[Scummvm-cvs-logs] SF.net SVN: scummvm:[33433] residual/trunk/engine

aquadran at users.sourceforge.net aquadran at users.sourceforge.net
Wed Jul 30 09:04:33 CEST 2008


Revision: 33433
          http://scummvm.svn.sourceforge.net/scummvm/?rev=33433&view=rev
Author:   aquadran
Date:     2008-07-30 07:04:32 +0000 (Wed, 30 Jul 2008)

Log Message:
-----------
formating code

Modified Paths:
--------------
    residual/trunk/engine/backend/sdl/driver_gl.cpp
    residual/trunk/engine/backend/sdl/driver_sdl.cpp
    residual/trunk/engine/backend/sdl/driver_tinygl.cpp
    residual/trunk/engine/costume.cpp
    residual/trunk/engine/engine.cpp
    residual/trunk/engine/keyframe.cpp
    residual/trunk/engine/lab.cpp
    residual/trunk/engine/localize.cpp
    residual/trunk/engine/lua.cpp
    residual/trunk/engine/main.cpp
    residual/trunk/engine/material.cpp
    residual/trunk/engine/model.cpp
    residual/trunk/engine/objectstate.h
    residual/trunk/engine/resource.cpp
    residual/trunk/engine/resource.h
    residual/trunk/engine/scene.cpp
    residual/trunk/engine/textsplit.cpp
    residual/trunk/engine/walkplane.cpp

Modified: residual/trunk/engine/backend/sdl/driver_gl.cpp
===================================================================
--- residual/trunk/engine/backend/sdl/driver_gl.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/backend/sdl/driver_gl.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -228,7 +228,7 @@
 	glClear(GL_STENCIL_BUFFER_BIT);
 
 	glEnable(GL_STENCIL_TEST);
-	glStencilFunc(GL_ALWAYS, 1, (GLuint) ~0);
+	glStencilFunc(GL_ALWAYS, 1, (GLuint)~0);
 	glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
 	glDisable(GL_LIGHTING);
 	glDisable(GL_TEXTURE);
@@ -243,7 +243,7 @@
 	}
 	glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
 
-	glStencilFunc(GL_EQUAL, 1, (GLuint) ~0);
+	glStencilFunc(GL_EQUAL, 1, (GLuint)~0);
 	glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
 }
 
@@ -276,7 +276,7 @@
 	for (int i = 0; i < face->_numVertices; i++) {
 		glNormal3fv(vertNormals + 3 * face->_vertices[i]);
 
-		if (face->_texVertices != NULL)
+		if (face->_texVertices)
 			glTexCoord2fv(textureVerts + 2 * face->_texVertices[i]);
 
 		glVertex3fv(vertices + 3 * face->_vertices[i]);
@@ -303,7 +303,7 @@
 void DriverGL::drawHierachyNode(const Model::HierNode *node) {
 	translateViewpoint(node->_animPos / node->_totalWeight, node->_animPitch / node->_totalWeight, node->_animYaw / node->_totalWeight, node->_animRoll / node->_totalWeight);
 	if (node->_hierVisible) {
-		if (node->_mesh != NULL && node->_meshVisible) {
+		if (node->_mesh && node->_meshVisible) {
 			glPushMatrix();
 			glTranslatef(node->_pivot.x(), node->_pivot.y(), node->_pivot.z());
 			node->_mesh->draw();
@@ -311,14 +311,14 @@
 			glPopMatrix();
 		}
 
-		if (node->_child != NULL) {
+		if (node->_child) {
 			node->_child->draw();
 			glMatrixMode(GL_MODELVIEW);
 		}
 	}
 	translateViewpoint();
 
-	if (node->_sibling != NULL)
+	if (node->_sibling)
 		node->_sibling->draw();
 }
 
@@ -739,7 +739,6 @@
 	glRasterPos2i(x, y);
 
 	glListBase(_emergFont);
-	//glCallLists(strlen(strrchr(text, '/')) - 1, GL_UNSIGNED_BYTE, strrchr(text, '/') + 1);
 	glCallLists(strlen(text), GL_UNSIGNED_BYTE, (GLubyte *) text);
 
 	glEnable(GL_LIGHTING);

Modified: residual/trunk/engine/backend/sdl/driver_sdl.cpp
===================================================================
--- residual/trunk/engine/backend/sdl/driver_sdl.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/backend/sdl/driver_sdl.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -388,8 +388,7 @@
 			event.kbd.flags = SDLModToDriverKeyFlags(SDL_GetModState());
 
 			// Alt-Return and Alt-Enter toggle full screen mode
-			if (b == KBD_ALT && (ev.key.keysym.sym == SDLK_RETURN
-			                  || ev.key.keysym.sym == SDLK_KP_ENTER)) {
+			if (b == KBD_ALT && (ev.key.keysym.sym == SDLK_RETURN || ev.key.keysym.sym == SDLK_KP_ENTER)) {
 				toggleFullscreenMode();
 				break;
 			}

Modified: residual/trunk/engine/backend/sdl/driver_tinygl.cpp
===================================================================
--- residual/trunk/engine/backend/sdl/driver_tinygl.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/backend/sdl/driver_tinygl.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -629,8 +629,7 @@
 		} else if (pixel == 0x80) {
 			*texDataPtr = 0;
 		} else if (pixel == 0xFF) {
-			WRITE_LE_UINT16(texDataPtr, ((r & 0xF8) << 8) |
-				((g & 0xFC) << 3) | (b >> 3));
+			WRITE_LE_UINT16(texDataPtr, ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | (b >> 3));
 		}
 	}
 

Modified: residual/trunk/engine/costume.cpp
===================================================================
--- residual/trunk/engine/costume.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/costume.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -157,7 +157,7 @@
 	void init();
 	CMap *cmap() {
 		ModelComponent *mc = dynamic_cast<ModelComponent *>(_parent);
-		if (mc == NULL)
+		if (!mc)
 			return NULL;
 		return mc->cmap();
 	}
@@ -185,7 +185,7 @@
 	const char *bitmap = _filename.c_str();
 	ObjectState *state = g_engine->currScene()->findState(bitmap);
 
