[Scummvm-cvs-logs] SF.net SVN: scummvm:[38921] scummvm/trunk/engines/sci

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Fri Feb 27 03:23:40 CET 2009


Revision: 38921
          http://scummvm.svn.sourceforge.net/scummvm/?rev=38921&view=rev
Author:   fingolfin
Date:     2009-02-27 02:23:40 +0000 (Fri, 27 Feb 2009)

Log Message:
-----------
SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/game.cpp
    scummvm/trunk/engines/sci/engine/gc.h
    scummvm/trunk/engines/sci/engine/heap.cpp
    scummvm/trunk/engines/sci/engine/kdebug.cpp
    scummvm/trunk/engines/sci/engine/kernel.cpp
    scummvm/trunk/engines/sci/engine/kevent.cpp
    scummvm/trunk/engines/sci/engine/kfile.cpp
    scummvm/trunk/engines/sci/engine/kgraphics.cpp
    scummvm/trunk/engines/sci/engine/klists.cpp
    scummvm/trunk/engines/sci/engine/kmath.cpp
    scummvm/trunk/engines/sci/engine/kmenu.cpp
    scummvm/trunk/engines/sci/engine/kmovement.cpp
    scummvm/trunk/engines/sci/engine/kpathing.cpp
    scummvm/trunk/engines/sci/engine/kscripts.cpp
    scummvm/trunk/engines/sci/engine/ksound.cpp
    scummvm/trunk/engines/sci/engine/kstring.cpp
    scummvm/trunk/engines/sci/engine/said.cpp
    scummvm/trunk/engines/sci/engine/said.y
    scummvm/trunk/engines/sci/engine/savegame.cpp
    scummvm/trunk/engines/sci/engine/scriptconsole.cpp
    scummvm/trunk/engines/sci/engine/scriptdebug.cpp
    scummvm/trunk/engines/sci/engine/seg_manager.cpp
    scummvm/trunk/engines/sci/engine/vm.cpp
    scummvm/trunk/engines/sci/gfx/menubar.cpp
    scummvm/trunk/engines/sci/gfx/sci_widgets.cpp
    scummvm/trunk/engines/sci/gfx/sci_widgets.h
    scummvm/trunk/engines/sci/module.mk
    scummvm/trunk/engines/sci/sci.cpp
    scummvm/trunk/engines/sci/scicore/sciconsole.cpp
    scummvm/trunk/engines/sci/scicore/script.cpp
    scummvm/trunk/engines/sci/scicore/versions.cpp
    scummvm/trunk/engines/sci/scicore/vocab.cpp
    scummvm/trunk/engines/sci/scicore/vocab_debug.cpp
    scummvm/trunk/engines/sci/sfx/seq/map-mt32-to-gm.cpp

Added Paths:
-----------
    scummvm/trunk/engines/sci/engine/state.cpp
    scummvm/trunk/engines/sci/engine/state.h

Removed Paths:
-------------
    scummvm/trunk/engines/sci/include/engine.h

Modified: scummvm/trunk/engines/sci/engine/game.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/game.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/game.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -27,7 +27,7 @@
 #include "common/file.h"
 
 #include "sci/scicore/resource.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/scicore/versions.h"
 #include "sci/engine/kernel.h"
 #include "sci/engine/kernel_types.h"
@@ -440,157 +440,6 @@
 	return 0;
 }
 
-EngineState::EngineState() : _dirseeker(this) {
-	savegame_version = 0;
-
-	widget_serial_counter = 0;
-
-	resmgr = 0;
-
-	game_name = 0;
-	game_version = 0;
-
-	gfx_state = 0;
-	old_screen = 0;
-
-	memset(&sound, 0, sizeof(sound));	// FIXME: Remove this once/if we C++ify sfx_state_t
-	sfx_init_flags = 0;
-	sound_volume = 0;
-	sound_mute = 0;
-
-	restarting_flags = 0;
-	have_mouse_flag = 0;
-
-	pic_not_valid = 0;
-	pic_is_new = 0;
-	onscreen_console = 0;
-	osc_backup = 0;
-
-	pic_priority_table = 0;
-
-	status_bar_text = 0;
-
-	status_bar_foreground = 0;
-	status_bar_background = 0;
-
-	game_time = 0;
-
-	save_dir_copy = NULL_REG;
-	save_dir_edit_offset = 0;
-	save_dir_copy_buf = 0;
-
-	mouse_pointer_view = 0;
-	mouse_pointer_loop = 0;
-	mouse_pointer_cel = 0;
-	save_mouse_pointer_view = 0;
-	save_mouse_pointer_loop = 0;
-	save_mouse_pointer_cel = 0;
-
-	port_serial = 0;
-	port = 0;
-
-	memset(ega_colors, 0, sizeof(ega_colors));
-
-	visual = 0;
-
-	titlebar_port = 0;
-	wm_port = 0;
-	picture_port = 0;
-	iconbar_port = 0;
-
-	memset(&pic_visible_map, 0, sizeof(pic_visible_map));	// FIXME: Remove this once/if we C++ify gfx_map_mask_t
-	pic_animate = 0;
-
-	dyn_views_list_serial = 0;
-	dyn_views = 0;
-
-	drop_views_list_serial = 0;
-	drop_views = 0;
-
-	animation_delay = 0;
-	animation_granularity = 0;
-
-	menubar = 0;
-
-	priority_first = 0;
-	priority_last = 0;
-
-	pics_drawn_nr = 0;
-	pics_nr = 0;
-	pics = 0;
-
-	last_wait_time = 0;
-
-	version_lock_flag = 0;
-	version = 0;
-	max_version = 0;
-	min_version = 0;
-
-	_fileHandles.resize(5);
-
-	kernel_opt_flags = 0;
-
-	execution_stack = 0;
-	execution_stack_size = 0;
-	execution_stack_pos = 0;
-	execution_stack_base = 0;
-	execution_stack_pos_changed = 0;
-
-	r_acc = NULL_REG;
-	r_amp_rest = 0;
-	r_prev = NULL_REG;
-
-	stack_segment = 0;
-	stack_base = 0;
-	stack_top = 0;
-
-	parser_segment = 0;
-	parser_base = NULL_REG;
-	parser_event = NULL_REG;
-	script_000_segment = 0;
-	script_000 = 0;
-
-	parser_lastmatch_word = 0;
-	bp_list = 0;
-	have_bp = 0;
-	debug_mode = 0;
-	sys_strings_segment = 0;
-	sys_strings = 0;
-	parser_words = 0;
-	parser_words_nr = 0;
-	parser_suffices = 0;
-	parser_suffices_nr = 0;
-	parser_branches = 0;
-	parser_rules = 0;
-	parser_branches_nr = 0;
-	memset(parser_nodes, 0, sizeof(parser_nodes));
-
-	parser_valid = 0;
-
-	synonyms = 0;
-	synonyms_nr = 0;
-
-	game_obj = NULL_REG;
-
-	classtable_size = 0;
-	classtable = 0;
-
-	seg_manager = 0;
-	gc_countdown = 0;
-
-	kernel_names_nr = 0;
-	kernel_names = 0;
-
-	kfunct_table = 0;
-	kfunct_nr = 0;
-
-	opcodes = 0;
-
-	memset(&selector_map, 0, sizeof(selector_map));	// FIXME: Remove this once/if we C++ify selector_map_t
-
-	successor = 0;
-}
-
 // Architectural stuff: Init/Unintialize engine
 int script_init_engine(EngineState *s, sci_version_t version) {
 	int result;

