[Scummvm-cvs-logs] SF.net SVN: scummvm:[38481] scummvm/trunk/engines/sci/engine/savegame.cfsml

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Wed Feb 18 15:28:32 CET 2009


Revision: 38481
          http://scummvm.svn.sourceforge.net/scummvm/?rev=38481&view=rev
Author:   thebluegr
Date:     2009-02-18 14:28:32 +0000 (Wed, 18 Feb 2009)

Log Message:
-----------
Added missing file savegame.cfsml (hopefully, compilation should REALLY be fixed now, sorry again...)

Added Paths:
-----------
    scummvm/trunk/engines/sci/engine/savegame.cfsml

Added: scummvm/trunk/engines/sci/engine/savegame.cfsml
===================================================================
--- scummvm/trunk/engines/sci/engine/savegame.cfsml	                        (rev 0)
+++ scummvm/trunk/engines/sci/engine/savegame.cfsml	2009-02-18 14:28:32 UTC (rev 38481)
@@ -0,0 +1,1226 @@
+/***************************************************************************
+ savegame.cfsml Copyright (C) 1999 Christoph Reichenbach, TU Darmstadt
+
+
+ This program may be modified and copied freely according to the terms of
+ the GNU general public license (GPL), as long as the above copyright
+ notice and the licensing information contained herein are preserved.
+
+ Please refer to www.gnu.org for licensing details.
+
+ This work is provided AS IS, without warranty of any kind, expressed or
+ implied, including but not limited to the warranties of merchantibility,
+ noninfringement, and fitness for a specific purpose. The author will not
+ be held liable for any damage caused by this work or derivatives of it.
+
+ By using this source code, you agree to the licensing terms as stated
+ above.
+
+
+ Please contact the maintainer for bug reports or inquiries.
+
+ Current Maintainer:
+
+    Christoph Reichenbach (CJR) [jameson at linuxgames.com]
+
+***************************************************************************/
+/* Savegame handling for state_t structs. Makes heavy use of cfsml magic. */
+/* DON'T EDIT savegame.c ! Only modify savegame.cfsml, if something needs
+** to be changed. Refer to freesci/docs/misc/cfsml.spec if you don't understand
+** savegame.cfsml. If this doesn't solve your problem, contact the maintainer.
+*/
+
+#include <sci_memory.h>
+#include <gfx_operations.h>
+#include <sfx_engine.h>
+#include <engine.h>
+#include <assert.h>
+#include "heap.h"
+
+#ifdef _MSC_VER
+#include <direct.h>
+#endif
+
+#ifdef _WIN32
+#pragma warning( disable : 4101 )
+#endif
+
+#define HUNK_TYPE_GFX_SNAPSHOT_STRING "g\n"
+
+/* Missing:
+** - SFXdriver
+** - File input/output state (this is likely not to happen)
+*/
+
+static state_t *_global_save_state;
+/* Needed for some graphical stuff. */
+#define FILE_VERSION _global_save_state->savegame_version
+
+
+void
+write_reg_t(FILE *fh, reg_t *foo)
+{
+	fprintf(fh, PREG, PRINT_REG(*foo));
+}
+
+int
+read_reg_t(FILE *fh, reg_t *foo, char *lastval, int *line, int *hiteof)
+{
+	int segment, offset;
+
+	if (sscanf(lastval, PREG, &segment, &offset)<2)
+	{
+		sciprintf("Error parsing reg_t on line %d\n", *line);
+		return 1;
+	}
+
+	*foo = make_reg(segment, offset);
+	return 0;
+}
+
+void
+write_sci_version(FILE *fh, sci_version_t *foo)
+{
+	fprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo),
+		SCI_VERSION_PATCHLEVEL(*foo));
+}
+
+int
+read_sci_version(FILE *fh, sci_version_t *foo, char *lastval, int *line, int *hiteof)
+{
+	return version_parse(lastval, foo);
+}
+
+void
+write_PTN(FILE *fh, parse_tree_node_t *foo)
+{
+	if (foo->type == PARSE_TREE_NODE_LEAF)
+		fprintf(fh, "L%d", foo->content.value);
+	else
+		fprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]);
+}
+
+int
