;
+			addCol = MAX<int8>(0, MIN<int8>(addCol, 63));
+			addCol = (col - addCol) >> 1;
+			*dst -= addCol;
+			++dst;
+			++src;
+			++sceneDatPal;
+			++j;
+			if (j > 3) {
+				sceneDatPal = &_sceneDatPalette[layer * 3];
+				j = 0;
+			}
+		}
+		_charPalUpdate = true;
+		_screen->setScreenPalette(_screen->getPalette(0));
+		_lastCharPalLayer = layer;
+	} else if (_charPalUpdate || !unk1) {
+		memcpy(dst, src, 72);
+
+		for (int i = 0, j = 0; i < 72; ++i) {
+			uint8 col = *dst + *sceneDatPal;
+			*dst = MAX<int8>(0, MIN<int8>(col, 63));
+			++dst;
+			++sceneDatPal;
+			++j;
+			if (j > 3) {
+				sceneDatPal = &_sceneDatPalette[layer * 3];
+				j = 0;
+			}
+		}
+
+		_screen->setScreenPalette(_screen->getPalette(0));
+		_charPalUpdate = false;
+	}
+}
+
+#pragma mark -
+
+void KyraEngine_v3::update() {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::update()");
+	//XXX
+
+	_screen->updateScreen();
+}
+
+#pragma mark -
+
+int KyraEngine_v3::getDrawLayer(int x, int y) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::getDrawLayer(%d, %d)", x, y);
+	int layer = _screen->getLayer(x, y) - 1;
+	layer = _sceneDatLayerTable[layer];
+	return MAX(0, MIN(layer, 6));
+}
+
+int KyraEngine_v3::getScale(int x, int y) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::getScale(%d, %d)", x, y);
+	return _scaleTable[_screen->getLayer(x, y) - 1];
+}
+
+#pragma mark -
+
 int KyraEngine_v3::getMaxFileSize(const char *file) {
 	debugC(9, kDebugLevelMain, "KyraEngine_v3::getMaxFileSize(%s)", file);
 	int size = 0;

Modified: scummvm/trunk/engines/kyra/kyra_v3.h
===================================================================
--- scummvm/trunk/engines/kyra/kyra_v3.h	2008-04-16 19:43:56 UTC (rev 31517)
+++ scummvm/trunk/engines/kyra/kyra_v3.h	2008-04-16 20:28:27 UTC (rev 31518)
@@ -28,6 +28,7 @@
 
 #include "kyra/kyra.h"
 #include "kyra/screen_v3.h"
+#include "kyra/script.h"
 #include "common/hashmap.h"
 
 namespace Kyra {
@@ -36,6 +37,7 @@
 class Screen_v3;
 class MainMenu;
 class WSAMovieV2;
+class TextDisplayer_v3;
 
 class KyraEngine_v3 : public KyraEngine {
 public:
@@ -56,10 +58,15 @@
 	void preinit();
 	void startup();
 
+	void update();
+
 	void runStartupScript(int script, int unk1);
 
 	void setupOpcodeTable();
 
+	bool _runFlag;
+	bool _unkInputFlag;
+
 	Screen_v3 *_screen;
 	SoundDigital *_soundDigital;
 
@@ -68,6 +75,7 @@
 	void playMenuAudioFile();
 
 	int _musicSoundChannel;
+	int _fadeOutMusicChannel;
 	const char *_menuAudioFile;
 
 	static const char *_soundList[];
@@ -79,6 +87,7 @@
 	void stopMusicTrack();
 
 	int musicUpdate(int forceRestart);
+	void fadeOutMusic(int ticks);
 
 	void snd_playVoiceFile(int) {}
 
@@ -86,7 +95,7 @@
 	void initMainMenu();
 	void uninitMainMenu();
 
-	Movie *_menuAnim;
+	WSAMovieV2 *_menuAnim;
 	MainMenu *_menu;
 
 	// game speed
@@ -122,6 +131,7 @@
 		int16 xPos3, yPos3;
 		int16 width, height;
 		int16 width2, height2;
+		uint16 palette;
 		AnimObj *nextObject;
 	};
 
@@ -130,6 +140,26 @@
 
 	void clearAnimObjects();
 
+	AnimObj *_animList;
+	bool _drawNoShapeFlag;
+	AnimObj *initAnimList(AnimObj *list, AnimObj *entry);
+	AnimObj *addToAnimListSorted(AnimObj *list, AnimObj *entry);
+	AnimObj *deleteAnimListEntry(AnimObj *list, AnimObj *entry);
+
+	void animSetupPaletteEntry(AnimObj *anim);
+
+	void restorePage3();
+
+	void drawAnimObjects();
+	void drawSceneAnimObject(AnimObj *obj, int x, int y, int drawLayer);
+	void drawCharacterAnimObject(AnimObj *obj, int x, int y, int drawLayer);
+
+	void refreshAnimObjects(int force);
+	void refreshAnimObjectsIfNeed();
+
+	bool _loadingState;
+	void updateCharacterAnim(int charId);
+
 	// interface
 	uint8 *_interface;
 	uint8 *_interfaceCommandLine;
@@ -137,6 +167,14 @@
 	void loadInterfaceShapes();
 	void loadInterface();
 
