[Scummvm-cvs-logs] SF.net SVN: scummvm: [31587] scummvm/trunk/engines/kyra/sequences_v3.cpp

lordhoto at users.sourceforge.net lordhoto at users.sourceforge.net
Sun Apr 20 02:41:00 CEST 2008


Revision: 31587
          http://scummvm.svn.sourceforge.net/scummvm/?rev=31587&view=rev
Author:   lordhoto
Date:     2008-04-19 17:41:00 -0700 (Sat, 19 Apr 2008)

Log Message:
-----------
Added missing file sequences_v3.cpp.

Added Paths:
-----------
    scummvm/trunk/engines/kyra/sequences_v3.cpp

Added: scummvm/trunk/engines/kyra/sequences_v3.cpp
===================================================================
--- scummvm/trunk/engines/kyra/sequences_v3.cpp	                        (rev 0)
+++ scummvm/trunk/engines/kyra/sequences_v3.cpp	2008-04-20 00:41:00 UTC (rev 31587)
@@ -0,0 +1,112 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v3.h"
+
+namespace Kyra {
+
+void KyraEngine_v3::showBadConscience() {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::showBadConscience()");
+	if (_badConscienceShown)
+		return;
+
+	_badConscienceShown = true;
+	_badConscienceAnim = _rnd.getRandomNumberRng(0, 2);
+	if (_curChapter == 2)
+		_badConscienceAnim = 5;
+	else if (_curChapter == 3)
+		_badConscienceAnim = 3;
+	else if (_curChapter == 4 && _rnd.getRandomNumberRng(1, 100) <= 25)
+		_badConscienceAnim = 6;
+	else if (_curChapter == 5 && _rnd.getRandomNumberRng(1, 100) <= 25)
+		_badConscienceAnim = 7;
+	else if (_malcolmShapes == 9)
+		_badConscienceAnim = 4;
+
+	_badConsciencePosition = (_mainCharacter.x1 <= 160);
+
+	//if (_goodConscienceShown)
+	//	_badConsciencePosition = !_goodConsciencePosition;
+	
+	int anim = _badConscienceAnim + (_badConsciencePosition ? 0 : 8);
+	TalkObject &talkObject = _talkObjectList[1];
+
+	if (_badConsciencePosition)
+		talkObject.x = 290;
+	else
+		talkObject.x = 30;
+	talkObject.y = 30;
+
+	static const char *animFilenames[] = {
+		"GUNFL00.WSA", "GUNFL01.WSA", "GUNFL02.WSA", "GUNFL03.WSA", "GUNFL04.WSA", "GUNFL05.WSA", "GUNFL06.WSA", "GUNFL07.WSA",
+		"GUNFR00.WSA", "GUNFR01.WSA", "GUNFR02.WSA", "GUNFR03.WSA", "GUNFR04.WSA", "GUNFR05.WSA", "GUNFR06.WSA", "GUNFR07.WSA"
+	};
+
+	setupSceneAnimObject(0x0E, 9, 0, 187, -1, -1, -1, -1, 0, 0, 0, -1, animFilenames[anim]);
+	for (uint i = 0; i <= _badConscienceFrameTable[_badConscienceAnim]; ++i) {
+		if (i == 8)
+			playSoundEffect(0x1B, 0xC8);
+		updateSceneAnim(0x0E, i);
+		delay(3*_tickLength, true);
+	}
+
+	if (_mainCharacter.animFrame < 50 || _mainCharacter.animFrame > 87)
+		return;
+
+	if (_mainCharacter.y1 == -1 || (_mainCharacter.x1 != -1 && _mainCharacter.animFrame == 87) || _mainCharacter.animFrame == 87) {
+		_mainCharacter.animFrame = 87;
+	} else {
+		if (_badConsciencePosition)
+			_mainCharacter.facing = 3;
+		else
+			_mainCharacter.facing = 5;
+		_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
+	}
+
+	updateCharacterAnim(0);
+	refreshAnimObjectsIfNeed();
+}
+
+void KyraEngine_v3::hideBadConscience() {
+	debugC(9, kDebugLevelMain, "KyraEngine_v3::hideBadConscience()");
+	if (!_badConscienceShown)
+		return;
+
+	_badConscienceShown = false;
+	for (int frame = _badConscienceFrameTable[_badConscienceAnim+8]; frame >= 0; --frame) {
+		if (frame == 15)
+			playSoundEffect(0x31, 0xC8);
+		updateSceneAnim(0x0E, frame);
+		delay(1*_tickLength, true);
+	}
+
+	updateSceneAnim(0x0E, -1);
+	update();
+	removeSceneAnimObject(0x0E, 1);
+	//setNextIdleAnimTimer();
+}
+
+} // end of namespace Kyra
+


Property changes on: scummvm/trunk/engines/kyra/sequences_v3.cpp
___________________________________________________________________
Name: svn:mime-type
   + text/plain
Name: svn:keywords
   + Date Rev Author URL Id
Name: svn:eol-style
   + native


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