[Scummvm-cvs-logs] SF.net SVN: scummvm: [32104] scummvm/trunk/engines/made

john_doe at users.sourceforge.net john_doe at users.sourceforge.net
Wed May 14 11:54:15 CEST 2008


Revision: 32104
          http://scummvm.svn.sourceforge.net/scummvm/?rev=32104&view=rev
Author:   john_doe
Date:     2008-05-14 02:54:15 -0700 (Wed, 14 May 2008)

Log Message:
-----------
- Added some visual effects (palette fading etc.)
- Moved Screen::getAnimFrameCount directly into o1_GETFRAMECOUNT
- Renamed variables/cleanup

Modified Paths:
--------------
    scummvm/trunk/engines/made/module.mk
    scummvm/trunk/engines/made/screen.cpp
    scummvm/trunk/engines/made/screen.h
    scummvm/trunk/engines/made/scriptfuncs_rtz.cpp

Added Paths:
-----------
    scummvm/trunk/engines/made/screenfx.cpp
    scummvm/trunk/engines/made/screenfx.h

Modified: scummvm/trunk/engines/made/module.mk
===================================================================
--- scummvm/trunk/engines/made/module.mk	2008-05-14 09:43:41 UTC (rev 32103)
+++ scummvm/trunk/engines/made/module.mk	2008-05-14 09:54:15 UTC (rev 32104)
@@ -10,6 +10,7 @@
 	redreader.o \
 	resource.o \
 	screen.o \
+	screenfx.o \
 	script.o \
 	scriptfuncs_lgop2.o \
 	scriptfuncs_mhne.o \

Modified: scummvm/trunk/engines/made/screen.cpp
===================================================================
--- scummvm/trunk/engines/made/screen.cpp	2008-05-14 09:43:41 UTC (rev 32103)
+++ scummvm/trunk/engines/made/screen.cpp	2008-05-14 09:54:15 UTC (rev 32104)
@@ -32,18 +32,18 @@
 
 Screen::Screen(MadeEngine *vm) : _vm(vm) {
 
-	_screen1 = new Graphics::Surface();
-	_screen1->create(320, 200, 1);
+	_backgroundScreen = new Graphics::Surface();
+	_backgroundScreen->create(320, 200, 1);
 
-	_screen2 = new Graphics::Surface();
-	_screen2->create(320, 200, 1);
+	_workScreen = new Graphics::Surface();
+	_workScreen->create(320, 200, 1);
 
-	_clipInfo1.clipRect = Common::Rect(320, 200);
-	_clipInfo2.clipRect = Common::Rect(320, 200);
+	_backgroundScreenDrawCtx.clipRect = Common::Rect(320, 200);
+	_workScreenDrawCtx.clipRect = Common::Rect(320, 200);
 
-	_clipInfo1.destSurface = _screen1;
-	_clipInfo2.destSurface = _screen2;
-	_clipArea.destSurface = _screen2;
+	_backgroundScreenDrawCtx.destSurface = _backgroundScreen;
+	_workScreenDrawCtx.destSurface = _workScreen;
+	_clipArea.destSurface = _workScreen;
 
 	// FIXME: Screen mask is only needed in v2 games
 	_screenMask = new Graphics::Surface();
@@ -70,6 +70,7 @@
 	_mask = 0;
 	
 	_visualEffectNum = 0;
+	_fx = new ScreenEffects(this);
 	
 	_textX = 0;
 	_textY = 0;
@@ -81,20 +82,21 @@
 	_font = NULL;
 	_currentFontNum = 0;
 	_fontDrawCtx.clipRect = Common::Rect(320, 200);
-	_fontDrawCtx.destSurface = _screen1;
+	_fontDrawCtx.destSurface = _backgroundScreen;
 
 	clearChannels();
 }
 
 Screen::~Screen() {
-	delete _screen1;
-	delete _screen2;
+	delete _backgroundScreen;
+	delete _workScreen;
 	delete _screenMask;
+	delete _fx;
 }
 
 void Screen::clearScreen() {
-	_screen1->fillRect(Common::Rect(0, 0, 320, 200), 0);
-	_screen2->fillRect(Common::Rect(0, 0, 320, 200), 0);
+	_backgroundScreen->fillRect(Common::Rect(0, 0, 320, 200), 0);
+	_workScreen->fillRect(Common::Rect(0, 0, 320, 200), 0);
 	_screenMask->fillRect(Common::Rect(0, 0, 320, 200), 0);
 	_mask = 0;
 	_needPalette = true;
@@ -269,6 +271,20 @@
 	_channels[channelIndex - 1].mask = _mask;
 }
 
