[Scummvm-cvs-logs] SF.net SVN: scummvm:[44029] scummvm/trunk/engines/scumm

Kirben at users.sourceforge.net Kirben at users.sourceforge.net
Fri Sep 11 12:13:54 CEST 2009


Revision: 44029
          http://scummvm.svn.sourceforge.net/scummvm/?rev=44029&view=rev
Author:   Kirben
Date:     2009-09-11 10:13:54 +0000 (Fri, 11 Sep 2009)

Log Message:
-----------
Remove excess spaces.

Modified Paths:
--------------
    scummvm/trunk/engines/scumm/camera.cpp
    scummvm/trunk/engines/scumm/he/script_v100he.cpp
    scummvm/trunk/engines/scumm/he/script_v70he.cpp
    scummvm/trunk/engines/scumm/he/script_v72he.cpp
    scummvm/trunk/engines/scumm/imuse_digi/dimuse_sndmgr.cpp
    scummvm/trunk/engines/scumm/room.cpp
    scummvm/trunk/engines/scumm/saveload.cpp
    scummvm/trunk/engines/scumm/script_v5.cpp
    scummvm/trunk/engines/scumm/smush/imuse_channel.cpp

Modified: scummvm/trunk/engines/scumm/camera.cpp
===================================================================
--- scummvm/trunk/engines/scumm/camera.cpp	2009-09-11 09:31:57 UTC (rev 44028)
+++ scummvm/trunk/engines/scumm/camera.cpp	2009-09-11 10:13:54 UTC (rev 44029)
@@ -76,7 +76,7 @@
 
 	t = a->getPos().x / 8 - _screenStartStrip;
 
-	if (t < camera._leftTrigger || t  > camera._rightTrigger || setCamera == true)
+	if (t < camera._leftTrigger || t > camera._rightTrigger || setCamera == true)
 		setCameraAt(a->getPos().x, 0);
 
 	for (i = 1; i < _numActors; i++) {

Modified: scummvm/trunk/engines/scumm/he/script_v100he.cpp
===================================================================
--- scummvm/trunk/engines/scumm/he/script_v100he.cpp	2009-09-11 09:31:57 UTC (rev 44028)
+++ scummvm/trunk/engines/scumm/he/script_v100he.cpp	2009-09-11 10:13:54 UTC (rev 44029)
@@ -1684,7 +1684,7 @@
 		//   one still would have to convert 'name' to the correct encoding.
 		//_system->setWindowCaption((const char *)name);
 		break;
-	case 131:  // Set Version
+	case 131: // Set Version
 		debug(1,"o100_setSystemMessage: (%d) %s", subOp, name);
 		break;
 	default:

Modified: scummvm/trunk/engines/scumm/he/script_v70he.cpp
===================================================================
--- scummvm/trunk/engines/scumm/he/script_v70he.cpp	2009-09-11 09:31:57 UTC (rev 44028)
+++ scummvm/trunk/engines/scumm/he/script_v70he.cpp	2009-09-11 10:13:54 UTC (rev 44029)
@@ -484,7 +484,7 @@
 	case 240:
 		debug(1,"o70_setSystemMessage: (%d) %s", subOp, name);
 		break;
-	case 241:  // Set Version
+	case 241: // Set Version
 		debug(1,"o70_setSystemMessage: (%d) %s", subOp, name);
 		break;
 	case 242:

Modified: scummvm/trunk/engines/scumm/he/script_v72he.cpp
===================================================================
--- scummvm/trunk/engines/scumm/he/script_v72he.cpp	2009-09-11 09:31:57 UTC (rev 44028)
+++ scummvm/trunk/engines/scumm/he/script_v72he.cpp	2009-09-11 10:13:54 UTC (rev 44029)
@@ -1944,7 +1944,7 @@
 	case 240:
 		debug(1,"o72_setSystemMessage: (%d) %s", subOp, name);
 		break;
-	case 241:  // Set Version
+	case 241: // Set Version
 		debug(1,"o72_setSystemMessage: (%d) %s", subOp, name);
 		break;
 	case 242:

Modified: scummvm/trunk/engines/scumm/imuse_digi/dimuse_sndmgr.cpp
===================================================================
--- scummvm/trunk/engines/scumm/imuse_digi/dimuse_sndmgr.cpp	2009-09-11 09:31:57 UTC (rev 44028)
+++ scummvm/trunk/engines/scumm/imuse_digi/dimuse_sndmgr.cpp	2009-09-11 10:13:54 UTC (rev 44029)
@@ -300,7 +300,7 @@
 				error("ImuseDigiSndMgr::prepareSound(%d/%s) Unknown sfx header '%s'", sound->soundId, sound->name, tag2str(tag));
 			}
 		} while (tag != MKID_BE('DATA'));
-		sound->offsetData =  ptr - s_ptr;
+		sound->offsetData = ptr - s_ptr;
 	} else {
 		error("ImuseDigiSndMgr::prepareSound(): Unknown sound format");
 	}

Modified: scummvm/trunk/engines/scumm/room.cpp
===================================================================
--- scummvm/trunk/engines/scumm/room.cpp	2009-09-11 09:31:57 UTC (rev 44028)
+++ scummvm/trunk/engines/scumm/room.cpp	2009-09-11 10:13:54 UTC (rev 44029)
@@ -52,7 +52,7 @@
 	fadeOut(_switchRoomEffect2);
 	_newEffect = _switchRoomEffect;
 
