[Scummvm-cvs-logs] SF.net SVN: scummvm: [32526] scummvm/trunk/engines/drascula

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Wed Jun 4 09:58:35 CEST 2008


Revision: 32526
          http://scummvm.svn.sourceforge.net/scummvm/?rev=32526&view=rev
Author:   thebluegr
Date:     2008-06-04 00:58:34 -0700 (Wed, 04 Jun 2008)

Log Message:
-----------
Removed junk code from update_1_pre, update_4 and update_6_pre

pon_hare -> moveCharacters
hare_oscuro -> setDarkPalette
hare_claro -> setBrightPalette
funde_hare -> setPaletteBase
conta_blind_vez -> savedTime
paleta_hare -> assignDefaultPalette
paleta_hare_claro -> assignBrightPalette
paleta_hare_oscuro -> assignDarkPalette
distance_x/distance_y -> distanceX/distanceY
palHare -> defaultPalette
palHareClaro -> brightPalette
palHareOscuro -> darkPalette
pos_murci -> batPos
murci_x/murci_y -> batX/batY
blind_x/blind_y -> blindX/blindY

Modified Paths:
--------------
    scummvm/trunk/engines/drascula/animation.cpp
    scummvm/trunk/engines/drascula/drascula.cpp
    scummvm/trunk/engines/drascula/drascula.h
    scummvm/trunk/engines/drascula/rooms.cpp
    scummvm/trunk/engines/drascula/talk.cpp

Modified: scummvm/trunk/engines/drascula/animation.cpp
===================================================================
--- scummvm/trunk/engines/drascula/animation.cpp	2008-06-04 05:21:47 UTC (rev 32525)
+++ scummvm/trunk/engines/drascula/animation.cpp	2008-06-04 07:58:34 UTC (rev 32526)
@@ -643,7 +643,7 @@
 	updateRefresh_pre();
 
 	copyBackground(49, 139, 228, 112, 47, 60, extraSurface, screenSurface);
-	pon_hare();
+	moveCharacters();
 
 	updateScreen();
 
@@ -675,7 +675,7 @@
 void DrasculaEngine::animation_2_2() {
 	trackProtagonist = 0;
 	copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface);
-	pon_hare();
+	moveCharacters();
 	updateRefresh();
 	updateScreen();
 	loadPic("an2_1.alg", frontSurface, 1);
@@ -825,7 +825,7 @@
 	for (n = -160; n <= 0; n = n + 5 + l) {
 		copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface);
 		updateRefresh_pre();
-		pon_hare();
+		moveCharacters();
 		moveVB();
 		pos_cabina[3] = n;
 		copyRectClip(pos_cabina, backSurface, screenSurface);
@@ -1167,7 +1167,7 @@
 		copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface);
 
 		updateRefresh_pre();
-		pon_hare();
+		moveCharacters();
 		moveVB();
 
 		pos_cabina[3] = n;
@@ -1699,7 +1699,7 @@
 	updateRoom();
 	updateScreen();
 
-	hare_oscuro();
+	setDarkPalette();
 
 	for (color = 0; color < 255; color++)
 		for (component = 0; component < 3; component++) {
@@ -1761,7 +1761,7 @@
 
 	animate("frel.bin", 16);
 	clearRoom();
-	hare_claro();
+	setBrightPalette();
 	updatePalette();
 
 	flags[1] = 1;
@@ -2139,7 +2139,7 @@
 	copyBackground(140, 23, 161, 69, 35, 80, drawSurface3, screenSurface);
 
 	updateRefresh_pre();
-	pon_hare();
+	moveCharacters();
 	updateScreen();
 	pause(6);
 	updateRoom();
@@ -2167,7 +2167,7 @@
 	updateRefresh_pre();
 
 	copyBackground(49, 139, 228, 112, 47, 60, extraSurface, screenSurface);
-	pon_hare();
+	moveCharacters();
 
 	updateScreen();
 
@@ -2203,7 +2203,7 @@
 	updateRefresh_pre();
 
 	copyBackground(49, 139, 228, 112, 47, 60, extraSurface, screenSurface);
-	pon_hare();
+	moveCharacters();
 
 	updateScreen();
 
@@ -2622,7 +2622,7 @@
 		updateRefresh_pre();
 
 		copyBackground(182, 133, 199, 95, 50, 66, drawSurface3, screenSurface);
-		pon_hare();
+		moveCharacters();
 
 		updateScreen();
 
