[Scummvm-cvs-logs] SF.net SVN: scummvm:[40839] scummvm/trunk/engines/kyra

athrxx at users.sourceforge.net athrxx at users.sourceforge.net
Sun May 24 01:33:31 CEST 2009


Revision: 40839
          http://scummvm.svn.sourceforge.net/scummvm/?rev=40839&view=rev
Author:   athrxx
Date:     2009-05-23 23:33:31 +0000 (Sat, 23 May 2009)

Log Message:
-----------
KYRA/LOL: restructured voice playing code so that audio compression can be supported

Modified Paths:
--------------
    scummvm/trunk/engines/kyra/lol.cpp
    scummvm/trunk/engines/kyra/lol.h
    scummvm/trunk/engines/kyra/module.mk
    scummvm/trunk/engines/kyra/script_lol.cpp
    scummvm/trunk/engines/kyra/script_tim.cpp
    scummvm/trunk/engines/kyra/sound.cpp
    scummvm/trunk/engines/kyra/sound.h
    scummvm/trunk/engines/kyra/sound_towns.cpp
    scummvm/trunk/engines/kyra/text_lol.cpp

Added Paths:
-----------
    scummvm/trunk/engines/kyra/sound_lol.cpp

Modified: scummvm/trunk/engines/kyra/lol.cpp
===================================================================
--- scummvm/trunk/engines/kyra/lol.cpp	2009-05-23 22:21:42 UTC (rev 40838)
+++ scummvm/trunk/engines/kyra/lol.cpp	2009-05-23 23:33:31 UTC (rev 40839)
@@ -412,6 +412,10 @@
 	for (Common::Array<const SpellProc*>::iterator i = _spellProcs.begin(); i != _spellProcs.end(); ++i)
 		delete *i;
 	_spellProcs.clear();
+
+	for (Common::List<Audio::AudioStream *>::iterator i = _speechList.begin(); i != _speechList.end(); ++i)
+		delete *i;
+	_speechList.clear();
 }
 
 Screen *LoLEngine::screen() {
@@ -896,7 +900,7 @@
 	if (_gameFlags[15] & 0x4000 && !(_updateFlags & 4) && (_compassDirection == -1 || (_currentDirection << 6) != _compassDirection || _compassStep))
 		updateCompass();
 
-	snd_characterSpeaking();
+	snd_updateCharacterSpeech();
 	fadeText();
 
 	updateInput();
@@ -1096,7 +1100,7 @@
 	f += 7;
 
 	if (_speechFlag) {
-		if (snd_characterSpeaking() == 2)
+		if (snd_updateCharacterSpeech() == 2)
 			_updatePortraitSpeechAnimDuration = 2;
 		else
 			_updatePortraitSpeechAnimDuration = 1;
@@ -1670,260 +1674,6 @@
 	_res->loadPakFile(file);
 }
 