+void Screen::setChannelOffsets(uint16 channelIndex, int16 xofs, int16 yofs) {
+	if (channelIndex < 1 || channelIndex >= 100)
+		return;
+	_channels[channelIndex - 1].xofs = xofs;
+	_channels[channelIndex - 1].yofs = yofs;
+}
+
+void Screen::getChannelOffsets(uint16 channelIndex, int16 &xofs, int16 &yofs) {
+	if (channelIndex < 1 || channelIndex >= 100)
+		return;
+	xofs = _channels[channelIndex - 1].xofs;
+	yofs = _channels[channelIndex - 1].yofs;
+}
+
 void Screen::drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask, int16 excludeStateMask) {
 
 	for (int i = 0; i <= 3; i++)
@@ -301,7 +317,7 @@
 					drawFlex(_channels[i].index, _channels[i].x, _channels[i].y, flipX, flipY, _channels[i].mask, clipInfo);
 				}
 				break;
-
+				
 			case 2: // drawObjectText
 				printObjectText(_channels[i].index, _channels[i].x, _channels[i].y, _channels[i].fontNum, _channels[i].textColor, _channels[i].outlineColor, clipInfo);
 				break;
@@ -338,12 +354,12 @@
 void Screen::updateSprites() {
 	// TODO: This needs some more work, dirty rectangles are currently not used
 
-	memcpy(_screen2->pixels, _screen1->pixels, 64000);
+	memcpy(_workScreen->pixels, _backgroundScreen->pixels, 64000);
 
-	drawSpriteChannels(_clipInfo1, 3, 0);
-	drawSpriteChannels(_clipInfo2, 1, 2);
+	drawSpriteChannels(_backgroundScreenDrawCtx, 3, 0);
+	drawSpriteChannels(_workScreenDrawCtx, 1, 2);
 
-	_vm->_system->copyRectToScreen((const byte*)_screen2->pixels, _screen2->pitch, 0, 0, _screen2->w, _screen2->h);
+	_vm->_system->copyRectToScreen((const byte*)_workScreen->pixels, _workScreen->pitch, 0, 0, _workScreen->w, _workScreen->h);
 	
 }
 
@@ -395,7 +411,7 @@
 }
 
 uint16 Screen::drawPic(uint16 index, int16 x, int16 y, int16 flipX, int16 flipY) {
-	drawFlex(index, x, y, flipX, flipY, 0, _clipInfo1);
+	drawFlex(index, x, y, flipX, flipY, 0, _backgroundScreenDrawCtx);
 	return 0;
 }
 
@@ -405,13 +421,13 @@
 }
 
 uint16 Screen::drawAnimPic(uint16 animIndex, int16 x, int16 y, int16 frameNum, int16 flipX, int16 flipY) {
-	drawAnimFrame(animIndex, x, y, frameNum, flipX, flipY, _clipInfo1);
+	drawAnimFrame(animIndex, x, y, frameNum, flipX, flipY, _backgroundScreenDrawCtx);
 	return 0;
 }
 
 void Screen::addSprite(uint16 spriteIndex) {
 	bool oldScreenLock = _screenLock;
-	drawFlex(spriteIndex, 0, 0, 0, 0, 0, _clipInfo1);
+	drawFlex(spriteIndex, 0, 0, 0, 0, 0, _backgroundScreenDrawCtx);
 	_screenLock = oldScreenLock;
 }
 
