[Scummvm-cvs-logs] SF.net SVN: scummvm:[41760] scummvm/trunk/engines/gob

drmccoy at users.sourceforge.net drmccoy at users.sourceforge.net
Mon Jun 22 12:29:33 CEST 2009


Revision: 41760
          http://scummvm.svn.sourceforge.net/scummvm/?rev=41760&view=rev
Author:   drmccoy
Date:     2009-06-22 10:29:32 +0000 (Mon, 22 Jun 2009)

Log Message:
-----------
Putting evalBoolResult() and evalExpr() into Script

Modified Paths:
--------------
    scummvm/trunk/engines/gob/inter.cpp
    scummvm/trunk/engines/gob/inter.h
    scummvm/trunk/engines/gob/inter_fascin.cpp
    scummvm/trunk/engines/gob/inter_v1.cpp
    scummvm/trunk/engines/gob/inter_v2.cpp
    scummvm/trunk/engines/gob/inter_v4.cpp
    scummvm/trunk/engines/gob/inter_v5.cpp
    scummvm/trunk/engines/gob/inter_v6.cpp
    scummvm/trunk/engines/gob/scenery.cpp
    scummvm/trunk/engines/gob/script.cpp
    scummvm/trunk/engines/gob/script.h

Modified: scummvm/trunk/engines/gob/inter.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter.cpp	2009-06-22 10:16:45 UTC (rev 41759)
+++ scummvm/trunk/engines/gob/inter.cpp	2009-06-22 10:29:32 UTC (rev 41760)
@@ -157,46 +157,6 @@
 	}
 }
 
-char Inter::evalExpr(int16 *pRes) {
-	byte type;
-
-	_vm->_parse->printExpr(99);
-
-	_vm->_game->_script->readExpr(99, &type);
-	if (!pRes)
-		return type;
-
-	switch (type) {
-	case TYPE_IMM_INT16:
-		*pRes = _vm->_game->_script->getResultInt();
-		break;
-
-	case TYPE_IMM_STR:
-	case GOB_FALSE:
-		*pRes = 0;
-		break;
-
-	case GOB_TRUE:
-		*pRes = 1;
-		break;
-	}
-
-	return type;
-}
-
-bool Inter::evalBoolResult() {
-	byte type;
-
-	_vm->_parse->printExpr(99);
-
-	_vm->_game->_script->readExpr(99, &type);
-	if ( (type == GOB_TRUE) ||
-	    ((type == TYPE_IMM_INT16) && _vm->_game->_script->getResultInt()))
-		return true;
-	else
-		return false;
-}
-
 void Inter::renewTimeInVars() {
 	struct tm t;
 	_vm->_system->getTimeAndDate(t);

Modified: scummvm/trunk/engines/gob/inter.h
===================================================================
--- scummvm/trunk/engines/gob/inter.h	2009-06-22 10:16:45 UTC (rev 41759)
+++ scummvm/trunk/engines/gob/inter.h	2009-06-22 10:29:32 UTC (rev 41760)
@@ -100,8 +100,6 @@
 	void setupOpcodes();
 
 	void initControlVars(char full);
-	char evalExpr(int16 *pRes);
-	bool evalBoolResult();
 	void renewTimeInVars();
 	void storeMouse();
 	void storeKey(int16 key);

Modified: scummvm/trunk/engines/gob/inter_fascin.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter_fascin.cpp	2009-06-22 10:16:45 UTC (rev 41759)
+++ scummvm/trunk/engines/gob/inter_fascin.cpp	2009-06-22 10:29:32 UTC (rev 41760)
@@ -221,37 +221,37 @@
 void Inter_Fascination::oFascin_cdUnknown4() {
 	int16 expr;
 	warning("Fascination oFascin_cdUnknown4");
-	evalExpr(&expr);
-	warning ("evalExpr: %d, the rest is not yet implemented",expr);
+	_vm->_game->_script->evalExpr(&expr);
+	warning ("_vm->_game->_script->evalExpr: %d, the rest is not yet implemented",expr);
 }
 