-bool LoLEngine::snd_playCharacterSpeech(int id, int8 speaker, int) {
-	if (!_speechFlag)
-		return false;
-
-	if (speaker < 65) {
-		if (_characters[speaker].flags & 1)
-			speaker = (int) _characters[speaker].name[0];
-		else
-			speaker = 0;
-	}
-
-	if (_lastSpeechId == id && speaker == _lastSpeaker)
-		return true;
-
-	_lastSpeechId = id;
-	_lastSpeaker = speaker;
-	_nextSpeechId = _nextSpeaker = -1;
-
-	Common::List<const char*> playList;
-
-	char pattern1[8];
-	char pattern2[5];
-	char file1[13];
-	char file2[13];
-	char file3[13];
-	file3[0] = 0;
-
-	snprintf(pattern2, sizeof(pattern2), "%02d", id & 0x4000 ? 0 : _curTlkFile);
-
-	if (id & 0x4000) {
-		snprintf(pattern1, sizeof(pattern1), "%03X", id & 0x3fff);
-	} else if (id < 1000) {
-		snprintf(pattern1, sizeof(pattern1), "%03d", id);
-	} else {
-		snprintf(file3, sizeof(file3), "@%04d%c.%s", id - 1000, (char)speaker, pattern2);
-		if (_res->exists(file3)) {
-			char *f = new char[strlen(file3) + 1];
-			strcpy(f, file3);
-			playList.push_back(f);
-		}
-	}
-
-	if (!file3[0]) {
-		for (char i = 0; ; i++) {
-			char symbol = '0' + i;
-			snprintf(file1, sizeof(file1), "%s%c%c.%s", pattern1, (char)speaker, symbol, pattern2);
-			snprintf(file2, sizeof(file2), "%s%c%c.%s", pattern1, '_', symbol, pattern2);
-			if (_res->exists(file1)) {
-				char *f = new char[strlen(file1) + 1];
-				strcpy(f, file1);
-				playList.push_back(f);
-			} else if (_res->exists(file2)) {
-				char *f = new char[strlen(file2) + 1];
-				strcpy(f, file2);
-				playList.push_back(f);
-			} else {
-				break;
-			}
-		}
-	}
-
-	if (playList.empty())
-		return false;
-
-	while (_sound->voiceIsPlaying(_activeVoiceFile))
-		delay(_tickLength, true, false);
-
-	while (_sound->allVoiceChannelsPlaying())
-		delay(_tickLength, false, true);
-
-	strcpy(_activeVoiceFile, *playList.begin());
-	_activeVoiceFileTotalTime = _sound->voicePlayFromList(playList);
-
-	for (Common::List<const char*>::iterator i = playList.begin(); i != playList.end(); i++)
-		delete []*i;
-	playList.clear();
-
-	_tim->_abortFlag = 0;
-
-	return true;
-}
-
-int LoLEngine::snd_characterSpeaking() {
-	if (_sound->voiceIsPlaying(_activeVoiceFile))
-		return 2;
-
-	_lastSpeechId = _lastSpeaker = -1;
-	_activeVoiceFileTotalTime = 0;
-
-	if (_nextSpeechId != -1) {
-		if (snd_playCharacterSpeech(_nextSpeechId, _nextSpeaker, 0))
-			return 2;
-	}
-
-	return 0;
-}
-
-void LoLEngine::snd_stopSpeech(bool setFlag) {
-	if (!_sound->voiceIsPlaying(_activeVoiceFile))
-		return;
-
-	//_dlgTimer = 0;
-	_sound->voiceStop(_activeVoiceFile);
-	_activeVoiceFileTotalTime = 0;
-	_nextSpeechId = _nextSpeaker = -1;
-
-	if (setFlag)
-		_tim->_abortFlag = 1;
-}
-
-void LoLEngine::snd_playSoundEffect(int track, int volume) {
-	if (track == 1 && (_lastSfxTrack == -1 || _lastSfxTrack == 1))
-		return;
-
-	_lastSfxTrack = track;
-	if (track == -1)
-		return;
-
-	int16 volIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2 + 1]);
-
-	if (volIndex > 0)
-		volume = (volIndex * volume) >> 8;
-	else if (volIndex < 0)
-		volume = -volIndex;
-
-	// volume TODO
-	volume = 254 - volume;
-
-	int16 vocIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2]);
-
-	bool hasVocFile = false;
-	if (vocIndex != -1) {
-		if (scumm_stricmp(_ingameSoundList[vocIndex], "EMPTY"))
-			hasVocFile = true;
-	}
-
-	if (hasVocFile) {
-		_sound->voicePlay(_ingameSoundList[vocIndex], volume & 0xff, true);
-	} else if (_flags.platform == Common::kPlatformPC) {
-		if (_sound->getSfxType() == Sound::kMidiMT32)
-			track = track < _ingameMT32SoundIndexSize ? _ingameMT32SoundIndex[track] - 1 : -1;
-		else if (_sound->getSfxType() == Sound::kMidiGM)
-			track = track < _ingameGMSoundIndexSize ? _ingameGMSoundIndex[track] - 1: -1;
-
-		if (track == 168)
-			track = 167;
-
-		if (track != -1)
-			KyraEngine_v1::snd_playSoundEffect(track, volume);
-	}
-}
-
-void LoLEngine::snd_processEnvironmentalSoundEffect(int soundId, int block) {
-	if (!_sound->sfxEnabled())
-		return;
-
-	if (_environmentSfx)
-		snd_playSoundEffect(_environmentSfx, _environmentSfxVol);
-
-	int dist = 0;
-	if (block) {
-		dist = getMonsterDistance(_currentBlock, block);
-		if (dist > _envSfxDistThreshold) {
-			_environmentSfx = 0;
-			return;
-		}
-	}
-
-	_environmentSfx = soundId;
-	_environmentSfxVol = (15 - ((block || dist < 2) ? dist : 0)) << 4;
-
-	if (block != _currentBlock) {
-		static const int8 blockShiftTable[] = { -32, -31, 1, 33, 32, 31, -1, -33 };
-		uint16 cbl = _currentBlock;
-
-		for (int i = 3; i > 0; i--) {
-			int dir = calcMonsterDirection(cbl & 0x1f, cbl >> 5, block & 0x1f, block >> 5);
-			cbl += blockShiftTable[dir];
-			if (cbl != block) {
-				if (testWallFlag(cbl, 0, 1))
-					_environmentSfxVol >>= 1;
-			}
-		}
-	}
-
-	if (!soundId || _sceneUpdateRequired)
-		return;
-
-	snd_processEnvironmentalSoundEffect(0, 0);
-}
-
-void LoLEngine::snd_queueEnvironmentalSoundEffect(int soundId, int block) {
-	if (_envSfxUseQueue && _envSfxNumTracksInQueue < 10) {
-		_envSfxQueuedTracks[_envSfxNumTracksInQueue] = soundId;
-		_envSfxQueuedBlocks[_envSfxNumTracksInQueue] = block;
-		_envSfxNumTracksInQueue++;
-	} else {
-		snd_processEnvironmentalSoundEffect(soundId, block);
-	}
-}
-
-void LoLEngine::snd_playQueuedEffects() {
-	for (int i = 0; i < _envSfxNumTracksInQueue; i++)
-		snd_processEnvironmentalSoundEffect(_envSfxQueuedTracks[i], _envSfxQueuedBlocks[i]);
-	_envSfxNumTracksInQueue = 0;
-}
-
-void LoLEngine::snd_loadSoundFile(int track) {
-	if (_sound->musicEnabled()) {
-		char filename[13];
-		int t = (track - 250) * 3;
-
-		if (_curMusicFileIndex != _musicTrackMap[t] || _curMusicFileExt != (char)_musicTrackMap[t + 1]) {
-			snd_stopMusic();
-			snprintf(filename, sizeof(filename), "LORE%02d%c", _musicTrackMap[t], (char)_musicTrackMap[t + 1]);
-			_sound->loadSoundFile(filename);
-			_curMusicFileIndex = _musicTrackMap[t];
-			_curMusicFileExt = (char)_musicTrackMap[t + 1];
-		} else {
-			snd_stopMusic();
-		}
-	} else {
-		//XXX
-	}
-}
-
-int LoLEngine::snd_playTrack(int track) {
-	if (track == -1)
-		return _lastMusicTrack;
-
-	int res = _lastMusicTrack;
-	_lastMusicTrack = track;
-
-	if (_sound->musicEnabled()) {
-		snd_loadSoundFile(track);
-		int t = (track - 250) * 3;
-		_sound->playTrack(_musicTrackMap[t + 2]);
-	}
-
-	return res;
-}
-
-int LoLEngine::snd_stopMusic() {
-	if (_sound->musicEnabled()) {
-		if (_sound->isPlaying()) {
-			_sound->beginFadeOut();
-			_system->delayMillis(3 * _tickLength);
-		}
-
-		_sound->haltTrack();
-	}
-	return snd_playTrack(-1);
-}
-
 int LoLEngine::characterSays(int track, int charId, bool redraw) {
 	if (charId == 1) {
 		charId = _selectedCharacter;

