[Scummvm-cvs-logs] SF.net SVN: scummvm:[43624] scummvm/branches/branch-1-0-0/engines/agi/agi. cpp

lordhoto at users.sourceforge.net lordhoto at users.sourceforge.net
Sat Aug 22 02:20:33 CEST 2009


Revision: 43624
          http://scummvm.svn.sourceforge.net/scummvm/?rev=43624&view=rev
Author:   lordhoto
Date:     2009-08-22 00:20:33 +0000 (Sat, 22 Aug 2009)

Log Message:
-----------
Backport of r43623: "Properly uninitialize timer used in AgiEngine."

Modified Paths:
--------------
    scummvm/branches/branch-1-0-0/engines/agi/agi.cpp

Modified: scummvm/branches/branch-1-0-0/engines/agi/agi.cpp
===================================================================
--- scummvm/branches/branch-1-0-0/engines/agi/agi.cpp	2009-08-22 00:18:22 UTC (rev 43623)
+++ scummvm/branches/branch-1-0-0/engines/agi/agi.cpp	2009-08-22 00:20:33 UTC (rev 43624)
@@ -651,6 +651,8 @@
 }
 
 AgiEngine::~AgiEngine() {
+	_timer->removeTimerProc(agiTimerFunctionLow);
+
 	// If the engine hasn't been initialized yet via AgiEngine::initialize(), don't attempt to free any resources,
 	// as they haven't been allocated. Fixes bug #1742432 - AGI: Engine crashes if no game is detected
 	if (_game.state == STATE_INIT) {


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