-	if (state != NULL) {
+	if (state) {
 		state->setNumber(val);
 		return;
 	}
@@ -219,16 +219,16 @@
 	// the use for this parameter is currently unknown
 	// Example: At the "scrimshaw parlor" in Rubacava the object
 	// "manny_cafe.3do,1" is requested
-	if (comma != NULL) {
+	if (comma) {
 		_filename = std::string(filename, comma);
 		warning("Comma in model components not supported: %s", filename);
 	} else {
 		_filename = filename;
 	}
-	if (prevComponent != NULL) {
+	if (prevComponent) {
 		MainModelComponent *mmc = dynamic_cast<MainModelComponent *>(prevComponent);
 		
-		if (mmc != NULL)
+		if (mmc)
 			_previousCmap = mmc->cmap();
 	}
 }
@@ -237,7 +237,7 @@
 	// Skip loading if it was initialized
 	// by the sharing MainModelComponent
 	// constructor before
-	if (_obj == NULL) {
+	if (!_obj) {
 		CMap *cmap = this->cmap();
 		
 		// Get the default colormap if we haven't found
@@ -252,7 +252,7 @@
 		_hier = _obj->copyHierarchy();
 		// Use parent availablity to decide whether to default the
 		// component to being visible
-		if (_parent == NULL || !_parent->visible())
+		if (!_parent || !_parent->visible())
 			setKey(1);
 		else
 			setKey(0);
@@ -260,10 +260,10 @@
 
 	// If we're the child of a mesh component, put our nodes in the
 	// parent object's tree.
-	if (_parent != NULL) {
+	if (_parent) {
 		MeshComponent *mc = dynamic_cast<MeshComponent *>(_parent);
 		
-		if (mc != NULL)
+		if (mc)
 			mc->node()->addChild(_hier);
 		else if (debugLevel == DEBUG_MODEL || debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL)
 			warning("Parent of model %s wasn't a mesh\n", _filename.c_str());
@@ -297,22 +297,22 @@
 	CMap *cmap;
 	
 	cmap = this->cmap();
-	if (_obj != NULL && cmap != NULL)
+	if (_obj && cmap)
 		_obj->reload(*cmap);
 }
 
 ModelComponent::~ModelComponent() {
-	if (_hier != NULL && _hier->_parent != NULL)
+	if (_hier && _hier->_parent)
 		_hier->_parent->removeChild(_hier);
 
 	delete[] _hier;
 }
 
 void translateObject(Model::HierNode *node, bool reset) {
-	if (node->_parent != NULL)
+	if (node->_parent)
 		translateObject(node->_parent, reset);
 
-	if(reset)
+	if (reset)
 		g_driver->translateViewpoint();
 	else
 		g_driver->translateViewpoint(node->_animPos / node->_totalWeight, node->_animPitch / node->_totalWeight, node->_animYaw / node->_totalWeight, node->_animRoll / node->_totalWeight);
@@ -321,24 +321,24 @@
 void ModelComponent::draw() {
 	// If the object was drawn by being a component
 	// of it's parent then don't draw it
-	if (_parent != NULL && _parent->visible())
+	if (_parent && _parent->visible())
 			return;
 	// Need to translate object to be in accordance
 	// with the setup of the parent
-	if (_hier->_parent != NULL)
+	if (_hier->_parent)
 		translateObject(_hier->_parent, false);
 	_hier->draw();
 	// Need to un-translate when done
-	if (_hier->_parent != NULL)
+	if (_hier->_parent)
 		translateObject(_hier->_parent, true);
 }
 
 MainModelComponent::MainModelComponent(Costume::Component *parent, int parentID, const char *filename, Costume::Component *prevComponent, tag32 tag) :
 		ModelComponent(parent, parentID, filename, prevComponent, tag), _hierShared(false) {
-	if (parentID == -2 && prevComponent != NULL) {
+	if (parentID == -2 && prevComponent) {
 		MainModelComponent *mmc = dynamic_cast<MainModelComponent *>(prevComponent);
 		
-		if (mmc != NULL && mmc->_filename == filename) {
+		if (mmc && mmc->_filename == filename) {
 			_obj = mmc->_obj;
 			_hier = mmc->_hier;
 			_hierShared = true;
@@ -390,7 +390,7 @@
 		Costume::Component(parent, parentID, tag) {
 	_cmap = g_resourceloader->loadColormap(filename);
 	
-	if (parent != NULL)
+	if (parent)
 		parent->setColormap(_cmap);
 	else
 		warning("No parent to apply colormap object on.");
@@ -420,7 +420,7 @@
 KeyframeComponent::KeyframeComponent(Costume::Component *parent, int parentID, const char *filename, tag32 tag) :
 		Costume::Component(parent, parentID, tag), _priority1(1), _priority2(5), _hier(NULL), _active(false) {
 	const char *comma = std::strchr(filename, ',');
-	if (comma != NULL) {
+	if (comma) {
 		std::string realName(filename, comma);
 		_keyf = g_resourceloader->loadKeyframe(realName.c_str());
 		std::sscanf(comma + 1, "%d,%d", &_priority1, &_priority2);
@@ -488,7 +488,7 @@
 
 void KeyframeComponent::init() {
 	ModelComponent *mc = dynamic_cast<ModelComponent *>(_parent);
-	if (mc != NULL)
+	if (mc)
 		_hier = mc->hierarchy();
 	else {
 		if (debugLevel == DEBUG_MODEL || debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL)
@@ -506,7 +506,7 @@
 
 void MeshComponent::init() {
 	ModelComponent *mc = dynamic_cast<ModelComponent *>(_parent);
-	if (mc != NULL)
+	if (mc)
 		_node = mc->hierarchy() + _num;
 	else {
 		if (debugLevel == DEBUG_MODEL || debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL)
@@ -539,7 +539,7 @@
 void MaterialComponent::init() {
 	CMap *cmap = this->cmap();
 	
