[Scummvm-cvs-logs] SF.net SVN: scummvm:[34863] scummvm/trunk/gui/launcher.cpp

Tanoku at users.sourceforge.net Tanoku at users.sourceforge.net
Wed Oct 29 20:02:45 CET 2008


Revision: 34863
          http://scummvm.svn.sourceforge.net/scummvm/?rev=34863&view=rev
Author:   Tanoku
Date:     2008-10-29 19:02:45 +0000 (Wed, 29 Oct 2008)

Log Message:
-----------
Fixed: Text too big in 1x mode.

Modified Paths:
--------------
    scummvm/trunk/gui/launcher.cpp

Modified: scummvm/trunk/gui/launcher.cpp
===================================================================
--- scummvm/trunk/gui/launcher.cpp	2008-10-29 18:57:42 UTC (rev 34862)
+++ scummvm/trunk/gui/launcher.cpp	2008-10-29 19:02:45 UTC (rev 34863)
@@ -809,9 +809,9 @@
 
 	// Above the lowest button rows: two more buttons (directly below the list box)
 	_addButton =
-		new ButtonWidget(this, "Launcher.AddGameButton", "Add Game...", kAddGameCmd, 'A');
+		new ButtonWidget(this, "Launcher.AddGameButton", "Add Game", kAddGameCmd, 'A');
 	_editButton =
-		new ButtonWidget(this, "Launcher.EditGameButton", "Edit Game...", kEditGameCmd, 'E');
+		new ButtonWidget(this, "Launcher.EditGameButton", "Edit Game", kEditGameCmd, 'E');
 	_removeButton =
 		new ButtonWidget(this, "Launcher.RemoveGameButton", "Remove Game", kRemoveGameCmd, 'R');
 
@@ -1217,8 +1217,8 @@
 	// Update the label of the "Add" button depending on whether shift is pressed or not
 	int modifiers = g_system->getEventManager()->getModifierState();
 	const char *newAddButtonLabel = ((modifiers & Common::KBD_SHIFT) != 0)
-		? "Mass Add..."
-		: "Add Game...";
+		? "Mass Add"
+		: "Add Game";
 
 	if (_addButton->getLabel() != newAddButtonLabel) {
 		_addButton->setLabel(newAddButtonLabel);


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