 void Inter_Fascination::oFascin_cdUnknown5() {
 	int16 retVal1,expr;
 	warning("Fascination oFascin_cdUnknown5");
-	evalExpr(&expr);
+	_vm->_game->_script->evalExpr(&expr);
 	retVal1 = _vm->_game->_script->readVarIndex();
-	warning ("evalExpr: %d Variable index %d, the rest is not yet implemented",expr, retVal1);
+	warning ("_vm->_game->_script->evalExpr: %d Variable index %d, the rest is not yet implemented",expr, retVal1);
 }
 
 void Inter_Fascination::oFascin_cdUnknown6() {
 	int16 retVal1,expr;
 	warning("Fascination oFascin_cdUnknown6");
-	evalExpr(&expr);
+	_vm->_game->_script->evalExpr(&expr);
 	retVal1 = _vm->_game->_script->readVarIndex();
-	warning ("evalExpr: %d Variable index %d, the rest is not yet implemented",expr, retVal1);
+	warning ("_vm->_game->_script->evalExpr: %d Variable index %d, the rest is not yet implemented",expr, retVal1);
 }
 
 void Inter_Fascination::oFascin_setRenderFlags() {
 	int16 expr;
 //	warning("Fascination oFascin_cdUnknown10 (set render flags)");
-	evalExpr(&expr);
+	_vm->_game->_script->evalExpr(&expr);
 	warning("_draw_renderFlags <- %d",expr);
 	_vm->_draw->_renderFlags = expr;
 }
 
 void Inter_Fascination::oFascin_cdUnknown11() {
 //	warning("Fascination oFascin_cdUnknown11 (set variable)");
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 }
 
 void Inter_Fascination::oFascin_playProtracker(OpGobParams &params) {

Modified: scummvm/trunk/engines/gob/inter_v1.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter_v1.cpp	2009-06-22 10:16:45 UTC (rev 41759)
+++ scummvm/trunk/engines/gob/inter_v1.cpp	2009-06-22 10:29:32 UTC (rev 41760)
@@ -254,7 +254,7 @@
 	len = _vm->_game->_script->readInt8();
 	while (len != -5) {
 		for (int i = 0; i < len; i++) {
-			evalExpr(0);
+			_vm->_game->_script->evalExpr(0);
 
 			if (_terminate)
 				return;
@@ -401,11 +401,11 @@
 	int16 layer;
 	int16 animation;
 
-	evalExpr(&deltaX);
-	evalExpr(&deltaY);
-	evalExpr(&animation);
-	evalExpr(&layer);
-	evalExpr(&frame);
+	_vm->_game->_script->evalExpr(&deltaX);
+	_vm->_game->_script->evalExpr(&deltaY);
+	_vm->_game->_script->evalExpr(&animation);
+	_vm->_game->_script->evalExpr(&layer);
+	_vm->_game->_script->evalExpr(&frame);
 	flags = _vm->_game->_script->readInt16();
 	_vm->_scenery->updateAnim(layer, frame, animation, flags,
 			deltaX, deltaY, 1);
@@ -517,10 +517,10 @@
 	int16 objIndex;
 	byte *multData;
 
-	evalExpr(&objIndex);
-	evalExpr(&val);
+	_vm->_game->_script->evalExpr(&objIndex);
+	_vm->_game->_script->evalExpr(&val);
 	*_vm->_mult->_objects[objIndex].pPosX = val;
-	evalExpr(&val);
+	_vm->_game->_script->evalExpr(&val);
 	*_vm->_mult->_objects[objIndex].pPosY = val;
 
 	debugC(4, kDebugGameFlow, "Loading mult object %d", objIndex);
@@ -528,7 +528,7 @@
 	multData = (byte *) _vm->_mult->_objects[objIndex].pAnimData;
 	for (int i = 0; i < 11; i++) {
 		if (_vm->_game->_script->peekUint16() != 99) {
-			evalExpr(&val);
+			_vm->_game->_script->evalExpr(&val);
 			multData[i] = val;
 		} else
 			_vm->_game->_script->skip(1);
@@ -542,8 +542,8 @@
 	int16 varUnk0;
 	int16 varFrames;
 