-	if (cmap == NULL) {
+	if (!cmap) {
 		// Use the default colormap if we're still drawing a blank
 		if (debugLevel == DEBUG_MODEL || debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL)
 			warning("MaterialComponent::init on %s\n", _filename.c_str());
@@ -597,7 +597,7 @@
 SoundComponent::SoundComponent(Costume::Component *parent, int parentID, const char *filename, tag32 tag) :
 		Costume::Component(parent, parentID, tag) {
 	const char *comma = std::strchr(filename, ',');
-	if (comma != NULL) {
+	if (comma) {
 		_soundName = std::string(filename, comma);
 	} else {
 		_soundName = filename;
@@ -629,7 +629,7 @@
 
 void SoundComponent::reset() {
 	// A lot of the sound components this gets called against aren't actually running
-	if(g_imuse->getSoundStatus(_soundName.c_str()))
+	if (g_imuse->getSoundStatus(_soundName.c_str()))
 		g_imuse->stopSound(_soundName.c_str());
 }
 
@@ -668,7 +668,7 @@
 
 		// A Parent ID of "-1" indicates that the component should
 		// use the properties of the previous costume as a base
-		if (parentID == -1 && prevCost != NULL) {
+		if (parentID == -1 && prevCost) {
 			MainModelComponent *mmc;
 			
 			// However, only the first item can actually share the
@@ -679,7 +679,7 @@
 			prevComponent = prevCost->_components[0];
 			mmc = dynamic_cast<MainModelComponent *>(prevComponent);
 			// Make sure that the component is valid 
-			if (mmc == NULL)
+			if (!mmc)
 				prevComponent = NULL;
 		}
 		// Actually load the appropriate component
@@ -687,14 +687,14 @@
 	}
 
 	for (int i = 0; i < _numComponents; i++) {
-		if (_components[i] != NULL)
+		if (_components[i])
 			_components[i]->setCostume(this);
 	}
 
 	delete[] tags;
 
 	for (int i = 0; i < _numComponents; i++)
-		if (_components[i] != NULL)
+		if (_components[i])
 			_components[i]->init();
 
 	ts.expectString("section chores");
@@ -723,7 +723,7 @@
 	stopChores();
 	for (int i = _numComponents - 1; i >= 0; i--) {
 		// The "Sprite" component can be NULL
-		if (_components[i] != NULL)
+		if (_components[i])
 			delete _components[i];
 	}
 	delete[] _chores;
@@ -743,24 +743,24 @@
 void Costume::Component::setColormap(CMap *c) {
 	ModelComponent *mc = dynamic_cast<ModelComponent *>(this);
 	
-	if (c != NULL)
+	if (c)
 		_cmap = c;
-	if (mc != NULL && this->cmap() != NULL)
+	if (mc && this->cmap())
 		mc->resetColormap();
 }
 
 bool Costume::Component::visible() {
-	if (_visible && _parent != NULL)
+	if (_visible && _parent)
 		return _parent->visible();
 	return _visible;
 }
 
 CMap *Costume::Component::cmap() {
-	if (_cmap == NULL && _previousCmap != NULL)
+	if (!_cmap && _previousCmap)
 		return _previousCmap;
-	else if (_cmap == NULL && _parent != NULL)
+	else if (!_cmap && _parent)
 		return _parent->cmap();
-	else if (_cmap == NULL && _parent == NULL && _cost != NULL)
+	else if (!_cmap && !_parent && _cost)
 		return _cost->_cmap;
 	else
 		return _cmap;
@@ -770,9 +770,9 @@
 	_parent = newParent;
 	_child = NULL;
 	_sibling = NULL;
-	if (_parent != NULL) {
+	if (_parent) {
 		Component **lastChildPos = &_parent->_child;
-		while (*lastChildPos != NULL)
+		while (*lastChildPos)
 			lastChildPos = &((*lastChildPos)->_sibling);
 		*lastChildPos = this;
 	}
@@ -821,7 +821,7 @@
 
 	for (int i = 0; i < _numTracks; i++) {
 		Component *comp = _owner->_components[_tracks[i].compID];
-		if (comp != NULL)
+		if (comp)
 			comp->reset();
 	}
 }
@@ -829,7 +829,7 @@
 void Costume::Chore::setKeys(int startTime, int stopTime) {
 	for (int i = 0; i < _numTracks; i++) {
 		Component *comp = _owner->_components[_tracks[i].compID];
-		if (comp == NULL)
+		if (!comp)
 			continue;
 
 		for (int j = 0; j < _tracks[i].numKeys; j++) {
@@ -910,15 +910,15 @@
 
 Model::HierNode *Costume::getModelNodes()
 {
-		for(int i=0;i<_numComponents;i++) {
-			if (_components[i] == NULL)
-				continue;
-			// Needs to handle Main Models (pigeons) and normal Models
-			// (when Manny climbs the rope)
-			if (FROM_BE_32(_components[i]->tag()) == MKID_BE('MMDL'))
-				return dynamic_cast<ModelComponent *>(_components[i])->hierarchy();
-		}
-		return NULL;
+	for(int i = 0; i < _numComponents; i++) {
+		if (!_components[i])
+			continue;
+		// Needs to handle Main Models (pigeons) and normal Models
+		// (when Manny climbs the rope)
+		if (FROM_BE_32(_components[i]->tag()) == MKID_BE('MMDL'))
+			return dynamic_cast<ModelComponent *>(_components[i])->hierarchy();
+	}
+	return NULL;
 }
 
 void Costume::playChoreLooping(int num) {
@@ -942,7 +942,8 @@
 void Costume::setColormap(char *map) {
 	// Sometimes setColormap is called on a null costume,
 	// see where raoul is gone in hh.set
-	if (this == NULL || map == NULL)
+	// ??? this == null - aquadran
+	if (this == NULL || !map)
 		return;
 	_cmap = g_resourceloader->loadColormap(map);
 	for (int i = 0; i < _numComponents; i++)
@@ -979,13 +980,13 @@
 
 void Costume::setupTextures() {
 	for (int i = 0; i < _numComponents; i++)
-		if (_components[i] != NULL)
+		if (_components[i])
 			_components[i]->setupTexture();
 }
 
 void Costume::draw() {
 	for (int i = 0; i < _numComponents; i++)
-		if (_components[i] != NULL)
+		if (_components[i])
 			_components[i]->draw();
 }
 
@@ -994,7 +995,7 @@
 		_chores[i].update();
 
 	for (int i = 0; i < _numComponents; i++) {
-		if (_components[i] != NULL) {
+		if (_components[i]) {
 			_components[i]->setMatrix(_matrix);
 			_components[i]->update();
 		}