@@ -458,8 +474,10 @@
 		_channels[channelIndex].y1 = y1;
 		_channels[channelIndex].x2 = x2;
 		_channels[channelIndex].y2 = y2;
-		_channels[channelIndex].area = (x2 - x2) * (y2 - y1);
-		
+		_channels[channelIndex].area = (x2 - x1) * (y2 - y1);
+		_channels[channelIndex].xofs = 0;
+		_channels[channelIndex].yofs = 0;
+
 		if (_channelsUsedCount <= channelIndex)
 			_channelsUsedCount = channelIndex + 1;
 
@@ -511,7 +529,7 @@
 		_channels[channelIndex].y1 = y1;
 		_channels[channelIndex].x2 = x2;
 		_channels[channelIndex].y2 = y2;
-		_channels[channelIndex].area = (x2 - x2) * (y2 - y1);
+		_channels[channelIndex].area = (x2 - x1) * (y2 - y1);
 
 		if (_channelsUsedCount <= channelIndex)
 			_channelsUsedCount = channelIndex + 1;
@@ -541,17 +559,6 @@
 	return _channels[channelIndex - 1].frameNum;
 }
 
-int16 Screen::getAnimFrameCount(uint16 animIndex) {
-	int16 frameCount = 0;
-	AnimationResource *anim = _vm->_res->getAnimation(animIndex);
-	if (anim) {
-		frameCount = anim->getCount();
-		_vm->_res->freeResource(anim);
-	}
-	return frameCount;
-}
-
-
 uint16 Screen::placeText(uint16 channelIndex, uint16 textObjectIndex, int16 x, int16 y, uint16 fontNum, int16 textColor, int16 outlineColor) {
 
 	if (channelIndex < 1 || channelIndex >= 100 || textObjectIndex == 0 || fontNum == 0)
@@ -604,7 +611,7 @@
 	_channels[channelIndex].y1 = y1;
 	_channels[channelIndex].x2 = x2;
 	_channels[channelIndex].y2 = y2;
-	_channels[channelIndex].area = (x2 - x2) * (y2 - y1);
+	_channels[channelIndex].area = (x2 - x1) * (y2 - y1);
 
 	if (_channelsUsedCount <= channelIndex)
 		_channelsUsedCount = channelIndex + 1;
@@ -615,29 +622,18 @@
 void Screen::show() {
 
 	// TODO
-	
+
 	if (_screenLock)
 		return;
 
-	drawSpriteChannels(_clipInfo1, 3, 0);
-	memcpy(_screen2->pixels, _screen1->pixels, 64000);
-	drawSpriteChannels(_clipInfo2, 1, 2);
+	drawSpriteChannels(_backgroundScreenDrawCtx, 3, 0);
+	memcpy(_workScreen->pixels, _backgroundScreen->pixels, 64000);
+	drawSpriteChannels(_workScreenDrawCtx, 1, 2);
 
-	if (_visualEffectNum != 0) {
-		warning("Unimplemented visual fx %d", _visualEffectNum);
-	}
+	_fx->run(_visualEffectNum, _workScreen, _palette, _newPalette, _paletteColorCount);
+	_visualEffectNum = 0;
 
-	// TODO: Implement visual effects (palette fading etc.)
-	
-	if (!_paletteLock)
-		setRGBPalette(_palette, 0, _paletteColorCount);
-
-	_vm->_system->copyRectToScreen((const byte*)_screen2->pixels, _screen2->pitch, 0, 0, _screen2->w, _screen2->h);
-	
-	
 	_vm->_system->updateScreen();
-	
-	_visualEffectNum = 0;
 
 	if (!_paletteInitialized) {
 		memcpy(_newPalette, _palette, _paletteColorCount * 3);
@@ -648,19 +644,7 @@
 }
 
 void Screen::flash(int flashCount) {
-	int palSize = _paletteColorCount * 3;
-	if (flashCount < 1)
-		flashCount = 1;
-	for (int i = 0; i < palSize; i++)
-		_fxPalette[i] = CLIP<byte>(255 - _palette[i], 0, 255);
-	while (flashCount--) {
-		setRGBPalette(_fxPalette, 0, _paletteColorCount);
-		_vm->_system->updateScreen();
-		_vm->_system->delayMillis(20);
-		setRGBPalette(_palette, 0, _paletteColorCount);
-		_vm->_system->updateScreen();
-		_vm->_system->delayMillis(20);
-	}
+	_fx->flash(flashCount, _palette, _paletteColorCount);
 }
 
 void Screen::setFont(int16 fontNum) {
@@ -817,5 +801,21 @@
 	return _font->getTextWidth(text);
 }
 
