[Scummvm-cvs-logs] SF.net SVN: scummvm:[34657] scummvm/trunk/engines/sword1
eriktorbjorn at users.sourceforge.net
eriktorbjorn at users.sourceforge.net
Sat Sep 27 19:47:22 CEST 2008
Revision: 34657
http://scummvm.svn.sourceforge.net/scummvm/?rev=34657&view=rev
Author: eriktorbjorn
Date: 2008-09-27 17:47:22 +0000 (Sat, 27 Sep 2008)
Log Message:
-----------
Allow quitting or returning to the launcher while cutscenes are playing.
Modified Paths:
--------------
scummvm/trunk/engines/sword1/animation.cpp
scummvm/trunk/engines/sword1/animation.h
scummvm/trunk/engines/sword1/logic.cpp
scummvm/trunk/engines/sword1/logic.h
scummvm/trunk/engines/sword1/sword1.cpp
Modified: scummvm/trunk/engines/sword1/animation.cpp
===================================================================
--- scummvm/trunk/engines/sword1/animation.cpp 2008-09-27 17:25:40 UTC (rev 34656)
+++ scummvm/trunk/engines/sword1/animation.cpp 2008-09-27 17:47:22 UTC (rev 34657)
@@ -66,8 +66,8 @@
// Basic movie player
///////////////////////////////////////////////////////////////////////////////
-MoviePlayer::MoviePlayer(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
- : _screen(screen), _textMan(textMan), _snd(snd), _system(system) {
+MoviePlayer::MoviePlayer(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
+ : _vm(vm), _screen(screen), _textMan(textMan), _snd(snd), _system(system) {
_bgSoundStream = NULL;
_ticks = 0;
_textSpriteBuf = NULL;
@@ -265,7 +265,7 @@
_currentFrame = 0;
bool terminated = false;
Common::EventManager *eventMan = _system->getEventManager();
- while (!terminated && decodeFrame()) {
+ while (!terminated && decodeFrame() && !_vm->quit()) {
if (!_movieTexts.empty()) {
if (_currentFrame == _movieTexts[0]->_startFrame) {
_textMan->makeTextSprite(2, (uint8 *)_movieTexts[0]->_text, 600, LETTER_COL);
@@ -306,6 +306,9 @@
}
}
+ if (_vm->quit())
+ _snd->stopHandle(_bgSoundHandle);
+
while (!_movieTexts.empty()) {
delete _movieTexts.remove_at(_movieTexts.size() - 1);
}
@@ -390,8 +393,8 @@
// Movie player for the new DXA movies
///////////////////////////////////////////////////////////////////////////////
-MoviePlayerDXA::MoviePlayerDXA(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
- : MoviePlayer(screen, textMan, snd, system) {
+MoviePlayerDXA::MoviePlayerDXA(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
+ : MoviePlayer(vm, screen, textMan, snd, system) {
debug(0, "Creating DXA cutscene player");
}
@@ -492,8 +495,8 @@
// Movie player for the old MPEG movies
///////////////////////////////////////////////////////////////////////////////
-MoviePlayerMPEG::MoviePlayerMPEG(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
- : MoviePlayer(screen, textMan, snd, system) {
+MoviePlayerMPEG::MoviePlayerMPEG(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
+ : MoviePlayer(vm, screen, textMan, snd, system) {
#ifdef BACKEND_8BIT
debug(0, "Creating MPEG cutscene player (8-bit)");
#else
@@ -625,7 +628,7 @@
// Factory function for creating the appropriate cutscene player
///////////////////////////////////////////////////////////////////////////////
-MoviePlayer *makeMoviePlayer(uint32 id, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system) {
+MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system) {
#if defined(USE_ZLIB) || defined(USE_MPEG2)
char filename[20];
#endif
@@ -634,7 +637,7 @@
snprintf(filename, sizeof(filename), "%s.dxa", sequenceList[id]);
if (Common::File::exists(filename)) {
- return new MoviePlayerDXA(screen, textMan, snd, system);
+ return new MoviePlayerDXA(vm, screen, textMan, snd, system);
}
#endif
@@ -642,7 +645,7 @@
snprintf(filename, sizeof(filename), "%s.mp2", sequenceList[id]);
if (Common::File::exists(filename)) {
- return new MoviePlayerMPEG(screen, textMan, snd, system);
+ return new MoviePlayerMPEG(vm, screen, textMan, snd, system);
}
#endif
Modified: scummvm/trunk/engines/sword1/animation.h
===================================================================
--- scummvm/trunk/engines/sword1/animation.h 2008-09-27 17:25:40 UTC (rev 34656)
+++ scummvm/trunk/engines/sword1/animation.h 2008-09-27 17:47:22 UTC (rev 34657)