Modified: residual/trunk/engine/engine.cpp
===================================================================
--- residual/trunk/engine/engine.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/engine.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -206,7 +206,7 @@
 	} else {
 		warning("Resource type not understood!");
 	}
-	if (resource == NULL)
+	if (!resource)
 		warning("Requested resouce (%s) not found!");
 }
 
@@ -287,7 +287,7 @@
 		}
 		drawPrimitives();
 	} else if (_mode == ENGINE_MODE_NORMAL) {
-		if (_currScene == NULL)
+		if (!_currScene)
 			return;
 
 		// Update actor costumes & sets
@@ -483,7 +483,7 @@
 	printf("Engine::savegameRestore() started.\n");
 	_savegameLoadRequest = false;
 	char filename[200];
-	if (_savegameFileName == NULL) {
+	if (!_savegameFileName) {
 		strcpy(filename, "grim.sav");
 	} else {
 		strcpy(filename, _savegameFileName);
@@ -549,7 +549,7 @@
 	printf("Engine::savegameSave() started.\n");
 	_savegameSaveRequest = false;
 	char filename[200];
-	if (_savegameFileName == NULL) {
+	if (!_savegameFileName) {
 		strcpy(filename, "grim.sav");
 	} else {
 		strcpy(filename, _savegameFileName);
@@ -632,7 +632,7 @@
 void Engine::setSceneLock(const char *name, bool lockStatus) {
 	Scene *scene = findScene(name);
 	
-	if (scene == NULL) {
+	if (!scene) {
 		if (debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL)
 			warning("Scene object '%s' not found in list!", name);
 		return;
@@ -646,18 +646,18 @@
 	Scene *lastScene = _currScene;
 	
 	// If the scene already exists then use the existing data
-	if (scene != NULL) {
+	if (scene) {
 		setScene(scene);
 		return;
 	}
 	Block *b = g_resourceloader->getFileBlock(name);
-	if (b == NULL)
+	if (!b)
 		warning("Could not find scene file %s\n", name);
 	_currScene = new Scene(name, b->data(), b->len());
 	registerScene(_currScene);
 	_currScene->setSoundParameters(20, 127);
 	// should delete the old scene after creating the new one
-	if (lastScene != NULL && !lastScene->_locked) {
+	if (lastScene && !lastScene->_locked) {
 		removeScene(lastScene);
 		delete lastScene;
 	}
@@ -670,7 +670,7 @@
 	_currScene = scene;
 	_currScene->setSoundParameters(20, 127);
 	// should delete the old scene after setting the new one
-	if (lastScene != NULL && !lastScene->_locked) {
+	if (lastScene && !lastScene->_locked) {
 		removeScene(lastScene);
 		delete lastScene;
 	}

Modified: residual/trunk/engine/keyframe.cpp
===================================================================
--- residual/trunk/engine/keyframe.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/keyframe.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -150,7 +150,7 @@
 		frame = _numFrames;
 
 	for (int i = 0; i < _numJoints; i++) {
-		if (_nodes[i] != NULL)
+		if (_nodes[i])
 			_nodes[i]->animate(nodes[i], frame, ((_type & nodes[i]._type) != 0 ? priority2 : priority1));
 	}
 }
@@ -253,5 +253,5 @@
 		node._animRoll += roll;
 	}
 
-	//  node
+	// node
 }

Modified: residual/trunk/engine/lab.cpp
===================================================================
--- residual/trunk/engine/lab.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/lab.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -126,7 +126,7 @@
 }
 
 void Lab::close() {
-	if (_f != NULL)
+	if (_f)
 		std::fclose(_f);
 	_f = NULL;
 	_fileMap.clear();

Modified: residual/trunk/engine/localize.cpp
===================================================================
--- residual/trunk/engine/localize.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/localize.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -47,10 +47,10 @@
 		std::string fname = (datadir != NULL ? datadir : ".");
 		fname += namesToTry[i];
 		f = std::fopen(fname.c_str(), "rb");
-		if (f != NULL)
+		if (f)
 			break;
 	}
-	if (f == NULL) {
+	if (!f) {
 		error("Localizer::Localizer: Unable to find localization information (grim.tab)!");
 		return;
 	}
@@ -77,14 +77,14 @@
 	for (char *line = data + 4; line != NULL && *line != '\0'; line = nextline) {
 		nextline = std::strchr(line, '\n');
 
-		if (nextline != NULL) {
+		if (nextline) {
 			if (nextline[-1] == '\r')
 				nextline[-1] = '\0';
 			nextline++;
 		}
 		char *tab = std::strchr(line, '\t');
 
-		if (tab == NULL)
+		if (!tab)
 			continue;
 
 		std::string key(line, tab - line);
@@ -102,7 +102,7 @@
 		return str;
 
 	const char *slash2 = std::strchr(str + 1, '/');
-	if (slash2 == NULL)
+	if (!slash2)
 		return str;
 
 	std::string key(str + 1, slash2 - str - 1);

Modified: residual/trunk/engine/lua.cpp
===================================================================
--- residual/trunk/engine/lua.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/lua.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -67,8 +67,8 @@
 extern FSList *g_fslist;
 extern FSList::const_iterator g_findfile;
 
-#define strmatch(src, dst)     (strlen(src) == strlen(dst) && strcmp(src, dst) == 0)
-#define DEBUG_FUNCTION()       debugFunction("Function", __FUNCTION__)
+#define strmatch(src, dst)		(strlen(src) == strlen(dst) && strcmp(src, dst) == 0)
+#define DEBUG_FUNCTION()		debugFunction("Function", __FUNCTION__)
 
 static void debugFunction(const char *debugMessage, const char *funcName);
 static void stubWarning(const char *funcName);
@@ -201,7 +201,7 @@
 }
 
 static inline bool getbool(int num) {
-	return ! lua_isnil(lua_getparam(num));
+	return !lua_isnil(lua_getparam(num));
 }
 