@@ -2646,7 +2646,7 @@
 		updateRefresh_pre();
 
 		copyBackground(182, 133, 199, 95, 50, 66, drawSurface3, screenSurface);
-		pon_hare();
+		moveCharacters();
 
 		updateScreen();
 

Modified: scummvm/trunk/engines/drascula/drascula.cpp
===================================================================
--- scummvm/trunk/engines/drascula/drascula.cpp	2008-06-04 05:21:47 UTC (rev 32525)
+++ scummvm/trunk/engines/drascula/drascula.cpp	2008-06-04 07:58:34 UTC (rev 32526)
@@ -126,7 +126,7 @@
 		curHeight = CHARACTER_HEIGHT; curWidth = CHARACTER_WIDTH; feetHeight = FEET_HEIGHT;
 		talkHeight = TALK_HEIGHT; talkWidth = TALK_WIDTH;
 		hasAnswer = 0;
-		conta_blind_vez = 0;
+		savedTime = 0;
 		changeColor = 0;
 		breakOut = 0;
 		vbX = 120; trackVB = 1; vbHasMoved = 0; frame_vb = 1;
@@ -197,7 +197,7 @@
 		for (i = 0; i < 6; i++)
 			strcpy(iconName[i + 1], _textverbs[_lang][i]);
 
-		paleta_hare();
+		assignDefaultPalette();
 		if (!escoba()) {
 			releaseGame();
 			break;
@@ -293,24 +293,6 @@
 	setRGB((byte *)cPal, colorCount);
 }
 
-void DrasculaEngine::paleta_hare() {
-	int color, component;
-
-	for (color = 235; color < 253; color++)
-		for (component = 0; component < 3; component++)
-			palHare[color][component] = gamePalette[color][component];
-}
-
-void DrasculaEngine::hare_oscuro() {
-	int color, component;
-
-	for (color = 235; color < 253; color++ )
-		for (component = 0; component < 3; component++)
-			gamePalette[color][component] = palHareOscuro[color][component];
-
-	updatePalette();
-}
-
 void DrasculaEngine::setRGB(byte *dir_lectura, int plt) {
 	int x, cnt = 0;
 
@@ -943,15 +925,15 @@
 
 	copyBackground(0, 171, 0, 0, OBJWIDTH, OBJHEIGHT, backSurface, drawSurface3);
 
-	color_hare();
+	setDefaultPalette();
 	if (nivel_osc != 0)
-		funde_hare(nivel_osc);
-	paleta_hare_claro();
-	color_hare();
-	funde_hare(nivel_osc + 2);
-	paleta_hare_oscuro();
+		setPaletteBase(nivel_osc);
+	assignBrightPalette();
+	setDefaultPalette();
+	setPaletteBase(nivel_osc + 2);
+	assignDarkPalette();
 
-	hare_claro();
+	setBrightPalette();
 	changeColor = -1;
 
 	if (currentChapter == 2)
@@ -1035,11 +1017,11 @@
 
 	if (currentChapter == 2) {
 		if (roomNumber == 9 || roomNumber == 2 || roomNumber == 14 || roomNumber == 18)
-			conta_blind_vez = getTime();
+			savedTime = getTime();
 	}
 	if (currentChapter == 4) {
 		if (roomNumber == 26)
-			conta_blind_vez = getTime();
+			savedTime = getTime();
 	}
 
 	if (currentChapter == 4 && roomNumber == 24 && flags[29] == 1)
@@ -1096,7 +1078,7 @@
 	copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface);
 
 	updateRefresh_pre();
-	pon_hare();
+	moveCharacters();
 	updateRefresh();
 
 	if (!strcmp(textName, "hacker") && hasName == 1) {
@@ -2041,11 +2023,11 @@
 	updateRefresh_pre();
 	if (currentChapter == 3) {
 		if (flags[0] == 0)
-			pon_hare();
+			moveCharacters();
 		else
 			copyRect(113, 54, curX - 20, curY - 1, 77, 89, drawSurface3, screenSurface);
 	} else {
-		pon_hare();
+		moveCharacters();
 	}
 	updateRefresh();
 }
@@ -2137,55 +2119,73 @@
 	}
 }
 
-void DrasculaEngine::color_hare() {
+void DrasculaEngine::assignDefaultPalette() {
 	int color, component;
 