Modified: scummvm/trunk/engines/kyra/lol.h
===================================================================
--- scummvm/trunk/engines/kyra/lol.h	2009-05-23 22:21:42 UTC (rev 40838)
+++ scummvm/trunk/engines/kyra/lol.h	2009-05-23 23:33:31 UTC (rev 40839)
@@ -413,7 +413,7 @@
 	void loadTalkFile(int index);
 	void snd_playVoiceFile(int track) {}
 	bool snd_playCharacterSpeech(int id, int8 speaker, int);
-	int snd_characterSpeaking();
+	int snd_updateCharacterSpeech();
 	void snd_stopSpeech(bool setFlag);
 	void snd_playSoundEffect(int track, int volume);
 	void snd_processEnvironmentalSoundEffect(int soundId, int block);
@@ -440,6 +440,7 @@
 	uint16 _envSfxQueuedBlocks[10];
 	int _nextSpeechId;
 	int _nextSpeaker;
+	Common::List<Audio::AudioStream*> _speechList;
 
 	int _curTlkFile;
 	int _speechFlag;

Modified: scummvm/trunk/engines/kyra/module.mk
===================================================================
--- scummvm/trunk/engines/kyra/module.mk	2009-05-23 22:21:42 UTC (rev 40838)
+++ scummvm/trunk/engines/kyra/module.mk	2009-05-23 23:33:31 UTC (rev 40839)
@@ -56,6 +56,7 @@
 	sound_towns.o \
 	sound.o \
 	sound_lok.o \
+	sound_lol.o \
 	sprites.o \
 	staticres.o \
 	text.o \