 static inline void pushbool(bool val) {
@@ -215,11 +215,11 @@
 	Costume *result;
 	if (lua_isnil(lua_getparam(param))) {
 		result = a->currentCostume();
-		if (result == NULL && (debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL))
+		if (!result && (debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL))
 			warning("Actor %s has no costume [%s]\n", a->name(), called_from);
 	} else {
 		result = a->findCostume(luaL_check_string(param));
-		if (result == NULL && (debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL))
+		if (!result && (debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL))
 			warning("Actor %s has no costume %s [%s]\n", a->name(), lua_getstring(lua_getparam(param)), called_from);
 	}
 	return result;
@@ -494,7 +494,7 @@
 			warning("SetActorWalkChore() could not find the requested costume, attempting to load...");
 		act->pushCostume(lua_getstring(lua_getparam(3)));
 		costume = get_costume(act, 3, "SetActorWalkChore");
-		if (costume == NULL) {
+		if (!costume) {
 			if (debugLevel == DEBUG_CHORES || debugLevel == DEBUG_ERROR || debugLevel == DEBUG_ALL)
 				error("SetActorWalkChore() could not find the requested costume!");
 			return;
@@ -826,7 +826,7 @@
 	act = check_actor(1);
 	node = check_int(2);
 	c = act->currentCostume();
-	if (c == NULL) {
+	if (!c) {
 		lua_pushnil();
 		lua_pushnil();
 		lua_pushnil();
@@ -835,7 +835,7 @@
 		return;
 	}
 	allNodes = c->getModelNodes();
-	if (allNodes == NULL) {
+	if (!allNodes) {
 		lua_pushnil();
 		lua_pushnil();
 		lua_pushnil();
@@ -935,7 +935,7 @@
 	DEBUG_FUNCTION();
 	act = check_actor(1);
 	c = act->currentCostume();
-	if (c == NULL) {
+	if (!c) {
 		lua_pushnil();
 		if (debugLevel == DEBUG_NORMAL || debugLevel == DEBUG_ALL)
 			printf("GetActorCostume() on '%s' when actor has no costume!\n", act->name());
@@ -985,9 +985,9 @@
 	// CompleteActorChore appears to be an alias for PlayActorChore
 	// Except that we should jump to the last frame of the chore
 	//
-  // Example: When Manny puts the message tube back in his office
-  // the animation automatically puts the tube back into place
-  // and then calls this function to show the closed graphic
+	// Example: When Manny puts the message tube back in his office
+	// the animation automatically puts the tube back into place
+	// and then calls this function to show the closed graphic
 	//
 	// Note: This does not appear to function entirely as it should
 	// TODO: Make this operation work better
@@ -1246,7 +1246,7 @@
 	if (yaw >= 360.0f)
 		yaw -= 360.0f;
 	// set the new direction or walk forward
-  if (act->yaw() != yaw)
+	if (act->yaw() != yaw)
 		act->turnTo(0, yaw, 0);
 	else
 		act->walkForward();
@@ -1504,9 +1504,9 @@
 	std::string translation = g_localizer->localize(msg);
 	const char *secondSlash = NULL;
 
-	if ((msg[0] == '/') && (msgId)) {
+	if (msg[0] == '/' && msgId) {
 		secondSlash = std::strchr(msg + 1, '/');
-		if (secondSlash != NULL) {
+		if (secondSlash) {
 		 	strncpy(msgId, msg + 1, secondSlash - msg - 1);
 			msgId[secondSlash - msg - 1] = 0;
 		} else {
@@ -1692,7 +1692,7 @@
 	} else {
 		result = NULL;
 	}
-	if (result == NULL) {
+	if (!result) {
 		if (debugLevel == DEBUG_ERROR || debugLevel == DEBUG_ALL)
 			error("GetPointSector() passed an unhandled type or failed to find any matching sector!");
 		lua_pushnil();
@@ -1713,7 +1713,7 @@
 	act = check_actor(1);
 	sectorType = check_int(2);
 	Sector *result = g_engine->currScene()->findPointSector(act->pos(), sectorType);
-	if (result != NULL) {
+	if (result) {
 		lua_pushnumber(result->id());
 		lua_pushstring(const_cast<char *>(result->name()));
 		lua_pushnumber(result->type());
@@ -2121,15 +2121,11 @@
 static void FileFindDispose() {
 	DEBUG_FUNCTION();
 
-	if (g_fslist) {
-		delete g_fslist;
-		g_fslist = NULL;
-	}
+	delete g_fslist;
+	g_fslist = NULL;
 
-	if (g_fsdir) {
-		delete g_fsdir;
-		g_fsdir = NULL;
-	}
+	delete g_fsdir;
+	g_fsdir = NULL;
 }
 
 static void luaFileFindNext() {
@@ -2234,8 +2230,7 @@
 		pushbool(g_driver->getControlState(num));
 }
 
-static void killBitmapPrimitives(Bitmap *bitmap)
-{
+static void killBitmapPrimitives(Bitmap *bitmap) {
 	for (Engine::PrimitiveListType::const_iterator i = g_engine->primitivesBegin(); i != g_engine->primitivesEnd(); i++) {
 		PrimitiveObject *p = *i;
 		if (p->isBitmap() && p->getBitmapHandle() == bitmap) {
@@ -2365,7 +2360,7 @@
  */
 static void KillTextObject() {
 	TextObject *textObjectParm, *delText;
-	
+
 	DEBUG_FUNCTION();
 	if (lua_isnil(lua_getparam(1))) {
 		if (debugLevel == DEBUG_ERROR || debugLevel == DEBUG_ALL)
@@ -2375,7 +2370,7 @@
 
 	textObjectParm = check_textobject(1);
 
-	delText = TextObjectExists((char *) textObjectParm->name());        
+	delText = TextObjectExists((char *) textObjectParm->name());
 	if (delText != NULL)
 		g_engine->killTextObject(delText);
 }
@@ -2443,11 +2438,11 @@
 	std::string text = line;
 	tableObj = lua_getparam(2);
 	textObject->setDefaults(&textObjectDefaults);
-         
+
 	if (lua_istable(tableObj))
 		getTextObjectParams(textObject, tableObj);
-         
-	while (TextObjectExists((char *)text.c_str()) != NULL)
+
+	while (TextObjectExists((char *)text.c_str()))
 		text += TEXT_NULL;
 
 	//printf("Make: %s\n", (char *)text.c_str());
@@ -2455,7 +2450,7 @@
 	textObject->setText((char *)text.c_str());
 	textObject->createBitmap();
 	g_engine->registerTextObject(textObject);
-         
+
 	lua_pushusertag(textObject, MKID_BE('TEXT'));
 	lua_pushnumber(textObject->getBitmapWidth());
 	lua_pushnumber(textObject->getBitmapHeight());
@@ -2500,7 +2495,7 @@
 	std::string text = line;
 	tableObj = lua_getparam(2);
 	textObject->setDefaults(&textObjectDefaults);
-         
+
 	if (lua_istable(tableObj))
 		getTextObjectParams(textObject, tableObj);
 