+	for (color = 235; color < 253; color++)
+		for (component = 0; component < 3; component++)
+			defaultPalette[color][component] = gamePalette[color][component];
+}
+
+void DrasculaEngine::assignBrightPalette() {
+	int color, component;
+
 	for (color = 235; color < 253; color++) {
-		for (component = 0; component < 3; component++) {
-			gamePalette[color][component] = palHare[color][component];
-		}
+		for (component = 0; component < 3; component++)
+			brightPalette[color][component] = gamePalette[color][component];
 	}
-	updatePalette();
 }
 
-void DrasculaEngine::funde_hare(int oscuridad) {
-	char fade;
-	unsigned int color, component;
+void DrasculaEngine::assignDarkPalette() {
+	int color, component;
 
-	for (fade = oscuridad; fade >= 0; fade--) {
-		for (color = 235; color < 253; color++) {
-			for (component = 0; component < 3; component++)
-				gamePalette[color][component] = adjustToVGA(gamePalette[color][component] - 8 + fade);
-		}
+	for (color = 235; color < 253; color++) {
+		for (component = 0; component < 3; component++)
+			darkPalette[color][component] = gamePalette[color][component];
 	}
-
-	updatePalette();
 }
 
-void DrasculaEngine::paleta_hare_claro() {
+void DrasculaEngine::setDefaultPalette() {
 	int color, component;
 
 	for (color = 235; color < 253; color++) {
-		for (component = 0; component < 3; component++)
-			palHareClaro[color][component] = gamePalette[color][component];
+		for (component = 0; component < 3; component++) {
+			gamePalette[color][component] = defaultPalette[color][component];
+		}
 	}
+	updatePalette();
 }
 
-void DrasculaEngine::paleta_hare_oscuro() {
+void DrasculaEngine::setBrightPalette() {
 	int color, component;
 
 	for (color = 235; color < 253; color++) {
 		for (component = 0; component < 3; component++)
-			palHareOscuro[color][component] = gamePalette[color][component];
+			gamePalette[color][component] = brightPalette[color][component];
 	}
+
+	updatePalette();
 }
 
-void DrasculaEngine::hare_claro() {
+void DrasculaEngine::setDarkPalette() {
 	int color, component;
 
-	for (color = 235; color < 253; color++) {
+	for (color = 235; color < 253; color++ )
 		for (component = 0; component < 3; component++)
-			gamePalette[color][component] = palHareClaro[color][component];
+			gamePalette[color][component] = darkPalette[color][component];
+
+	updatePalette();
+}
+
+void DrasculaEngine::setPaletteBase(int darkness) {
+	char fade;
+	unsigned int color, component;
+
+	for (fade = darkness; fade >= 0; fade--) {
+		for (color = 235; color < 253; color++) {
+			for (component = 0; component < 3; component++)
+				gamePalette[color][component] = adjustToVGA(gamePalette[color][component] - 8 + fade);
+		}
 	}
 
 	updatePalette();
@@ -2225,7 +2225,7 @@
 	startTime = getTime();
 }
 
-void DrasculaEngine::pon_hare() {
+void DrasculaEngine::moveCharacters() {
 	int curPos[6];
 	int r;
 
@@ -2920,86 +2920,86 @@
 }
 
 void DrasculaEngine::quadrant_1() {
-	float distance_x, distance_y;
+	float distanceX, distanceY;
 
 	if (currentChapter == 2)
-		distance_x = curX - roomX;
+		distanceX = curX - roomX;
 	else
-		distance_x = curX + curWidth / 2 - roomX;
+		distanceX = curX + curWidth / 2 - roomX;
 
-	distance_y = (curY + curHeight) - roomY;
+	distanceY = (curY + curHeight) - roomY;
 
-	if (distance_x < distance_y) {
+	if (distanceX < distanceY) {
 		curDirection = 0;
 		trackProtagonist = 2;
-		stepX = (int)(distance_x / (distance_y / STEP_Y));
+		stepX = (int)(distanceX / (distanceY / STEP_Y));
 	} else {
 		curDirection = 7;
 		trackProtagonist = 0;
-		stepY = (int)(distance_y / (distance_x / STEP_X));
+		stepY = (int)(distanceY / (distanceX / STEP_X));
 	}
 }
 
 void DrasculaEngine::quadrant_2() {
-	float distance_x, distance_y;
+	float distanceX, distanceY;
 
 	if (currentChapter == 2)
-		distance_x = abs(curX + curWidth - roomX);
+		distanceX = abs(curX + curWidth - roomX);
 	else
-		distance_x = abs(curX + curWidth / 2 - roomX);
+		distanceX = abs(curX + curWidth / 2 - roomX);
 