Modified: scummvm/trunk/engines/sci/engine/gc.h
===================================================================
--- scummvm/trunk/engines/sci/engine/gc.h	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/gc.h	2009-02-27 02:23:40 UTC (rev 38921)
@@ -29,7 +29,7 @@
 
 #include "common/hashmap.h"
 #include "sci/engine/vm_types.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 
 namespace Sci {
 

Modified: scummvm/trunk/engines/sci/engine/heap.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/heap.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/heap.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -23,7 +23,7 @@
  *
  */
 
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/scicore/sciconsole.h"
 #include "sci/engine/heap.h"
 

Modified: scummvm/trunk/engines/sci/engine/kdebug.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kdebug.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/kdebug.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -26,7 +26,7 @@
 #include "common/scummsys.h"
 
 #include "sci/engine/kdebug.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 
 namespace Sci {
 

Modified: scummvm/trunk/engines/sci/engine/kernel.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kernel.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/kernel.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -32,7 +32,7 @@
 #include "sci/engine/gc.h"
 #include "sci/engine/kernel.h"
 #include "sci/scicore/resource.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/gfx/operations.h"
 #include "sci/engine/kernel_types.h"
 

Modified: scummvm/trunk/engines/sci/engine/kevent.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kevent.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/kevent.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -23,7 +23,7 @@
  *
  */
 
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/gfx/gfx_widgets.h"
 #include "sci/engine/kernel.h"
 

Modified: scummvm/trunk/engines/sci/engine/kfile.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kfile.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/kfile.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -35,7 +35,7 @@
 #include "common/savefile.h"
 
 #include "sci/sci.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/engine/kernel.h"
 
 namespace Sci {

Modified: scummvm/trunk/engines/sci/engine/kgraphics.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kgraphics.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/kgraphics.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -26,7 +26,7 @@
 #include "common/system.h"
 
 #include "sci/scicore/resource.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/gfx/sci_widgets.h"
 #include "sci/gfx/gfx_widgets.h"
 #include "sci/engine/kernel.h"

Modified: scummvm/trunk/engines/sci/engine/klists.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/klists.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/klists.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -23,7 +23,7 @@
  *
  */
 
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/engine/kernel.h"
 
 namespace Sci {

Modified: scummvm/trunk/engines/sci/engine/kmath.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kmath.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/kmath.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -23,7 +23,7 @@
  *
  */
 
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/engine/kernel.h"
 
 namespace Sci {

Modified: scummvm/trunk/engines/sci/engine/kmenu.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kmenu.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/kmenu.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -24,7 +24,7 @@
  */
 
 #include "sci/scicore/resource.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/gfx/sci_widgets.h"
 #include "sci/gfx/menubar.h"
 #include "sci/engine/kernel.h"

Modified: scummvm/trunk/engines/sci/engine/kmovement.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kmovement.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/kmovement.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -24,7 +24,7 @@
  */
 
 #include "sci/scicore/resource.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/engine/kernel.h"
 
 namespace Sci {

Modified: scummvm/trunk/engines/sci/engine/kpathing.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kpathing.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/kpathing.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -27,7 +27,7 @@
 ** which can be downloaded from FIXME.
 */
 
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/engine/aatree.h"
 #include "sci/gfx/gfx_widgets.h"
 #include "sci/engine/kernel.h"

Modified: scummvm/trunk/engines/sci/engine/kscripts.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kscripts.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/kscripts.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -24,7 +24,7 @@
  */
 
 #include "sci/scicore/resource.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/engine/kernel_types.h"
 #include "sci/engine/kernel.h"
 

Modified: scummvm/trunk/engines/sci/engine/ksound.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/ksound.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/ksound.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -23,7 +23,7 @@
  *
  */
 
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/sfx/sfx_player.h"
 #include "sci/engine/kernel.h"
 

Modified: scummvm/trunk/engines/sci/engine/kstring.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kstring.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/kstring.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -26,7 +26,7 @@
 /* String and parser handling */
 
 #include "sci/scicore/resource.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/engine/message.h"
 #include "sci/engine/kernel.h"
 

Modified: scummvm/trunk/engines/sci/engine/said.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/said.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/said.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -131,7 +131,7 @@
  *
  */
 