+read_PTN(FILE *fh, parse_tree_node_t *foo, char *lastval, int *line, int *hiteof)
+{
+	if (lastval[0] == 'L') {
+		char *c = lastval + 1;
+		char *strend;
+
+		while (*c && isspace(*c))
+			++c;
+
+		if (!*c)
+			return 1;
+
+		foo->content.value = strtol(c, &strend, 0);
+
+		return (strend == c); /* Error if nothing could be read */
+
+		return 0;
+	} else if (lastval[0] == 'B') {
+		char *c = lastval + 1;
+		char *strend;
+
+		while (*c && isspace(*c)) ++c;
+		if (*c++ != '(') return 1;
+		while (*c && isspace(*c)) ++c;
+
+		foo->content.branches[0] = strtol(c, &strend, 0);
+		if (strend == c)
+			return 1;
+		c = strend;
+
+		while (*c && isspace(*c)) ++c;
+		if (*c++ != ',')
+			return 1;
+
+		while (*c && isspace(*c)) ++c;
+
+		foo->content.branches[1] = strtol(c, &strend, 0);
+		if (strend == c)
+			return 1;
+		c = strend;
+
+		while (*c && isspace(*c)) ++c;
+		if (*c++ != ')') return 1;
+
+		return 0;
+	} else return 1; /* failure to parse anything */
+}
+
+
+void
+write_menubar_tp(FILE *fh, menubar_t **foo);
+int
+read_menubar_tp(FILE *fh, menubar_t **foo, char *lastval, int *line, int *hiteof);
+
+void
+write_mem_obj_tp(FILE *fh, mem_obj_t **foo);
+int
+read_mem_obj_tp(FILE *fh, mem_obj_t **foo, char *lastval, int *line, int *hiteof);
+
+void
+write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo);
+int
+read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, char *lastval, int *line, int *hiteof);
+
+void
+write_songlib_t(FILE *fh, songlib_t *foo);
+int
+read_songlib_t(FILE *fh, songlib_t *foo, char *lastval, int *line, int *hiteof);
+
+void
+write_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo);
+int
+read_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo, char *lastval, int *line, int *hiteof);
+
+int
+read_song_tp(FILE *fh, song_t **foo, char *lastval, int *line, int *hiteof);
+
+typedef mem_obj_t *mem_obj_ptr;
+
+%CFSML
+
+TYPE byte "byte" LIKE int;
+TYPE long "long" LIKE int;
+TYPE gint16 "gint16" LIKE int;
+TYPE seg_id_t "seg_id_t" LIKE int;
+TYPE sci_version_t "sci_version_t" USING write_sci_version read_sci_version;
+TYPE menubar_tp "menubar_t *" USING write_menubar_tp read_menubar_tp;
+TYPE mem_obj_t "mem_obj_t" USING write_mem_obj_t read_mem_obj_t;
+TYPE mem_obj_ptr "mem_obj_t *" USING write_mem_obj_tp read_mem_obj_tp;
+TYPE reg_t "reg_t" USING write_reg_t read_reg_t;
+TYPE size_t "size_t" LIKE int;
+TYPE int_hash_map_tp "int_hash_map_t *" USING write_int_hash_map_tp read_int_hash_map_tp;
+TYPE int_hash_map_node_tp "int_hash_map_node_t *" USING write_int_hash_map_node_tp read_int_hash_map_node_tp;
+TYPE songlib_t "songlib_t" USING write_songlib_t read_songlib_t;
+TYPE song_tp "song_t *" USING write_song_tp read_song_tp;
+TYPE song_iterator_t "song_iterator_t" USING write_song_iterator_t read_song_iterator_t;
+TYPE song_handle_t "song_handle_t" LIKE int;
+
+RECORD song_t "song_t" {
+	song_handle_t handle;
+	int resource_num;
+	int priority;
+	int status;
+	int restore_behavior;
+	int restore_time;
+	int loops;
+	int hold;
+}
+	
+RECORD int_hash_map_t "int_hash_map_t" {
+	int base_value;
+	int_hash_map_node_tp nodes[STATIC DCS_INT_HASH_MAX+1];
+}
+
+RECORD menu_item_t "menu_item_t" {
+	int type;
+	string keytext;
+	int keytext_size;
+
+	int flags;
+	byte said[STATIC MENU_SAID_SPEC_SIZE];
+	reg_t said_pos;
+	string text;
+	reg_t text_pos;
+	int modifiers;
+	int key;
+	int enabled;
+	int tag;
+}
+
+RECORD menu_t "menu_t" {
+	string title;
+	int title_width;
+	int width;
+
+	menu_item_t items[DYNAMIC items_nr];
+}
+
+RECORD menubar_t "menubar_t" {
+	menu_t menus[DYNAMIC menus_nr];
+}
+
+RECORD synonym_t "synonym_t" {
+	int replaceant;
+	int replacement;
+}
+
+
+RECORD seg_manager_t "seg_manager_t" {