+	void showMessage(const char *string, uint8 c0, uint8 c1);
+	void restoreCommandLine();
+
+	int _commandLineY;
+	const char *_shownMessage;
+	bool _restoreCommandLine;
+	bool _inventoryState;
+
 	// translation stuff
 	uint8 *_scoreFile;
 	uint8 *_cCodeFile;
@@ -144,6 +182,7 @@
 	uint8 *_itemFile;
 	uint8 *_actorFile;
 	uint32 _actorFileSize;
+	uint8 *_sceneStrings;
 
 	// items
 	uint8 *_itemBuffer1;
@@ -151,11 +190,16 @@
 	
 	void initItems();
 
+	// -> hand item
+	int _itemInHand;
+	int _handItemSet;
+
 	// shapes
 	typedef Common::HashMap<int, uint8*> ShapeMap;
 	ShapeMap _gameShapes;
 
 	void addShapeToPool(const uint8 *data, int realIndex, int shape);
+	uint8 *getShapePtr(int shape) const { return _gameShapes[shape]; }
 
 	void initMouseShapes();
 
@@ -190,6 +234,9 @@
 	WSAMovieV2 *_sceneAnimMovie[16];
 	uint8 *_sceneShapes[20];
 
+	void freeSceneShapes();
+	void freeSceneAnims();
+
 	// voice
 	int _currentTalkFile;
 	void openTalkFile(int file);
@@ -204,7 +251,52 @@
 
 	SceneDesc *_sceneList;
 	uint16 _sceneExit1, _sceneExit2, _sceneExit3, _sceneExit4;
+	int _sceneEnterX1, _sceneEnterY1;
+	int _sceneEnterX2, _sceneEnterY2;
+	int _sceneEnterX3, _sceneEnterY3;
+	int _sceneEnterX4, _sceneEnterY4;
+	int _specialExitCount;
+	uint16 _specialExitTable[25];
 
+	bool _noScriptEnter;
+	void enterNewScene(uint16 scene, int facing, int unk1, int unk2, int unk3);
+	void enterNewSceneUnk1(int facing, int unk1, int unk2);
+	void enterNewSceneUnk2(int unk1);
+	int _enterNewSceneLock;
+
+	void unloadScene();
+
+	void loadScenePal();
+	void loadSceneMsc();
+	void initSceneScript(int unk1);
+	void initSceneAnims(int unk1);
+	void initSceneScreen(int unk1);
+
+	bool _noStartupChat;
+	void runSceneScript4(int unk1);
+	void runSceneScript8();
+
+	int _sceneMinY, _sceneMaxY;
+	int _maskPageMinY, _maskPageMaxY;
+
+	ScriptState _sceneScriptState;
+	ScriptData _sceneScriptData;
+	WSAMovieV2 *_wsaSlots[10];
+
+	bool _sceneSpecialScriptState[10];
+	ScriptState _sceneSpecialScripts[10];
+	uint32 _sceneSpecialScriptsTimer[10];
+
+	int8 _sceneDatPalette[45];
+	int8 _sceneDatLayerTable[15];
+
+	int getDrawLayer(int x, int y);
+
+	int getScale(int x, int y);
+	int _scaleTable[15];
+
+	bool _unkSceneScreenFlag1;
+
 	// items
 	struct Item {
 		uint16 id;
@@ -237,7 +329,28 @@
 	};
 
 	Character _mainCharacter;
+	int _mainCharX, _mainCharY;
+	int _charScale;
 
+	void moveCharacter(int facing, int x, int y);
+
+	void updateCharPosWithUpdate();
+	void updateCharPos(uint8 *table, int force);
+
+	uint32 _updateCharPosNextUpdate;
+	static const int8 _updateCharPosXTable[];
+	static const int8 _updateCharPosYTable[];
+
+	void updateCharAnimFrame(int character, uint8 *table);
+	int8 _characterAnimTable[2];
+	static const uint8 _characterFrameTable[];
+
+	bool _overwriteSceneFacing;
+
+	void updateCharPal(int unk1);
+	int _lastCharPalLayer;
+	bool _charPalUpdate;
+
 	// unk
 	uint8 *_unkBuffer1040Bytes;
 	uint8 *_costPalBuffer;
@@ -245,6 +358,8 @@
 	uint8 *_gfxBackUpRect;
 	uint8 *_paletteOverlay;
 
+	int _unk3, _unk4;
+
 	void loadCostPal();
 	void loadShadowShape();
 	void loadExtrasShapes();
@@ -261,6 +376,10 @@
 	int o3_getHiddenItemsEntry(ScriptState *script);
 	int o3_dummy(ScriptState *script);
 
+	// misc
+	TextDisplayer_v3 *_text;
+	bool _wsaPlayingVQA;
+
 	// resource specific
 private:
 	static const char *_languageExtension[];