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 
 namespace Sci {
 

Modified: scummvm/trunk/engines/sci/engine/said.y
===================================================================
--- scummvm/trunk/engines/sci/engine/said.y	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/said.y	2009-02-27 02:23:40 UTC (rev 38921)
@@ -24,7 +24,7 @@
  *
  */
 
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 
 namespace Sci {
 

Modified: scummvm/trunk/engines/sci/engine/savegame.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/savegame.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/savegame.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -36,7 +36,7 @@
 #include "sci/gfx/operations.h"
 #include "sci/gfx/menubar.h"
 #include "sci/sfx/sfx_engine.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/engine/heap.h"
 #include "sci/engine/intmap.h"
 

Modified: scummvm/trunk/engines/sci/engine/scriptconsole.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/scriptconsole.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/scriptconsole.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -27,7 +27,7 @@
 /* Remember, it doesn't have to be fast. */
 
 #include "sci/sci_memory.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 
 namespace Sci {
 

Modified: scummvm/trunk/engines/sci/engine/scriptdebug.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/scriptdebug.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/scriptdebug.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -26,7 +26,7 @@
 // Script debugger functionality. Absolutely not threadsafe.
 
 #include "sci/sci.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/engine/gc.h"
 #include "sci/engine/kdebug.h"
 #include "sci/engine/kernel_types.h"

Modified: scummvm/trunk/engines/sci/engine/seg_manager.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/seg_manager.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/seg_manager.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -24,7 +24,7 @@
  */
 
 #include "sci/engine/seg_manager.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/engine/intmap.h"
 
 namespace Sci {

Added: scummvm/trunk/engines/sci/engine/state.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/state.cpp	                        (rev 0)
+++ scummvm/trunk/engines/sci/engine/state.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -0,0 +1,181 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "sci/engine/state.h"
+
+namespace Sci {
+
+EngineState::EngineState() : _dirseeker(this) {
+	savegame_version = 0;
+
+	widget_serial_counter = 0;
+
+	resmgr = 0;
+
+	game_name = 0;
+	game_version = 0;
+
+	gfx_state = 0;
+	old_screen = 0;
+
+	memset(&sound, 0, sizeof(sound));	// FIXME: Remove this once/if we C++ify sfx_state_t
+	sfx_init_flags = 0;
+	sound_volume = 0;
+	sound_mute = 0;
+
+	restarting_flags = 0;
+	have_mouse_flag = 0;
+
+	pic_not_valid = 0;
+	pic_is_new = 0;
+	onscreen_console = 0;
+	osc_backup = 0;
+
+	pic_priority_table = 0;
+
+	status_bar_text = 0;
+
+	status_bar_foreground = 0;
+	status_bar_background = 0;
+
+	game_time = 0;
+
+	save_dir_copy = NULL_REG;
+	save_dir_edit_offset = 0;
+	save_dir_copy_buf = 0;
+
+	mouse_pointer_view = 0;
+	mouse_pointer_loop = 0;
+	mouse_pointer_cel = 0;
+	save_mouse_pointer_view = 0;
+	save_mouse_pointer_loop = 0;
+	save_mouse_pointer_cel = 0;
+
+	port_serial = 0;
+	port = 0;
+
+	memset(ega_colors, 0, sizeof(ega_colors));
+
+	visual = 0;
+
+	titlebar_port = 0;
+	wm_port = 0;
+	picture_port = 0;
+	iconbar_port = 0;
+
+	memset(&pic_visible_map, 0, sizeof(pic_visible_map));	// FIXME: Remove this once/if we C++ify gfx_map_mask_t
+	pic_animate = 0;
+
+	dyn_views_list_serial = 0;
+	dyn_views = 0;
+
+	drop_views_list_serial = 0;
+	drop_views = 0;
+
+	animation_delay = 0;
+	animation_granularity = 0;
+
+	menubar = 0;
+
+	priority_first = 0;
+	priority_last = 0;
+
+	pics_drawn_nr = 0;
+	pics_nr = 0;
+	pics = 0;
+
+	last_wait_time = 0;
+
+	version_lock_flag = 0;
+	version = 0;
+	max_version = 0;
+	min_version = 0;
+
+	_fileHandles.resize(5);
+
+	kernel_opt_flags = 0;
+
+	execution_stack = 0;
+	execution_stack_size = 0;
+	execution_stack_pos = 0;
+	execution_stack_base = 0;
+	execution_stack_pos_changed = 0;
+
+	r_acc = NULL_REG;
+	r_amp_rest = 0;
+	r_prev = NULL_REG;
+
+	stack_segment = 0;
+	stack_base = 0;
+	stack_top = 0;
+
+	parser_segment = 0;
+	parser_base = NULL_REG;
+	parser_event = NULL_REG;
+	script_000_segment = 0;
+	script_000 = 0;
+
+	parser_lastmatch_word = 0;
+	bp_list = 0;
+	have_bp = 0;
+	debug_mode = 0;
+	sys_strings_segment = 0;
+	sys_strings = 0;
+	parser_words = 0;
+	parser_words_nr = 0;
+	parser_suffices = 0;
+	parser_suffices_nr = 0;
+	parser_branches = 0;
+	parser_rules = 0;
+	parser_branches_nr = 0;
+	memset(parser_nodes, 0, sizeof(parser_nodes));
+
+	parser_valid = 0;
+
+	synonyms = 0;
+	synonyms_nr = 0;
+
+	game_obj = NULL_REG;
+
+	classtable_size = 0;
+	classtable = 0;
+
+	seg_manager = 0;
+	gc_countdown = 0;
+
+	kernel_names_nr = 0;
+	kernel_names = 0;
+
+	kfunct_table = 0;
+	kfunct_nr = 0;
+
+	opcodes = 0;
+
+	memset(&selector_map, 0, sizeof(selector_map));	// FIXME: Remove this once/if we C++ify selector_map_t
+
+	successor = 0;
+}
+
+} // End of namespace Sci