+Graphics::Surface *Screen::lockScreen() {
+	return _vm->_system->lockScreen();
+}
 
+void Screen::unlockScreen() {
+	_vm->_system->unlockScreen();
+}
+
+void Screen::showWorkScreen() {
+	_vm->_system->copyRectToScreen((const byte*)_workScreen->pixels, _workScreen->pitch, 0, 0, _workScreen->w, _workScreen->h);
+}
+
+void Screen::updateScreenAndWait(int delay) {
+	_vm->_system->updateScreen();
+	_vm->_system->delayMillis(delay);
+}
+
 } // End of namespace Made

Modified: scummvm/trunk/engines/made/screen.h
===================================================================
--- scummvm/trunk/engines/made/screen.h	2008-05-14 09:43:41 UTC (rev 32103)
+++ scummvm/trunk/engines/made/screen.h	2008-05-14 09:54:15 UTC (rev 32104)
@@ -33,6 +33,7 @@
 #include "graphics/surface.h"
 
 #include "made/resource.h"
+#include "made/screenfx.h"
 
 namespace Made {
 
@@ -41,7 +42,7 @@
 	int16 state;
 	int16 needRefresh;
 	uint16 index;
-	int16 x, y;
+	int16 x, y, xofs, yofs;
 	int16 x1, y1, x2, y2;
 	uint32 area;
 	uint16 fontNum;
@@ -69,8 +70,8 @@
 	void loadRGBPalette(byte *palRGB, int count = 256);
 	void setRGBPalette(byte *palRGB, int start = 0, int count = 256);
 	bool isPaletteLocked() { return _paletteLock; }
+	void setPaletteLock(bool lock) { _paletteLock = lock; }
 	void setScreenLock(bool lock) { _screenLock = lock; }
-	void setPaletteLock(bool lock) { _paletteLock = lock; }
 	void setVisualEffectNum(int visualEffectNum) { _visualEffectNum = visualEffectNum; }
 
 	void setClipArea(uint16 x1, uint16 y1, uint16 x2, uint16 y2) {
@@ -119,6 +120,8 @@
 	uint16 setChannelLocation(uint16 channelIndex, int16 x, int16 y);
 	uint16 setChannelContent(uint16 channelIndex, uint16 index);
 	void setChannelUseMask(uint16 channelIndex);
+	void setChannelOffsets(uint16 channelIndex, int16 xofs, int16 yofs);
+	void getChannelOffsets(uint16 channelIndex, int16 &xofs, int16 &yofs);
 	void drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask, int16 excludeStateMask);
 	void updateSprites();
 	void clearChannels();
@@ -139,14 +142,12 @@
 	uint16 placeAnim(uint16 channelIndex, uint16 animIndex, int16 x, int16 y, int16 frameNum);
 	int16 setAnimFrame(uint16 channelIndex, int16 frameNum);
 	int16 getAnimFrame(uint16 channelIndex);
-	// TODO: Move to script function
-	int16 getAnimFrameCount(uint16 animIndex);
 
 	uint16 placeText(uint16 channelIndex, uint16 textObjectIndex, int16 x, int16 y, uint16 fontNum, int16 textColor, int16 outlineColor);
 	
 	void show();
 	void flash(int count);
-	
+
 	void setFont(int16 fontNum);
 	void printChar(uint c, int16 x, int16 y, byte color);
 	void printText(const char *text);
@@ -154,14 +155,21 @@
 	void printObjectText(int16 objectIndex, int16 x, int16 y, int16 fontNum, int16 textColor, int16 outlineColor, const ClipInfo &clipInfo);
 	int16 getTextWidth(int16 fontNum, const char *text);
 
