[Scummvm-cvs-logs] SF.net SVN: scummvm:[46030] scummvm/trunk/engines/sci/engine/state.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Sat Nov 21 00:37:56 CET 2009
Revision: 46030
http://scummvm.svn.sourceforge.net/scummvm/?rev=46030&view=rev
Author: thebluegr
Date: 2009-11-20 23:37:56 +0000 (Fri, 20 Nov 2009)
Log Message:
-----------
Fixed sound detection for Jones CD
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/state.cpp
Modified: scummvm/trunk/engines/sci/engine/state.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/state.cpp 2009-11-20 22:41:17 UTC (rev 46029)
+++ scummvm/trunk/engines/sci/engine/state.cpp 2009-11-20 23:37:56 UTC (rev 46030)
@@ -516,6 +516,21 @@
}
}
+ // Jones CD and perhaps others were in the middle of the transition from SCI1 old to SCI1 new
+ // sound code, and had some temporary selector methods in the Sound object. Check for these here,
+ // and set the doSound type to SCI1 new if they're found
+ if (getSciVersion() == SCI_VERSION_1_MIDDLE) {
+ reg_t tmp;
+ Selector slc = _kernel->findSelector("cue");
+ if (slc != -1) {
+ if (lookup_selector(_segMan, _segMan->findObjectByName("Sound"), slc, NULL, &tmp) == kSelectorMethod) {
+ // The Sound object has a temporary cue selector, therefore the game is using late
+ // SCI1 sound functions
+ _doSoundType = SCI_VERSION_1_LATE;
+ }
+ }
+ }
+
debugC(1, kDebugLevelSound, "Detected DoSound type: %s", getSciVersionDesc(_doSoundType).c_str());
}
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