-	evalExpr(&anim);
-	evalExpr(&layer);
+	_vm->_game->_script->evalExpr(&anim);
+	_vm->_game->_script->evalExpr(&layer);
 
 	varDX = _vm->_game->_script->readVarIndex();
 	varDY = _vm->_game->_script->readVarIndex();
@@ -557,7 +557,7 @@
 void Inter_v1::o1_getObjAnimSize() {
 	int16 objIndex;
 
-	evalExpr(&objIndex);
+	_vm->_game->_script->evalExpr(&objIndex);
 
 	Mult::Mult_AnimData &animData = *(_vm->_mult->_objects[objIndex].pAnimData);
 	if (animData.isStatic == 0)
@@ -585,18 +585,18 @@
 	int16 layer;
 	int16 index;
 
-	evalExpr(&index);
-	evalExpr(&layer);
+	_vm->_game->_script->evalExpr(&index);
+	_vm->_game->_script->evalExpr(&layer);
 	_vm->_scenery->renderStatic(index, layer);
 }
 
 void Inter_v1::o1_loadCurLayer() {
-	evalExpr(&_vm->_scenery->_curStatic);
-	evalExpr(&_vm->_scenery->_curStaticLayer);
+	_vm->_game->_script->evalExpr(&_vm->_scenery->_curStatic);
+	_vm->_game->_script->evalExpr(&_vm->_scenery->_curStaticLayer);
 }
 
 void Inter_v1::o1_playCDTrack() {
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	_vm->_sound->adlibPlayBgMusic(); // Mac version
 	_vm->_sound->cdPlay(_vm->_game->_script->getResultStr()); // PC CD version
 }
@@ -745,7 +745,7 @@
 
 		_vm->_game->_script->seek(blockPos + size + 1);
 
-		flag = evalBoolResult();
+		flag = _vm->_game->_script->evalBoolResult();
 	} while (!flag && !_break && !_terminate && !_vm->shouldQuit());
 
 	_nestLevel[0]--;
@@ -765,7 +765,7 @@
 	do {
 		uint32 startPos = _vm->_game->_script->pos();
 
-		flag = evalBoolResult();
+		flag = _vm->_game->_script->evalBoolResult();
 
 		if (_terminate)
 			return false;
@@ -799,7 +799,7 @@
 	byte cmd;
 	bool boolRes;
 
-	boolRes = evalBoolResult();
+	boolRes = _vm->_game->_script->evalBoolResult();
 	if (boolRes) {
 		if ((params.counter == params.cmdCount) && (params.retFlag == 2))
 			return true;
@@ -843,7 +843,7 @@
 	int16 dest = _vm->_game->_script->readVarIndex();
 
 	int16 result;
-	int16 srcType = evalExpr(&result);
+	int16 srcType = _vm->_game->_script->evalExpr(&result);
 
 	switch (destType) {
 	case TYPE_VAR_INT32:
@@ -940,7 +940,7 @@
 
 	if ((_vm->_game->_script->peekByte() & 0x80) != 0) {
 		_vm->_game->_script->skip(1);
-		evalExpr(0);
+		_vm->_game->_script->evalExpr(0);
 		strncpy0(buf, _vm->_game->_script->getResultStr(), 15);
 	} else {
 		size = _vm->_game->_script->readInt8();
@@ -1581,7 +1581,7 @@
 	int16 handle;
 	int16 varOff;
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	varOff = _vm->_game->_script->readVarIndex();
 	handle = _vm->_dataIO->openData(_vm->_game->_script->getResultStr());
 