Modified: scummvm/trunk/engines/kyra/module.mk
===================================================================
--- scummvm/trunk/engines/kyra/module.mk	2008-04-16 19:43:56 UTC (rev 31517)
+++ scummvm/trunk/engines/kyra/module.mk	2008-04-16 20:28:27 UTC (rev 31518)
@@ -23,6 +23,7 @@
 	scene.o \
 	scene_v1.o \
 	scene_v2.o \
+	scene_v3.o \
 	screen.o \
 	screen_v1.o \
 	screen_v2.o \
@@ -45,6 +46,7 @@
 	text.o \
 	text_v1.o \
 	text_v2.o \
+	text_v3.o \
 	timer.o \
 	timer_v1.o \
 	timer_v2.o \

Added: scummvm/trunk/engines/kyra/scene_v3.cpp
===================================================================
--- scummvm/trunk/engines/kyra/scene_v3.cpp	                        (rev 0)
+++ scummvm/trunk/engines/kyra/scene_v3.cpp	2008-04-16 20:28:27 UTC (rev 31518)
@@ -0,0 +1,647 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v3.h"
+#include "kyra/screen_v3.h"
+#include "kyra/wsamovie.h"
+#include "kyra/sound.h"
+
+namespace Kyra {
+
+void KyraEngine_v3::enterNewScene(uint16 sceneId, int facing, int unk1, int unk2, int unk3) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::enterNewScene('%d, %d, %d, %d, %d)", sceneId, facing, unk1, unk2, unk3);
+	++_enterNewSceneLock;
+	_screen->hideMouse();
+
+	showMessage(0, 0xF0, 0xF0);
+	if (_inventoryState) {
+		//XXX hideInventory();
+		musicUpdate(0);
+	}
+
+	musicUpdate(0);
+	//XXX
+	musicUpdate(0);
+
+	if (!unk3) {
+		//XXX
+		musicUpdate(0);
+	}
+
+	if (unk1) {
+		int x = _mainCharacter.x1;
+		int y = _mainCharacter.y1;
+
+		switch (facing) {
+		case 0:
+			y -= 6;
+			break;
+
+		case 2:
+			x = 343;
+			break;
+
+		case 4:
+			y = 191;
+			break;
+
+		case 6:
+			x = -24;
+			break;
+		}
+
+		musicUpdate(0);
+		moveCharacter(facing, x, y);
+	}
+
+	musicUpdate(0);
+	uint32 waitUntilTimer = 0;
+	bool newSoundFile = false;
+	if (_curMusicTrack != _sceneList[sceneId].sound) {
+		fadeOutMusic(60);
+		waitUntilTimer = _system->getMillis() + 60 * _tickLength;
+		newSoundFile = true;
+	}
+
+	//XXX
+
+	if (!unk3) {
+		_scriptInterpreter->initScript(&_sceneScriptState, &_sceneScriptData);
+		_scriptInterpreter->startScript(&_sceneScriptState, 5);
+		while (_scriptInterpreter->validScript(&_sceneScriptState)) {
+			_scriptInterpreter->runScript(&_sceneScriptState);
+			musicUpdate(0);
+		}
+	}
+
+	musicUpdate(0);
+
+	for (int i = 0; i < 10; ++i)
+		_wsaSlots[i]->close();
+
+	musicUpdate(0);
+
+	_specialExitCount = 0;
+	Common::set_to(_specialExitTable, _specialExitTable+ARRAYSIZE(_specialExitTable), 0xFFFF);
+
+	musicUpdate(0);
+
+	_mainCharacter.sceneId = sceneId;
+	_sceneList[sceneId].flags &= ~1;
+	musicUpdate(0);
+	unloadScene();
+	musicUpdate(0);
+	//XXX resetMaskPage();
+
+	for (int i = 0; i < 4; ++i) {
+		if (i == _musicSoundChannel || i == _fadeOutMusicChannel)
+			_soundDigital->stopSound(i);
+	}
+	_fadeOutMusicChannel = -1;
+	musicUpdate(0);
+	loadScenePal();
+	musicUpdate(0);
+
+	if (queryGameFlag(0x1D9)) {
+		//XXX VQA code here
+	}
+
+	musicUpdate(0);
+	loadSceneMsc();
+	musicUpdate(0);
+	_sceneExit1 = _sceneList[sceneId].exit1;
+	_sceneExit2 = _sceneList[sceneId].exit2;
+	_sceneExit3 = _sceneList[sceneId].exit3;
+	_sceneExit4 = _sceneList[sceneId].exit4;
+
+	while (_system->getMillis() > waitUntilTimer)
+		_system->delayMillis(10);
+
+	musicUpdate(0);
+	initSceneScript(unk3);
+	musicUpdate(0);
+
+	if (_overwriteSceneFacing) {
+		facing = _mainCharacter.facing;
+		_overwriteSceneFacing = false;
+	}
+
+	enterNewSceneUnk1(facing, unk2, unk3);
+	musicUpdate(0);
+	//XXX setCommandLineRestoreTimer(-1);
+	_sceneScriptState.regs[3] = 1;
+	//XXX enterNewSceneUnk1();
+	if (queryGameFlag(0)) {
+		_runFlag = false;
+	} else {
+		if (!--_enterNewSceneLock)
+			_unkInputFlag = false;
+		//XXX
+		if (_itemInHand <= 0) {
+			_itemInHand = -1;
+			_handItemSet = -1;
+			_screen->setMouseCursor(0, 0, _gameShapes[0]);
+		}
+
+		Common::Point pos = getMousePos();
+		if (pos.y > 187)
+			setMousePos(pos.x, 179);
+	}
+	_screen->showMouse();
+}
+
+void KyraEngine_v3::enterNewSceneUnk1(int facing, int unk1, int unk2) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::enterNewSceneUnk1(%d, %d, %d)", facing, unk1, unk2);
+	int x = 0, y = 0;
+	int x2 = 0, y2 = 0;