-	distance_y = (curY + curHeight) - roomY;
+	distanceY = (curY + curHeight) - roomY;
 
-	if (distance_x < distance_y) {
+	if (distanceX < distanceY) {
 		curDirection = 1;
 		trackProtagonist = 2;
-		stepX = (int)(distance_x / (distance_y / STEP_Y));
+		stepX = (int)(distanceX / (distanceY / STEP_Y));
 	} else {
 		curDirection = 2;
 		trackProtagonist = 1;
-		stepY = (int)(distance_y / (distance_x / STEP_X));
+		stepY = (int)(distanceY / (distanceX / STEP_X));
 	}
 }
 
 void DrasculaEngine::quadrant_3() {
-	float distance_x, distance_y;
+	float distanceX, distanceY;
 
 	if (currentChapter == 2)
-		distance_x = curX - roomX;
+		distanceX = curX - roomX;
 	else
-		distance_x = curX + curWidth / 2 - roomX;
+		distanceX = curX + curWidth / 2 - roomX;
 
-	distance_y = roomY - (curY + curHeight);
+	distanceY = roomY - (curY + curHeight);
 
-	if (distance_x < distance_y) {
+	if (distanceX < distanceY) {
 		curDirection = 5;
 		trackProtagonist = 3;
-		stepX = (int)(distance_x / (distance_y / STEP_Y));
+		stepX = (int)(distanceX / (distanceY / STEP_Y));
 	} else {
 		curDirection = 6;
 		trackProtagonist = 0;
-		stepY = (int)(distance_y / (distance_x / STEP_X));
+		stepY = (int)(distanceY / (distanceX / STEP_X));
 	}
 }
 
 void DrasculaEngine::quadrant_4() {
-	float distance_x, distance_y;
+	float distanceX, distanceY;
 
 	if (currentChapter == 2)
-		distance_x = abs(curX + curWidth - roomX);
+		distanceX = abs(curX + curWidth - roomX);
 	else
-		distance_x = abs(curX + curWidth / 2 - roomX);
+		distanceX = abs(curX + curWidth / 2 - roomX);
 
-	distance_y = roomY - (curY + curHeight);
+	distanceY = roomY - (curY + curHeight);
 
-	if (distance_x < distance_y) {
+	if (distanceX < distanceY) {
 		curDirection = 4;
 		trackProtagonist = 3;
-		stepX = (int)(distance_x / (distance_y / STEP_Y));
+		stepX = (int)(distanceX / (distanceY / STEP_Y));
 	} else {
 		curDirection = 3;
 		trackProtagonist = 1;
-		stepY = (int)(distance_y / (distance_x / STEP_X));
+		stepY = (int)(distanceY / (distanceX / STEP_X));
 	}
 }
 
@@ -3677,7 +3677,7 @@
 
 	copyBackground(0, 171, 0, 0, OBJWIDTH, OBJHEIGHT, backSurface, drawSurface3);
 
-	conta_blind_vez = getTime();
+	savedTime = getTime();
 }
 
 void DrasculaEngine::closeDoor(int nflag, int doorNum) {

Modified: scummvm/trunk/engines/drascula/drascula.h
===================================================================
--- scummvm/trunk/engines/drascula/drascula.h	2008-06-04 05:21:47 UTC (rev 32525)
+++ scummvm/trunk/engines/drascula/drascula.h	2008-06-04 07:58:34 UTC (rev 32526)
@@ -122,32 +122,32 @@
 	int charType;	// 0 - letters, 1 - signs, 2 - accented
 };
 
-#define CHARMAP_SIZE 93
-#define NUM_SAVES     10
-#define NUM_FLAGS     50
-#define DIF_MASK       55
-#define OBJWIDTH        40
-#define OBJHEIGHT         25
+#define CHARMAP_SIZE	93
+#define NUM_SAVES		10
+#define NUM_FLAGS		50
+#define DIF_MASK		55
+#define OBJWIDTH		40
+#define OBJHEIGHT		25
 
-#define DIF_MASK_HARE   72
-#define DIF_MASK_ABC    22
-#define CHAR_WIDTH     8
-#define CHAR_HEIGHT      6
+#define DIF_MASK_HARE	72
+#define DIF_MASK_ABC	22
+#define CHAR_WIDTH		8
+#define CHAR_HEIGHT		6
 