@@ -2523,15 +2518,15 @@
 	DEBUG_FUNCTION();
 	mode = check_int(1);
 	if ((mode >= 1) && (mode <= 3))
- 		g_engine->setSpeechMode(mode);
+		g_engine->setSpeechMode(mode);
 }
 
 static void GetSpeechMode() {
 	int mode;
-	
+
 	DEBUG_FUNCTION();
 	mode = g_engine->getSpeechMode();
- 	lua_pushnumber(mode);
+	lua_pushnumber(mode);
 }
 
 static void StartFullscreenMovie() {
@@ -3000,7 +2995,7 @@
 	lua_Object result;
 	const char *filename;
 	int dataSize;
-	
+
 	printf("GetSaveGameData() started.\n");
 	DEBUG_FUNCTION();
 	filename = luaL_check_string(1);
@@ -3071,7 +3066,7 @@
 	if (g_saveFileMan->removeSavefile(luaL_check_string(1)))
 		lua_pushuserdata(NULL);
 	else {
-	    lua_pushnil();
+		lua_pushnil();
 		lua_pushstring(g_saveFileMan->getErrorDesc().c_str());
 	}
 }
@@ -3088,7 +3083,7 @@
 
 static void LockFont() {
 	lua_Object param1;
-	
+
 	DEBUG_FUNCTION();
 	param1 = lua_getparam(1);
 	if (lua_isstring(param1)) {
@@ -3113,15 +3108,15 @@
 
 static void SetAmbientLight() {
 	int mode;
-	
+
 	DEBUG_FUNCTION();
 	mode = check_int(1);
 	if (mode == 0) {
-		if (g_engine->currScene() != NULL) {
+		if (g_engine->currScene()) {
 			g_engine->currScene()->setLightEnableState(true);
 		}
 	} else if (mode == 1) {
-		if (g_engine->currScene() != NULL) {
+		if (g_engine->currScene()) {
 			g_engine->currScene()->setLightEnableState(false);
 		}
 	} else {
@@ -3211,7 +3206,7 @@
 static void debugFunction(const char *debugMessage, const char *funcName) {
 	bool stubFn = strcmp(debugMessage, "WARNING: Stub function") == 0;
 	FILE *output;
-	
+
 	if (!stubFn && debugLevel != DEBUG_FUNC && debugLevel != DEBUG_ALL)
 		return;
 	
@@ -3842,7 +3837,7 @@
 
 int bundle_dofile(const char *filename) {
 	Block *b = g_resourceloader->getFileBlock(filename);
-	if (b == NULL) {
+	if (!b) {
 		delete b;
 		// Don't print warnings on Scripts\foo.lua,
 		// d:\grimFandango\Scripts\foo.lua
@@ -3902,7 +3897,7 @@
 		// If getTableValue is called against a bad value
 		// that it doesn't understand then an infinite loop
 		// will be set up repeating the same error.
-		if(lua_call("next") != 0) {
+		if (lua_call("next") != 0) {
 			error("getTableValue could not find the next key!\n");
 			return 0;
 		}
@@ -3922,7 +3917,7 @@
 		if (strmatch(key_text, name))
 			return lua_getresult(2);
 	}
-	
+
 	return 0;
 }
 

Modified: residual/trunk/engine/main.cpp
===================================================================
--- residual/trunk/engine/main.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/main.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -51,7 +51,7 @@
 Driver *g_driver = NULL;
 
 static bool parseBoolStr(const char *val) {
-	if (val == NULL || val[0] == 0)
+	if (!val || val[0] == 0)
 		return false;
 
 	switch (val[0]) {

Modified: residual/trunk/engine/material.cpp
===================================================================
--- residual/trunk/engine/material.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/material.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -41,7 +41,7 @@
 	_width = READ_LE_UINT32(data + 76 + _numImages * 40);
 	_height = READ_LE_UINT32(data + 80 + _numImages * 40);
 
-	if ((_width == 0) || (_height == 0)) {
+	if (_width == 0 || _height == 0) {
 		if (debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL)
 			warning("skip load texture: bad texture size (%dx%d) for texture %s\n", _width, _height, filename);
 		return;
@@ -53,13 +53,13 @@
 }
 
 void Material::select() const {
-	if ((_width == 0) || (_height == 0))
-	    return;
+	if (_width == 0 || _height == 0)
+		return;
 	g_driver->selectMaterial(this);
 }
 
 Material::~Material() {
-	if ((_width == 0) || (_height == 0))
-	    return;
+	if (_width == 0 || _height == 0)
+		return;
 	g_driver->destroyMaterial(this);
 }

Modified: residual/trunk/engine/model.cpp
===================================================================
--- residual/trunk/engine/model.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/model.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -36,7 +36,7 @@
 #include <cstring>
 
 Model::Model(const char *filename, const char *data, int len, const CMap &cmap) :
-	Resource(filename), _numMaterials(0), _numGeosets(0) {
+		Resource(filename), _numMaterials(0), _numGeosets(0) {
 
 	if (len >= 4 && std::memcmp(data, "LDOM", 4) == 0)
 		loadBinary(data, cmap);
@@ -274,7 +274,7 @@
 	for (int i = 0; i < _numMaterials; i++) {
 		char materialName[32];
 		int num;
-		
+
 		ts.scanString("%d: %32s", 2, &num, materialName);
 		_materials[num] = g_resourceloader->loadMaterial(materialName, cmap);
 		strcpy(_materialNames[num], materialName);
@@ -459,7 +459,7 @@
 
 void Model::HierNode::addChild(HierNode *child) {
 	HierNode **childPos = &_child;
-	while (*childPos != NULL)
+	while (*childPos)
 		childPos = &(*childPos)->_sibling;
 	*childPos = child;
 	child->_parent = this;
@@ -467,9 +467,9 @@
 
 void Model::HierNode::removeChild(HierNode *child) {
 	HierNode **childPos = &_child;
-	while (*childPos != NULL && *childPos != child)
+	while (*childPos && *childPos != child)
 		childPos = &(*childPos)->_sibling;
-	if (*childPos != NULL) {
+	if (*childPos) {
 		*childPos = child->_sibling;
 		child->_parent = NULL;
 	}
@@ -492,11 +492,11 @@
 