Modified: scummvm/trunk/engines/kyra/script_lol.cpp
===================================================================
--- scummvm/trunk/engines/kyra/script_lol.cpp	2009-05-23 22:21:42 UTC (rev 40838)
+++ scummvm/trunk/engines/kyra/script_lol.cpp	2009-05-23 23:33:31 UTC (rev 40839)
@@ -1587,7 +1587,7 @@
 int LoLEngine::olol_triggerEventOnMouseButtonClick(EMCState *script) {
 	debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_triggerEventOnMouseButtonClick(%p) (%d)", (const void *)script, stackPos(0));
 	gui_notifyButtonListChanged();
-	snd_characterSpeaking();
+	snd_updateCharacterSpeech();
 
 	int f = checkInput(0);
 	removeInputTop();
@@ -1980,7 +1980,7 @@
 	if (stackPos(0) != -2)
 		return characterSays(stackPos(0), stackPos(1), stackPos(2));
 	else
-		return snd_characterSpeaking();
+		return snd_updateCharacterSpeech();
 }
 
 int LoLEngine::olol_queueSpeech(EMCState *script) {

Modified: scummvm/trunk/engines/kyra/script_tim.cpp
===================================================================
--- scummvm/trunk/engines/kyra/script_tim.cpp	2009-05-23 22:21:42 UTC (rev 40838)
+++ scummvm/trunk/engines/kyra/script_tim.cpp	2009-05-23 23:33:31 UTC (rev 40839)
@@ -1108,7 +1108,7 @@
 			}
 		}
 
-		if (_vm->snd_characterSpeaking() != 2) {
+		if (_vm->snd_updateCharacterSpeech() != 2) {
 			//if (_dlgTimer < _system->getMillis()) {
 				res = 1;
 				if (!_vm->shouldQuit()) {
@@ -1201,7 +1201,7 @@
 
 void TIMInterpreter_LoL::checkSpeechProgress() {
 	if (_vm->speechEnabled() && _currentTim->procParam > 1 && _currentTim->func[_currentFunc].loopIp) {
-		if (_vm->snd_characterSpeaking() != 2) {
+		if (_vm->snd_updateCharacterSpeech() != 2) {
 			_currentTim->func[_currentFunc].loopIp = 0;
 			_currentTim->dlgFunc = _currentFunc;
 			advanceToOpcode(21);
@@ -1235,7 +1235,7 @@
 
 int TIMInterpreter_LoL::cmd_setLoopIp(const uint16 *param) {
 	if (_vm->speechEnabled()) {
-		if (_vm->snd_characterSpeaking() == 2)
+		if (_vm->snd_updateCharacterSpeech() == 2)
 			_currentTim->func[_currentFunc].loopIp = _currentTim->func[_currentFunc].ip;
 		else
 			advanceToOpcode(21);
@@ -1253,7 +1253,7 @@
 
 	func.ip = func.loopIp;
 
-	if (_vm->snd_characterSpeaking() != 2) {
+	if (_vm->snd_updateCharacterSpeech() != 2) {
 		uint16 factor = param[0];
 		if (factor) {
 			const uint32 random = _vm->_rnd.getRandomNumberRng(0, 0x8000);

Modified: scummvm/trunk/engines/kyra/sound.cpp
===================================================================
--- scummvm/trunk/engines/kyra/sound.cpp	2009-05-23 22:21:42 UTC (rev 40838)
+++ scummvm/trunk/engines/kyra/sound.cpp	2009-05-23 23:33:31 UTC (rev 40839)
@@ -66,17 +66,24 @@
 	return false;
 }
 
-int32 Sound::voicePlay(const char *file, uint8 volume, bool isSfx) {
-	char filenamebuffer[25];
+int32 Sound::voicePlay(const char *file, uint8 volume, bool isSfx, bool appendSuffix) {
+	int32 ptime = 0;
+	Audio::AudioStream *audioStream = getVoiceStream(file, &ptime, appendSuffix);
 
-	int h = 0;
-	while (_mixer->isSoundHandleActive(_soundChannels[h].channelHandle) && h < kNumChannelHandles)
-		h++;
-	if (h >= kNumChannelHandles)
+	if (!audioStream) {
+		warning("Couldn't load sound file '%s'", file);
 		return 0;
+	}
 
-	Audio::AudioStream *audioStream = 0;
+	playVoiceStream(audioStream, file, volume, isSfx) ;
 
+	return ptime;
+}
+
+Audio::AudioStream *Sound::getVoiceStream(const char *file, int32 *totalPlayingTime, bool appendSuffix) {
+	char filenamebuffer[25];
+
+	Audio::AudioStream *audioStream = 0;
 	for (int i = 0; _supportedCodecs[i].fileext; ++i) {
 		strcpy(filenamebuffer, file);
 		strcat(filenamebuffer, _supportedCodecs[i].fileext);
@@ -88,9 +95,12 @@
 		break;
 	}
 
