[Scummvm-cvs-logs] SF.net SVN: scummvm:[46386] scummvm/trunk/gui
jvprat at users.sourceforge.net
jvprat at users.sourceforge.net
Tue Dec 15 13:56:10 CET 2009
Revision: 46386
http://scummvm.svn.sourceforge.net/scummvm/?rev=46386&view=rev
Author: jvprat
Date: 2009-12-15 12:56:10 +0000 (Tue, 15 Dec 2009)
Log Message:
-----------
Fix a typo
Modified Paths:
--------------
scummvm/trunk/gui/launcher.cpp
scummvm/trunk/gui/massadd.h
Modified: scummvm/trunk/gui/launcher.cpp
===================================================================
--- scummvm/trunk/gui/launcher.cpp 2009-12-15 10:13:58 UTC (rev 46385)
+++ scummvm/trunk/gui/launcher.cpp 2009-12-15 12:56:10 UTC (rev 46386)
@@ -663,7 +663,7 @@
// If new target(s) were added, update the ListWidget and move
// the selection to to first newly detected game.
- Common::String newTarget = massAddDlg.getFirtAddedTarget();
+ Common::String newTarget = massAddDlg.getFirstAddedTarget();
if (!newTarget.empty()) {
updateListing();
selectTarget(newTarget);
Modified: scummvm/trunk/gui/massadd.h
===================================================================
--- scummvm/trunk/gui/massadd.h 2009-12-15 10:13:58 UTC (rev 46385)
+++ scummvm/trunk/gui/massadd.h 2009-12-15 12:56:10 UTC (rev 46386)
@@ -44,7 +44,7 @@
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
void handleTickle();
- Common::String getFirtAddedTarget() const {
+ Common::String getFirstAddedTarget() const {
if (!_games.empty())
return _games.front().gameid();
return Common::String();
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