[Scummvm-cvs-logs] SF.net SVN: scummvm:[36063] scummvm/trunk/engines/tucker

cyx at users.sourceforge.net cyx at users.sourceforge.net
Sun Jan 25 19:08:27 CET 2009


Revision: 36063
          http://scummvm.svn.sourceforge.net/scummvm/?rev=36063&view=rev
Author:   cyx
Date:     2009-01-25 18:08:26 +0000 (Sun, 25 Jan 2009)

Log Message:
-----------
added a few more code differences, demo version is now completable

Modified Paths:
--------------
    scummvm/trunk/engines/tucker/resource.cpp
    scummvm/trunk/engines/tucker/staticres.cpp
    scummvm/trunk/engines/tucker/tucker.cpp
    scummvm/trunk/engines/tucker/tucker.h

Modified: scummvm/trunk/engines/tucker/resource.cpp
===================================================================
--- scummvm/trunk/engines/tucker/resource.cpp	2009-01-25 12:27:57 UTC (rev 36062)
+++ scummvm/trunk/engines/tucker/resource.cpp	2009-01-25 18:08:26 UTC (rev 36063)
@@ -415,9 +415,11 @@
 		}
 		int start = 0;
 		_spriteAnimationsTable[entry].firstFrameIndex = i;
-		// 9999 is also used as the end marker in the demo version
-		while (start != 999 && start != 9999) {
+		while (start != 999) {
 			start = t.getNextInteger();
+			if (start == 9999) { // end marker in the demo version
+				start = 999;
+			}
 			_spriteAnimationFramesTable[i] = start;
 			++i;
 		}
@@ -452,7 +454,7 @@
 		copyLocBitmap(filename, 0, false);
 		Graphics::copyRect(_quadBackgroundGfxBuf + 89600, 320, _locationBackgroundGfxBuf, 640, 320, 140);
 	}
-	if ((_gameFlags & kGameFlagDemo) == 0 && _locationNum == 1) {
+	if (_locationNum == 1) {
 		_loadLocBufPtr = _quadBackgroundGfxBuf + 89600;
 		loadImage("rochpath.pcx", _loadLocBufPtr, 0);
 	}

Modified: scummvm/trunk/engines/tucker/staticres.cpp
===================================================================
--- scummvm/trunk/engines/tucker/staticres.cpp	2009-01-25 12:27:57 UTC (rev 36062)
+++ scummvm/trunk/engines/tucker/staticres.cpp	2009-01-25 18:08:26 UTC (rev 36063)
@@ -28,7 +28,7 @@
 
 namespace Tucker {
 
-const int TuckerEngine::_locationWidthTable[85] = {
+const uint8 TuckerEngine::_locationWidthTableGame[85] = {
 	1, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 4, 2, 1,
 	1, 2, 1, 2, 4, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1,
 	1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 4, 1,
@@ -36,6 +36,13 @@
 	1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0
 };
 
+const uint8 TuckerEngine::_locationWidthTableDemo[70] = {
+	1, 1, 1, 2, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1,
+	1, 2, 1, 2, 4, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1,
+	1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1,
+	1, 1, 1, 1, 2, 1, 2, 2, 2, 4, 4, 2, 2, 1, 1, 0
+};
+
 const uint8 TuckerEngine::_sprA02LookupTable[88] = {
 	0, 6, 2, 8, 1, 0, 6, 0, 2, 2, 2, 1, 2, 0, 1, 1, 6, 0,
 	1, 2, 1, 2, 3, 0, 6, 12, 7, 7, 1, 8, 1, 0, 3, 0, 4,
@@ -165,7 +172,7 @@
 	0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000
 };
 
-int TuckerEngine::_locationHeightTable[80] = {
+uint8 TuckerEngine::_locationHeightTableGame[80] = {
 	0x00, 0x1C, 0x3C, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 	0x3C, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -173,6 +180,14 @@
 	0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 };
 
+uint8 TuckerEngine::_locationHeightTableDemo[70] = {
+	0x00, 0x1C, 0x3C, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+	0x3C, 0x00, 0x3C, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+	0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+
 int TuckerEngine::_objectKeysPosXTable[80] = {
 	0x000, 0x0A0, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x12B, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000,
 	0x000, 0x000, 0x000, 0x140, 0x000, 0x000, 0x000, 0x000, 0x09E, 0x060, 0x0C0, 0x040, 0x0A0, 0x12C, 0x068, 0x098,