+	int32 vocStreamPlayTime = 0;
+
 	if (!audioStream) {
 		strcpy(filenamebuffer, file);
-		strcat(filenamebuffer, ".VOC");
+		if (appendSuffix)
+			strcat(filenamebuffer, ".VOC");
 
 		uint32 fileSize = 0;
 		byte *fileData = _vm->resource()->fileData(filenamebuffer, &fileSize);
@@ -100,62 +110,25 @@
 		Common::MemoryReadStream vocStream(fileData, fileSize);
 		audioStream = Audio::makeVOCStream(vocStream, Audio::Mixer::FLAG_UNSIGNED);
 
-		delete[] fileData;
-		fileSize = 0;
+		if (audioStream)
+			vocStreamPlayTime = vocStream.size() * 1000 / audioStream->getRate();
+	} else {
+		vocStreamPlayTime = audioStream->getTotalPlayTime();
 	}
-
-	if (!audioStream) {
-		warning("Couldn't load sound file '%s'", file);
-		return 0;
-	}
-
-	_soundChannels[h].file = file;
-	_mixer->playInputStream(isSfx ? Audio::Mixer::kSFXSoundType : Audio::Mixer::kSpeechSoundType, &_soundChannels[h].channelHandle, audioStream, -1, volume);
-
-	return audioStream->getTotalPlayTime();
+ 
+	*totalPlayingTime = vocStreamPlayTime;
+	return audioStream;
 }
 
-uint32 Sound::voicePlayFromList(Common::List<const char*> fileList) {
+void Sound::playVoiceStream(Audio::AudioStream *stream, const char *handleName, uint8 volume, bool isSfx) {
 	int h = 0;
 	while (_mixer->isSoundHandleActive(_soundChannels[h].channelHandle) && h < kNumChannelHandles)
 		h++;
 	if (h >= kNumChannelHandles)
-		return 0;
+		return;
 
-	Audio::AppendableAudioStream *out = Audio::makeAppendableAudioStream(22050, Audio::Mixer::FLAG_AUTOFREE | Audio::Mixer::FLAG_UNSIGNED);
-	uint32 totalPlayTime = 0;
-
-	for (Common::List<const char*>::iterator i = fileList.begin(); i != fileList.end(); i++) {
-		Common::SeekableReadStream *file = _vm->resource()->createReadStream(*i);
-
-		if (!file) {
-			warning("Couldn't load voice file: %s", *i);
-			continue;
-		}
-
-		int size, rate;
-		uint8 *data = Audio::loadVOCFromStream(*file, size, rate);
-		delete file;
-
-		// FIXME/HACK: While loadVOCStream uses malloc / realloc,
-		// AppendableAudioStream uses delete[] to free the passed buffer.
-		// As a consequence we just 'move' the data to a buffer allocated
-		// via new[].
-		uint8 *vocBuffer = new uint8[size];
-		assert(vocBuffer);
-		memcpy(vocBuffer, data, size);
-		free(data);
-
-		out->queueBuffer(vocBuffer, size);
-		totalPlayTime += size;
-	}
-
-	totalPlayTime = (totalPlayTime * 1000) / 22050;
-	out->finish();
-
-	_soundChannels[h].file = *fileList.begin();
-	_mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_soundChannels[h].channelHandle, out);
-	return totalPlayTime;
+	_soundChannels[h].file = handleName;
+	_mixer->playInputStream(isSfx ? Audio::Mixer::kSFXSoundType : Audio::Mixer::kSpeechSoundType, &_soundChannels[h].channelHandle, stream, -1, volume);
 }
 
 void Sound::voiceStop(const char *file) {

Modified: scummvm/trunk/engines/kyra/sound.h
===================================================================
--- scummvm/trunk/engines/kyra/sound.h	2009-05-23 22:21:42 UTC (rev 40838)
+++ scummvm/trunk/engines/kyra/sound.h	2009-05-23 23:33:31 UTC (rev 40839)
@@ -195,15 +195,11 @@
 	 * @param isSfx		marks file as sfx instead of voice
 	 * @return playtime of the voice file (-1 marks unknown playtime)
 	 */
-	virtual int32 voicePlay(const char *file, uint8 volume = 255, bool isSfx = false);
+	virtual int32 voicePlay(const char *file, uint8 volume = 255, bool isSfx = false, bool appendSuffix = true);
+	
+	Audio::AudioStream *getVoiceStream(const char *file, int32 *totalPlayingTime, bool appendSuffix = true);
 
-	/**
-	 * Queues the specified voice files in an AppendableAudioStream
-	 * and plays them.
-	 *
-	 * @param fileList:	files to be played
-	 */
-	virtual uint32 voicePlayFromList(Common::List<const char*> fileList);
+	void playVoiceStream(Audio::AudioStream * stream, const char *handleName, uint8 volume = 255, bool isSfx = false);
 
