[Scummvm-cvs-logs] SF.net SVN: scummvm:[38518] scummvm/trunk
Kirben at users.sourceforge.net
Kirben at users.sourceforge.net
Thu Feb 19 01:08:37 CET 2009
Revision: 38518
http://scummvm.svn.sourceforge.net/scummvm/?rev=38518&view=rev
Author: Kirben
Date: 2009-02-19 00:08:35 +0000 (Thu, 19 Feb 2009)
Log Message:
-----------
The background sounds option, only applies to Simon the Sorcerer 2.
Modified Paths:
--------------
scummvm/trunk/README
scummvm/trunk/engines/agos/input.cpp
Modified: scummvm/trunk/README
===================================================================
--- scummvm/trunk/README 2009-02-18 23:18:27 UTC (rev 38517)
+++ scummvm/trunk/README 2009-02-19 00:08:35 UTC (rev 38518)
@@ -1122,6 +1122,7 @@
m - Music on/off
s - Sound effects on/off
b - Background sounds on/off
+ [Simon the Sorcerer 2 only]
p - Pauses
t - Switch between speech and subtitles
v - Switch between subtitles only and
@@ -1143,7 +1144,6 @@
F7 - Switch characters
F9 - Hitbox names on/off
s - Sound effects on/off
- b - Background sounds on/off
p - Pauses
t - Switch between speech and subtitles
v - Switch between subtitles only and
Modified: scummvm/trunk/engines/agos/input.cpp
===================================================================
--- scummvm/trunk/engines/agos/input.cpp 2009-02-18 23:18:27 UTC (rev 38517)
+++ scummvm/trunk/engines/agos/input.cpp 2009-02-19 00:08:35 UTC (rev 38518)
@@ -594,7 +594,9 @@
}
break;
case Common::KEYCODE_b:
- _sound->ambientPause(_ambientPaused ^= 1);
+ if (getGameType() == GType_SIMON2) {
+ _sound->ambientPause(_ambientPaused ^= 1);
+ }
break;
case Common::KEYCODE_r:
if (_debugMode)
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
More information about the Scummvm-git-logs
mailing list