-#define TALK_HEIGHT  25
-#define TALK_WIDTH 23
-#define STEP_X       8
-#define STEP_Y       3
-#define CHARACTER_HEIGHT   70
-#define CHARACTER_WIDTH  43
-#define FEET_HEIGHT        12
+#define TALK_HEIGHT		25
+#define TALK_WIDTH		23
+#define STEP_X			8
+#define STEP_Y			3
+#define CHARACTER_HEIGHT	70
+#define CHARACTER_WIDTH		43
+#define FEET_HEIGHT		12
 
-#define CHAR_WIDTH_OPC     6
-#define CHAR_HEIGHT_OPC      5
-#define NO_DOOR              99
+#define CHAR_WIDTH_OPC	6
+#define CHAR_HEIGHT_OPC	5
+#define NO_DOOR			99
 
-#define COMPLETE_PAL   256
-#define HALF_PAL       128
+#define COMPLETE_PAL	256
+#define HALF_PAL		128
 
 static const int interf_x[] ={ 1, 65, 129, 193, 1, 65, 129 };
 static const int interf_y[] ={ 51, 51, 51, 51, 83, 83, 83 };
@@ -184,7 +184,7 @@
 	typedef char DacPalette256[256][3];
 
 	void setRGB(byte *dir_lectura, int plt);
-	void paleta_hare();
+	void assignDefaultPalette();
 	void updatePalette();
 	void setPalette(byte *PalBuf);
 	void copyBackground(int xorg, int yorg, int xdes, int ydes, int width,
@@ -208,9 +208,9 @@
 	}
 
 	DacPalette256 gamePalette;
-	DacPalette256 palHare;
-	DacPalette256 palHareClaro;
-	DacPalette256 palHareOscuro;
+	DacPalette256 defaultPalette;
+	DacPalette256 brightPalette;
+	DacPalette256 darkPalette;
 
 	byte *VGA;
 
@@ -272,7 +272,7 @@
 	int objExit;
 	int timeDiff, startTime;
 	int hasAnswer;
-	int conta_blind_vez;
+	int savedTime;
 	int changeColor;
 	int breakOut;
 	int vbX, trackVB, vbHasMoved, frame_vb;
@@ -312,7 +312,7 @@
 	void openDoor(int nflag, int doorNum);
 	void showMap();
 
-	void hare_oscuro();
+	void setDarkPalette();
 
 	void withoutVerb();
 	bool para_cargar(char[]);
@@ -382,16 +382,16 @@
 	void updateRoom();
 	bool loadGame(const char *);
 	void updateDoor(int);
-	void color_hare();
-	void funde_hare(int oscuridad);
-	void paleta_hare_claro();
-	void paleta_hare_oscuro();
-	void hare_claro();
+	void setDefaultPalette();
+	void setPaletteBase(int darkness);
+	void assignBrightPalette();
+	void assignDarkPalette();
+	void setBrightPalette();
 	void updateVisible();
 	void startWalking();
 	void updateRefresh();
 	void updateRefresh_pre();
-	void pon_hare();
+	void moveCharacters();
 	void showMenu();
 	void clearMenu();
 	void removeObject();

Modified: scummvm/trunk/engines/drascula/rooms.cpp
===================================================================
--- scummvm/trunk/engines/drascula/rooms.cpp	2008-06-04 05:21:47 UTC (rev 32525)
+++ scummvm/trunk/engines/drascula/rooms.cpp	2008-06-04 07:58:34 UTC (rev 32526)
@@ -1170,26 +1170,22 @@
 }
 
 void DrasculaEngine::update_1_pre() {
-	int cambio_col_antes = changeColor;
-
-	if (curX > 98 && curX < 153)
+	if (curX > 98 && curX < 153) {
 		changeColor = 1;
-	else
+		setDarkPalette();
+	} else {
 		changeColor = 0;
+		setBrightPalette();
+	}
 
-	if (cambio_col_antes != changeColor && changeColor == 1)
-		hare_oscuro();
-	if (cambio_col_antes != changeColor && changeColor == 0)
-		hare_claro();
-
 	if (flags[8] == 0)
 		copyBackground(2, 158, 208, 67, 27, 40, drawSurface3, screenSurface);
 }
 
 void DrasculaEngine::update_2(){
-	int pos_murci[6];
+	int batPos[6];
 	int difference;
-	int murci_x[] = {0, 38, 76, 114, 152, 190, 228, 266,
+	int batX[] = {0, 38, 76, 114, 152, 190, 228, 266,
 					0, 38, 76, 114, 152, 190, 228, 266,
 					0, 38, 76, 114, 152, 190,
 					0, 48, 96, 144, 192, 240,
@@ -1197,7 +1193,7 @@
 					88, 146, 204, 262,
 					88, 146, 204, 262};
 