Modified: scummvm/trunk/engines/tucker/tucker.cpp
===================================================================
--- scummvm/trunk/engines/tucker/tucker.cpp	2009-01-25 12:27:57 UTC (rev 36062)
+++ scummvm/trunk/engines/tucker/tucker.cpp	2009-01-25 18:08:26 UTC (rev 36063)
@@ -143,6 +143,14 @@
 	_gameHintsDisplayText = 0;
 	_gameHintsStringNum = 0;
 
+	if ((_gameFlags & kGameFlagDemo) == 0) {
+		_locationWidthTable = _locationWidthTableGame;
+		_locationHeightTable = _locationHeightTableGame;
+	} else {
+		_locationWidthTable = _locationWidthTableDemo;
+		_locationHeightTable = _locationHeightTableDemo;
+	}
+
 	memset(_sprA02Table, 0, sizeof(_sprA02Table));
 	memset(_sprC02Table, 0, sizeof(_sprC02Table));
 	memset(_actionsTable, 0, sizeof(_actionsTable));
@@ -1527,9 +1535,7 @@
 void TuckerEngine::execData3PreUpdate() {
 	switch (_locationNum) {
 	case 1:
-		if ((_gameFlags & kGameFlagDemo) == 0) {
-			execData3PreUpdate_locationNum1();
-		}
+		execData3PreUpdate_locationNum1();
 		break;
 	case 2:
 		execData3PreUpdate_locationNum2();
@@ -2819,7 +2825,7 @@
 		offset += _charWidthTable[chr];
 		++pos;
 	}
-	addDirtyRect(startOffset % 640, startOffset / 640, (offset - startOffset) % 640, Graphics::_charset.charH);
+	addDirtyRect(startOffset % 640, startOffset / 640, Graphics::_charset.charW * pos, Graphics::_charset.charH);
 }
 
 void TuckerEngine::drawItemString(int offset, int num, const uint8 *str) {
@@ -3776,13 +3782,13 @@
 
 void TuckerEngine::drawSpeechTextLine(const uint8 *dataPtr, int pos, int count, int dstOffset, uint8 color) {
 	int startOffset = dstOffset;
-	while (count > 0 && dataPtr[pos] != '\n') {
+	int i = 0;
+	for (; i < count && dataPtr[pos] != '\n'; ++i) {
 		Graphics::drawStringChar(_locationBackgroundGfxBuf + dstOffset, dataPtr[pos], 640, color, _charsetGfxBuf);
 		dstOffset += _charWidthTable[dataPtr[pos]];
 		++pos;
-		--count;
 	}
-	addDirtyRect(startOffset % 640, startOffset / 640, (dstOffset - startOffset) % 640, Graphics::_charset.charH);
+	addDirtyRect(startOffset % 640, startOffset / 640, Graphics::_charset.charW * i, Graphics::_charset.charH);
 }
 
 void TuckerEngine::redrawScreen(int offset) {

Modified: scummvm/trunk/engines/tucker/tucker.h
===================================================================
--- scummvm/trunk/engines/tucker/tucker.h	2009-01-25 12:27:57 UTC (rev 36062)
+++ scummvm/trunk/engines/tucker/tucker.h	2009-01-25 18:08:26 UTC (rev 36063)
@@ -624,6 +624,8 @@
 	uint8 *_csDataBuf;
 	int _csDataSize;
 	uint8 _charWidthTable[256];
+	const uint8 *_locationWidthTable;
+	uint8 *_locationHeightTable;
 
 	int _mousePosX, _mousePosY;
 	int _prevMousePosX, _prevMousePosY;
@@ -817,12 +819,14 @@
 	int _updateLocation70StringLen;
 	uint8 _updateLocation70String[20];
 
-	static const int _locationWidthTable[85];
+	static const uint8 _locationWidthTableGame[85];
+	static const uint8 _locationWidthTableDemo[70];
 	static const uint8 _sprA02LookupTable[88];
 	static const uint8 _sprC02LookupTable[100];
 	static const uint8 _sprC02LookupTable2[100];
 	static const int _staticData3Table[1600];
-	static int _locationHeightTable[80];
+	static uint8 _locationHeightTableGame[80];
+	static uint8 _locationHeightTableDemo[70];
 	static int _objectKeysPosXTable[80];
 	static int _objectKeysPosYTable[80];
 	static int _objectKeysLocationTable[80];


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