[Scummvm-cvs-logs] SF.net SVN: scummvm:[43973] scummvm/trunk/engines/teenagent

megath at users.sourceforge.net megath at users.sourceforge.net
Sun Sep 6 11:43:06 CEST 2009


Revision: 43973
          http://scummvm.svn.sourceforge.net/scummvm/?rev=43973&view=rev
Author:   megath
Date:     2009-09-06 09:43:06 +0000 (Sun, 06 Sep 2009)

Log Message:
-----------
start sound positioning with 1 as in original engine.

Modified Paths:
--------------
    scummvm/trunk/engines/teenagent/teenagent.cpp
    scummvm/trunk/engines/teenagent/teenagent.h

Modified: scummvm/trunk/engines/teenagent/teenagent.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/teenagent.cpp	2009-09-06 09:40:14 UTC (rev 43972)
+++ scummvm/trunk/engines/teenagent/teenagent.cpp	2009-09-06 09:43:06 UTC (rev 43973)
@@ -431,6 +431,8 @@
 }
 
 void TeenAgentEngine::playSound(byte id, byte skip_frames) {
+	if (skip_frames > 0)
+		--skip_frames;
 	SceneEvent event(SceneEvent::PlaySound);
 	event.sound = id;
 	event.color = skip_frames;

Modified: scummvm/trunk/engines/teenagent/teenagent.h
===================================================================
--- scummvm/trunk/engines/teenagent/teenagent.h	2009-09-06 09:40:14 UTC (rev 43972)
+++ scummvm/trunk/engines/teenagent/teenagent.h	2009-09-06 09:43:06 UTC (rev 43973)
@@ -80,7 +80,7 @@
 	void rejectMessage();
 
 	void playMusic(byte id); //schedules play
-	void playSound(byte id, byte skip_frames = 0);
+	void playSound(byte id, byte skip_frames = 1);
 	void playSoundNow(byte id);
 	void enableObject(byte id, byte scene_id = 0);
 	void disableObject(byte id, byte scene_id = 0);


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