+	int_hash_map_tp id_seg_map;
+	mem_obj_ptr heap[DYNAMIC heap_size];
+	int heap_size;
+	int reserved_id;
+	int exports_wide;
+	int sci1_1;
+	int gc_mark_bits;
+	size_t mem_allocated;
+	seg_id_t clones_seg_id;
+	seg_id_t lists_seg_id;
+	seg_id_t nodes_seg_id;
+}
+
+RECORD class_t "class_t" {
+	int script;
+	reg_t reg;
+}
+
+RECORD sfx_state_t "sfx_state_t" {
+	songlib_t songlib;
+}
+
+RECORD state_t "state_t" {
+	int savegame_version;
+
+	string game_version;
+	sci_version_t version;
+	menubar_tp menubar;
+	int status_bar_foreground;
+	int status_bar_background;
+	seg_manager_t seg_manager;
+	int classtable_size;
+	class_t classtable[DYNAMIC classtable_size];
+	sfx_state_t sound;
+}
+
+RECORD local_variables_t "local_variables_t" {
+	int script_id;
+	int nr;
+	reg_t locals[DYNAMIC nr];
+}
+
+RECORD object_t "object_t" {
+	int flags;
+	reg_t pos;
+	int variables_nr;
+	int variable_names_nr;
+	int methods_nr;
+	reg_t variables[DYNAMIC variables_nr];
+}
+
+RECORD clone_t "clone_t" {
+	int flags;
+	reg_t pos;
+	int variables_nr;
+	int variable_names_nr;
+	int methods_nr;
+	reg_t variables[DYNAMIC variables_nr];
+}
+
+RECORD list_t "list_t" {
+	reg_t first;
+	reg_t last;
+}
+
+RECORD node_t "node_t" {
+	reg_t pred;
+	reg_t succ;
+	reg_t key;
+	reg_t value;
+}
+
+RECORD clone_entry_t "clone_entry_t" {
+	int next_free;
+	clone_t entry;
+}
+
+RECORD clone_table_t "clone_table_t" {
+	int entries_nr;
+	int first_free;
+	int entries_used;
+	int max_entry;
+	clone_entry_t table[DYNAMIC entries_nr];
+}
+
+RECORD list_entry_t "list_entry_t" {
+	int next_free;
+	list_t entry;
+}
+
+RECORD list_table_t "list_table_t" {
+	int entries_nr;
+	int first_free;
+	int entries_used;
+	int max_entry;
+	list_entry_t table[DYNAMIC entries_nr];
+}
+
+RECORD node_entry_t "node_entry_t" {
+	int next_free;
+	node_t entry;
+}
+
+RECORD node_table_t "node_table_t" {
+	int entries_nr;
+	int first_free;
+	int entries_used;
+	int max_entry;
+	node_entry_t table[DYNAMIC entries_nr];
+}
+
+RECORD script_t "script_t" {
+	int nr;
+
+	size_t buf_size;
+	size_t script_size;
+	size_t heap_size;
+
+	int_hash_map_tp obj_indices;
+	int exports_nr;
+	int synonyms_nr;
+	int lockers;
+	int objects_allocated;
+	int objects_nr;
+	object_t objects[DYNAMIC objects_allocated];
+
+	int locals_offset;
+	int locals_segment;
+
+	int marked_as_deleted;
+}
+
+RECORD sys_string_t "sys_string_t" {
+	string name;
+	int max_size;
+	string value;
+}
+
+RECORD sys_strings_t "sys_strings_t" {
+	sys_string_t strings[STATIC SYS_STRINGS_MAX];
+}
+
+RECORD dynmem_t "dynmem_t" {
+	int size;
+	string description;
+	byte buf[DYNAMIC size];
+}
+
+%END CFSML
+
+void 
+write_songlib_t(FILE *fh, songlib_t *songlib)
+{
+  song_t *seeker = *(songlib->lib);
+  int songcount = song_lib_count(*songlib);
+
+  fprintf(fh, "{\n");
+  fprintf(fh, "songcount = %d\n", songcount);
+  fprintf(fh, "list = \n");
+  fprintf(fh, "[\n");
+  while (seeker)
+    {
+      seeker->restore_time = seeker->it->get_timepos(seeker->it);
+      %CFSMLWRITE song_t seeker INTO fh;
+      seeker = seeker->next;
+    }
+  fprintf(fh, "]\n");
+  fprintf(fh, "}\n");
+}
+
+int
+read_songlib_t(FILE *fh, songlib_t *songlib, char *lastval, int *line, int *hiteof)
+{
+  int songcount;
+  int i;
+  song_t *newsong;
+  int oldstatus;
+
+  fscanf(fh, "{\n");
+  fscanf(fh, "songcount = %d\n", &songcount);
+  fscanf(fh, "list = \n");
+  fscanf(fh, "[\n");
+  *line += 4;
+  song_lib_init(songlib);
+  for (i = 0; i < songcount; i++)
+    {
+      %CFSMLREAD song_tp &newsong FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
+      song_lib_add(*songlib, newsong);
+    }  
+  fscanf(fh, "]\n");
+  fscanf(fh, "}\n");;