+	// Interface functions for the screen effects class
+	Graphics::Surface *lockScreen();
+	void unlockScreen();
+	void showWorkScreen();
+	void updateScreenAndWait(int delay);
+
 protected:
 	MadeEngine *_vm;
+	ScreenEffects *_fx;
 	
 	bool _screenLock;
 	bool _paletteLock;
 
 	byte _screenPalette[256 * 4];
-	byte _palette[768], _newPalette[768], _fxPalette[768];
+	byte _palette[768], _newPalette[768];
 	int _paletteColorCount, _oldPaletteColorCount;
 	bool _paletteInitialized, _needPalette;
 	int16 _textColor;
@@ -177,8 +185,8 @@
 	int16 _clip, _exclude, _ground, _mask;
 	int _visualEffectNum;
 	
-	Graphics::Surface *_screen1, *_screen2, *_screenMask;
-	ClipInfo _clipArea, _clipInfo1, _clipInfo2, _maskDrawCtx;
+	Graphics::Surface *_backgroundScreen, *_workScreen, *_screenMask;
+	ClipInfo _clipArea, _backgroundScreenDrawCtx, _workScreenDrawCtx, _maskDrawCtx;
 	
 	ClipInfo _excludeClipArea[4];
 	bool _excludeClipAreaEnabled[4];

