[Scummvm-cvs-logs] SF.net SVN: scummvm:[45189] scummvm/trunk/engines/sci/engine/kgraphics.cpp

m_kiewitz at users.sourceforge.net m_kiewitz at users.sourceforge.net
Sat Oct 17 16:45:05 CEST 2009


Revision: 45189
          http://scummvm.svn.sourceforge.net/scummvm/?rev=45189&view=rev
Author:   m_kiewitz
Date:     2009-10-17 14:45:05 +0000 (Sat, 17 Oct 2009)

Log Message:
-----------
SCI: kAnimate comment added about qfg3

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/kgraphics.cpp

Modified: scummvm/trunk/engines/sci/engine/kgraphics.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kgraphics.cpp	2009-10-17 14:28:25 UTC (rev 45188)
+++ scummvm/trunk/engines/sci/engine/kgraphics.cpp	2009-10-17 14:45:05 UTC (rev 45189)
@@ -938,6 +938,9 @@
 	// FIXME? currenty this speed throttling causes flickering in kq6 (when looking at the box)
 	//  this will get possibly fixed when reanimate and real cel updates within kAnimate are implemented
 
+	// FIXME: qfg3 gets broken by this, BUT even changing neededSleep to 2 still makes it somewhat broken (palette animation
+	//  isnt working)
+
 	// Do some speed throttling to calm down games that rely on counting cycles
 	uint32 curTime = g_system->getMillis();
 	uint32 duration = curTime - s->_lastAnimateTime;


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