+  *line += 2;
+  return 0;
+}
+
+struct {
+	int type;
+	char *name;
+} mem_obj_string_names[] = {
+	{MEM_OBJ_INVALID, "INVALID"},
+	{MEM_OBJ_SCRIPT, "SCRIPT"},
+	{MEM_OBJ_CLONES, "CLONES"},
+	{MEM_OBJ_LOCALS, "LOCALS"},
+	{MEM_OBJ_STACK, "STACK"},
+	{MEM_OBJ_SYS_STRINGS,"SYS_STRINGS"},
+	{MEM_OBJ_LISTS,"LISTS"},
+	{MEM_OBJ_NODES,"NODES"},
+	{MEM_OBJ_HUNK,"HUNK"},
+	{MEM_OBJ_DYNMEM,"DYNMEM"}};
+
+int
+mem_obj_string_to_enum(char *str)
+{
+	int i;
+
+	for (i = 0; i <= MEM_OBJ_MAX; i++)
+	{		if (!strcasecmp(mem_obj_string_names[i].name, str))
+			return i;
+	}
+
+	return -1;
+}
+
+static int bucket_length;
+
+void
+write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo)
+{
+	%CFSMLWRITE int_hash_map_t *foo INTO fh;
+}
+
+void
+write_song_tp(FILE *fh, song_t **foo)
+{
+	%CFSMLWRITE song_t *foo INTO fh;
+}
+
+song_iterator_t *
+build_iterator(state_t *s, int song_nr, int type, songit_id_t id);
+
+int
+read_song_tp(FILE *fh, song_t **foo, char *lastval, int *line, int *hiteof)
+{
+  char *token;
+  int assignment;
+  *foo = (song_t*) malloc(sizeof(song_t));
+  token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+  %CFSMLREAD song_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN token LINECOUNTER *line;
+  (*foo)->delay = 0;
+  (*foo)->it = NULL;
+  (*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
+  return 0;
+}
+int
+read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, char *lastval, int *line, int *hiteof)
+{
+	*foo = (int_hash_map_t*)malloc(sizeof(int_hash_map_t));
+	%CFSMLREAD int_hash_map_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
+	(*foo)->holes = NULL;
+	return 0;
+}
+
+void
+write_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo)
+{
+	if (!(*foo))
+	{
+		fputs("\\null", fh);
+	} else
+	{
+		fprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value);
+		if ((*foo)->next)
+		{
+			%CFSMLWRITE int_hash_map_node_tp &((*foo)->next) INTO fh;
+		} else fputc('L', fh);
+		fputs("]", fh);
+	}
+}
+
+int
+read_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo, char *lastval, int *line, int *hiteof)
+{
+	static char buffer[80];
+
+	if (lastval[0] == '\\') {
+		*foo = NULL; /* No hash map node */
+	} else {
+		*foo = (int_hash_map_node_t*)malloc(sizeof(int_hash_map_node_t));
+		if (lastval[0] != '[')
+		{
+			sciprintf("Expected opening bracket in hash_map_node_t on line %d\n", *line);
+			return 1;
+		}
+		
+		do {
+			(*line)++;
+			fgets(buffer, 80, fh);
+			if (buffer[0] == 'L')
+			{
+				(*foo)->next = NULL;
+				buffer[0] = buffer[1];
+			} /* HACK: deliberately no else clause here */
+			if (buffer[0] == ']') 
+			{
+				break;
+			}
+			else if (buffer[0] == '[')
+			{
+				if (read_int_hash_map_node_tp(fh, &((*foo)->next), buffer, line, hiteof))
+					return 1;
+			}
+			else if (sscanf(buffer, "%d=>%d", &((*foo)->name), &((*foo)->value))<2)
+			{
+				sciprintf("Error parsing hash_map_node_t on line %d\n", *line);
+				return 1;
+			}
+		} while (1);
+	}
+
+	return 0;
+}
+
+void
+write_menubar_tp(FILE *fh, menubar_t **foo)
+{
+	if (*foo) {
+
+		%CFSMLWRITE menubar_t (*foo) INTO fh;
+
+	} else { /* Nothing to write */
+		fputs("\\null\\", fh);
+	}
+}
+
+
+int
+read_menubar_tp(FILE *fh, menubar_t **foo, char *lastval, int *line, int *hiteof)
+{
+
+	if (lastval[0] == '\\') {
+		*foo = NULL; /* No menu bar */
+	} else {
+
+		*foo = (menubar_t *) sci_malloc(sizeof(menubar_t));
+		%CFSMLREAD menubar_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
+
+	}
+	return *hiteof;
+}
+
+void
+write_mem_obj_t(FILE *fh, mem_obj_t *foo)
+{
+	fprintf(fh, "%s\n", mem_obj_string_names[foo->type].name);	
+	%CFSMLWRITE int &foo->segmgr_id INTO fh;
+	switch (foo->type)
+	{
