[Scummvm-cvs-logs] SF.net SVN: scummvm:[34863] scummvm/trunk/gui/launcher.cpp
Tanoku at users.sourceforge.net
Tanoku at users.sourceforge.net
Wed Oct 29 20:02:45 CET 2008
Revision: 34863
http://scummvm.svn.sourceforge.net/scummvm/?rev=34863&view=rev
Author: Tanoku
Date: 2008-10-29 19:02:45 +0000 (Wed, 29 Oct 2008)
Log Message:
-----------
Fixed: Text too big in 1x mode.
Modified Paths:
--------------
scummvm/trunk/gui/launcher.cpp
Modified: scummvm/trunk/gui/launcher.cpp
===================================================================
--- scummvm/trunk/gui/launcher.cpp 2008-10-29 18:57:42 UTC (rev 34862)
+++ scummvm/trunk/gui/launcher.cpp 2008-10-29 19:02:45 UTC (rev 34863)
@@ -809,9 +809,9 @@
// Above the lowest button rows: two more buttons (directly below the list box)
_addButton =
- new ButtonWidget(this, "Launcher.AddGameButton", "Add Game...", kAddGameCmd, 'A');
+ new ButtonWidget(this, "Launcher.AddGameButton", "Add Game", kAddGameCmd, 'A');
_editButton =
- new ButtonWidget(this, "Launcher.EditGameButton", "Edit Game...", kEditGameCmd, 'E');
+ new ButtonWidget(this, "Launcher.EditGameButton", "Edit Game", kEditGameCmd, 'E');
_removeButton =
new ButtonWidget(this, "Launcher.RemoveGameButton", "Remove Game", kRemoveGameCmd, 'R');
@@ -1217,8 +1217,8 @@
// Update the label of the "Add" button depending on whether shift is pressed or not
int modifiers = g_system->getEventManager()->getModifierState();
const char *newAddButtonLabel = ((modifiers & Common::KBD_SHIFT) != 0)
- ? "Mass Add..."
- : "Add Game...";
+ ? "Mass Add"
+ : "Add Game";
if (_addButton->getLabel() != newAddButtonLabel) {
_addButton->setLabel(newAddButtonLabel);
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