[Scummvm-cvs-logs] SF.net SVN: scummvm:[33146] scummvm/trunk/engines/kyra/staticres.cpp

eriktorbjorn at users.sourceforge.net eriktorbjorn at users.sourceforge.net
Sun Jul 20 21:25:16 CEST 2008


Revision: 33146
          http://scummvm.svn.sourceforge.net/scummvm/?rev=33146&view=rev
Author:   eriktorbjorn
Date:     2008-07-20 19:25:16 +0000 (Sun, 20 Jul 2008)

Log Message:
-----------
Commented out some more PC-98 audio stuff, to avoid warnings.

Modified Paths:
--------------
    scummvm/trunk/engines/kyra/staticres.cpp

Modified: scummvm/trunk/engines/kyra/staticres.cpp
===================================================================
--- scummvm/trunk/engines/kyra/staticres.cpp	2008-07-20 18:00:00 UTC (rev 33145)
+++ scummvm/trunk/engines/kyra/staticres.cpp	2008-07-20 19:25:16 UTC (rev 33146)
@@ -1034,8 +1034,10 @@
 	}
 
 	// audio data tables
+#if 0
 	static const char *tIntro98[] = { "intro%d.dat" };
 	static const char *tIngame98[] = { "kyram%d.dat" };
+#endif
 
 	static const AudioDataStruct soundData_PC[] = {
 		{ _soundFilesIntro, _soundFilesIntroSize, 0, 0 },
@@ -1049,11 +1051,13 @@
 		{ 0, 0, 0, 0}
 	};
 
+#if 0
 	static const AudioDataStruct soundData_PC98[] = {
 		{ tIntro98, 1, 0, 0 },
 		{ tIngame98, 1, 0, 0 },
 		{ 0, 0, 0, 0}
 	};
+#endif
 
 	if (_flags.platform == Common::kPlatformPC)
 		_soundData = soundData_PC;
@@ -1259,9 +1263,11 @@
 	static const char *fmtMusicFileListFinale[] = { "finale%d.twn" };
 	static const char *fmtMusicFileListIngame[] = { "km%02d.twn" };
 
+#if 0
 	static const char *pc98MusicFileListIntro[] = { "intro%d.86" };
 	static const char *pc98MusicFileListFinale[] = { "finale%d.86" };
 	static const char *pc98MusicFileListIngame[] = { "km%02d.86" };
+#endif
 
 	static const AudioDataStruct soundData_PC[] = {
 		{ _musicFileListIntro, _musicFileListIntroSize, 0, 0 },
@@ -1275,11 +1281,13 @@
 		{ fmtMusicFileListFinale, 1, _cdaTrackTableFinale, _cdaTrackTableFinaleSize >> 1 }
 	};
 
+#if 0
 	static const AudioDataStruct soundData_PC98[] = {
 		{ pc98MusicFileListIntro, 1, 0, 0 },
 		{ pc98MusicFileListIngame, 1, 0, 0 },
 		{ pc98MusicFileListFinale, 1, 0, 0 }		
 	};
+#endif
 
 	if (_flags.platform == Common::kPlatformPC)
 		_soundData = soundData_PC;


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