Property changes on: scummvm/trunk/engines/sci/engine/state.cpp
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native

Copied: scummvm/trunk/engines/sci/engine/state.h (from rev 38920, scummvm/trunk/engines/sci/include/engine.h)
===================================================================
--- scummvm/trunk/engines/sci/engine/state.h	                        (rev 0)
+++ scummvm/trunk/engines/sci/engine/state.h	2009-02-27 02:23:40 UTC (rev 38921)
@@ -0,0 +1,323 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SCI_INCLUDE_ENGINE_H
+#define SCI_INCLUDE_ENGINE_H
+
+#include "common/scummsys.h"
+#include "common/array.h"
+
+namespace Common {
+	class SeekableReadStream;
+	class WriteStream;
+}
+
+#include "sci/scicore/vocabulary.h"
+#include "sci/scicore/resource.h"
+#include "sci/engine/script.h"
+#include "sci/scicore/sciconsole.h"
+#include "sci/scicore/versions.h"
+#include "sci/engine/seg_manager.h"
+#include "sci/gfx/gfx_state_internal.h"
+#include "sci/sfx/sfx_engine.h"
+
+namespace Sci {
+
+struct menubar_t;
+struct kfunct_sig_pair_t;	// from kernel.h
+
+class DirSeeker {
+protected:
+	EngineState *_vm;
+	reg_t _outbuffer;
+	Common::StringList _savefiles;
+	Common::StringList::const_iterator _iter;
+
+public:
+	DirSeeker(EngineState *s) : _vm(s) {
+		_outbuffer = NULL_REG;
+		_iter = _savefiles.begin();
+	}
+	
+	void firstFile(const char *mask, reg_t buffer);
+	void nextFile();
+};
+
+#define FREESCI_CURRENT_SAVEGAME_VERSION 8
+#define FREESCI_MINIMUM_SAVEGAME_VERSION 8
+
+#define MAX_GAMEDIR_SIZE 32 /* Used for subdirectory inside of "~/.freesci/" */
+#define MAX_SAVEGAME_NR 20 /* Maximum number of savegames */
+
+#define MAX_SAVE_DIR_SIZE MAXPATHLEN
+
+/* values for EngineState.restarting_flag */
+#define SCI_GAME_IS_NOT_RESTARTING 0
+#define SCI_GAME_WAS_RESTARTED 1
+#define SCI_GAME_IS_RESTARTING_NOW 2
+#define SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE 4
+
+struct drawn_pic_t {
+	int nr;
+	int palette;
+};
+
+// Savegame metadata
+struct SavegameMetadata {
+	const char *savegame_name;
+	int savegame_version;
+	char *game_version;
+	sci_version_t version;
+	int savegame_date;
+	int savegame_time;
+};
+
+class FileHandle {
+public:
+	Common::String _name;
+	Common::SeekableReadStream *_in;
+	Common::WriteStream *_out;
+	
+public:
+	FileHandle();
+	~FileHandle();
+	
+	void close();
+	bool isOpen() const;
+};
+
+struct EngineState {
+	EngineState();
+
+	int savegame_version;
+
+	int widget_serial_counter; /* Used for savegames */
+
+	ResourceManager *resmgr; /* The resource manager */
+
+	char *game_name; /* Designation of the primary object (which inherits from Game) */
+	char *game_version;
+
+	/* Non-VM information */
+
+	gfx_state_t *gfx_state; /* Graphics state and driver */
+	gfx_pixmap_t *old_screen; /* Old screen content: Stored during kDrawPic() for kAnimate() */
+
+	sfx_state_t sound; /* sound subsystem */
+	int sfx_init_flags; /* flags the sfx subsystem was initialised with */
+	unsigned int sound_volume; /* 0x0 -> 0xf Current volume of sound system */
+	unsigned int sound_mute; /* 0 = not, else == saved value */
+
+	byte restarting_flags; /* Flags used for restarting */
+	byte have_mouse_flag;  /* Do we have a hardware pointing device? */
+
+	byte pic_not_valid; /* Is 0 if the background picture is "valid" */
+	byte pic_is_new; /* New pic was loaded or port was opened */
+	byte onscreen_console;  /* Use the onscreen console for debugging */
+	byte *osc_backup; /* Backup of the pre-onscreen console screen data */
+
+	int *pic_priority_table; /* 16 entries with priorities or NULL if not present */
+
+	char *status_bar_text; /* Text on the status bar, or NULL if the title bar is blank */
+
+	int status_bar_foreground, status_bar_background;
+
+	long game_time; /* Counted at 60 ticks per second, reset during start time */
+
+	reg_t save_dir_copy; /* Last copy of the save dir */
+	int save_dir_edit_offset; /* For kEdit(): Display offset for editing the savedir */
+	char *save_dir_copy_buf; /* Temp savedir buffer for kEdit() */
+
+	int mouse_pointer_view; /* Mouse pointer resource, or -1 if disabled */
+	int mouse_pointer_loop; /* Mouse pointer resource, or -1 if disabled */
+	int mouse_pointer_cel; /* Mouse pointer resource, or -1 if disabled */
+	int save_mouse_pointer_view; /* Temporary storage for mouse pointer resource, when the pointer is hidden */
+	int save_mouse_pointer_loop; /* Temporary storage for mouse pointer resource, when the pointer is hidden */
+	int save_mouse_pointer_cel; /* Temporary storage for mouse pointer resource, when the pointer is hidden */
+
+	int port_serial; /* Port serial number, for save/restore */
+	gfxw_port_t *port; /* The currently active port */
+
+	gfx_color_t ega_colors[16]; /* The 16 EGA colors- for SCI0(1) */
+
+	gfxw_visual_t *visual; /* A visual widget, containing all ports */
+
+	gfxw_port_t *titlebar_port; /* Title bar viewport (0,0,9,319) */
+	gfxw_port_t *wm_port; /* window manager viewport and designated &heap[0] view (10,0,199,319) */
+	gfxw_port_t *picture_port; /* The background picture viewport (10,0,199,319) */
+	gfxw_port_t *iconbar_port; /* Full-screen port used for non-clipped icon bar draw in SCI1 */
+
+	gfx_map_mask_t pic_visible_map; /* The number of the map to display in update commands */
+	int pic_animate; /* The animation used by Animate() to display the picture */
+
+	int dyn_views_list_serial; /* Used for save/restore */
+	gfxw_list_t *dyn_views; /* Pointers to pic and dynamic view lists */
+
+	int drop_views_list_serial; /* Used for save/restore */
