[Scummvm-cvs-logs] SF.net SVN: scummvm:[39207] scummvm/trunk/engines/sword2/music.cpp

eriktorbjorn at users.sourceforge.net eriktorbjorn at users.sourceforge.net
Sat Mar 7 22:38:34 CET 2009


Revision: 39207
          http://scummvm.svn.sourceforge.net/scummvm/?rev=39207&view=rev
Author:   eriktorbjorn
Date:     2009-03-07 21:38:34 +0000 (Sat, 07 Mar 2009)

Log Message:
-----------
Added comment about a possible FIXME.

Modified Paths:
--------------
    scummvm/trunk/engines/sword2/music.cpp

Modified: scummvm/trunk/engines/sword2/music.cpp
===================================================================
--- scummvm/trunk/engines/sword2/music.cpp	2009-03-07 20:55:55 UTC (rev 39206)
+++ scummvm/trunk/engines/sword2/music.cpp	2009-03-07 21:38:34 UTC (rev 39207)
@@ -160,6 +160,11 @@
 		}
 	}
 
+	// FIXME: In the forest maze on Zombie Island, the scripts will often
+	// try to play song 451, which doesn't exist. We could easily substitute
+	// another for it here, but which one? There are roughly 250 musical
+	// cues to choose from.
+
 	uint32 pos = fh->idxTab[id * 3 + 0];
 	uint32 len = fh->idxTab[id * 3 + 1];
 	uint32 enc_len = fh->idxTab[id * 3 + 2];


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