[Scummvm-cvs-logs] SF.net SVN: scummvm:[46610] scummvm/trunk/engines/sci/sfx/music.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Sun Dec 27 03:29:59 CET 2009
Revision: 46610
http://scummvm.svn.sourceforge.net/scummvm/?rev=46610&view=rev
Author: thebluegr
Date: 2009-12-27 02:29:58 +0000 (Sun, 27 Dec 2009)
Log Message:
-----------
The state selector is only available in SCI0 games
Modified Paths:
--------------
scummvm/trunk/engines/sci/sfx/music.cpp
Modified: scummvm/trunk/engines/sci/sfx/music.cpp
===================================================================
--- scummvm/trunk/engines/sci/sfx/music.cpp 2009-12-27 01:49:39 UTC (rev 46609)
+++ scummvm/trunk/engines/sci/sfx/music.cpp 2009-12-27 02:29:58 UTC (rev 46610)
@@ -363,7 +363,8 @@
// FIXME: is there any other place this can be triggered properly?
SegManager *segMan = ((SciEngine *)g_engine)->getEngineState()->_segMan;
PUT_SEL32V(segMan, _playList[i]->soundObj, signal, SIGNAL_OFFSET);
- PUT_SEL32V(segMan, _playList[i]->soundObj, state, kSndStatusStopped);
+ if (_soundVersion <= SCI_VERSION_0_LATE)
+ PUT_SEL32V(segMan, _playList[i]->soundObj, state, kSndStatusStopped);
} else {
_playList[i]->ticker = (uint16)(_pMixer->getSoundElapsedTime(
_playList[i]->hCurrentAud) * 0.06);
@@ -670,7 +671,8 @@
} else {
_pSnd->status = kSndStatusStopped;
PUT_SEL32V(segMan, _pSnd->soundObj, signal, 0xFFFF);
- PUT_SEL32V(segMan, _pSnd->soundObj, state, kSndStatusStopped);
+ if (_soundVersion <= SCI_VERSION_0_LATE)
+ PUT_SEL32V(segMan, _pSnd->soundObj, state, kSndStatusStopped);
debugC(2, kDebugLevelSound, "signal EOT");
}
}
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