+	gfxw_list_t *drop_views; /* A list Animate() can dump dropped dynviews into */
+
+	long animation_delay; /* A delay factor for pic opening animations. Defaults to 500. */
+	int animation_granularity; /* Number of animation steps to perform betwen updates for transition animations */
+
+	menubar_t *menubar; /* The menu bar */
+
+	int priority_first; /* The line where priority zone 0 ends */
+	int priority_last; /* The line where the highest priority zone starts */
+
+	int pics_drawn_nr;
+	int pics_nr;
+	drawn_pic_t *pics;
+
+	uint32 game_start_time; /* The time at which the interpreter was started */
+	uint32 last_wait_time; /* The last time the game invoked Wait() */
+
+	byte version_lock_flag; /* Set to 1 to disable any autodetection mechanisms */
+	sci_version_t version; /* The approximated patchlevel of the version to emulate */
+	sci_version_t max_version, min_version; /* Used for autodetect sanity checks */
+
+	unsigned int kernel_opt_flags; /* Kernel optimization flags- used for performance tweaking */
+
+	/* Kernel File IO stuff */
+
+	Common::Array<FileHandle> _fileHandles; /* Array of file handles. Dynamically increased if required. */
+
+	DirSeeker _dirseeker;
+
+	/* VM Information */
+
+	exec_stack_t *execution_stack; /* The execution stack */
+	int execution_stack_size;      /* Number of stack frames allocated */
+	int execution_stack_pos;       /* Position on the execution stack */
+	int execution_stack_base;      /* When called from kernel functions, the vm
+				       ** is re-started recursively on the same stack.
+				       ** This variable contains the stack base for the
+				       ** current vm.
+				       */
+	int execution_stack_pos_changed;   /* Set to 1 if the execution stack position
+					   ** should be re-evaluated by the vm
+					   */
+
+	reg_t r_acc; /* Accumulator */
+	unsigned int r_amp_rest; /* &rest register (only used for save games) */
+	reg_t r_prev; /* previous comparison result */
+
+	seg_id_t stack_segment; /* Heap area for the stack to use */
+	stack_ptr_t stack_base; /* Pointer to the least stack element */
+	stack_ptr_t stack_top; /* First invalid stack element */
+
+	seg_id_t parser_segment;  /* A heap area used by the parser for error reporting */
+	reg_t parser_base; /* Base address for the parser error reporting mechanism */
+	reg_t parser_event; /* The event passed to Parse() and later used by Said() */
+	seg_id_t script_000_segment;
+	script_t *script_000;  /* script 000, e.g. for globals */
+
+	int parser_lastmatch_word; /* Position of the input word the parser last matched on, or SAID_NO_MATCH */
+
+	/* Debugger data: */
+	breakpoint_t *bp_list;   /* List of breakpoints */
+	int have_bp;  /* Bit mask specifying which types of breakpoints are used in bp_list */
+	unsigned int debug_mode; /* Contains flags for the various debug modes */
+
+	/* System strings */
+	seg_id_t sys_strings_segment;
+	SystemStrings *sys_strings;
+
+	/* Parser data: */
+	word_t **parser_words;
+	int parser_words_nr;
+	suffix_t **parser_suffices;
+	int parser_suffices_nr;
+	parse_tree_branch_t *parser_branches;
+	parse_rule_list_t *parser_rules; /* GNF rules used in the parser algorithm */
+	int parser_branches_nr;
+	parse_tree_node_t parser_nodes[VOCAB_TREE_NODES]; /* The parse tree */
+
+	int parser_valid; /* If something has been correctly parsed */
+
+	synonym_t *synonyms; /* The list of synonyms */
+	int synonyms_nr;
+
+	reg_t game_obj; /* Pointer to the game object */
+
+	int classtable_size; /* Number of classes in the table- for debugging */
+	class_t *classtable; /* Table of all classes */
+
+	SegManager *seg_manager;
+	int gc_countdown; /* Number of kernel calls until next gc */
+
+	Common::StringList _selectorNames;
+	int kernel_names_nr; /* Number of kernel function names */
+	char **kernel_names; /* List of kernel names */
+
+	kfunct_sig_pair_t *kfunct_table; /* Table of kernel functions */
+	int kfunct_nr; /* Number of mapped kernel functions; may be more than
+		       ** kernel_names_nr  */
+
+	opcode *opcodes;
+
+	selector_map_t selector_map; /* Shortcut list for important selectors */
+
+	EngineState *successor; /* Successor of this state: Used for restoring */
+};
+
+
+#define STATE_T_DEFINED
+
+int gamestate_save(EngineState *s, Common::WriteStream *save, const char *savename);
+/* Saves a game state to the hard disk in a portable way
+** Parameters: (EngineState *) s: The state to save
+**             (WriteStream *) save: The stream to save to
+**             (char *) savename: The description of the savegame
+** Returns   : (int) 0 on success, 1 otherwise
+*/
+
+EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *save);
+/* Restores a game state from a directory
+** Parameters: (EngineState *) s: An older state from the same game
+**             (char *) dirname: The subdirectory to restore from
+** Returns   : (EngineState *) NULL on failure, a pointer to a valid EngineState otherwise
+*/
+
+bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata* meta);
+/* Read the header from a savegame
+*/
+
+gfx_pixmap_color_t *get_pic_color(EngineState *s, int color);
+/* Retrieves the gfx_pixmap_color_t associated with a game color index
+** Parameters: (EngineState *) s: The game state
+**             (int) color: The color to look up
+** Returns   : (gfx_pixmap_color_t *) The requested color.
+*/
+
+static inline reg_t not_register(EngineState *s, reg_t r) {
+	if (s->version >= SCI_VERSION_FTU_INVERSE_CANBEHERE)
+		return make_reg(0, !r.offset);
+	else
+		return r;
+}
+
+} // End of namespace Sci
+
+#endif // SCI_INCLUDE_ENGINE_H