 	_pivotMatrix.translate(_pivot.x(), _pivot.y(), _pivot.z());
 
-	if (_mesh != NULL ) {
+	if (_mesh) {
 		_mesh->_matrix = _pivotMatrix;
 	}
 
-	if (_child != NULL) {
+	if (_child) {
 		_child->setMatrix(_matrix);
 		_child->update();
 	}

Modified: residual/trunk/engine/objectstate.h
===================================================================
--- residual/trunk/engine/objectstate.h	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/objectstate.h	2008-07-30 07:04:32 UTC (rev 33433)
@@ -41,7 +41,7 @@
 		OBJSTATE_UNDERLAY = 1,
 		OBJSTATE_OVERLAY = 2,
 		OBJSTATE_STATE = 3
-// TODO: Find out what ObjectState 6 is supposed to be
+//		TODO: Find out what ObjectState 6 is supposed to be
 //		OBJSTATE_UNKNOWN = 6
 	};
 

Modified: residual/trunk/engine/resource.cpp
===================================================================
--- residual/trunk/engine/resource.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/resource.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -67,10 +67,10 @@
 	DIR *d = opendir(dir_str.c_str());
 #endif
 
-	if (directory == NULL)
+	if (!directory)
 		error("Cannot find DataDir registry entry - check configuration file");
 
-	if (d == NULL)
+	if (!d)
 		error("Cannot open DataDir (%s)- check configuration file", dir_str.c_str());
 
 #ifdef _WIN32
@@ -95,7 +95,7 @@
 	FindClose(d);
 #else
 	dirent *de;
-	while ((de = readdir(d)) != NULL) {
+	while ((de = readdir(d))) {
 		int namelen = strlen(de->d_name);
 		if (namelen > 4 && ((strcasecmp(de->d_name + namelen - 4, ".lab") == 0) || (strcasecmp(de->d_name + namelen - 4, ".mus") == 0))) {
 			std::string fullname = dir_str + de->d_name;
@@ -141,7 +141,7 @@
 
 Block *ResourceLoader::getFileBlock(const char *filename) const {
 	const Lab *l = findFile(filename);
-	if (l == NULL)
+	if (!l)
 		return NULL;
 	else
 		return l->getFileBlock(filename);
@@ -150,7 +150,7 @@
 Common::File *ResourceLoader::openNewStream(const char *filename) const {
 	const Lab *l = findFile(filename);
 
-	if (l == NULL)
+	if (!l)
 		return NULL;
 	else
 		return l->openNewStream(filename);
@@ -173,7 +173,7 @@
 	}
 
 	Block *b = getFileBlock(filename);
-	if (b == NULL) {	// Grim sometimes asks for non-existant bitmaps (eg, ha_overhead)
+	if (!b) {	// Grim sometimes asks for non-existant bitmaps (eg, ha_overhead)
 		if (debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL)
 			warning("Could not find bitmap %s\n", filename);
 		return NULL;
@@ -195,7 +195,7 @@
 	}
 
 	Block *b = getFileBlock(filename);
-	if (b == NULL)
+	if (!b)
 		error("Could not find colormap %s\n", filename);
 	CMap *result = new CMap(filename, b->data(), b->len());
 	delete b;
@@ -207,7 +207,7 @@
 	std::string fname = filename;
 	makeLower(fname);
 	Block *b = getFileBlock(filename);
-	if (b == NULL)
+	if (!b)
 		error("Could not find costume %s\n", filename);
 	Costume *result = new Costume(filename, b->data(), b->len(), prevCost);
 	delete b;
@@ -223,7 +223,7 @@
 	}
 
 	Block *b = getFileBlock(filename);
-	if (b == NULL)
+	if (!b)
 		error("Could not find font file %s\n", filename);
 	Font *result = new Font(filename, b->data(), b->len());
 	delete b;
@@ -240,7 +240,7 @@
 	}
 
 	Block *b = getFileBlock(filename);
-	if (b == NULL)
+	if (!b)
 		error("Could not find keyframe file %s\n", filename);
 	KeyframeAnim *result = new KeyframeAnim(filename, b->data(), b->len());
 	delete b;
@@ -259,7 +259,7 @@
 	}
 
 	Block *b = getFileBlock(filename);
-	if (b == NULL) {
+	if (!b) {
 		if (debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL)
 			warning("Could not find lipsynch file %s\n", filename);
 		result = NULL;
@@ -288,7 +288,7 @@
 	}
 
 	Block *b = getFileBlock(filename);
-	if (b == NULL)
+	if (!b)
 		error("Could not find material %s\n", filename);
 	Material *result = new Material(fname.c_str(), b->data(), b->len(), c);
 	delete b;
@@ -305,7 +305,7 @@
 	}
 
 	Block *b = getFileBlock(filename);
-	if (b == NULL)
+	if (!b)
 		error("Could not find model %s\n", filename);
 	Model *result = new Model(filename, b->data(), b->len(), c);
 	delete b;
@@ -317,7 +317,7 @@
 	FILE *myFile = fopen(filename, "w");
 	Block *b = getFileBlock(filename);
 	
-	if (b == NULL)
+	if (!b)
 		return false;
 	fwrite(b->data(), b->len(), 1, myFile);
 	fclose(myFile);

