[Scummvm-cvs-logs] SF.net SVN: scummvm:[43973] scummvm/trunk/engines/teenagent
megath at users.sourceforge.net
megath at users.sourceforge.net
Sun Sep 6 11:43:06 CEST 2009
Revision: 43973
http://scummvm.svn.sourceforge.net/scummvm/?rev=43973&view=rev
Author: megath
Date: 2009-09-06 09:43:06 +0000 (Sun, 06 Sep 2009)
Log Message:
-----------
start sound positioning with 1 as in original engine.
Modified Paths:
--------------
scummvm/trunk/engines/teenagent/teenagent.cpp
scummvm/trunk/engines/teenagent/teenagent.h
Modified: scummvm/trunk/engines/teenagent/teenagent.cpp
===================================================================
--- scummvm/trunk/engines/teenagent/teenagent.cpp 2009-09-06 09:40:14 UTC (rev 43972)
+++ scummvm/trunk/engines/teenagent/teenagent.cpp 2009-09-06 09:43:06 UTC (rev 43973)
@@ -431,6 +431,8 @@
}
void TeenAgentEngine::playSound(byte id, byte skip_frames) {
+ if (skip_frames > 0)
+ --skip_frames;
SceneEvent event(SceneEvent::PlaySound);
event.sound = id;
event.color = skip_frames;
Modified: scummvm/trunk/engines/teenagent/teenagent.h
===================================================================
--- scummvm/trunk/engines/teenagent/teenagent.h 2009-09-06 09:40:14 UTC (rev 43972)
+++ scummvm/trunk/engines/teenagent/teenagent.h 2009-09-06 09:43:06 UTC (rev 43973)
@@ -80,7 +80,7 @@
void rejectMessage();
void playMusic(byte id); //schedules play
- void playSound(byte id, byte skip_frames = 0);
+ void playSound(byte id, byte skip_frames = 1);
void playSoundNow(byte id);
void enableObject(byte id, byte scene_id = 0);
void disableObject(byte id, byte scene_id = 0);
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