 	/**
 	 * Checks if a voice is being played.
@@ -465,7 +461,7 @@
 	void haltTrack();
 	void beginFadeOut();
 
-	int32 voicePlay(const char *file, uint8 volume = 255, bool isSfx = false) { return -1; }
+	int32 voicePlay(const char *file, uint8 volume = 255, bool isSfx = false, bool appendSuffix = true) { return -1; }
 	void playSoundEffect(uint8);
 
 protected:
@@ -492,7 +488,7 @@
 	void haltTrack();
 	void beginFadeOut();
 
-	int32 voicePlay(const char *file, uint8 volume = 255, bool isSfx = false);
+	int32 voicePlay(const char *file, uint8 volume = 255, bool isSfx = false, bool appendSuffix = true);
 	void playSoundEffect(uint8 track);
 
 protected:

Added: scummvm/trunk/engines/kyra/sound_lol.cpp
===================================================================
--- scummvm/trunk/engines/kyra/sound_lol.cpp	                        (rev 0)
+++ scummvm/trunk/engines/kyra/sound_lol.cpp	2009-05-23 23:33:31 UTC (rev 40839)
@@ -0,0 +1,317 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/sound.h"
+#include "kyra/lol.h"
+#include "kyra/resource.h"
+
+namespace Kyra {
+
+bool LoLEngine::snd_playCharacterSpeech(int id, int8 speaker, int) {
+	if (!_speechFlag)
+		return false;
+
+	if (speaker < 65) {
+		if (_characters[speaker].flags & 1)
+			speaker = (int) _characters[speaker].name[0];
+		else
+			speaker = 0;
+	}
+
+	if (_lastSpeechId == id && speaker == _lastSpeaker)
+		return true;
+
+	_lastSpeechId = id;
+	_lastSpeaker = speaker;
+	_nextSpeechId = _nextSpeaker = -1;
+	
+	char pattern1[8];
+	char pattern2[5];
+	char file1[13];
+	char file2[13];
+	char file3[13];
+	file3[0] = 0;
+
+	Common::List<const char*> playList;
+
+	snprintf(pattern2, sizeof(pattern2), "%02d", id & 0x4000 ? 0 : _curTlkFile);
+
+	if (id & 0x4000) {
+		snprintf(pattern1, sizeof(pattern1), "%03X", id & 0x3fff);
+	} else if (id < 1000) {
+		snprintf(pattern1, sizeof(pattern1), "%03d", id);
+	} else {
+		snprintf(file3, sizeof(file3), "@%04d%c.%s", id - 1000, (char)speaker, pattern2);
+		if (_res->exists(file3)) {
+			char *f = new char[strlen(file3) + 1];
+			strcpy(f, file3);
+			playList.push_back(f);
+		}
+	}
+
+	if (!file3[0]) {
+		for (char i = 0; ; i++) {
+			char symbol = '0' + i;
+			snprintf(file1, sizeof(file1), "%s%c%c.%s", pattern1, (char)speaker, symbol, pattern2);
+			snprintf(file2, sizeof(file2), "%s%c%c.%s", pattern1, '_', symbol, pattern2);
+			if (_res->exists(file1)) {
+				char *f = new char[strlen(file1) + 1];
+				strcpy(f, file1);
+				playList.push_back(f);
+			} else if (_res->exists(file2)) {
+				char *f = new char[strlen(file2) + 1];
+				strcpy(f, file2);
+				playList.push_back(f);
+			} else {
+				break;
+			}
+		}
+	}
+
+	if (playList.empty())
+		return false;
+
+	while (_sound->voiceIsPlaying(_activeVoiceFile))
+		delay(_tickLength, true, false);
+
+	while (_sound->allVoiceChannelsPlaying())
+		delay(_tickLength, false, true);
+
+	strcpy(_activeVoiceFile, *playList.begin());
+
+	_activeVoiceFileTotalTime = 0;
+	for (Common::List<Audio::AudioStream *>::iterator i = _speechList.begin(); i != _speechList.end(); ++i)
+		delete *i;
+	_speechList.clear();
+
+	int32 pt = 0;
+	for (Common::List<const char*>::iterator i = playList.begin(); i != playList.end(); ++i) {
+		Audio::AudioStream *a = _sound->getVoiceStream(*i, &pt, false);
+		_speechList.push_back(a);
+		_activeVoiceFileTotalTime += pt;
+	}
+
+	//_activeVoiceFileTotalTime = _sound->voicePlay(_activeVoiceFile, 255, false, false);
+	_sound->playVoiceStream(*_speechList.begin(), _activeVoiceFile);
+	_speechList.pop_front();
+
+	playList.clear();
+	//for (Common::List<const char*>::iterator i = _speechPlayList.begin(); i != _speechPlayList.end(); ++i)
+	//	_activeVoiceFileTotalTime += _sound->getTotalPlayTime(*i, false);
+	/*if (_speechPlayList.begin() != _speechPlayList.end())
+		_activeVoiceFileTotalTime |= 0x80000000;*/
+
+	if (!_activeVoiceFileTotalTime)
+		return false;
+
+	_tim->_abortFlag = 0;
+
+	return true;
+}
+
+int LoLEngine::snd_updateCharacterSpeech() {
+	if (_sound->voiceIsPlaying(_activeVoiceFile))
+		return 2;
+
+	if (_speechList.begin() != _speechList.end()) {
+		_sound->playVoiceStream(*_speechList.begin(), _activeVoiceFile);
+		_speechList.pop_front();
+		return 2;
+
+	} else if (_nextSpeechId != -1) {
+		_lastSpeechId = _lastSpeaker = -1;
+		_activeVoiceFileTotalTime = 0;
+		if (snd_playCharacterSpeech(_nextSpeechId, _nextSpeaker, 0))
+			return 2;