-	int murci_y[] = {179, 179, 179, 179, 179, 179, 179, 179,
+	int batY[] = {179, 179, 179, 179, 179, 179, 179, 179,
 					158, 158, 158, 158, 158, 158, 158, 158,
 					137, 137, 137, 137, 137, 137,
 					115, 115, 115, 115, 115, 115,
@@ -1208,28 +1204,28 @@
 	if (frame_bat == 41)
 		frame_bat = 0;
 
-	pos_murci[0] = murci_x[frame_bat];
-	pos_murci[1] = murci_y[frame_bat];
+	batPos[0] = batX[frame_bat];
+	batPos[1] = batY[frame_bat];
 
 	if (frame_bat < 22) {
-		pos_murci[4] = 37;
-		pos_murci[5] = 21;
+		batPos[4] = 37;
+		batPos[5] = 21;
 	} else if (frame_bat > 27) {
-		pos_murci[4] = 57;
-		pos_murci[5] = 36;
+		batPos[4] = 57;
+		batPos[5] = 36;
 	} else {
-		pos_murci[4] = 47;
-		pos_murci[5] = 22;
+		batPos[4] = 47;
+		batPos[5] = 22;
 	}
 
-	pos_murci[2] = 239;
-	pos_murci[3] = 19;
+	batPos[2] = 239;
+	batPos[3] = 19;
 
-	copyRectClip(pos_murci, drawSurface3, screenSurface);
-	difference = getTime() - conta_blind_vez;
+	copyRectClip(batPos, drawSurface3, screenSurface);
+	difference = getTime() - savedTime;
 	if (difference >= 6) {
 		frame_bat++;
-		conta_blind_vez = getTime();
+		savedTime = getTime();
 	}
 
 	copyRect(29, 37, 58, 114, 57, 39, drawSurface3, screenSurface);
@@ -1248,16 +1244,13 @@
 }
 
 void DrasculaEngine::update_4() {
-	int cambio_col_antes = changeColor;
-	if (curX > 190)
+	if (curX > 190) {
 		changeColor = 1;
-	else
+		setDarkPalette();
+	} else {
 		changeColor = 0;
-
-	if (cambio_col_antes != changeColor && changeColor == 1)
-		hare_oscuro();
-	if (cambio_col_antes != changeColor && changeColor == 0)
-		hare_claro();
+		setBrightPalette();
+	}
 }
 
 void DrasculaEngine::update_5_pre(){
@@ -1270,23 +1263,19 @@
 }
 
 void DrasculaEngine::update_6_pre() {
-	int cambio_col_antes = changeColor;
-
 	if ((curX > 149 && curY + curHeight > 160 && curX < 220 && curY + curHeight < 188) ||
-			(curX > 75 && curY + curHeight > 183 && curX < 145))
+		(curX > 75 && curY + curHeight > 183 && curX < 145)) {
 		changeColor = 0;
-	else
+		setBrightPalette();
+	} else {
 		changeColor = 1;
+		setDarkPalette();
+	}
 
-	if (cambio_col_antes != changeColor && changeColor == 1)
-		hare_oscuro();
-	if (cambio_col_antes != changeColor && changeColor == 0)
-		hare_claro();
-
-	if (flags[1] == 0)
-		copyBackground(97, 117, 34, 148, 36, 31, drawSurface3, screenSurface);
 	if (flags[0] == 0)
 		copyBackground(3, 103, 185, 69, 23, 76, drawSurface3, screenSurface);
+	if (flags[1] == 0)
+		copyBackground(97, 117, 34, 148, 36, 31, drawSurface3, screenSurface);
 	if (flags[2] == 0)
 		copyBackground(28, 100, 219, 72, 64, 97, drawSurface3, screenSurface);
 }
@@ -1297,16 +1286,16 @@
 }
 
 void DrasculaEngine::update_9_pre() {
-	int blind_x[] = {26, 68, 110, 152, 194, 236, 278, 26, 68};
-	int blind_y[] = {51, 51, 51, 51, 51, 51, 51, 127, 127};
+	int blindX[] = {26, 68, 110, 152, 194, 236, 278, 26, 68};
+	int blindY[] = {51, 51, 51, 51, 51, 51, 51, 127, 127};
 	int difference;
 
