[Scummvm-cvs-logs] SF.net SVN: scummvm:[44998] scummvm/trunk/engines/sci/gui/gui_gfx.cpp
m_kiewitz at users.sourceforge.net
m_kiewitz at users.sourceforge.net
Tue Oct 13 00:08:36 CEST 2009
Revision: 44998
http://scummvm.svn.sourceforge.net/scummvm/?rev=44998&view=rev
Author: m_kiewitz
Date: 2009-10-12 22:08:35 +0000 (Mon, 12 Oct 2009)
Log Message:
-----------
SCI/newgui: priority band initialization now working exactly the same way as sierra sci did (fixes at least lsl3)
Modified Paths:
--------------
scummvm/trunk/engines/sci/gui/gui_gfx.cpp
Modified: scummvm/trunk/engines/sci/gui/gui_gfx.cpp
===================================================================
--- scummvm/trunk/engines/sci/gui/gui_gfx.cpp 2009-10-12 20:46:32 UTC (rev 44997)
+++ scummvm/trunk/engines/sci/gui/gui_gfx.cpp 2009-10-12 22:08:35 UTC (rev 44998)
@@ -923,19 +923,22 @@
}
void SciGuiGfx::PriorityBandsInit(int16 bandCount, int16 top, int16 bottom) {
- double bandSize;
int16 y;
+ int32 bandSize;
if (bandCount != -1)
_priorityBandCount = bandCount;
_priorityTop = top;
_priorityBottom = bottom;
- bandSize = (_priorityBottom - _priorityTop) / (_priorityBandCount);
- memset(_priorityBands, 0, _priorityTop);
+ // Do NOT modify this algo or optimize it anyhow, sierra sci used int32 for calculating the
+ // priority bands and by using double or anything rounding may destroy the result
+ bandSize = ((_priorityBottom - _priorityTop) * 2000) / 14;
+
+ memset(_priorityBands, 0, sizeof(byte) * _priorityTop);
for (y = _priorityTop; y < _priorityBottom; y++)
- _priorityBands[y] = (byte)(1 + (y - _priorityTop) / bandSize);
+ _priorityBands[y] = 1 + (((y - _priorityTop) * 2000) / bandSize);
for (y = _priorityBottom; y < _screen->_height; y++)
_priorityBands[y] = _priorityBandCount;
}
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