Modified: residual/trunk/engine/resource.h
===================================================================
--- residual/trunk/engine/resource.h	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/resource.h	2008-07-30 07:04:32 UTC (rev 33433)
@@ -64,8 +64,8 @@
 class ResPtr {
 public:
 	ResPtr() { _ptr = NULL; }
-	ResPtr(const ResPtr &p) { _ptr = p._ptr; if (_ptr != NULL) _ptr->ref(); }
-	ResPtr(T* ptr) { _ptr = ptr; if (_ptr != NULL) _ptr->ref(); }
+	ResPtr(const ResPtr &p) { _ptr = p._ptr; if (_ptr) _ptr->ref(); }
+	ResPtr(T* ptr) { _ptr = ptr; if (_ptr) _ptr->ref(); }
 	operator T*() { return _ptr; }
 	operator const T*() const { return _ptr; }
 	T& operator *() { return *_ptr; }
@@ -74,19 +74,19 @@
 	const T* operator ->() const { return _ptr; }
 	ResPtr& operator =(T* ptr) {
 		if (_ptr == ptr) return *this;
-		if (_ptr != NULL) _ptr->deref();
+		if (_ptr) _ptr->deref();
 		_ptr = ptr;
-		if (_ptr != NULL) _ptr->ref();
+		if (_ptr) _ptr->ref();
 		return *this;
 	}
 	ResPtr& operator =(const ResPtr& p) {
 	if (this == &p || _ptr == p._ptr) return *this;
-		if (_ptr != NULL) _ptr->deref();
+		if (_ptr) _ptr->deref();
 		_ptr = p._ptr;
-		if (_ptr != NULL) _ptr->ref();
+		if (_ptr) _ptr->ref();
 		return *this;
 	}
-	~ResPtr() { if (_ptr != NULL) _ptr->deref(); }
+	~ResPtr() { if (_ptr) _ptr->deref(); }
 
 private:
 	T* _ptr;
@@ -119,8 +119,6 @@
 	typedef std::list<Lab *> LabList;
 	LabList _labs;
 
-//	const Lab *findFile(const char *filename) const;
-
 	typedef std::map<std::string, Resource *> CacheType;
 	CacheType _cache;
 

Modified: residual/trunk/engine/scene.cpp
===================================================================
--- residual/trunk/engine/scene.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/scene.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -128,7 +128,7 @@
 
 	ts.scanString(" background %256s", 1, buf);
 	_bkgndBm = g_resourceloader->loadBitmap(buf);
-	if (_bkgndBm == NULL) {
+	if (!_bkgndBm) {
 		if (debugLevel == DEBUG_BITMAPS || debugLevel == DEBUG_ERROR || debugLevel == DEBUG_ALL)
 			printf("Unable to load scene bitmap: %s\n", buf);
 	} else {
@@ -257,10 +257,10 @@
 		}
 	}
 
-	if (sect != NULL)
+	if (sect)
 		*sect = resultSect;
 
-	if (closestPt != NULL)
+	if (closestPt)
 		*closestPt = resultPt;
 }
 

Modified: residual/trunk/engine/textsplit.cpp
===================================================================
--- residual/trunk/engine/textsplit.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/textsplit.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -67,15 +67,15 @@
 	char *line, *tmpData;
 	int i;
 	
-	tmpData = new char[len+1];
+	tmpData = new char[len + 1];
 	std::memcpy(tmpData, data, len);
 	tmpData[len] = '\0';
 	// Find out how many lines of text there are
 	_numLines = _lineIndex = 0;
 	line = (char *) tmpData;
-	while (line != NULL) {
+	while (line) {
 		line = std::strchr(line, '\n');
-		if (line != NULL) {
+		if (line) {
 			_numLines++;
 			line++;
 		}
@@ -83,7 +83,7 @@
 	// Allocate an array of the lines
 	_lines = new TextLines[_numLines];
 	line = (char *) tmpData;
-	for (i=0;i<_numLines;i++) {
+	for (i = 0; i < _numLines;i++) {
 		char *lastLine = line;
 		
 		line = std::strchr(lastLine, '\n');
@@ -98,7 +98,7 @@
 bool TextSplitter::checkString(const char *needle) {
 	// checkString also needs to check for extremely optional
 	// components like "object_art" which can be missing entirely
-	if (currentLine() == NULL)
+	if (!currentLine())
 		return false;
 	else if (std::strstr(currentLine(), needle))
 		return true;
@@ -107,7 +107,7 @@
 }
 
 void TextSplitter::expectString(const char *expected) {
-	if (_currLine == NULL)
+	if (!_currLine)
 		error("Expected `%s', got EOF\n", expected);
 	if (std::strcmp(currentLine(), expected) != 0)
 		error("Expected `%s', got `%s'\n", expected, currentLine());
@@ -115,7 +115,7 @@
 }
 
 void TextSplitter::scanString(const char *fmt, int field_count, ...) {
-	if (_currLine == NULL)
+	if (!_currLine)
 		error("Expected line of format `%s', got EOF\n", fmt);
 
 	std::va_list va;
@@ -141,7 +141,7 @@
 
 	// Cut off comments
 	char *comment_start = std::strchr(_currLine, '#');
-	if (comment_start != NULL)
+	if (comment_start)
 		*comment_start = '\0';
 
 	// Cut off trailing whitespace (including '\r')

Modified: residual/trunk/engine/walkplane.cpp
===================================================================
--- residual/trunk/engine/walkplane.cpp	2008-07-30 06:25:17 UTC (rev 33432)
+++ residual/trunk/engine/walkplane.cpp	2008-07-30 07:04:32 UTC (rev 33433)
@@ -174,8 +174,7 @@
 		Vector3d edge = _vertices[i + 1] - _vertices[i];
 		Vector3d delta = point - _vertices[i];
 		float scalar = dot(delta, edge) / dot(edge, edge);
-		if (scalar >= 0 && scalar <= 1 &&
-		    delta.x() * edge.y() > delta.y() * edge.x())
+		if (scalar >= 0 && scalar <= 1 && delta.x() * edge.y() > delta.y() * edge.x())
 			// That last test is just whether the z-component
 			// of delta cross edge is positive; we don't
 			// want to return opposite edges.
@@ -196,7 +195,7 @@
 }
 
 void Sector::getExitInfo(Vector3d start, Vector3d dir,
-			 struct ExitInfo *result) {
+			struct ExitInfo *result) {
 	start = projectToPlane(start);
 	dir = projectToPuckVector(dir);
 
@@ -226,6 +225,5 @@
 	result->angleWithEdge = angle(dir, result->edgeDir);
 
 	Vector3d edgeNormal(result->edgeDir.y(), -result->edgeDir.x(), 0);
-	result->exitPoint = start + (dot(_vertices[i] - start, edgeNormal) /
-				     dot(dir, edgeNormal)) * dir;
+	result->exitPoint = start + (dot(_vertices[i] - start, edgeNormal) / dot(dir, edgeNormal)) * dir;
 }


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