+	bool needProc = true;
+
+	if (_mainCharX == -1 && _mainCharY == -1) {
+		switch (facing+1) {
+		case 1: case 2: case 8:
+			x2 = _sceneEnterX3;
+			y2 = _sceneEnterY3;
+			break;
+
+		case 3:
+			x2 = _sceneEnterX4;
+			y2 = _sceneEnterY4;
+			break;
+
+		case 4: case 5: case 6:
+			x2 = _sceneEnterX1;
+			y2 = _sceneEnterY1;
+			break;
+
+		case 7:
+			x2 = _sceneEnterX2;
+			y2 = _sceneEnterY2;
+			break;
+
+		default:
+			x2 = y2 = -1;
+			break;
+		}
+
+		if (x2 >= 316)
+			x2 = 312;
+		if (y2 >= 185)
+			y2 = 183;
+		if (x2 <= 4)
+			x2 = 8;
+	}
+
+	if (_mainCharX >= 0) {
+		x = x2 = _mainCharX;
+		needProc = false;
+	}
+
+	if (_mainCharY >= 0) {
+		y = y2 = _mainCharY;
+		needProc = false;
+	}
+
+	_mainCharX = _mainCharY = -1;
+
+	if (unk1 && needProc) {
+		x = x2;
+		y = y2;
+
+		switch (facing) {
+		case 0:
+			y2 = 191;
+			break;
+
+		case 2:
+			x2 = -24;
+			break;
+
+		case 4:
+			y2 = y - 4;
+			break;
+
+		case 6:
+			x2 = 343;
+			break;
+
+		default:
+			break;
+		}
+	}
+
+	x2 &= ~3;
+	x &= ~3;
+	y2 &= ~1;
+	y &= ~1;
+
+	_mainCharacter.facing = facing;
+	_mainCharacter.x1 = _mainCharacter.x2 = x2;
+	_mainCharacter.y1 = _mainCharacter.y2 = y2;
+	initSceneAnims(unk2);
+
+	if (_mainCharacter.sceneId == 9 && _soundDigital->isPlaying(_musicSoundChannel))
+		playMusicTrack(_sceneList[_mainCharacter.sceneId].sound, 0);
+	if (!unk2)
+		playMusicTrack(_sceneList[_mainCharacter.sceneId].sound, 0);
+
+	if (unk1 && !unk2 && _mainCharacter.animFrame != 87)
+		moveCharacter(facing, x, y);
+}
+
+void KyraEngine_v3::enterNewSceneUnk2(int unk1) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::enterNewSceneUnk2(%d)", unk1);
+	_unk3 = -1;
+	if (_mainCharX == -1 && _mainCharY == -1) {
+		_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
+		updateCharacterAnim(0);
+		refreshAnimObjectsIfNeed();
+	}
+
+	if (!unk1) {
+		runSceneScript4(0);
+		//malcolmSceneStartupChat();
+	}
+
+	_unk4 = 0;
+	_unk3 = -1;
+}
+
+void KyraEngine_v3::unloadScene() {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::unloadScene()");
+	delete [] _sceneStrings;
+	_sceneStrings = 0;
+	musicUpdate(0);
+	_scriptInterpreter->unloadScript(&_sceneScriptData);
+	musicUpdate(0);
+	freeSceneShapes();
+	musicUpdate(0);
+	freeSceneAnims();
+	musicUpdate(0);
+}
+
+void KyraEngine_v3::freeSceneShapes() {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::freeSceneShapes()");
+	for (uint i = 0; i < ARRAYSIZE(_sceneShapes); ++i) {
+		delete [] _sceneShapes[i];
+		_sceneShapes[i] = 0;
+	}
+}
+
+void KyraEngine_v3::freeSceneAnims() {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::freeSceneAnims()");
+	for (int i = 0; i < 16; ++i) {
+		_sceneAnims[i].flags = 0;
+		_sceneAnimMovie[i]->close();
+	}
+}
+
+void KyraEngine_v3::loadScenePal() {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::loadScenePal()");
+	char filename[16];
+	memcpy(_screen->getPalette(2), _screen->getPalette(0), 768);
+	strcpy(filename, _sceneList[_mainCharacter.sceneId].filename1);
+	strcat(filename, ".COL");
+
+	_screen->loadBitmap(filename, 3, 3, 0);
+	memcpy(_screen->getPalette(2), _screen->getCPagePtr(3), 432);
+	memset(_screen->getPalette(2), 0, 3);
+
+	for (int i = 144; i <= 167; ++i) {
+		uint8 *palette = _screen->getPalette(2) + i * 3;
+		palette[0] = palette[2] = 63;
+		palette[1] = 0;
+	}
+
+	_screen->generateOverlay(_screen->getPalette(2), _paletteOverlay, 0xF0, 0x19);
+
+	uint8 *palette = _screen->getPalette(2) + 432;
+	const uint8 *costPal = _costPalBuffer + _malcolmShapes * 72;
+	memcpy(palette, costPal, 24*3);
+}
+
+void KyraEngine_v3::loadSceneMsc() {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::loadSceneMsc()");
+	char filename[16];
+	strcpy(filename, _sceneList[_mainCharacter.sceneId].filename1);
+	strcat(filename, ".MSC");
+
+	Common::SeekableReadStream *stream = _res->getFileStream(filename);
+	assert(stream);
+	int16 minY = 0, height = 0;
+	minY = stream->readSint16LE();
+	height = stream->readSint16LE();
+	delete stream;
+	stream = 0;
+	musicUpdate(0);
+	_maskPageMinY = minY;
+	_maskPageMaxY = minY + height - 1;
+
+	_screen->setShapePages(3, 5);
+
+	musicUpdate(0);
+	_screen->loadBitmap(filename, 5, 5, 0, true);