+	case MEM_OBJ_SCRIPT:
+		%CFSMLWRITE script_t &foo->data.script INTO fh;
+	break;
+	case MEM_OBJ_CLONES:
+		%CFSMLWRITE clone_table_t &foo->data.clones INTO fh;
+	break;
+	case MEM_OBJ_LOCALS:
+		%CFSMLWRITE local_variables_t &foo->data.locals INTO fh;
+	break;
+	case MEM_OBJ_SYS_STRINGS:
+		%CFSMLWRITE sys_strings_t &foo->data.sys_strings INTO fh;
+	break;
+	case MEM_OBJ_STACK:
+		%CFSMLWRITE int &foo->data.stack.nr INTO fh;
+	break;
+	case MEM_OBJ_HUNK:
+		break;
+	case MEM_OBJ_LISTS:	
+		%CFSMLWRITE list_table_t &foo->data.lists INTO fh;
+	break;
+	case MEM_OBJ_NODES:	
+		%CFSMLWRITE node_table_t &foo->data.nodes INTO fh;
+	break;
+	case MEM_OBJ_DYNMEM:
+		%CFSMLWRITE dynmem_t  &foo->data.dynmem INTO fh;
+	break;
+	}
+}
+
+int
+read_mem_obj_t(FILE *fh, mem_obj_t *foo, char *lastval, int *line, int *hiteof)
+{
+	char buffer[80];
+	foo->type = mem_obj_string_to_enum(lastval);
+	if (foo->type < 0)
+	{
+		sciprintf("Unknown mem_obj_t type %s on line %d\n", lastval, *line);
+		return 1;
+	}
+
+	%CFSMLREAD int &foo->segmgr_id FROM fh ERRVAR *hiteof LINECOUNTER *line;
+	switch (foo->type)
+	{
+	case MEM_OBJ_SCRIPT:
+		%CFSMLREAD script_t &foo->data.script FROM fh ERRVAR *hiteof LINECOUNTER *line;
+	break;
+	case MEM_OBJ_CLONES:
+		%CFSMLREAD clone_table_t &foo->data.clones FROM fh ERRVAR *hiteof LINECOUNTER *line;
+	break;
+	case MEM_OBJ_LOCALS:
+		%CFSMLREAD local_variables_t &foo->data.locals FROM fh ERRVAR *hiteof LINECOUNTER *line;
+	break;
+	case MEM_OBJ_SYS_STRINGS:
+		%CFSMLREAD sys_strings_t &foo->data.sys_strings FROM fh ERRVAR *hiteof LINECOUNTER *line;
+	break;
+	case MEM_OBJ_LISTS:
+		%CFSMLREAD list_table_t &foo->data.lists FROM fh ERRVAR *hiteof LINECOUNTER *line;
+	break;
+	case MEM_OBJ_NODES:
+		%CFSMLREAD node_table_t &foo->data.nodes FROM fh ERRVAR *hiteof LINECOUNTER *line;
+	break;
+	case MEM_OBJ_STACK:
+		%CFSMLREAD int &foo->data.stack.nr FROM fh ERRVAR *hiteof LINECOUNTER *line;
+	foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
+	break;
+	case MEM_OBJ_HUNK:
+		init_hunk_table(&foo->data.hunks);
+		break;
+	case MEM_OBJ_DYNMEM:
+		%CFSMLREAD dynmem_t  &foo->data.dynmem FROM fh ERRVAR *hiteof LINECOUNTER *line;
+	break;
+	}
+
+	return *hiteof;
+}
+
+void
+write_mem_obj_tp(FILE *fh, mem_obj_t **foo)
+{
+	if (*foo) {
+
+		%CFSMLWRITE mem_obj_t (*foo) INTO fh;
+
+	} else { /* Nothing to write */
+		fputs("\\null\\", fh);
+	}
+}
+
+int
+read_mem_obj_tp(FILE *fh, mem_obj_t **foo, char *lastval, int *line, int *hiteof)
+{
+
+	if (lastval[0] == '\\') {
+		*foo = NULL; /* No menu bar */
+	} else {
+		*foo = (mem_obj_t *) sci_malloc(sizeof(mem_obj_t));
+		%CFSMLREAD mem_obj_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
+		return *hiteof;
+	}
+	return 0;
+}
+
+
+
+/* This function is called to undo some strange stuff done in preparation
+** to writing a gamestate to disk
+*/
+void
+_gamestate_unfrob(state_t *s)
+{
+}
+
+
+int
+gamestate_save(state_t *s, char *dirname)
+{
+	FILE *fh;
+	sci_dir_t dir;
+	char *filename;
+	int fd;
+
+	_global_save_state = s;
+	s->savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION;
+	s->dyn_views_list_serial = (s->dyn_views)? s->dyn_views->serial : -2;
+	s->drop_views_list_serial = (s->drop_views)? s->drop_views->serial : -2;
+	s->port_serial = (s->port)? s->port->serial : -2;
+
+	if (s->execution_stack_base) {
+		sciprintf("Cannot save from below kernel function\n");
+		return 1;
+	}
+
+	scimkdir (dirname, 0700);
+
+	if (chdir (dirname)) {
+		sciprintf("Could not enter directory '%s'\n", dirname);
+		return 1;
+	}
+
+	sci_init_dir(&dir);
+	filename = sci_find_first(&dir, "*");
+	while (filename) {
+		if (strcmp(filename, "..") && strcmp(filename, "."))