Added: scummvm/trunk/engines/made/screenfx.cpp
===================================================================
--- scummvm/trunk/engines/made/screenfx.cpp	                        (rev 0)
+++ scummvm/trunk/engines/made/screenfx.cpp	2008-05-14 09:54:15 UTC (rev 32104)
@@ -0,0 +1,254 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "made/made.h"
+#include "made/screen.h"
+#include "made/screenfx.h"
+
+namespace Made {
+
+const byte ScreenEffects::vfxOffsTable[64] = {
+	5, 2, 6, 1, 4, 7, 3, 0,
+	7, 4, 0, 3, 6, 1, 5, 2,
+	2, 5, 1, 6, 3, 0, 4, 7,
+	0, 3, 7, 4, 1, 6, 2, 5,
+	4, 0, 2, 5, 7, 3, 1, 6,
+	1, 6, 4, 0, 2, 5, 7, 3,
+	6, 1, 3, 7, 5, 2, 0, 4,
+	3, 7, 5, 2, 0, 4, 6, 1
+};
+
+const byte ScreenEffects::vfxOffsIndexTable[8] = {
+	6, 7, 2, 3, 4, 5, 0, 1
+};
+
+
+ScreenEffects::ScreenEffects(Screen *screen) : _screen(screen) {
+	vfxOffsTablePtr = &vfxOffsTable[6 * 8];
+	vfxX1 = 0;
+	vfxY1 = 0;
+	vfxWidth = 0;
+	vfxHeight = 0;
+}
+
+void ScreenEffects::run(int16 effectNum, Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) {
+
+	// TODO: Put effect functions into an array
+	// TODO: Implement more visual effects
+
+	switch (effectNum) {
+
+	case 0:
+		vfx00(surface, palette, newPalette, colorCount);
+		break;
+
+	case 9:
+		vfx09(surface, palette, newPalette, colorCount);
+		break;
+
+	case 14:
+		vfx14(surface, palette, newPalette, colorCount);
+		break;
+
+	case 17:
+		vfx17(surface, palette, newPalette, colorCount);
+		break;
+
+	default:
+		vfx00(surface, palette, newPalette, colorCount);
+		warning("Unimplemented visual effect %d", effectNum);
+
+	}
+
+}
+
+void ScreenEffects::flash(int flashCount, byte *palette, int colorCount) {
+	int palSize = colorCount * 3;
+	if (flashCount < 1)
+		flashCount = 1;
+	for (int i = 0; i < palSize; i++)
+		_fxPalette[i] = CLIP<byte>(255 - palette[i], 0, 255);
+	while (flashCount--) {
+		_screen->setRGBPalette(_fxPalette, 0, colorCount);
+		_screen->updateScreenAndWait(20);
+		_screen->setRGBPalette(palette, 0, colorCount);
+  		_screen->updateScreenAndWait(20);
+	}
+}
+
+void ScreenEffects::setPalette(byte *palette) {
+	if (!_screen->isPaletteLocked()) {
+		_screen->setRGBPalette(palette, 0, 256);
+	}
+}
+
+void ScreenEffects::setBlendedPalette(byte *palette, byte *newPalette, int colorCount, int16 value, int16 maxValue) {
+	if (!_screen->isPaletteLocked()) {
+		int32 mulValue = (value * 64) / maxValue;
+		for (int i = 0; i < colorCount * 3; i++)
+			_fxPalette[i] = newPalette[i] - (newPalette[i] - palette[i]) * mulValue / 64;
+		_screen->setRGBPalette(_fxPalette, 0, 256);
+	}
+}
+
+void ScreenEffects::copyRect(Graphics::Surface *surface, int16 x1, int16 y1, int16 x2, int16 y2) {
+
+	// TODO: Clean up
+
+	byte *src, *dst;
+
+	x1 = CLIP<int16>(x1, 0, 320);
+	y1 = CLIP<int16>(y1, 0, 200);
+	x2 = CLIP<int16>(x2, 0, 320);
+	y2 = CLIP<int16>(y2, 0, 200);
+
+	x2 -= x1;
+	y2 -= y1;
+	vfxX1 = x1 & 0x0E;
+	x1 += 16;
+	x1 = x1 & 0xFFF0;
+	x2 += vfxX1;
+	x2 -= 15;
+	if (x2 < 0)
+		x2 = 0;
+	vfxWidth = x2 & 0x0E;
+	x2 = x2 & 0xFFF0;
+
+	vfxY1 = y1 & 7;
+
+	byte *source = (byte*)surface->getBasePtr(x1, y1);
+
+	Graphics::Surface *vgaScreen = _screen->lockScreen();
+	byte *dest = (byte*)vgaScreen->getBasePtr(x1, y1);
+
+	int16 addX = x2 / 16;
+
+	while (y2-- > 0) {
+
+		int16 addVal = vfxOffsTablePtr[vfxY1] * 2;
+		int16 w = 0;
+		vfxY1 = (vfxY1 + 1) & 7;
+
+		src = source + addVal;
+		dst = dest + addVal;
+
+		if (addVal < vfxX1) {
+			if (addVal < vfxWidth)
+				w = 1;
+			else
+				w = 0;
+		} else {
+			src -= 16;
+			dst -= 16;
+			if (addVal < vfxWidth)
+				w = 2;
+			else
+				w = 1;
+		}
+
+		w += addX;
+
+		while (w-- > 0) {
+			*dst++ = *src++;
+			*dst++ = *src++;
+			src += 14;
+			dst += 14;
+		}
+
+		source += 320;
+		dest += 320;
+
+	}
+
+	vfxHeight = (vfxHeight + 1) & 7;
+	vfxOffsTablePtr = &vfxOffsTable[vfxOffsIndexTable[vfxHeight] * 8];
+
+	_screen->unlockScreen();
+
+}
+
+void ScreenEffects::vfx00(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) {
+	setPalette(palette);
+	_screen->showWorkScreen();
+}
+
+void ScreenEffects::vfx09(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) {
+	for (int i = 0; i < 8; i++) {
+		copyRect(surface, 0, 0, 320, 200);
+		for (int j = 0; j < 4; j++) {
+			setBlendedPalette(palette, newPalette, colorCount, i * 4 + j, 32);
+			_screen->updateScreenAndWait(25);
+		}
+	}
+	setPalette(palette);
+}
+
+void ScreenEffects::vfx14(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) {
+	int16 x = 8, y = 5;
+	for (int i = 0; i < 27; i++) {
+		copyRect(surface, 160 - x, 100 - y, 160 + x, 100 + y);
+		x += 8;
+		y += 5;
+		setBlendedPalette(palette, newPalette, colorCount, i, 27);
+		_screen->updateScreenAndWait(25);
+	}
+ 	setPalette(palette);
+}
+
+void ScreenEffects::vfx17(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) {
+
+	byte tempPalette[768];
+
+	bool savedPaletteLock = _screen->isPaletteLocked();
+	_screen->setPaletteLock(false);
+
+	memcpy(tempPalette, palette, 768);
+
+	// Fade out to black
+	memset(palette, 0, 768);
+	for (int i = 0; i < 50; i++) {
+		setBlendedPalette(palette, newPalette, colorCount, i, 50);
+		_screen->updateScreenAndWait(25);
+	}
+	_screen->setRGBPalette(palette, 0, colorCount);
+
+	memcpy(palette, tempPalette, 768);
+
+	_screen->showWorkScreen();
+
+	// Fade from black to palette
+	memset(newPalette, 0, 768);
+	for (int i = 0; i < 50; i++) {
+		setBlendedPalette(palette, newPalette, colorCount, i, 50);
+		_screen->updateScreenAndWait(25);
+	}
+	_screen->setRGBPalette(palette, 0, colorCount);
+
+	_screen->setPaletteLock(savedPaletteLock);
+
+}
+
+
+} // End of namespace Made