+
+	// HACK
+	uint8 data[320*200];
+	_screen->copyRegionToBuffer(5, 0, 0, 320, 200, data);
+	_screen->fillRect(0, 0, 319, _maskPageMinY - 1, 0xFF, 5);
+	_screen->copyBlockToPage(5, 0, _maskPageMinY, 320, height, data);
+	_screen->fillRect(0, _maskPageMaxY + 1, 319, 199, 0xFF, 5);
+
+	musicUpdate(0);
+}
+
+void KyraEngine_v3::initSceneScript(int unk1) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::initSceneScript(%d)", unk1);
+	const SceneDesc &scene = _sceneList[_mainCharacter.sceneId];
+	musicUpdate(0);
+
+	char filename[16];
+	strcpy(filename, scene.filename1);
+	strcat(filename, ".DAT");
+
+	Common::SeekableReadStream *stream = _res->getFileStream(filename);
+	assert(stream);
+	stream->seek(2, SEEK_CUR);
+
+	byte scaleTable[15];
+	stream->read(scaleTable, 15);
+	stream->read(_sceneDatPalette, 45);
+	stream->read(_sceneDatLayerTable, 15);
+	int16 shapesCount = stream->readSint16LE();
+
+	for (int i = 0; i < 15; ++i)
+		_scaleTable[i] = (uint16(scaleTable[i]) << 8) / 100;
+
+	if (shapesCount > 0) {
+		strcpy(filename, scene.filename1);
+		strcat(filename, "9.CPS");
+		musicUpdate(0);
+		_screen->loadBitmap(filename, 3, 3, 0);
+		int pageBackUp = _screen->_curPage;
+		_screen->_curPage = 2;
+		for (int i = 0; i < shapesCount; ++i) {
+			int16 x = stream->readSint16LE();
+			int16 y = stream->readSint16LE();
+			int16 w = stream->readSint16LE();
+			int16 h = stream->readSint16LE();
+			_sceneShapes[i] = _screen->encodeShape(x, y, w, h, 0);
+			assert(_sceneShapes[i]);
+			musicUpdate(0);
+		}
+		_screen->_curPage = pageBackUp;
+		musicUpdate(0);
+	}
+	musicUpdate(0);
+
+	strcpy(filename, scene.filename1);
+	strcat(filename, ".CPS");
+	_screen->loadBitmap(filename, 3, 3, 0);
+	musicUpdate(0);
+
+	Common::set_to(_sceneSpecialScriptState, _sceneSpecialScriptState+ARRAYSIZE(_sceneSpecialScriptState), false);
+	_sceneEnterX1 = 160;
+	_sceneEnterY1 = 0;
+	_sceneEnterX2 = 296;
+	_sceneEnterY2 = 93;
+	_sceneEnterX3 = 160;
+	_sceneEnterY3 = 171;
+	_sceneEnterX4 = 24;
+	_sceneEnterY4 = 93;
+	_sceneMinY = 0;
+	_sceneMaxY = 319;
+
+	_scriptInterpreter->initScript(&_sceneScriptState, &_sceneScriptData);
+	strcpy(filename, scene.filename2);
+	strcat(filename, ".EMC");
+	musicUpdate(0);
+	_scriptInterpreter->loadScript(filename, &_sceneScriptData, &_opcodes);
+
+	strcpy(filename, scene.filename1);
+	strcat(filename, ".");
+	loadLanguageFile(filename, _sceneStrings);
+	musicUpdate(0);
+
+	runSceneScript8();
+	_scriptInterpreter->startScript(&_sceneScriptState, 0);
+	_sceneScriptState.regs[0] = _mainCharacter.sceneId;
+	_sceneScriptState.regs[5] = unk1;
+	while (_scriptInterpreter->validScript(&_sceneScriptState))
+		_scriptInterpreter->runScript(&_sceneScriptState);
+
+	_screen->copyRegionToBuffer(3, 0, 0, 320, 200, _gamePlayBuffer);
+	musicUpdate(0);
+
+	for (int i = 0; i < 10; ++i) {
+		_scriptInterpreter->initScript(&_sceneSpecialScripts[i], &_sceneScriptData);
+		_scriptInterpreter->startScript(&_sceneSpecialScripts[i], i+9);
+		musicUpdate(0);
+		_sceneSpecialScriptsTimer[i] = 0;
+	}
+
+	_sceneEnterX1 &= ~3;
+	_sceneEnterY1 &= ~1;
+	_sceneEnterX2 &= ~3;
+	_sceneEnterY2 &= ~1;
+	_sceneEnterX3 &= ~3;
+	_sceneEnterY3 &= ~1;
+	_sceneEnterX4 &= ~3;
+	_sceneEnterY4 &= ~1;
+	musicUpdate(0);
+}
+
+void KyraEngine_v3::initSceneAnims(int unk1) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::initSceneAnims(%d)", unk1);
+	for (int i = 0; i < 67; ++i)
+		_animObjects[i].enabled = false;
+
+	AnimObj *obj = &_animObjects[0];
+
+	if (_mainCharacter.animFrame != 87 && !unk1)
+		_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
+
+	obj->enabled = true;
+	obj->xPos1 = _mainCharacter.x1;
+	obj->yPos1 = _mainCharacter.y1;
+	obj->shapePtr = getShapePtr(_mainCharacter.animFrame);
+	obj->shapeIndex2 = obj->shapeIndex = _mainCharacter.animFrame;
+	obj->xPos2 = _mainCharacter.x1;
+	obj->yPos2 = _mainCharacter.y1;
+	_charScale = getScale(_mainCharacter.x1, _mainCharacter.y1);
+	obj->xPos3 = obj->xPos2 += (_malcolmShapeXOffset * _charScale) >> 8;
+	obj->yPos3 = obj->yPos2 += (_malcolmShapeYOffset * _charScale) >> 8;
+	_mainCharacter.x3 = _mainCharacter.x1 - (_charScale >> 4) - 1;
