[Scummvm-cvs-logs] SF.net SVN: scummvm: [30162] scummvm/trunk/engines/scumm
sev at users.sourceforge.net
sev at users.sourceforge.net
Wed Jan 2 19:59:15 CET 2008
Revision: 30162
http://scummvm.svn.sourceforge.net/scummvm/?rev=30162&view=rev
Author: sev
Date: 2008-01-02 10:59:15 -0800 (Wed, 02 Jan 2008)
Log Message:
-----------
Oops. Moved too much code in the last commit.
Modified Paths:
--------------
scummvm/trunk/engines/scumm/cursor.cpp
scummvm/trunk/engines/scumm/scumm.cpp
Modified: scummvm/trunk/engines/scumm/cursor.cpp
===================================================================
--- scummvm/trunk/engines/scumm/cursor.cpp 2008-01-02 18:46:16 UTC (rev 30161)
+++ scummvm/trunk/engines/scumm/cursor.cpp 2008-01-02 18:59:15 UTC (rev 30162)
@@ -468,12 +468,6 @@
}
void ScummEngine_v5::resetCursors() {
- // All "classic" games (V5 and older) encrypted their data files
- // with exception of the GF_OLD256 games and the PC-Engine version
- // of Loom.
- if (!(_game.features & GF_OLD256) && _game.platform != Common::kPlatformPCEngine)
- _game.features |= GF_USE_KEY;
-
static const uint16 default_cursor_images[4][16] = {
/* cross-hair */
{ 0x0080, 0x0080, 0x0080, 0x0080, 0x0080, 0x0080, 0x0000, 0x7e3f,
Modified: scummvm/trunk/engines/scumm/scumm.cpp
===================================================================
--- scummvm/trunk/engines/scumm/scumm.cpp 2008-01-02 18:46:16 UTC (rev 30161)
+++ scummvm/trunk/engines/scumm/scumm.cpp 2008-01-02 18:59:15 UTC (rev 30162)
@@ -602,6 +602,12 @@
ScummEngine_v5::ScummEngine_v5(OSystem *syst, const DetectorResult &dr)
: ScummEngine(syst, dr) {
+ // All "classic" games (V5 and older) encrypted their data files
+ // with exception of the GF_OLD256 games and the PC-Engine version
+ // of Loom.
+ if (!(_game.features & GF_OLD256) && _game.platform != Common::kPlatformPCEngine)
+ _game.features |= GF_USE_KEY;
+
resetCursors();
// Setup flashlight
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