Property changes on: scummvm/trunk/engines/sci/engine/state.h
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native

Modified: scummvm/trunk/engines/sci/engine/vm.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/vm.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/engine/vm.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -26,7 +26,7 @@
 #include "common/debug.h"
 
 #include "sci/scicore/resource.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/scicore/versions.h"
 #include "sci/engine/intmap.h"
 #include "sci/engine/kdebug.h"

Modified: scummvm/trunk/engines/sci/gfx/menubar.cpp
===================================================================
--- scummvm/trunk/engines/sci/gfx/menubar.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/gfx/menubar.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -29,7 +29,7 @@
 */
 
 #include "sci/sci_memory.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/gfx/menubar.h"
 #include "sci/engine/kernel.h"
 

Modified: scummvm/trunk/engines/sci/gfx/sci_widgets.cpp
===================================================================
--- scummvm/trunk/engines/sci/gfx/sci_widgets.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/gfx/sci_widgets.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -25,7 +25,7 @@
 
 #include "sci/gfx/operations.h"
 #include "sci/gfx/gfx_widgets.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/gfx/menubar.h"
 #include "sci/gfx/sci_widgets.h"
 

Modified: scummvm/trunk/engines/sci/gfx/sci_widgets.h
===================================================================
--- scummvm/trunk/engines/sci/gfx/sci_widgets.h	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/gfx/sci_widgets.h	2009-02-27 02:23:40 UTC (rev 38921)
@@ -28,7 +28,7 @@
 #ifndef SCI_INCLUDE_SCI_WIDGETS_H
 #define SCI_INCLUDE_SCI_WIDGETS_H
 