+	_mainCharacter.y3 = _mainCharacter.y1 - (_charScale >> 6) - 1;
+	obj->needRefresh = true;
+	_animList = 0;
+
+	for (int i = 0; i < 16; ++i) {
+		const SceneAnim &anim = _sceneAnims[i];
+		obj = &_animObjects[i+1];
+		obj->enabled = false;
+		obj->needRefresh = false;
+
+		if (anim.flags & 1) {
+			obj->enabled = true;
+			obj->needRefresh = true;
+		}
+
+		obj->unk8 = (anim.flags & 0x20) ? 1 : 0;
+		obj->flags = (anim.flags & 0x10) ? 0x800 : 0;
+		if (anim.flags & 2)
+			obj->flags |= 1;
+
+		obj->xPos1 = anim.x;
+		obj->yPos1 = anim.y;
+
+		if ((anim.flags & 4) && anim.shapeIndex != 0xFFFF)
+			obj->shapePtr = _sceneShapes[anim.shapeIndex];
+		else
+			obj->shapePtr = 0;
+
+		if (anim.flags & 8) {
+			obj->shapeIndex3 = anim.shapeIndex;
+			obj->animNum = i;
+		} else {
+			obj->shapeIndex3 = 0xFFFF;
+			obj->animNum = 0xFFFF;
+		}
+
+		obj->xPos3 = obj->xPos2 = anim.x2;
+		obj->yPos3 = obj->yPos3 = anim.y2;
+		obj->width = anim.width;
+		obj->height = anim.height;
+		obj->width2 = obj->height2 = anim.specialSize;
+
+		if (anim.flags & 1) {
+			if (_animList)
+				_animList = addToAnimListSorted(_animList, obj);
+			else
+				_animList = initAnimList(_animList, obj);
+		}
+	}
+
+	if (_animList)
+		_animList = addToAnimListSorted(_animList, &_animObjects[0]);
+	else
+		_animList = initAnimList(_animList, &_animObjects[0]);
+
+	for (int i = 0; i < 50; ++i) {
+		obj = &_animObjects[i+17];
+		const Item &item = _itemList[i];
+		if (item.id != 0xFFFF && item.sceneId == _mainCharacter.sceneId) {
+			obj->xPos1 = item.x;
+			obj->yPos1 = item.y;
+			animSetupPaletteEntry(obj);
+			obj->shapePtr = 0;
+			obj->shapeIndex = obj->shapeIndex2 = item.id + 248;
+			obj->xPos2 = item.x;
+			obj->yPos2 = item.y;
+
+			int scale = getScale(obj->xPos1, obj->yPos1);
+			const uint8 *shape = getShapePtr(obj->shapeIndex);
+			obj->xPos3 = obj->xPos2 -= (_screen->getShapeScaledWidth(shape, scale) >> 1);
+			obj->yPos3 = obj->yPos2 -= _screen->getShapeScaledHeight(shape, scale) - 1;
+			obj->enabled = true;
+			obj->needRefresh = true;
+
+			if (_animList)
+				_animList = addToAnimListSorted(_animList, obj);
+			else
+				_animList = initAnimList(_animList, obj);
+		} else {
+			obj->enabled = false;
+			obj->needRefresh = false;
+		}
+	}
+
+	for (int i = 0; i < 67; ++i)
+		_animObjects[i].needRefresh = _animObjects[i].enabled;
+
+	restorePage3();
+	drawAnimObjects();
+	_screen->hideMouse();
+	initSceneScreen(unk1);
+	_screen->showMouse();
+	refreshAnimObjects(0);
+}
+
+void KyraEngine_v3::initSceneScreen(int unk1) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::initSceneScreen(%d)", unk1);
+	_screen->copyBlockToPage(2, 0, 188, 320, 12, _interfaceCommandLine);
+
+	if (_unkSceneScreenFlag1) {
+		_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
+		return;
+	}
+
+	if (_noScriptEnter) {
+		memset(_screen->getPalette(0), 0, 432);
+		if (!_wsaPlayingVQA)
+			_screen->setScreenPalette(_screen->getPalette(0));
+	}
+
+	_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
+
+	if (_noScriptEnter) {
+		if (!_wsaPlayingVQA)
+			_screen->setScreenPalette(_screen->getPalette(2));
+		memcpy(_screen->getPalette(0), _screen->getPalette(2), 432);
+		if (_wsaPlayingVQA) {
+			_screen->fadeFromBlack(0x3C);
+			_wsaPlayingVQA = false;
+		}
+	}
+
+	updateCharPal(0);
+
+	//XXX when loading from main menu
+}
+
+void KyraEngine_v3::runSceneScript4(int unk1) {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::runSceneScript4(%d)", unk1);
+	_sceneScriptState.regs[4] = _itemInHand;
+	_sceneScriptState.regs[5] = unk1;
+	_sceneScriptState.regs[3] = 0;
+	_noStartupChat = false;
+
+	_scriptInterpreter->startScript(&_sceneScriptState, 4);
+	while (_scriptInterpreter->validScript(&_sceneScriptState))
+		_scriptInterpreter->runScript(&_sceneScriptState);
+
+	if (_sceneScriptState.regs[3])
+		_noStartupChat = true;
+}
+
+void KyraEngine_v3::runSceneScript8() {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::runSceneScript8()");
+	_scriptInterpreter->startScript(&_sceneScriptState, 8);
+	while (_scriptInterpreter->validScript(&_sceneScriptState)) {
+		musicUpdate(0);
+		_scriptInterpreter->runScript(&_sceneScriptState);
+	}
+}
+
+} // end of namespace Kyra


