[Scummvm-cvs-logs] SF.net SVN: scummvm:[35871] scummvm/trunk/engines/cruise
fingolfin at users.sourceforge.net
fingolfin at users.sourceforge.net
Fri Jan 16 06:04:50 CET 2009
Revision: 35871
http://scummvm.svn.sourceforge.net/scummvm/?rev=35871&view=rev
Author: fingolfin
Date: 2009-01-16 05:04:49 +0000 (Fri, 16 Jan 2009)
Log Message:
-----------
Fixed class indention
Modified Paths:
--------------
scummvm/trunk/engines/cruise/cruise.h
scummvm/trunk/engines/cruise/detection.cpp
Modified: scummvm/trunk/engines/cruise/cruise.h
===================================================================
--- scummvm/trunk/engines/cruise/cruise.h 2009-01-16 02:43:41 UTC (rev 35870)
+++ scummvm/trunk/engines/cruise/cruise.h 2009-01-16 05:04:49 UTC (rev 35871)
@@ -43,37 +43,37 @@
class CruiseEngine: public Engine {
- protected:
- // Engine APIs
- virtual Common::Error init();
- virtual Common::Error go();
+protected:
+ // Engine APIs
+ virtual Common::Error init();
+ virtual Common::Error go();
- void shutdown();
+ void shutdown();
- bool initGame();
+ bool initGame();
- public:
- CruiseEngine(OSystem * syst, const CRUISEGameDescription *gameDesc);
- virtual ~ CruiseEngine();
+public:
+ CruiseEngine(OSystem * syst, const CRUISEGameDescription *gameDesc);
+ virtual ~ CruiseEngine();
- int getGameType() const;
- uint32 getFeatures() const;
- Common::Language getLanguage() const;
- Common::Platform getPlatform() const;
+ int getGameType() const;
+ uint32 getFeatures() const;
+ Common::Language getLanguage() const;
+ Common::Platform getPlatform() const;
- bool loadSaveDirectory(void);
- void makeSystemMenu(void);
+ bool loadSaveDirectory(void);
+ void makeSystemMenu(void);
- const CRUISEGameDescription *_gameDescription;
+ const CRUISEGameDescription *_gameDescription;
- Common::RandomSource _rnd;
+ Common::RandomSource _rnd;
- private:
- void initialize(void);
- bool makeLoad(char *saveName);
- void mainLoop(int bootScriptIdx);
+private:
+ void initialize(void);
+ bool makeLoad(char *saveName);
+ void mainLoop(int bootScriptIdx);
- bool _preLoad;
+ bool _preLoad;
};
extern CruiseEngine *g_cruise;
Modified: scummvm/trunk/engines/cruise/detection.cpp
===================================================================
--- scummvm/trunk/engines/cruise/detection.cpp 2009-01-16 02:43:41 UTC (rev 35870)
+++ scummvm/trunk/engines/cruise/detection.cpp 2009-01-16 05:04:49 UTC (rev 35871)
@@ -166,18 +166,18 @@
};
class CruiseMetaEngine : public Common::AdvancedMetaEngine {
- public:
- CruiseMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
+public:
+ CruiseMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
- virtual const char *getName() const {
- return "Cinematique evo 2 engine";
- }
+ virtual const char *getName() const {
+ return "Cinematique evo 2 engine";
+ }
- virtual const char *getCopyright() const {
- return "Cruise for a Corpse (C) Delphine Software";
- }
+ virtual const char *getCopyright() const {
+ return "Cruise for a Corpse (C) Delphine Software";
+ }
- virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
+ virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
};
bool CruiseMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
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