[Scummvm-cvs-logs] SF.net SVN: scummvm:[42035] scummvm/branches/gsoc2009-draci/engines/draci

dkasak13 at users.sourceforge.net dkasak13 at users.sourceforge.net
Thu Jul 2 21:57:09 CEST 2009


Revision: 42035
          http://scummvm.svn.sourceforge.net/scummvm/?rev=42035&view=rev
Author:   dkasak13
Date:     2009-07-02 19:57:09 +0000 (Thu, 02 Jul 2009)

Log Message:
-----------
Added rooms and overlays archives.

Modified Paths:
--------------
    scummvm/branches/gsoc2009-draci/engines/draci/draci.cpp
    scummvm/branches/gsoc2009-draci/engines/draci/draci.h
    scummvm/branches/gsoc2009-draci/engines/draci/game.cpp

Modified: scummvm/branches/gsoc2009-draci/engines/draci/draci.cpp
===================================================================
--- scummvm/branches/gsoc2009-draci/engines/draci/draci.cpp	2009-07-02 19:54:18 UTC (rev 42034)
+++ scummvm/branches/gsoc2009-draci/engines/draci/draci.cpp	2009-07-02 19:57:09 UTC (rev 42035)
@@ -47,6 +47,8 @@
 const Common::String objectsPath("OBJEKTY.DFW");
 const Common::String palettePath("PALETY.DFW");
 const Common::String spritesPath("OBR_AN.DFW");
+const Common::String overlaysPath("OBR_MAS.DFW");
+const Common::String roomsPath("MIST.DFW");
 
 DraciEngine::DraciEngine(OSystem *syst, const ADGameDescription *gameDesc) 
  : Engine(syst) {
@@ -76,6 +78,8 @@
 	_objectsArchive = new BArchive(objectsPath);
 	_spritesArchive = new BArchive(spritesPath);
 	_paletteArchive = new BArchive(palettePath);
+	_roomsArchive = new BArchive(roomsPath);
+	_overlaysArchive = new BArchive(overlaysPath);
 
 	_screen = new Screen(this);
 	_font = new Font();

Modified: scummvm/branches/gsoc2009-draci/engines/draci/draci.h
===================================================================
--- scummvm/branches/gsoc2009-draci/engines/draci/draci.h	2009-07-02 19:54:18 UTC (rev 42034)
+++ scummvm/branches/gsoc2009-draci/engines/draci/draci.h	2009-07-02 19:57:09 UTC (rev 42035)
@@ -59,6 +59,8 @@
 	BArchive *_objectsArchive;
 	BArchive *_spritesArchive;
 	BArchive *_paletteArchive;
+	BArchive *_roomsArchive;
+	BArchive *_overlaysArchive;
 
 private:
 	Common::RandomSource _rnd;

Modified: scummvm/branches/gsoc2009-draci/engines/draci/game.cpp
===================================================================
--- scummvm/branches/gsoc2009-draci/engines/draci/game.cpp	2009-07-02 19:54:18 UTC (rev 42034)
+++ scummvm/branches/gsoc2009-draci/engines/draci/game.cpp	2009-07-02 19:57:09 UTC (rev 42035)
@@ -133,6 +133,8 @@
 
 	loadObject(1);
 	_vm->_script->run(getObject(1)->_program, getObject(1)->_init);
+
+	// changeRoom(_currentRoom);
 }
 
 void Game::loadObject(uint16 objNum) {


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