Property changes on: scummvm/trunk/engines/kyra/scene_v3.cpp
___________________________________________________________________
Name: svn:mime-type
   + text/plain
Name: svn:keywords
   + Date Rev Author URL Id
Name: svn:eol-style
   + native

Modified: scummvm/trunk/engines/kyra/screen.cpp
===================================================================
--- scummvm/trunk/engines/kyra/screen.cpp	2008-04-16 19:43:56 UTC (rev 31517)
+++ scummvm/trunk/engines/kyra/screen.cpp	2008-04-16 20:28:27 UTC (rev 31518)
@@ -2579,8 +2579,8 @@
 	}
 }
 
-void Screen::loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *palData) {
-	debugC(9, kDebugLevelScreen, "KyraEngine::loadBitmap('%s', %d, %d, %p)", filename, tempPage, dstPage, (void *)palData);
+void Screen::loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *palData, bool skip) {
+	debugC(9, kDebugLevelScreen, "KyraEngine::loadBitmap('%s', %d, %d, %p, %d)", filename, tempPage, dstPage, (void *)palData, skip);
 	uint32 fileSize;
 	uint8 *srcData = _vm->resource()->fileData(filename, &fileSize);
 
@@ -2588,6 +2588,9 @@
 		warning("couldn't load bitmap: '%s'", filename);
 		return;
 	}
+	
+	if (skip)
+		srcData += 4;
 
 	const char *ext = filename + strlen(filename) - 3;
 	uint8 compType = srcData[2];
@@ -2626,6 +2629,9 @@
 			Screen::convertAmigaGfx(dstData, 320, 200, false);
 	}
 
+	if (skip)
+		srcData -= 4;
+
 	delete [] srcData;
 }
 

Modified: scummvm/trunk/engines/kyra/screen.h
===================================================================
--- scummvm/trunk/engines/kyra/screen.h	2008-04-16 19:43:56 UTC (rev 31517)
+++ scummvm/trunk/engines/kyra/screen.h	2008-04-16 20:28:27 UTC (rev 31518)
@@ -193,7 +193,7 @@
 	void rectClip(int &x, int &y, int w, int h);
 