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 
 namespace Sci {
 

Deleted: scummvm/trunk/engines/sci/include/engine.h
===================================================================
--- scummvm/trunk/engines/sci/include/engine.h	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/include/engine.h	2009-02-27 02:23:40 UTC (rev 38921)
@@ -1,323 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef SCI_INCLUDE_ENGINE_H
-#define SCI_INCLUDE_ENGINE_H
-
-#include "common/scummsys.h"
-#include "common/array.h"
-
-namespace Common {
-	class SeekableReadStream;
-	class WriteStream;
-}
-
-#include "sci/scicore/vocabulary.h"
-#include "sci/scicore/resource.h"
-#include "sci/engine/script.h"
-#include "sci/scicore/sciconsole.h"
-#include "sci/scicore/versions.h"
-#include "sci/engine/seg_manager.h"
-#include "sci/gfx/gfx_state_internal.h"
-#include "sci/sfx/sfx_engine.h"
-
-namespace Sci {
-
-struct menubar_t;
-struct kfunct_sig_pair_t;	// from kernel.h
-
-class DirSeeker {
-protected:
-	EngineState *_vm;
-	reg_t _outbuffer;
-	Common::StringList _savefiles;
-	Common::StringList::const_iterator _iter;
-
-public:
-	DirSeeker(EngineState *s) : _vm(s) {
-		_outbuffer = NULL_REG;
-		_iter = _savefiles.begin();
-	}
-	
-	void firstFile(const char *mask, reg_t buffer);
-	void nextFile();
-};
-
-#define FREESCI_CURRENT_SAVEGAME_VERSION 8
-#define FREESCI_MINIMUM_SAVEGAME_VERSION 8
-
-#define MAX_GAMEDIR_SIZE 32 /* Used for subdirectory inside of "~/.freesci/" */
-#define MAX_SAVEGAME_NR 20 /* Maximum number of savegames */
-
-#define MAX_SAVE_DIR_SIZE MAXPATHLEN
-
-/* values for EngineState.restarting_flag */
-#define SCI_GAME_IS_NOT_RESTARTING 0
-#define SCI_GAME_WAS_RESTARTED 1
-#define SCI_GAME_IS_RESTARTING_NOW 2
-#define SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE 4
-
-struct drawn_pic_t {
-	int nr;
-	int palette;
-};
-
-// Savegame metadata
-struct SavegameMetadata {
-	const char *savegame_name;
-	int savegame_version;
-	char *game_version;
-	sci_version_t version;
-	int savegame_date;
-	int savegame_time;
-};
-
-class FileHandle {
-public:
-	Common::String _name;
-	Common::SeekableReadStream *_in;
-	Common::WriteStream *_out;
-	
-public:
-	FileHandle();
-	~FileHandle();
-	
-	void close();
-	bool isOpen() const;
-};
-
-struct EngineState {
-	EngineState();
-
-	int savegame_version;
-
-	int widget_serial_counter; /* Used for savegames */
-
-	ResourceManager *resmgr; /* The resource manager */
-
-	char *game_name; /* Designation of the primary object (which inherits from Game) */
-	char *game_version;
-
-	/* Non-VM information */
-
-	gfx_state_t *gfx_state; /* Graphics state and driver */
-	gfx_pixmap_t *old_screen; /* Old screen content: Stored during kDrawPic() for kAnimate() */
-
-	sfx_state_t sound; /* sound subsystem */
-	int sfx_init_flags; /* flags the sfx subsystem was initialised with */
-	unsigned int sound_volume; /* 0x0 -> 0xf Current volume of sound system */
-	unsigned int sound_mute; /* 0 = not, else == saved value */
-
-	byte restarting_flags; /* Flags used for restarting */
-	byte have_mouse_flag;  /* Do we have a hardware pointing device? */
-
-	byte pic_not_valid; /* Is 0 if the background picture is "valid" */
-	byte pic_is_new; /* New pic was loaded or port was opened */
-	byte onscreen_console;  /* Use the onscreen console for debugging */
-	byte *osc_backup; /* Backup of the pre-onscreen console screen data */
-
-	int *pic_priority_table; /* 16 entries with priorities or NULL if not present */
-
-	char *status_bar_text; /* Text on the status bar, or NULL if the title bar is blank */
-
-	int status_bar_foreground, status_bar_background;
-
-	long game_time; /* Counted at 60 ticks per second, reset during start time */
-
-	reg_t save_dir_copy; /* Last copy of the save dir */
-	int save_dir_edit_offset; /* For kEdit(): Display offset for editing the savedir */
-	char *save_dir_copy_buf; /* Temp savedir buffer for kEdit() */
-
-	int mouse_pointer_view; /* Mouse pointer resource, or -1 if disabled */
-	int mouse_pointer_loop; /* Mouse pointer resource, or -1 if disabled */
-	int mouse_pointer_cel; /* Mouse pointer resource, or -1 if disabled */
-	int save_mouse_pointer_view; /* Temporary storage for mouse pointer resource, when the pointer is hidden */
-	int save_mouse_pointer_loop; /* Temporary storage for mouse pointer resource, when the pointer is hidden */
-	int save_mouse_pointer_cel; /* Temporary storage for mouse pointer resource, when the pointer is hidden */
-
-	int port_serial; /* Port serial number, for save/restore */
-	gfxw_port_t *port; /* The currently active port */
-
-	gfx_color_t ega_colors[16]; /* The 16 EGA colors- for SCI0(1) */
-
-	gfxw_visual_t *visual; /* A visual widget, containing all ports */
-
-	gfxw_port_t *titlebar_port; /* Title bar viewport (0,0,9,319) */
-	gfxw_port_t *wm_port; /* window manager viewport and designated &heap[0] view (10,0,199,319) */
-	gfxw_port_t *picture_port; /* The background picture viewport (10,0,199,319) */
-	gfxw_port_t *iconbar_port; /* Full-screen port used for non-clipped icon bar draw in SCI1 */
-
-	gfx_map_mask_t pic_visible_map; /* The number of the map to display in update commands */
-	int pic_animate; /* The animation used by Animate() to display the picture */
-
-	int dyn_views_list_serial; /* Used for save/restore */
-	gfxw_list_t *dyn_views; /* Pointers to pic and dynamic view lists */
-
-	int drop_views_list_serial; /* Used for save/restore */
-	gfxw_list_t *drop_views; /* A list Animate() can dump dropped dynviews into */
-
-	long animation_delay; /* A delay factor for pic opening animations. Defaults to 500. */
-	int animation_granularity; /* Number of animation steps to perform betwen updates for transition animations */
-
-	menubar_t *menubar; /* The menu bar */
-
-	int priority_first; /* The line where priority zone 0 ends */
-	int priority_last; /* The line where the highest priority zone starts */
-
-	int pics_drawn_nr;
-	int pics_nr;
-	drawn_pic_t *pics;
-
-	uint32 game_start_time; /* The time at which the interpreter was started */
-	uint32 last_wait_time; /* The last time the game invoked Wait() */
-
-	byte version_lock_flag; /* Set to 1 to disable any autodetection mechanisms */
-	sci_version_t version; /* The approximated patchlevel of the version to emulate */
-	sci_version_t max_version, min_version; /* Used for autodetect sanity checks */
-
-	unsigned int kernel_opt_flags; /* Kernel optimization flags- used for performance tweaking */
-
-	/* Kernel File IO stuff */
-
-	Common::Array<FileHandle> _fileHandles; /* Array of file handles. Dynamically increased if required. */
-
-	DirSeeker _dirseeker;
-
-	/* VM Information */
-
-	exec_stack_t *execution_stack; /* The execution stack */
-	int execution_stack_size;      /* Number of stack frames allocated */
-	int execution_stack_pos;       /* Position on the execution stack */
-	int execution_stack_base;      /* When called from kernel functions, the vm
-				       ** is re-started recursively on the same stack.
-				       ** This variable contains the stack base for the
-				       ** current vm.
-				       */
-	int execution_stack_pos_changed;   /* Set to 1 if the execution stack position
-					   ** should be re-evaluated by the vm
-					   */
-
-	reg_t r_acc; /* Accumulator */
-	unsigned int r_amp_rest; /* &rest register (only used for save games) */
-	reg_t r_prev; /* previous comparison result */
-
-	seg_id_t stack_segment; /* Heap area for the stack to use */
-	stack_ptr_t stack_base; /* Pointer to the least stack element */
-	stack_ptr_t stack_top; /* First invalid stack element */
-
-	seg_id_t parser_segment;  /* A heap area used by the parser for error reporting */
-	reg_t parser_base; /* Base address for the parser error reporting mechanism */
-	reg_t parser_event; /* The event passed to Parse() and later used by Said() */
-	seg_id_t script_000_segment;
-	script_t *script_000;  /* script 000, e.g. for globals */
-
-	int parser_lastmatch_word; /* Position of the input word the parser last matched on, or SAID_NO_MATCH */
-
-	/* Debugger data: */
-	breakpoint_t *bp_list;   /* List of breakpoints */
-	int have_bp;  /* Bit mask specifying which types of breakpoints are used in bp_list */
-	unsigned int debug_mode; /* Contains flags for the various debug modes */
-
-	/* System strings */
-	seg_id_t sys_strings_segment;
-	SystemStrings *sys_strings;
-
-	/* Parser data: */
-	word_t **parser_words;
-	int parser_words_nr;
-	suffix_t **parser_suffices;
-	int parser_suffices_nr;
-	parse_tree_branch_t *parser_branches;
-	parse_rule_list_t *parser_rules; /* GNF rules used in the parser algorithm */
-	int parser_branches_nr;
-	parse_tree_node_t parser_nodes[VOCAB_TREE_NODES]; /* The parse tree */
-
-	int parser_valid; /* If something has been correctly parsed */
-
-	synonym_t *synonyms; /* The list of synonyms */
-	int synonyms_nr;
-
-	reg_t game_obj; /* Pointer to the game object */
-
-	int classtable_size; /* Number of classes in the table- for debugging */
-	class_t *classtable; /* Table of all classes */
-
-	SegManager *seg_manager;
-	int gc_countdown; /* Number of kernel calls until next gc */
-
-	Common::StringList _selectorNames;
-	int kernel_names_nr; /* Number of kernel function names */
-	char **kernel_names; /* List of kernel names */
-
-	kfunct_sig_pair_t *kfunct_table; /* Table of kernel functions */
-	int kfunct_nr; /* Number of mapped kernel functions; may be more than
-		       ** kernel_names_nr  */
-
-	opcode *opcodes;
-
-	selector_map_t selector_map; /* Shortcut list for important selectors */
-
-	EngineState *successor; /* Successor of this state: Used for restoring */
-};
-
-
-#define STATE_T_DEFINED
-
-int gamestate_save(EngineState *s, Common::WriteStream *save, const char *savename);
-/* Saves a game state to the hard disk in a portable way
-** Parameters: (EngineState *) s: The state to save
-**             (WriteStream *) save: The stream to save to
-**             (char *) savename: The description of the savegame
-** Returns   : (int) 0 on success, 1 otherwise
-*/
-
-EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *save);
-/* Restores a game state from a directory
-** Parameters: (EngineState *) s: An older state from the same game
-**             (char *) dirname: The subdirectory to restore from
-** Returns   : (EngineState *) NULL on failure, a pointer to a valid EngineState otherwise
-*/
-
-bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata* meta);
-/* Read the header from a savegame
-*/
-
-gfx_pixmap_color_t *get_pic_color(EngineState *s, int color);
-/* Retrieves the gfx_pixmap_color_t associated with a game color index
-** Parameters: (EngineState *) s: The game state
-**             (int) color: The color to look up
-** Returns   : (gfx_pixmap_color_t *) The requested color.
-*/
-
-static inline reg_t not_register(EngineState *s, reg_t r) {
-	if (s->version >= SCI_VERSION_FTU_INVERSE_CANBEHERE)
-		return make_reg(0, !r.offset);
-	else
-		return r;
-}
-
-} // End of namespace Sci
-
-#endif // SCI_INCLUDE_ENGINE_H