@@ -78,7 +78,7 @@
class MoviePlayer {
public:
- MoviePlayer(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
+ MoviePlayer(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
virtual ~MoviePlayer(void);
virtual bool load(uint32 id);
void play(void);
@@ -86,6 +86,7 @@
private:
bool checkSkipFrame(void);
protected:
+ SwordEngine *_vm;
Screen *_screen;
Text *_textMan;
Audio::Mixer *_snd;
@@ -122,7 +123,7 @@
protected:
virtual void setPalette(byte *pal);
public:
- MoviePlayerDXA(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
+ MoviePlayerDXA(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
virtual ~MoviePlayerDXA(void);
bool load(uint32 id);
protected:
@@ -159,7 +160,7 @@
class MoviePlayerMPEG : public MoviePlayer {
public:
- MoviePlayerMPEG(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
+ MoviePlayerMPEG(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
virtual ~MoviePlayerMPEG(void);
bool load(uint32 id);
protected:
@@ -195,7 +196,7 @@
FileQueue *_queue;
};
-MoviePlayer *makeMoviePlayer(uint32 id, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
+MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
} // End of namespace Sword1
Modified: scummvm/trunk/engines/sword1/logic.cpp
===================================================================
--- scummvm/trunk/engines/sword1/logic.cpp 2008-09-27 17:25:40 UTC (rev 34656)
+++ scummvm/trunk/engines/sword1/logic.cpp 2008-09-27 17:47:22 UTC (rev 34657)
@@ -55,9 +55,10 @@
uint32 Logic::_scriptVars[NUM_SCRIPT_VARS];
-Logic::Logic(ObjectMan *pObjMan, ResMan *resMan, Screen *pScreen, Mouse *pMouse, Sound *pSound, Music *pMusic, Menu *pMenu, OSystem *system, Audio::Mixer *mixer) {
+Logic::Logic(SwordEngine *vm, ObjectMan *pObjMan, ResMan *resMan, Screen *pScreen, Mouse *pMouse, Sound *pSound, Music *pMusic, Menu *pMenu, OSystem *system, Audio::Mixer *mixer) {
g_system->getEventManager()->registerRandomSource(_rnd, "sword1");
+ _vm = vm;
_objMan = pObjMan;
_resMan = resMan;
_screen = pScreen;
@@ -963,7 +964,7 @@
CreditsPlayer player(_system, _mixer);
player.play();
} else {
- MoviePlayer *player = makeMoviePlayer(sequenceId, _screen, _textMan, _mixer, _system);
+ MoviePlayer *player = makeMoviePlayer(sequenceId, _vm, _screen, _textMan, _mixer, _system);
if (player) {
if (player->load(sequenceId))
player->play();
Modified: scummvm/trunk/engines/sword1/logic.h
===================================================================
--- scummvm/trunk/engines/sword1/logic.h 2008-09-27 17:25:40 UTC (rev 34656)
+++ scummvm/trunk/engines/sword1/logic.h 2008-09-27 17:47:22 UTC (rev 34657)
@@ -37,6 +37,7 @@
#define NON_ZERO_SCRIPT_VARS 95
#define NUM_SCRIPT_VARS 1179
+class SwordEngine;
class Text;
class Sound;
class EventManager;
@@ -51,7 +52,7 @@
class Logic {
public:
- Logic(ObjectMan *pObjMan, ResMan *resMan, Screen *pScreen, Mouse *pMouse, Sound *pSound, Music *pMusic, Menu *pMenu, OSystem *system, Audio::Mixer *mixer);
+ Logic(SwordEngine *vm, ObjectMan *pObjMan, ResMan *resMan, Screen *pScreen, Mouse *pMouse, Sound *pSound, Music *pMusic, Menu *pMenu, OSystem *system, Audio::Mixer *mixer);
~Logic(void);
void initialize(void);
void newScreen(uint32 screen);
@@ -64,6 +65,7 @@
// public for mouse (menu looking)
int cfnPresetScript (Object *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
private:
+ SwordEngine *_vm;
ObjectMan *_objMan;
OSystem *_system;
Audio::Mixer *_mixer;
Modified: scummvm/trunk/engines/sword1/sword1.cpp
===================================================================
--- scummvm/trunk/engines/sword1/sword1.cpp 2008-09-27 17:25:40 UTC (rev 34656)
+++ scummvm/trunk/engines/sword1/sword1.cpp 2008-09-27 17:47:22 UTC (rev 34657)
@@ -303,7 +303,7 @@
_music = new Music(_mixer);
_sound = new Sound("", _mixer, _resMan);
_menu = new Menu(_screen, _mouse);
- _logic = new Logic(_objectMan, _resMan, _screen, _mouse, _sound, _music, _menu, _system, _mixer);
+ _logic = new Logic(this, _objectMan, _resMan, _screen, _mouse, _sound, _music, _menu, _system, _mixer);
_mouse->useLogicAndMenu(_logic, _menu);
syncSoundSettings();
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