+			unlink(filename); /* Delete all files in directory */
+		filename = sci_find_next(&dir);
+	}
+	sci_finish_find(&dir);
+
+/*
+	if (s->sound_server) {
+		if ((s->sound_server->save)(s, dirname)) {
+			sciprintf("Saving failed for the sound subsystem\n");
+			chdir ("..");
+			return 1;
+		}
+	}
+*/
+	fh = fopen("state", "w" FO_TEXT);
+
+	/* Calculate the time spent with this game */
+	s->game_time = time(NULL) - s->game_start_time.tv_sec;
+
+SCI_MEMTEST;
+	%CFSMLWRITE state_t s INTO fh;
+SCI_MEMTEST;
+
+	fclose(fh);
+
+	_gamestate_unfrob(s);
+
+
+	chdir ("..");
+	return 0;
+}
+
+static seg_id_t
+find_unique_seg_by_type(seg_manager_t *self, int type)
+{
+	int i;
+
+	for (i = 0; i < self->heap_size; i++)
+		if (self->heap[i] &&
+		    self->heap[i]->type == type)
+			return i;
+	return -1;
+}
+
+static byte *
+find_unique_script_block(state_t *s, byte *buf, int type)
+{
+	int magic_pos_adder = s->version >= SCI_VERSION_FTU_NEW_SCRIPT_HEADER ? 0 : 2;
+
+	buf += magic_pos_adder;
+	do {
+		int seeker_type = getUInt16(buf);
+		int seeker_size;
+
+		if (seeker_type == 0) break;
+		if (seeker_type == type) return buf;
+
+		seeker_size = getUInt16(buf + 2);
+		buf += seeker_size;
+	} while(1);
+
+	return NULL;
+}
+
+static
+void reconstruct_stack(state_t *retval)
+{
+	seg_id_t stack_seg = find_unique_seg_by_type(&retval->seg_manager, MEM_OBJ_STACK);
+	dstack_t *stack = &(retval->seg_manager.heap[stack_seg]->data.stack);
+
+	retval->stack_segment = stack_seg;
+	retval->stack_base = stack->entries;
+	retval->stack_top = retval->stack_base + VM_STACK_SIZE;
+}
+
+static
+int clone_entry_used(clone_table_t *table, int n)
+{
+	int backup;
+	int seeker = table->first_free;
+	clone_entry_t *entries = table->table;
+
+	if (seeker == HEAPENTRY_INVALID) return 1;
+
+	do {
+		if (seeker == n) return 0;
+		backup = seeker;
+		seeker = entries[seeker].next_free;
+	} while (entries[backup].next_free != HEAPENTRY_INVALID);
+
+	return 1;
+}
+
+static
+void load_script(state_t *s, seg_id_t seg)
+{
+	resource_t *script, *heap;
+	script_t *scr = &(s->seg_manager.heap[seg]->data.script);
+
+	scr->buf = (byte *) malloc(scr->buf_size);
+
+	script = scir_find_resource(s->resmgr, sci_script, scr->nr, 0);
+	if (s->version >= SCI_VERSION(1,001,000))
+		heap = scir_find_resource(s->resmgr, sci_heap, scr->nr, 0);
+
+	switch (s->seg_manager.sci1_1)
+	{
+	case 0 :
+		sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID);
+		break;
+	case 1 :
+		sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID);
+		sm_mcpy_in_out( &s->seg_manager, scr->script_size, heap->data, heap->size, seg, SEG_ID);
+		break;
+	}
+}
+
+static
+void reconstruct_scripts(state_t *s, seg_manager_t *self)
+{
+	int i;
+	mem_obj_t *mobj;
+	object_t **objects;
+	int *objects_nr;
+	for (i = 0; i < self->heap_size; i++)
+		if (self->heap[i])
+		{
+			mobj = self->heap[i];
+			switch (mobj->type) 
+			{
+			case MEM_OBJ_SCRIPT:
+			{
+				int j;
+				script_t *scr = &mobj->data.script;
+
+				load_script(s, i);
+				scr->locals_block = scr->locals_segment == 0 ? NULL :
+					&s->seg_manager.heap[scr->locals_segment]->data.locals;
+				scr->export_table = (guint16 *) find_unique_script_block(s, scr->buf, sci_obj_exports);
+				scr->synonyms = find_unique_script_block(s, scr->buf, sci_obj_synonyms);
+				scr->code = NULL;
+				scr->code_blocks_nr = 0;
+				scr->code_blocks_allocated = 0;
+
+				if (!self->sci1_1)
+					scr->export_table += 3;
+				
+				for (j = 0; j < scr->objects_nr; j++)
+				{
+					byte *data = scr->buf + scr->objects[j].pos.offset;
+					scr->objects[j].base = scr->buf;
+					scr->objects[j].base_obj = data;
+				}
+
+			}
+			}
+		}
+
+	for (i = 0; i < self->heap_size; i++)
+		if (self->heap[i])
+		{
+			mobj = self->heap[i];
+			switch (mobj->type) 
+			{
+			case MEM_OBJ_SCRIPT:
+			{
+				int j;
+				script_t *scr = &mobj->data.script;
+
+				for (j = 0; j < scr->objects_nr; j++)
+				{
+					byte *data = scr->buf + scr->objects[j].pos.offset;
+
+					if (self->sci1_1)
+					{
+						guint16 *funct_area = (guint16 *) (scr->buf + getUInt16( data + 6 ));
+						guint16 *prop_area = (guint16 *) (scr->buf + getUInt16( data + 4 ));
+
+						scr->objects[j].base_method = funct_area;
+						scr->objects[j].base_vars = prop_area;
+					} else
+					{
+						int funct_area = getUInt16( data + SCRIPT_FUNCTAREAPTR_OFFSET );