+	}
+
+	_lastSpeechId = _lastSpeaker = -1;
+	_activeVoiceFileTotalTime = 0;
+
+	return 0;
+}
+
+void LoLEngine::snd_stopSpeech(bool setFlag) {
+	if (!_sound->voiceIsPlaying(_activeVoiceFile))
+		return;
+
+	//_dlgTimer = 0;
+	_sound->voiceStop(_activeVoiceFile);
+	_activeVoiceFileTotalTime = 0;
+	_nextSpeechId = _nextSpeaker = -1;
+
+	for (Common::List<Audio::AudioStream *>::iterator i = _speechList.begin(); i != _speechList.end(); ++i)
+		delete *i;
+	_speechList.clear();
+
+	if (setFlag)
+		_tim->_abortFlag = 1;
+}
+
+void LoLEngine::snd_playSoundEffect(int track, int volume) {
+	if (track == 1 && (_lastSfxTrack == -1 || _lastSfxTrack == 1))
+		return;
+
+	_lastSfxTrack = track;
+	if (track == -1)
+		return;
+
+	int16 volIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2 + 1]);
+
+	if (volIndex > 0)
+		volume = (volIndex * volume) >> 8;
+	else if (volIndex < 0)
+		volume = -volIndex;
+
+	// volume TODO
+	volume = 254 - volume;
+
+	int16 vocIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2]);
+
+	bool hasVocFile = false;
+	if (vocIndex != -1) {
+		if (scumm_stricmp(_ingameSoundList[vocIndex], "EMPTY"))
+			hasVocFile = true;
+	}
+
+	if (hasVocFile) {
+		_sound->voicePlay(_ingameSoundList[vocIndex], volume & 0xff, true);
+	} else if (_flags.platform == Common::kPlatformPC) {
+		if (_sound->getSfxType() == Sound::kMidiMT32)
+			track = track < _ingameMT32SoundIndexSize ? _ingameMT32SoundIndex[track] - 1 : -1;
+		else if (_sound->getSfxType() == Sound::kMidiGM)
+			track = track < _ingameGMSoundIndexSize ? _ingameGMSoundIndex[track] - 1: -1;
+
+		if (track == 168)
+			track = 167;
+
+		if (track != -1)
+			KyraEngine_v1::snd_playSoundEffect(track, volume);
+	}
+}
+
+void LoLEngine::snd_processEnvironmentalSoundEffect(int soundId, int block) {
+	if (!_sound->sfxEnabled())
+		return;
+
+	if (_environmentSfx)
+		snd_playSoundEffect(_environmentSfx, _environmentSfxVol);
+
+	int dist = 0;
+	if (block) {
+		dist = getMonsterDistance(_currentBlock, block);
+		if (dist > _envSfxDistThreshold) {
+			_environmentSfx = 0;
+			return;
+		}
+	}
+
+	_environmentSfx = soundId;
+	_environmentSfxVol = (15 - ((block || dist < 2) ? dist : 0)) << 4;
+
+	if (block != _currentBlock) {
+		static const int8 blockShiftTable[] = { -32, -31, 1, 33, 32, 31, -1, -33 };
+		uint16 cbl = _currentBlock;
+
+		for (int i = 3; i > 0; i--) {
+			int dir = calcMonsterDirection(cbl & 0x1f, cbl >> 5, block & 0x1f, block >> 5);
+			cbl += blockShiftTable[dir];
+			if (cbl != block) {
+				if (testWallFlag(cbl, 0, 1))
+					_environmentSfxVol >>= 1;
+			}
+		}
+	}
+
+	if (!soundId || _sceneUpdateRequired)
+		return;
+
+	snd_processEnvironmentalSoundEffect(0, 0);
+}
+
+void LoLEngine::snd_queueEnvironmentalSoundEffect(int soundId, int block) {
+	if (_envSfxUseQueue && _envSfxNumTracksInQueue < 10) {
+		_envSfxQueuedTracks[_envSfxNumTracksInQueue] = soundId;
+		_envSfxQueuedBlocks[_envSfxNumTracksInQueue] = block;
+		_envSfxNumTracksInQueue++;
+	} else {
+		snd_processEnvironmentalSoundEffect(soundId, block);
+	}
+}
+
+void LoLEngine::snd_playQueuedEffects() {
+	for (int i = 0; i < _envSfxNumTracksInQueue; i++)
+		snd_processEnvironmentalSoundEffect(_envSfxQueuedTracks[i], _envSfxQueuedBlocks[i]);
+	_envSfxNumTracksInQueue = 0;
+}
+
+void LoLEngine::snd_loadSoundFile(int track) {
+	if (_sound->musicEnabled()) {
+		char filename[13];
+		int t = (track - 250) * 3;
+
+		if (_curMusicFileIndex != _musicTrackMap[t] || _curMusicFileExt != (char)_musicTrackMap[t + 1]) {
+			snd_stopMusic();
+			snprintf(filename, sizeof(filename), "LORE%02d%c", _musicTrackMap[t], (char)_musicTrackMap[t + 1]);
+			_sound->loadSoundFile(filename);
+			_curMusicFileIndex = _musicTrackMap[t];
+			_curMusicFileExt = (char)_musicTrackMap[t + 1];
+		} else {
+			snd_stopMusic();
+		}
+	} else {
+		//XXX
+	}
+}
+
+int LoLEngine::snd_playTrack(int track) {
+	if (track == -1)
+		return _lastMusicTrack;
+
+	int res = _lastMusicTrack;
+	_lastMusicTrack = track;
+
+	if (_sound->musicEnabled()) {
+		snd_loadSoundFile(track);
+		int t = (track - 250) * 3;
+		_sound->playTrack(_musicTrackMap[t + 2]);
+	}
+
+	return res;
+}
+
+int LoLEngine::snd_stopMusic() {
+	if (_sound->musicEnabled()) {
+		if (_sound->isPlaying()) {
+			_sound->beginFadeOut();
+			_system->delayMillis(3 * _tickLength);
+		}
+
+		_sound->haltTrack();
+	}
+	return snd_playTrack(-1);
+}
+
+} // end of namespace Kyra