@@ -1606,7 +1606,7 @@
 	int16 strVar;
 
 	strVar = _vm->_game->_script->readVarIndex();
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	pos = _vm->_game->_script->readValExpr();
 
 	char *str = GET_VARO_FSTR(strVar);
@@ -1632,7 +1632,7 @@
 	int16 pos;
 
 	strVar = _vm->_game->_script->readVarIndex();
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	resVar = _vm->_game->_script->readVarIndex();
 
 	char *res = strstr(GET_VARO_STR(strVar), _vm->_game->_script->getResultStr());
@@ -1691,7 +1691,7 @@
 bool Inter_v1::o1_loadFont(OpFuncParams &params) {
 	int16 index;
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	index = _vm->_game->_script->readInt16();
 
 	delete _vm->_draw->_fonts[index];
@@ -1724,7 +1724,7 @@
 	int16 offset;
 	int16 handle;
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	dataVar = _vm->_game->_script->readVarIndex();
 	size = _vm->_game->_script->readValExpr();
 	offset = _vm->_game->_script->readValExpr();
@@ -1769,7 +1769,7 @@
 	// (Gobliiins 1 doesn't use save file), so we just warn should it be
 	// called regardless.
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	dataVar = _vm->_game->_script->readVarIndex();
 	size = _vm->_game->_script->readValExpr();
 	offset = _vm->_game->_script->readValExpr();
@@ -1781,7 +1781,7 @@
 }
 
 bool Inter_v1::o1_manageDataFile(OpFuncParams &params) {
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 
 	if (_vm->_game->_script->getResultStr()[0] != 0)
 		_vm->_dataIO->openDataFile(_vm->_game->_script->getResultStr());

Modified: scummvm/trunk/engines/gob/inter_v2.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter_v2.cpp	2009-06-22 10:16:45 UTC (rev 41759)
+++ scummvm/trunk/engines/gob/inter_v2.cpp	2009-06-22 10:29:32 UTC (rev 41760)
@@ -211,7 +211,7 @@
 
 			default:
 				if (!found) {
-					evalExpr(0);
+					_vm->_game->_script->evalExpr(0);
 					if (value == _vm->_game->_script->getResultInt())
 						found = true;
 				} else
@@ -507,7 +507,7 @@
 	if (!(_vm->_draw->_renderFlags & RENDERFLAG_NOBLITINVALIDATED))
 		_vm->_draw->blitInvalidated();
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	_vm->_sound->cdPlay(_vm->_game->_script->getResultStr());
 }
 
@@ -525,7 +525,7 @@
 void Inter_v2::o2_readLIC() {
 	char path[40];
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	strncpy0(path, _vm->_game->_script->getResultStr(), 35);
 	strcat(path, ".LIC");
 
@@ -573,7 +573,7 @@
 		error("Length in o2_totSub is greater than 13 (%d)", length);
 
 	if (length & 0x80) {
-		evalExpr(0);
+		_vm->_game->_script->evalExpr(0);
 		strcpy(totFile, _vm->_game->_script->getResultStr());
 	} else {
 		for (i = 0; i < length; i++)
@@ -619,7 +619,7 @@
 		} else {
 			int32 n = _vm->_game->_script->getResultInt();
 
-			if (evalExpr(&varOff) != 20)
+			if (_vm->_game->_script->evalExpr(&varOff) != 20)
 				n = 0;
 
 			memcpy(_varStack + _varStackPos, &n, 4);
@@ -958,7 +958,7 @@
 	uint16 palCmd;
 	bool close;
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	_vm->_game->_script->getResultStr()[8] = 0;
 	strncpy0(imd, _vm->_game->_script->getResultStr(), 127);
 
@@ -1002,7 +1002,7 @@
 	int16 varFrames;
 	int16 varWidth, varHeight;
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	varX = _vm->_game->_script->readVarIndex();
 	varY = _vm->_game->_script->readVarIndex();
 	varFrames = _vm->_game->_script->readVarIndex();
@@ -1022,7 +1022,7 @@
 void Inter_v2::o2_openItk() {
 	char fileName[32];
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	strncpy0(fileName, _vm->_game->_script->getResultStr(), 27);
 	if (!strchr(fileName, '.'))
 		strcat(fileName, ".ITK");
@@ -1053,7 +1053,7 @@
 