+						object_t *base_obj;
+
+						base_obj = obj_get(s, scr->objects[j].variables[SCRIPT_SPECIES_SELECTOR]);
+
+						if (!base_obj)
+						{
+							sciprintf("Object without a base class: Script %d, index %d (reg address "PREG"\n",
+								  scr->nr, j, PRINT_REG(scr->objects[j].variables[SCRIPT_SPECIES_SELECTOR]));
+							continue;
+						}
+						scr->objects[j].variable_names_nr = base_obj->variables_nr;
+						scr->objects[j].base_obj = base_obj->base_obj;
+
+						scr->objects[j].base_method = (guint16 *) (data + funct_area);
+						scr->objects[j].base_vars = (guint16 *) (data + scr->objects[j].variable_names_nr * 2 + SCRIPT_SELECTOR_OFFSET);
+					}
+				}
+			}
+			}
+		}
+}
+
+void
+reconstruct_clones(state_t *s, seg_manager_t *self)
+{
+	int i;
+	mem_obj_t *mobj;
+
+	for (i = 0; i < self->heap_size; i++)
+		if (self->heap[i])
+		{
+			mobj = self->heap[i];
+			switch (mobj->type) 
+			{
+			case MEM_OBJ_CLONES:
+			{
+				int j;
+				clone_entry_t *seeker = mobj->data.clones.table;
+				
+				sciprintf("Free list: ");
+				for (j = mobj->data.clones.first_free;
+				     j != HEAPENTRY_INVALID;
+				     j = mobj->data.clones.table[j].next_free)
+				{
+					sciprintf("%d ", j);
+				}
+				sciprintf("\n");
+
+				sciprintf("Entries w/zero vars: ");
+				for (j = 0; j < mobj->data.clones.max_entry; j++)
+				{
+					if (mobj->data.clones.table[j].entry.variables == NULL)
+						sciprintf("%d ", j);
+				}
+				sciprintf("\n");
+
+				for (j = 0; j < mobj->data.clones.max_entry; j++)
+				{
+ 					object_t *base_obj;
+
+					if (!clone_entry_used(&mobj->data.clones, j)) {
+						seeker++;
+						continue;
+					}
+					base_obj = obj_get(s, seeker->entry.variables[SCRIPT_SPECIES_SELECTOR]);
+					if (!base_obj)
+					{
+						sciprintf("Clone entry without a base class: %d\n", j);
+						seeker->entry.base = seeker->entry.base_obj = NULL;
+						seeker->entry.base_vars = seeker->entry.base_method = NULL;
+						continue;
+					}
+					seeker->entry.base = base_obj->base;
+					seeker->entry.base_obj = base_obj->base_obj;
+					seeker->entry.base_vars = base_obj->base_vars;
+					seeker->entry.base_method = base_obj->base_method;
+
+					seeker++;
+				}
+
+				break;
+			}
+			}
+		}
+}
+
+int
+_reset_graphics_input(state_t *s);
+
+song_iterator_t *
+new_fast_forward_iterator(song_iterator_t *it, int delta);
+
+static
+void reconstruct_sounds(state_t *s)
+{
+  song_t *seeker;
+  int it_type = s->resmgr->sci_version >= SCI_VERSION_01 ?
+    SCI_SONG_ITERATOR_TYPE_SCI1
+    : SCI_SONG_ITERATOR_TYPE_SCI0;
+
+  if (s->sound.songlib.lib)
+    seeker = *(s->sound.songlib.lib);
+  else
+    {
+      song_lib_init(&s->sound.songlib);
+      seeker = NULL;
+    }
+  while (seeker)
+    {
+      song_iterator_t *base, *ff;
+      int oldstatus;
+      song_iterator_message_t msg;
+
+      base = ff = build_iterator(s, seeker->resource_num, it_type, seeker->handle);
+      if (seeker->restore_behavior == RESTORE_BEHAVIOR_CONTINUE)
+	  ff = (song_iterator_t *) new_fast_forward_iterator(base, seeker->restore_time);
+      ff->init(ff);
+
+      msg = songit_make_message(seeker->handle, SIMSG_SET_LOOPS(seeker->loops));
+      songit_handle_message(&ff, msg);
+      msg = songit_make_message(seeker->handle, SIMSG_SET_HOLD(seeker->hold));
+      songit_handle_message(&ff, msg);
+
+
+      oldstatus = seeker->status;
+      seeker->status = SOUND_STATUS_STOPPED;
+      seeker->it = ff;
+      sfx_song_set_status(&s->sound, seeker->handle, oldstatus);
+      seeker = seeker->next;
+    }
+
+}
+
+state_t *
+gamestate_restore(state_t *s, char *dirname)
+{
+	FILE *fh;
+	int fd;
+	int i;
+	int read_eof = 0;
+	state_t *retval;
+	songlib_t temp;
+
+	if (chdir (dirname)) {
+		sciprintf("Game state '%s' does not exist\n", dirname);
+		return NULL;
+	}
+
+/*
+	if (s->sound_server) {
+		if ((s->sound_server->restore)(s, dirname)) {
+			sciprintf("Restoring failed for the sound subsystem\n");
+			return NULL;
+		}
+	}
+*/
+
+	retval = (state_t *) sci_malloc(sizeof(state_t));
+
+	memset(retval, 0, sizeof(state_t));
+
+	retval->savegame_version = -1;
+	_global_save_state = retval;
+	retval->gfx_state = s->gfx_state;
+
+	fh = fopen("state", "r" FO_TEXT);
+	if (!fh) {
+		free(retval);
+		return NULL;
+	}
+
+	 /* Backwards compatibility settings */
+	retval->dyn_views = NULL;
