[Scummvm-cvs-logs] SF.net SVN: scummvm:[36155] scummvm/trunk
eriktorbjorn at users.sourceforge.net
eriktorbjorn at users.sourceforge.net
Sat Jan 31 08:57:41 CET 2009
Revision: 36155
http://scummvm.svn.sourceforge.net/scummvm/?rev=36155&view=rev
Author: eriktorbjorn
Date: 2009-01-31 07:57:41 +0000 (Sat, 31 Jan 2009)
Log Message:
-----------
Disable the "press c for credits" hotkey (which wasn't in the original anyway)
because of strange rumors about the credits running spontaneously every few
minutes. I don't know if this is a temporary or permanent measure.
Modified Paths:
--------------
scummvm/trunk/README
scummvm/trunk/engines/sword2/sword2.cpp
Modified: scummvm/trunk/README
===================================================================
--- scummvm/trunk/README 2009-01-31 01:59:27 UTC (rev 36154)
+++ scummvm/trunk/README 2009-01-31 07:57:41 UTC (rev 36155)
@@ -1080,7 +1080,6 @@
Broken Sword 2:
Ctrl-d - Starts the debugger
Ctrl-f - Toggle fast mode
- c - Display the credits
p - Pauses
Flight of the Amazon Queen:
Modified: scummvm/trunk/engines/sword2/sword2.cpp
===================================================================
--- scummvm/trunk/engines/sword2/sword2.cpp 2009-01-31 01:59:27 UTC (rev 36154)
+++ scummvm/trunk/engines/sword2/sword2.cpp 2009-01-31 07:57:41 UTC (rev 36155)
@@ -470,6 +470,10 @@
else
pauseEngine(true);
break;
+#if 0
+ // Disabled because of strange rumors about the
+ // credits running spontaneously every few
+ // minutes.
case Common::KEYCODE_c:
if (!_logic->readVar(DEMO) && !_mouse->isChoosing()) {
ScreenInfo *screenInfo = _screen->getScreenInfo();
@@ -477,6 +481,7 @@
screenInfo->new_palette = 99;
}
break;
+#endif
#ifdef SWORD2_DEBUG
case Common::KEYCODE_SPACE:
if (_gamePaused) {
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