-	copyRect(blind_x[frame_blind], blind_y[frame_blind], 122, 57, 41, 72, drawSurface3, screenSurface);
+	copyRect(blindX[frame_blind], blindY[frame_blind], 122, 57, 41, 72, drawSurface3, screenSurface);
 	if (flags[9] == 0) {
-		difference = getTime() - conta_blind_vez;
+		difference = getTime() - savedTime;
 		if (difference >= 11) {
 			frame_blind++;
-			conta_blind_vez = getTime();
+			savedTime = getTime();
 		}
 		if (frame_blind == 9)
 			frame_blind = 0;
@@ -1352,7 +1341,7 @@
 
 	if (flags[12] == 1)
 		copyBackground(drunkX[frame_drunk], 82, 170, 50, 40, 53, drawSurface3, screenSurface);
-	difference = getTime() - conta_blind_vez;
+	difference = getTime() - savedTime;
 	if (difference > 6) {
 		if (flags[12] == 1) {
 			frame_drunk++;
@@ -1370,7 +1359,7 @@
 		if (frame_piano == 9)
 			frame_piano = 0;
 		blinking = _rnd->getRandomNumber(10);
-		conta_blind_vez = getTime();
+		savedTime = getTime();
 	}
 }
 
@@ -1405,12 +1394,12 @@
 	} else
 		moveVB();
 
-	difference = getTime() - conta_blind_vez;
+	difference = getTime() - savedTime;
 	if (difference > 9) {
 		frame_snore++;
 		if (frame_snore == 16)
 			frame_snore = 0;
-		conta_blind_vez = getTime();
+		savedTime = getTime();
 	}
 }
 
@@ -1479,10 +1468,10 @@
 	if (blinking == 5 && flags[18] == 0)
 		copyBackground(52, 172, 226, 106, 3, 4, drawSurface3, screenSurface);
 
-	difference = getTime() - conta_blind_vez;
+	difference = getTime() - savedTime;
 	if (difference >= 10) {
 		blinking = _rnd->getRandomNumber(10);
-		conta_blind_vez = getTime();
+		savedTime = getTime();
 	}
 
 	if (flags[20] == 1)
@@ -1645,7 +1634,7 @@
 	if (flag_tv == 1)
 		copyBackground(114, 158, 8, 30, 8, 23, drawSurface3, screenSurface);
 
-	difference = getTime() - conta_blind_vez;
+	difference = getTime() - savedTime;
 	blinking = _rnd->getRandomNumber(7);
 	if (blinking == 5 && flag_tv == 0)
 		flag_tv = 1;
@@ -1655,7 +1644,7 @@
 		frame_candles++;
 		if (frame_candles == 3)
 			frame_candles = 0;
-		conta_blind_vez = getTime();
+		savedTime = getTime();
 	}
 }
 
@@ -1694,7 +1683,7 @@
 	if (flags[12] == 1)
 		copyBackground(drunkX[frame_drunk], 82, 170, 50, 40, 53, drawSurface3, screenSurface);
 
-	difference = getTime() - conta_blind_vez;
+	difference = getTime() - savedTime;
 	if (difference > 6) {
 		if (flags[12] == 1) {
 			frame_drunk++;
@@ -1712,7 +1701,7 @@
 		if (frame_piano == 9)
 			frame_piano = 0;
 		blinking = _rnd->getRandomNumber(10);
-		conta_blind_vez = getTime();
+		savedTime = getTime();
 	}
 }
 
@@ -1750,12 +1739,12 @@
 	if (flags[1] == 0)
 		copyRect(44, 145, 145, 105, 25, 29, drawSurface3, screenSurface);
 
-	difference = getTime() - conta_blind_vez;
+	difference = getTime() - savedTime;
 	if (difference > 8) {
 		frame_pen++;
 		if (frame_pen == 17)
 			frame_pen = 0;
-		conta_blind_vez = getTime();
+		savedTime = getTime();
 	}
 }
 

