[Scummvm-cvs-logs] SF.net SVN: scummvm:[39207] scummvm/trunk/engines/sword2/music.cpp
eriktorbjorn at users.sourceforge.net
eriktorbjorn at users.sourceforge.net
Sat Mar 7 22:38:34 CET 2009
Revision: 39207
http://scummvm.svn.sourceforge.net/scummvm/?rev=39207&view=rev
Author: eriktorbjorn
Date: 2009-03-07 21:38:34 +0000 (Sat, 07 Mar 2009)
Log Message:
-----------
Added comment about a possible FIXME.
Modified Paths:
--------------
scummvm/trunk/engines/sword2/music.cpp
Modified: scummvm/trunk/engines/sword2/music.cpp
===================================================================
--- scummvm/trunk/engines/sword2/music.cpp 2009-03-07 20:55:55 UTC (rev 39206)
+++ scummvm/trunk/engines/sword2/music.cpp 2009-03-07 21:38:34 UTC (rev 39207)
@@ -160,6 +160,11 @@
}
}
+ // FIXME: In the forest maze on Zombie Island, the scripts will often
+ // try to play song 451, which doesn't exist. We could easily substitute
+ // another for it here, but which one? There are roughly 250 musical
+ // cues to choose from.
+
uint32 pos = fh->idxTab[id * 3 + 0];
uint32 len = fh->idxTab[id * 3 + 1];
uint32 enc_len = fh->idxTab[id * 3 + 2];
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