 	for (int i = 0; i < loopCount; i++) {
 		int16 result;
-		int16 srcType = evalExpr(&result);
+		int16 srcType = _vm->_game->_script->evalExpr(&result);
 
 		switch (destType) {
 		case TYPE_VAR_INT8:
@@ -1305,7 +1305,7 @@
 	int32 size;
 	SaveLoad::SaveMode mode;
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	varOff = _vm->_game->_script->readVarIndex();
 
 	size = -1;
@@ -1345,10 +1345,10 @@
 	byte *buf;
 	SaveLoad::SaveMode mode;
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	dataVar = _vm->_game->_script->readVarIndex();
 	size = _vm->_game->_script->readValExpr();
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	offset = _vm->_game->_script->getResultInt();
 	retSize = 0;
 
@@ -1416,10 +1416,10 @@
 	int16 dataVar;
 	SaveLoad::SaveMode mode;
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	dataVar = _vm->_game->_script->readVarIndex();
 	size = _vm->_game->_script->readValExpr();
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	offset = _vm->_game->_script->getResultInt();
 
 	debugC(2, kDebugFileIO, "Write to file \"%s\" (%d, %d bytes at %d)",

Modified: scummvm/trunk/engines/gob/inter_v4.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter_v4.cpp	2009-06-22 10:16:45 UTC (rev 41759)
+++ scummvm/trunk/engines/gob/inter_v4.cpp	2009-06-22 10:29:32 UTC (rev 41760)
@@ -152,7 +152,7 @@
 	uint16 palCmd;
 	bool close;
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	strncpy0(fileName, _vm->_game->_script->getResultStr(), 127);
 
 	// WORKAROUND: The nut rolling animation in the administration center

Modified: scummvm/trunk/engines/gob/inter_v5.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter_v5.cpp	2009-06-22 10:16:45 UTC (rev 41759)
+++ scummvm/trunk/engines/gob/inter_v5.cpp	2009-06-22 10:29:32 UTC (rev 41760)
@@ -94,7 +94,7 @@
 }
 
 void Inter_v5::o5_deleteFile() {
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 
 	warning("Dynasty Stub: deleteFile \"%s\"", _vm->_game->_script->getResultStr());
 }

Modified: scummvm/trunk/engines/gob/inter_v6.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter_v6.cpp	2009-06-22 10:16:45 UTC (rev 41759)
+++ scummvm/trunk/engines/gob/inter_v6.cpp	2009-06-22 10:29:32 UTC (rev 41760)
@@ -81,7 +81,7 @@
 		error("Length in o2_totSub is greater than 13 (%d)", length);
 
 	if (length & 0x80) {
-		evalExpr(0);
+		_vm->_game->_script->evalExpr(0);
 		strcpy(totFile, _vm->_game->_script->getResultStr());
 	} else {
 		for (i = 0; i < length; i++)
@@ -109,7 +109,7 @@
 	uint16 palCmd;
 	bool close;
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	strncpy0(fileName, _vm->_game->_script->getResultStr(), 127);
 
 	x = _vm->_game->_script->readValExpr();
@@ -175,7 +175,7 @@
 void Inter_v6::o6_openItk() {
 	char fileName[32];
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 	strncpy0(fileName, _vm->_game->_script->getResultStr(), 27);
 	if (!strchr(fileName, '.'))
 		strcat(fileName, ".ITK");
@@ -272,7 +272,7 @@
 
 		_vm->_game->_script->pop();
 
-		evalExpr(&src);
+		_vm->_game->_script->evalExpr(&src);
 
 		return false;
 	}
@@ -301,7 +301,7 @@
 
 	for (int i = 0; i < loopCount; i++) {
 		int16 result;
-		int16 srcType = evalExpr(&result);
+		int16 srcType = _vm->_game->_script->evalExpr(&result);
 
 		switch (destType) {
 		case TYPE_VAR_INT8:
@@ -393,7 +393,7 @@
 	_vm->_draw->_spriteRight = _vm->_game->_script->readValExpr();
 	_vm->_draw->_spriteBottom = _vm->_game->_script->readValExpr();
 
