[Scummvm-cvs-logs] SF.net SVN: scummvm: [30810] scummvm/trunk/engines/parallaction/graphics. cpp
peres001 at users.sourceforge.net
peres001 at users.sourceforge.net
Wed Feb 6 15:56:11 CET 2008
Revision: 30810
http://scummvm.svn.sourceforge.net/scummvm/?rev=30810&view=rev
Author: peres001
Date: 2008-02-06 06:56:10 -0800 (Wed, 06 Feb 2008)
Log Message:
-----------
Fixed broken halfbrite implementation from some time ago (nobody complained!!!).
Modified Paths:
--------------
scummvm/trunk/engines/parallaction/graphics.cpp
Modified: scummvm/trunk/engines/parallaction/graphics.cpp
===================================================================
--- scummvm/trunk/engines/parallaction/graphics.cpp 2008-02-06 14:12:59 UTC (rev 30809)
+++ scummvm/trunk/engines/parallaction/graphics.cpp 2008-02-06 14:56:10 UTC (rev 30810)
@@ -434,11 +434,10 @@
if (_halfbrite) {
// FIXME: the implementation of halfbrite is now largely sub-optimal in that a full screen
- // rewrite is needed to apply the effect.
- byte *src = (byte*)_backgroundInfo.bg.pixels;
- byte *dst = (byte*)surf->pixels;
+ // rewrite is needed to apply the effect. Also, we are manipulating the frame buffer. Is it a good idea?
+ byte *buf = (byte*)surf->pixels;
for (int i = 0; i < surf->w*surf->h; i++) {
- *dst++ = *src++ | 0x20;
+ *buf++ |= 0x20;
}
if (_hbCircleRadius > 0) {
drawCircle(_hbCirclePos.x, _hbCirclePos.y, _hbCircleRadius, 0, &halfbritePixel, surf->pixels);
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