Modified: scummvm/trunk/engines/drascula/talk.cpp
===================================================================
--- scummvm/trunk/engines/drascula/talk.cpp	2008-06-04 05:21:47 UTC (rev 32525)
+++ scummvm/trunk/engines/drascula/talk.cpp	2008-06-04 07:58:34 UTC (rev 32526)
@@ -115,7 +115,7 @@
 			updateScreen();
 		} else if (talkerType == 3) {
 			copyBackground(x_talk3[face], 109, 207, 92, 21, 23, drawSurface3, screenSurface);
-			pon_hare();
+			moveCharacters();
 			updateRefresh();
 			if (withVoices == 0)
 				centerText(said, 221, 102);
@@ -124,7 +124,7 @@
 			pause(3);
 		} else if (talkerType == 4) {
 			copyBackground(x_talk4[face], 78, 199, 94, 38, 27, drawSurface3, screenSurface);
-			pon_hare();
+			moveCharacters();
 			updateRefresh();
 			if (withVoices == 0)
 				centerText(said, 221, 102);
@@ -172,7 +172,7 @@
 		placeIgor();
 		placeDrascula();
 		if (currentChapter == 6)
-			pon_hare();
+			moveCharacters();
 
 		copyBackground(x_dr, y_dr, x_dr, y_dr, 38 + offset, 31, drawSurface1, screenSurface);
 		if (currentChapter == 6)
@@ -201,7 +201,7 @@
 	placeDrascula();
 
 	if (talkerType == 1 && currentChapter == 6)
-		pon_hare();
+		moveCharacters();
 
 	updateScreen();
 }
@@ -281,7 +281,7 @@
 			copyBackground(x_talk[face], 2, 121, 44, 21, 24, extraSurface, screenSurface);
 		else
 			copyBackground(x_talk[face], 130, 151, 43, 21, 24, drawSurface3, screenSurface);
-		pon_hare();
+		moveCharacters();
 		updateRefresh();
 
 		if (withVoices == 0)
@@ -321,7 +321,7 @@
 
 			copyRect(x_talk[face], 99, x_bj + 2, y_bj - 1, 27, 40,
 					 drawSurface3, screenSurface);
-			pon_hare();
+			moveCharacters();
 			updateRefresh();
 
 			if (withVoices == 0)
@@ -398,7 +398,7 @@
 					   (int)(((float)(talkHeight - 1) / 100) * factor_red[curY + curHeight]),
 						   screenSurface, drawSurface3);
 
-		pon_hare();
+		moveCharacters();
 
 		if (currentChapter == 2) {
 			if (!strcmp(menuBackground, "99.alg") || !strcmp(menuBackground, "994.alg"))
@@ -487,7 +487,7 @@
 
 		copyBackground(x_talk[face], 139, 228, 112, 47, 60,
 					   extraSurface, screenSurface);
-		pon_hare();
+		moveCharacters();
 		updateRefresh();
 
 		if (withVoices == 0)
@@ -533,7 +533,7 @@
 		updateRefresh_pre();
 
 		copyBackground(x_talk[face], 29, 177, 50, 19, 19, frontSurface, screenSurface);
-		pon_hare();
+		moveCharacters();
 		updateRefresh();
 
 		if (withVoices == 0)
@@ -580,7 +580,7 @@
 			face = _rnd->getRandomNumber(5);
 			copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface);
 
-			pon_hare();
+			moveCharacters();
 			moveVB();
 
 			copyBackground(OBJWIDTH + 1, 0, vbX + 5, 64, 25, 27, drawSurface3, screenSurface);
@@ -723,7 +723,7 @@
 		updateRefresh_pre();
 
 		copyBackground(x_talk[face], 136, 198, 81, 26, 24, drawSurface3, screenSurface);
-		pon_hare();
+		moveCharacters();
 		updateRefresh();
 
 		if (withVoices == 0)
@@ -758,7 +758,7 @@
 		updateRefresh_pre();
 
 		copyBackground(x_talk[face], 156, 190, 64, 18, 24, drawSurface3, screenSurface);
-		pon_hare();
+		moveCharacters();
 		updateRefresh();
 
 		if (withVoices == 0)
@@ -847,7 +847,7 @@
 
 		copyBackground(65, 103, 65, 103, 49, 38, drawSurface1, screenSurface);
 		copyRect(x_talk[face], 105, 65, 103, 49, 38, drawSurface3, screenSurface);
-		pon_hare();
+		moveCharacters();
 		updateRefresh();
 
 		if (withVoices == 0)
@@ -929,7 +929,7 @@
 		else
 			copyBackground(curX, curY, OBJWIDTH + 1, 0, (int)(((float)curWidth / 100) * factor_red[curY + curHeight]),
 				(int)(((float)(talkHeight - 1) / 100) * factor_red[curY + curHeight]), screenSurface, drawSurface3);
-		pon_hare();
+		moveCharacters();
 		if (currentChapter == 2) {
 			if (curHeight != 56)
 				copyBackground(OBJWIDTH + 1, 0, curX, curY, curWidth, talkHeight - 1, drawSurface3, screenSurface);


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