[Scummvm-cvs-logs] SF.net SVN: scummvm:[46332] scummvm/trunk/engines/teenagent

megath at users.sourceforge.net megath at users.sourceforge.net
Sat Dec 12 11:29:25 CET 2009


Revision: 46332
          http://scummvm.svn.sourceforge.net/scummvm/?rev=46332&view=rev
Author:   megath
Date:     2009-12-12 10:29:24 +0000 (Sat, 12 Dec 2009)

Log Message:
-----------
moved noisy debug messages to level 1

Modified Paths:
--------------
    scummvm/trunk/engines/teenagent/animation.cpp
    scummvm/trunk/engines/teenagent/scene.cpp

Modified: scummvm/trunk/engines/teenagent/animation.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/animation.cpp	2009-12-11 17:14:55 UTC (rev 46331)
+++ scummvm/trunk/engines/teenagent/animation.cpp	2009-12-12 10:29:24 UTC (rev 46332)
@@ -113,7 +113,7 @@
 	free();
 
 	if (s == NULL && s->size() <= 1) {
-		debug(0, "empty animation");
+		debug(1, "empty animation");
 		return;
 	}
 
@@ -123,7 +123,7 @@
 	case kTypeLan:
 		data_size = s->readUint16LE();
 		if (s->eos()) {
-			debug(0, "empty animation");
+			debug(1, "empty animation");
 			return;
 		}
 
@@ -136,7 +136,7 @@
 				debug(0, ", %u frames", data_size / 3);
 		*/
 		frames_count = s->readByte();
-		debug(0, "%u physical frames", frames_count);
+		debug(1, "%u physical frames", frames_count);
 		if (frames_count == 0)
 			return;
 
@@ -182,7 +182,7 @@
 
 	case kTypeVaria:
 		frames_count = s->readByte();
-		debug(0, "loading varia resource, %u physical frames", frames_count);
+		debug(1, "loading varia resource, %u physical frames", frames_count);
 		uint16 offset[255];
 		for (byte i = 0; i < frames_count; ++i) {
 			offset[i] = s->readUint16LE();

Modified: scummvm/trunk/engines/teenagent/scene.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/scene.cpp	2009-12-11 17:14:55 UTC (rev 46331)
+++ scummvm/trunk/engines/teenagent/scene.cpp	2009-12-12 10:29:24 UTC (rev 46332)
@@ -871,7 +871,7 @@
 				byte slot = current_event.slot & 7; //0 - mark's
 				if (slot != 0) {
 					--slot;
-					debug(0, "pause animation in slot %u", slot);
+					debug(1, "pause animation in slot %u", slot);
 					custom_animation[slot].paused = (current_event.slot & 0x80) != 0;
 				} else {
 					actor_talking = false;


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