Modified: scummvm/trunk/engines/sci/module.mk
===================================================================
--- scummvm/trunk/engines/sci/module.mk	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/module.mk	2009-02-27 02:23:40 UTC (rev 38921)
@@ -31,6 +31,7 @@
 	engine/scriptconsole.o \
 	engine/scriptdebug.o \
 	engine/seg_manager.o \
+	engine/state.o \
 	engine/vm.o \
 	gfx/font.o \
 	gfx/gfx_driver.o \

Modified: scummvm/trunk/engines/sci/sci.cpp
===================================================================
--- scummvm/trunk/engines/sci/sci.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/sci.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -30,7 +30,7 @@
 #include "engines/advancedDetector.h"
 #include "sci/sci.h"
 #include "sci/console.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/engine/kernel.h"
 
 namespace Sci {

Modified: scummvm/trunk/engines/sci/scicore/sciconsole.cpp
===================================================================
--- scummvm/trunk/engines/sci/scicore/sciconsole.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/scicore/sciconsole.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -27,7 +27,7 @@
 /* Remember, it doesn't have to be fast. */
 
 #include "sci/sci_memory.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 
 namespace Sci {
 

Modified: scummvm/trunk/engines/sci/scicore/script.cpp
===================================================================
--- scummvm/trunk/engines/sci/scicore/script.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/scicore/script.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -24,7 +24,7 @@
  */
 
 #include "sci/scicore/resource.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "common/util.h"
 
 namespace Sci {

Modified: scummvm/trunk/engines/sci/scicore/versions.cpp
===================================================================
--- scummvm/trunk/engines/sci/scicore/versions.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/scicore/versions.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -29,7 +29,7 @@
 #include "common/config-manager.h"
 
 #include "sci/scicore/versions.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/tools.h"
 
 namespace Sci {

Modified: scummvm/trunk/engines/sci/scicore/vocab.cpp
===================================================================
--- scummvm/trunk/engines/sci/scicore/vocab.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/scicore/vocab.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -27,7 +27,7 @@
 
 #include "sci/scicore/vocabulary.h"
 #include "sci/scicore/resource.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/engine/kernel.h"
 
 namespace Sci {

Modified: scummvm/trunk/engines/sci/scicore/vocab_debug.cpp
===================================================================
--- scummvm/trunk/engines/sci/scicore/vocab_debug.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/scicore/vocab_debug.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -24,7 +24,7 @@
  */
 
 
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/scicore/resource.h"
 
 namespace Sci {

Modified: scummvm/trunk/engines/sci/sfx/seq/map-mt32-to-gm.cpp
===================================================================
--- scummvm/trunk/engines/sci/sfx/seq/map-mt32-to-gm.cpp	2009-02-27 02:23:00 UTC (rev 38920)
+++ scummvm/trunk/engines/sci/sfx/seq/map-mt32-to-gm.cpp	2009-02-27 02:23:40 UTC (rev 38921)
@@ -25,7 +25,7 @@
 
 #include "common/scummsys.h"
 #include "sci/scicore/resource.h"
-#include "sci/include/engine.h"
+#include "sci/engine/state.h"
 #include "sci/sfx/seq/instrument-map.h"
 
 namespace Sci {


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