+	retval->drop_views = NULL;
+	retval->port = NULL;
+	retval->save_dir_copy_buf = NULL;
+
+	retval->sound_mute = s->sound_mute;
+	retval->sound_volume = s->sound_volume;
+
+	%CFSMLREAD-ATOMIC state_t retval FROM fh ERRVAR read_eof;
+
+	fclose(fh);
+
+	if ((retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) || 
+	    (retval->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
+
+		if (retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
+			sciprintf("Old savegame version detected- can't load\n");
+		else
+			sciprintf("Savegame version is %d- maximum supported is %0d\n", retval->savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION);
+
+		chdir("..");
+		free(retval);
+		return NULL;
+	}
+
+	sfx_exit(&s->sound);
+	_gamestate_unfrob(retval);
+
+	/* Set exec stack base to zero */
+	retval->execution_stack_base = 0;
+	retval->execution_stack_pos = 0;
+
+	/* Now copy all current state information */
+	/* Graphics and input state: */
+	retval->animation_delay = s->animation_delay;
+	retval->animation_granularity = s->animation_granularity;
+	retval->gfx_state = s->gfx_state;
+
+	retval->resmgr = s->resmgr;
+
+	temp = retval->sound.songlib;
+	sfx_init(&retval->sound, retval->resmgr, s->sfx_init_flags);
+	retval->sfx_init_flags = s->sfx_init_flags;
+	song_lib_free(retval->sound.songlib);
+	retval->sound.songlib = temp;
+
+	_reset_graphics_input(retval);
+	reconstruct_stack(retval);
+	reconstruct_scripts(retval, &retval->seg_manager);
+	reconstruct_clones(retval, &retval->seg_manager);
+	retval->game_obj = s->game_obj;
+	retval->script_000 = &retval->seg_manager.heap[script_get_segment(s, 0, SCRIPT_GET_DONT_LOAD)]->data.script;
+	retval->gc_countdown = GC_INTERVAL - 1;
+	retval->save_dir_copy = make_reg(s->sys_strings_segment, SYS_STRING_SAVEDIR);
+	retval->save_dir_edit_offset = 0;
+	retval->sys_strings_segment = find_unique_seg_by_type(&retval->seg_manager, MEM_OBJ_SYS_STRINGS);
+	retval->sys_strings = &(((mem_obj_t *)(GET_SEGMENT(retval->seg_manager, retval->sys_strings_segment, MEM_OBJ_SYS_STRINGS)))->data.sys_strings);
+	sys_strings_restore(retval->sys_strings,
+			    s->sys_strings);
+
+	/* Time state: */
+	sci_get_current_time(&(retval->last_wait_time));
+	retval->game_start_time.tv_sec = time(NULL) - retval->game_time;
+	retval->game_start_time.tv_usec = 0;
+
+	/* File IO state: */
+	retval->file_handles_nr = 2;
+	retval->file_handles = (FILE **)sci_calloc(2, sizeof(FILE *));
+
+	/* static parser information: */
+	retval->parser_rules = s->parser_rules;
+	retval->parser_words_nr = s->parser_words_nr;
+	retval->parser_words = s->parser_words;
+	retval->parser_suffices_nr = s->parser_suffices_nr;
+	retval->parser_suffices = s->parser_suffices;
+	retval->parser_branches_nr = s->parser_branches_nr;
+	retval->parser_branches = s->parser_branches;
+
+	/* static VM/Kernel information: */
+	retval->selector_names_nr = s->selector_names_nr;
+	retval->selector_names = s->selector_names;
+	retval->kernel_names_nr = s->kernel_names_nr;
+	retval->kernel_names = s->kernel_names;
+	retval->kfunct_table = s->kfunct_table;
+	retval->kfunct_nr = s->kfunct_nr;
+	retval->opcodes = s->opcodes;
+
+	memcpy(&(retval->selector_map), &(s->selector_map), sizeof(selector_map_t));
+
+	retval->max_version = retval->version;
+	retval->min_version = retval->version;
+	retval->parser_base = make_reg(s->sys_strings_segment, SYS_STRING_PARSER_BASE);
+
+	/* Copy breakpoint information from current game instance */
+	retval->have_bp = s->have_bp;
+	retval->bp_list = s->bp_list;
+
+	retval->debug_mode = s->debug_mode;
+
+	retval->resource_dir = s->resource_dir;
+	retval->work_dir = s->work_dir;
+	retval->kernel_opt_flags = 0;
+	retval->have_mouse_flag = s->have_mouse_flag;
+
+	retval->successor = NULL;
+	retval->pic_priority_table = (int*)gfxop_get_pic_metainfo(retval->gfx_state);
+	retval->game_name = sci_strdup(obj_get_name(retval, retval->game_obj));
+
+	retval->sound.it = NULL;
+	retval->sound.flags = s->sound.flags;
+	retval->sound.song = NULL;
+	retval->sound.suspended = s->sound.suspended;
+	retval->sound.debug = s->sound.debug;
+	reconstruct_sounds(retval);
+
+	chdir ("..");
+
+	return retval;
+}


Property changes on: scummvm/trunk/engines/sci/engine/savegame.cfsml
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native


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