-	evalExpr(0);
+	_vm->_game->_script->evalExpr(0);
 
 	_vm->_draw->_backColor = _vm->_game->_script->getResultInt() & 0xFFFF;
 	uint16 extraVar = _vm->_game->_script->getResultInt() >> 16;

Modified: scummvm/trunk/engines/gob/scenery.cpp
===================================================================
--- scummvm/trunk/engines/gob/scenery.cpp	2009-06-22 10:16:45 UTC (rev 41759)
+++ scummvm/trunk/engines/gob/scenery.cpp	2009-06-22 10:29:32 UTC (rev 41760)
@@ -106,7 +106,7 @@
 	int16 sprResId;
 	int16 sprIndex;
 
-	_vm->_inter->evalExpr(&sceneryIndex);
+	_vm->_game->_script->evalExpr(&sceneryIndex);
 
 	size = _vm->_game->_script->readInt16();
 	backsPtr = (int16 *) (_vm->_game->_script->getData() + _vm->_game->_script->pos());
@@ -212,7 +212,7 @@
 	int16 spr;
 
 	if (index == -1)
-		_vm->_inter->evalExpr(&index);
+		_vm->_game->_script->evalExpr(&index);
 
 	if (_staticPictCount[index] == -1)
 		return;
@@ -433,7 +433,7 @@
 	uint32 layerPos;
 
 	extData = 0;
-	_vm->_inter->evalExpr(&sceneryIndex);
+	_vm->_game->_script->evalExpr(&sceneryIndex);
 	picsCount = _vm->_game->_script->readInt16();
 	resId = _vm->_game->_script->readInt16();
 
@@ -546,7 +546,7 @@
 	int16 spr;
 
 	if (index == -1)
-		_vm->_inter->evalExpr(&index);
+		_vm->_game->_script->evalExpr(&index);
 
 	if (_animPictCount[index] == 0)
 		return;

Modified: scummvm/trunk/engines/gob/script.cpp
===================================================================
--- scummvm/trunk/engines/gob/script.cpp	2009-06-22 10:16:45 UTC (rev 41759)
+++ scummvm/trunk/engines/gob/script.cpp	2009-06-22 10:29:32 UTC (rev 41760)
@@ -247,6 +247,46 @@
 	_parser->skipExpr(stopToken);
 }
 
+char Script::evalExpr(int16 *pRes) {
+	byte type;
+
+	_parser->printExpr(99);
+
+	_parser->parseExpr(99, &type);
+	if (!pRes)
+		return type;
+
+	switch (type) {
+	case TYPE_IMM_INT16:
+		*pRes = _parser->getResultInt();
+		break;
+
+	case TYPE_IMM_STR:
+	case GOB_FALSE:
+		*pRes = 0;
+		break;
+
+	case GOB_TRUE:
+		*pRes = 1;
+		break;
+	}
+
+	return type;
+}
+
+bool Script::evalBoolResult() {
+	byte type;
+
+	_parser->printExpr(99);
+
+	_parser->parseExpr(99, &type);
+	if ( (type == GOB_TRUE) ||
+	    ((type == TYPE_IMM_INT16) && _parser->getResultInt()))
+		return true;
+	else
+		return false;
+}
+
 int32 Script::getResultInt() {
 	return _parser->getResultInt();
 }

Modified: scummvm/trunk/engines/gob/script.h
===================================================================
--- scummvm/trunk/engines/gob/script.h	2009-06-22 10:16:45 UTC (rev 41759)
+++ scummvm/trunk/engines/gob/script.h	2009-06-22 10:29:32 UTC (rev 41760)
@@ -68,6 +68,9 @@
 	int16 readExpr(byte stopToken, byte *type);
 	void skipExpr(char stopToken);
 
+	char evalExpr(int16 *pRes);
+	bool evalBoolResult();
+
 	int32 getResultInt();
 	char *getResultStr();
 


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