Property changes on: scummvm/trunk/engines/made/screenfx.cpp
___________________________________________________________________
Name: svn:mime-type
   + text/plain
Name: svn:keywords
   + Date Rev Author URL Id
Name: svn:eol-style
   + native

Added: scummvm/trunk/engines/made/screenfx.h
===================================================================
--- scummvm/trunk/engines/made/screenfx.h	                        (rev 0)
+++ scummvm/trunk/engines/made/screenfx.h	2008-05-14 09:54:15 UTC (rev 32104)
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef MADE_SCREENFX_H
+#define MADE_SCREENFX_H
+
+#include "common/endian.h"
+#include "common/util.h"
+#include "common/rect.h"
+
+#include "graphics/surface.h"
+
+#include "made/made.h"
+#include "made/screen.h"
+
+namespace Made {
+
+class ScreenEffects {
+public:
+	ScreenEffects(Screen *screen);
+	void run(int16 effectNum, Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount);
+	void flash(int count, byte *palette, int colorCount);
+private:
+	Screen *_screen;
+	byte _fxPalette[768];
+	static const byte vfxOffsTable[64];
+	static const byte vfxOffsIndexTable[8];
+	const byte *vfxOffsTablePtr;
+	int16 vfxX1, vfxY1, vfxWidth, vfxHeight;
+	void setPalette(byte *palette);
+	void setBlendedPalette(byte *palette, byte *newPalette, int colorCount, int16 value, int16 maxValue);
+	void copyRect(Graphics::Surface *surface, int16 x1, int16 y1, int16 x2, int16 y2);
+	void vfx00(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount);
+	void vfx09(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount);
+	void vfx14(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount);
+	void vfx17(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount);
+};
+
+} // End of namespace Made
+
+#endif /* MADE_H */


Property changes on: scummvm/trunk/engines/made/screenfx.h
___________________________________________________________________
Name: svn:mime-type
   + text/plain
Name: svn:keywords
   + Date Rev Author URL Id
Name: svn:eol-style
   + native

Modified: scummvm/trunk/engines/made/scriptfuncs_rtz.cpp
===================================================================
--- scummvm/trunk/engines/made/scriptfuncs_rtz.cpp	2008-05-14 09:43:41 UTC (rev 32103)
+++ scummvm/trunk/engines/made/scriptfuncs_rtz.cpp	2008-05-14 09:54:15 UTC (rev 32104)
@@ -687,7 +687,13 @@
 }
 
 int16 ScriptFunctionsRtz::o1_GETFRAMECOUNT(int16 argc, int16 *argv) {
-	return _vm->_screen->getAnimFrameCount(argv[0]);
+	int16 frameCount = 0;
+	AnimationResource *anim = _vm->_res->getAnimation(argv[0]);
+	if (anim) {
+		frameCount = anim->getCount();
+		_vm->_res->freeResource(anim);
+	}
+	return frameCount;
 }
 
 int16 ScriptFunctionsRtz::o1_PICWIDTH(int16 argc, int16 *argv) {


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