 	// misc
-	void loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *palData);
+	void loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *palData, bool skip=false);
 
 	bool loadPalette(const char *filename, uint8 *palData);
 	void loadPalette(const byte *data, uint8 *palData, int bytes);

Modified: scummvm/trunk/engines/kyra/staticres.cpp
===================================================================
--- scummvm/trunk/engines/kyra/staticres.cpp	2008-04-16 19:43:56 UTC (rev 31517)
+++ scummvm/trunk/engines/kyra/staticres.cpp	2008-04-16 20:28:27 UTC (rev 31518)
@@ -1987,6 +1987,18 @@
 
 const int KyraEngine_v3::_shapeDescsSize = ARRAYSIZE(KyraEngine_v3::_shapeDescs);
 
+const int8 KyraEngine_v3::_updateCharPosXTable[] = {
+	0, 4, 4, 4, 0, -4, -4, -4
+};
+
+const int8 KyraEngine_v3::_updateCharPosYTable[] = {
+	-2, -2, 0, 2, 2, 2, 0, -2
+};
+
+const uint8 KyraEngine_v3::_characterFrameTable[] = {
+	0x36, 0x35, 0x35, 0x33, 0x32, 0x32, 0x34, 0x34
+};
+
 } // End of namespace Kyra
 
 

Modified: scummvm/trunk/engines/kyra/text.h
===================================================================
--- scummvm/trunk/engines/kyra/text.h	2008-04-16 19:43:56 UTC (rev 31517)
+++ scummvm/trunk/engines/kyra/text.h	2008-04-16 20:28:27 UTC (rev 31518)
@@ -52,7 +52,7 @@
 	void printTalkTextMessage(const char *text, int x, int y, uint8 color, int srcPage, int dstPage);
 	void printIntroTextMessage(const char *text, int x, int y, uint8 col1, uint8 col2, uint8 col3,
 			int dstPage, Screen::FontId font=Screen::FID_8_FNT);
-	void printText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2, Screen::FontId font=Screen::FID_8_FNT);
+	virtual void printText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2, Screen::FontId font=Screen::FID_8_FNT);
 	void printCharacterText(const char *text, int8 charNum, int charX);
 
 	uint16 _talkMessageY;

Added: scummvm/trunk/engines/kyra/text_v3.cpp
===================================================================
--- scummvm/trunk/engines/kyra/text_v3.cpp	                        (rev 0)
+++ scummvm/trunk/engines/kyra/text_v3.cpp	2008-04-16 20:28:27 UTC (rev 31518)
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/text_v3.h"
+
+#include "kyra/screen_v3.h"
+
+namespace Kyra {
+
+TextDisplayer_v3::TextDisplayer_v3(KyraEngine_v3 *vm, Screen_v3 *screen)
+	: TextDisplayer(vm, screen), _vm(vm), _screen(screen) {
+}
+
+void TextDisplayer_v3::printText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2, Screen::FontId font) {
+	debugC(9, kDebugLevelMain, "TextDisplayer_v3::printText('%s', %d, %d, %d, %d, %d)", str, x, y, c0, c1, c2);
+	uint8 colorMap[] = { 0, 255, 240, 240 };
+	colorMap[3] = c1;
+	_screen->setTextColor(colorMap, 0, 3);
+	Screen::FontId curFont = _screen->setFont(font);
+	_screen->_charWidth = -2;
+	_screen->printText(str, x, y, c0, c2);
+	_screen->_charWidth = 0;
+	_screen->setFont(curFont);
+}
+
+} // end of namespace Kyra


Property changes on: scummvm/trunk/engines/kyra/text_v3.cpp
___________________________________________________________________
Name: svn:mime-type
   + text/plain
Name: svn:keywords
   + Date Rev Author URL Id
Name: svn:eol-style
   + native

Added: scummvm/trunk/engines/kyra/text_v3.h
===================================================================
--- scummvm/trunk/engines/kyra/text_v3.h	                        (rev 0)
+++ scummvm/trunk/engines/kyra/text_v3.h	2008-04-16 20:28:27 UTC (rev 31518)
@@ -0,0 +1,47 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef KYRA_TEXT_V3_H
+#define KYRA_TEXT_V3_H
+
+#include "kyra/text.h"
+
+#include "kyra/kyra_v3.h"
+
+namespace Kyra {
+
+class TextDisplayer_v3 : public TextDisplayer {
+public:
+	TextDisplayer_v3(KyraEngine_v3 *vm, Screen_v3 *screen);
+
+	void printText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2, Screen::FontId font=Screen::FID_8_FNT);
+protected:
+	KyraEngine_v3 *_vm;
+	Screen_v3 *_screen;
+};
+
+} // end of namespace Kyra
+
+#endif


Property changes on: scummvm/trunk/engines/kyra/text_v3.h
___________________________________________________________________
Name: svn:mime-type
   + text/plain
Name: svn:keywords
   + Date Rev Author URL Id
Name: svn:eol-style
   + native


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