Property changes on: scummvm/trunk/engines/kyra/sound_lol.cpp
___________________________________________________________________
Added: svn:mime-type
   + text/plain
Added: svn:keywords
   + Date Rev Author URL Id
Added: svn:eol-style
   + native

Modified: scummvm/trunk/engines/kyra/sound_towns.cpp
===================================================================
--- scummvm/trunk/engines/kyra/sound_towns.cpp	2009-05-23 22:21:42 UTC (rev 40838)
+++ scummvm/trunk/engines/kyra/sound_towns.cpp	2009-05-23 23:33:31 UTC (rev 40839)
@@ -4231,7 +4231,7 @@
 	haltTrack();
 }
 
-int32 SoundTownsPC98_v2::voicePlay(const char *file, uint8, bool) {
+int32 SoundTownsPC98_v2::voicePlay(const char *file, uint8, bool, bool) {
 	static const uint16 rates[] =	{ 0x10E1, 0x0CA9, 0x0870, 0x0654, 0x0438, 0x032A, 0x021C, 0x0194 };
 	static const char patternHOF[] = "%s.PCM";
 	static const char patternLOL[] = "%s.VOC";

Modified: scummvm/trunk/engines/kyra/text_lol.cpp
===================================================================
--- scummvm/trunk/engines/kyra/text_lol.cpp	2009-05-23 22:21:42 UTC (rev 40838)
+++ scummvm/trunk/engines/kyra/text_lol.cpp	2009-05-23 23:33:31 UTC (rev 40839)
@@ -640,7 +640,7 @@
 			_vm->update();
 
 			if (_vm->_speechFlag) {
-				if (((_vm->_system->getMillis() > speechPartTime) || (_vm->snd_characterSpeaking() != 2)) && speechPartTime) {
+				if (((_vm->_system->getMillis() > speechPartTime) || (_vm->snd_updateCharacterSpeech() != 2)) && speechPartTime) {
 					loop = false;
 					inputFlag = 43;
 					break;


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