[Scummvm-cvs-logs] SF.net SVN: scummvm: [30197] scummvm
marcus_c at users.sourceforge.net
marcus_c at users.sourceforge.net
Thu Jan 3 14:28:06 CET 2008
Revision: 30197
http://scummvm.svn.sourceforge.net/scummvm/?rev=30197&view=rev
Author: marcus_c
Date: 2008-01-03 05:28:04 -0800 (Thu, 03 Jan 2008)
Log Message:
-----------
Use system call to return to DC boot menu rather than relying on exit()
to do the job.
Modified Paths:
--------------
scummvm/branches/branch-0-11-0/backends/platform/dc/dcmain.cpp
scummvm/trunk/backends/platform/dc/dcmain.cpp
Modified: scummvm/branches/branch-0-11-0/backends/platform/dc/dcmain.cpp
===================================================================
--- scummvm/branches/branch-0-11-0/backends/platform/dc/dcmain.cpp 2008-01-03 10:43:50 UTC (rev 30196)
+++ scummvm/branches/branch-0-11-0/backends/platform/dc/dcmain.cpp 2008-01-03 13:28:04 UTC (rev 30197)
@@ -126,7 +126,7 @@
}
void OSystem_Dreamcast::quit() {
- exit(0);
+ (*(void(**)(int))0x8c0000e0)(0);
}
/* Mutex handling */
@@ -222,7 +222,7 @@
int res = scummvm_main(argc, argv);
- exit(0);
+ g_system->quit();
}
int DCLauncherDialog::runModal()
@@ -230,7 +230,7 @@
char *base = NULL, *dir = NULL;
if (!selectGame(base, dir, icon))
- exit(0);
+ g_system->quit();
// Set the game path.
ConfMan.addGameDomain(base);
Modified: scummvm/trunk/backends/platform/dc/dcmain.cpp
===================================================================
--- scummvm/trunk/backends/platform/dc/dcmain.cpp 2008-01-03 10:43:50 UTC (rev 30196)
+++ scummvm/trunk/backends/platform/dc/dcmain.cpp 2008-01-03 13:28:04 UTC (rev 30197)
@@ -126,7 +126,7 @@
}
void OSystem_Dreamcast::quit() {
- exit(0);
+ (*(void(**)(int))0x8c0000e0)(0);
}
/* Mutex handling */
@@ -222,7 +222,7 @@
int res = scummvm_main(argc, argv);
- exit(0);
+ g_system->quit();
}
int DCLauncherDialog::runModal()
@@ -230,7 +230,7 @@
char *base = NULL, *dir = NULL;
if (!selectGame(base, dir, icon))
- exit(0);
+ g_system->quit();
// Set the game path.
ConfMan.addGameDomain(base);
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