-	ScriptSlot *ss =  &vm.slot[_currentScript];
+	ScriptSlot *ss = &vm.slot[_currentScript];
 
 	if (_currentScript != 0xFF) {
 		if (ss->where == WIO_ROOM || ss->where == WIO_FLOBJECT) {
@@ -84,7 +84,7 @@
 		// Added sound queue processing between execution of exit
 		// script and entry script. In the case of this bug, the
 		// entry script required that the iMuse state be fully up
-		// to  date, including last-moment changes from the previous
+		// to date, including last-moment changes from the previous
 		// exit script.
 		_sound->processSound();
 	}

Modified: scummvm/trunk/engines/scumm/saveload.cpp
===================================================================
--- scummvm/trunk/engines/scumm/saveload.cpp	2009-09-11 09:31:57 UTC (rev 44028)
+++ scummvm/trunk/engines/scumm/saveload.cpp	2009-09-11 10:13:54 UTC (rev 44029)
@@ -125,7 +125,7 @@
 	if (_game.id == GID_CMI)
 		return true;
 
-	// SCUMM v4+ doesn't allow saving in room 0 or if  
+	// SCUMM v4+ doesn't allow saving in room 0 or if
 	// VAR(VAR_MAINMENU_KEY) to set to zero.
 	return (VAR_MAINMENU_KEY == 0xFF || (VAR(VAR_MAINMENU_KEY) != 0 && _currentRoom != 0));
 }
@@ -137,7 +137,7 @@
 	_saveLoadFlag = 1;		// 1 for save
 	assert(name);
 	strncpy(_saveLoadName, name, sizeof(_saveLoadName));
-	_saveLoadName[sizeof(_saveLoadName) -  1] = 0;
+	_saveLoadName[sizeof(_saveLoadName) - 1] = 0;
 }
 
 void ScummEngine::requestLoad(int slot) {
@@ -453,7 +453,7 @@
 	// WORKAROUND bug #795214: For unknown reasons, object 819 sometimes is in
 	// state 1 in old save games, implying it should be drawn. This in turn
 	// results in a crash when entering the church, as object 819 is part of the
-	//  exitof the church and there are no graphics assigned to it.
+	// exitof the church and there are no graphics assigned to it.
 	if (_game.id == GID_MONKEY_VGA) {
 		putState(819, 0);
 	}
@@ -651,7 +651,7 @@
 	SaveGameHeader hdr;
 
 	if (slot < 0)
-		return  0;
+		return 0;
 
 	Common::String filename = ScummEngine::makeSavegameName(target, slot, false);
 	if (!(in = g_system->getSavefileManager()->openForLoading(filename))) {
@@ -689,7 +689,7 @@
 	SaveGameHeader hdr;
 
 	if (slot < 0)
-		return  0;
+		return 0;
 
 	Common::String filename = makeSavegameName(target, slot, false);
 	if (!(in = g_system->getSavefileManager()->openForLoading(filename))) {

Modified: scummvm/trunk/engines/scumm/script_v5.cpp
===================================================================
--- scummvm/trunk/engines/scumm/script_v5.cpp	2009-09-11 09:31:57 UTC (rev 44028)
+++ scummvm/trunk/engines/scumm/script_v5.cpp	2009-09-11 10:13:54 UTC (rev 44029)
@@ -1090,7 +1090,7 @@
 		r = 60;
 
 	// WORKAROUND bug #795937
-	if ((_game.id == GID_MONKEY_EGA || _game.id == GID_PASS) && o1 == 1 && o2 == 307  && vm.slot[_currentScript].number == 205 && r == 2)
+	if ((_game.id == GID_MONKEY_EGA || _game.id == GID_PASS) && o1 == 1 && o2 == 307 && vm.slot[_currentScript].number == 205 && r == 2)
 		r = 3;
 
 	setResult(r);
@@ -1580,28 +1580,28 @@
 	// TODO: For the following see also Hibarnatus' information on bug #805691.
 	case 32:
 		// TODO (apparently never used in FM-TOWNS)
-		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op,  vm.slot[_currentScript].number);
+		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number);
 		break;
 	case 33:
 		// TODO (apparently never used in FM-TOWNS)
-		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op,  vm.slot[_currentScript].number);
+		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number);
 		break;
 	case 35:
 		// TODO: Might be used to set CD volume in FM-TOWNS Loom
 		foo = getVarOrDirectByte(PARAM_2);
-		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op,  vm.slot[_currentScript].number);
+		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number);
 		break;
 	case 36:
 		// TODO: Sets the loudness of a sound resource. Used in Indy3 and Zak.
 		foo = getVarOrDirectByte(PARAM_2);
 		bar = fetchScriptByte();
-		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op,  vm.slot[_currentScript].number);
+		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number);
 		break;
 	case 37:
 		// TODO: Sets the pitch of a sound resource (pitch = foo - center semitones.
 		// "center" is at 0x32 in the sfx resource (always 0x3C in zak256, but sometimes different in Indy3).
 		foo = getVarOrDirectByte(PARAM_2);
-		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op,  vm.slot[_currentScript].number);
+		debug(0, "o5_resourceRoutines %d not yet handled (script %d)", op, vm.slot[_currentScript].number);
 		break;
 
 	default:

Modified: scummvm/trunk/engines/scumm/smush/imuse_channel.cpp
===================================================================
--- scummvm/trunk/engines/scumm/smush/imuse_channel.cpp	2009-09-11 09:31:57 UTC (rev 44028)
+++ scummvm/trunk/engines/scumm/smush/imuse_channel.cpp	2009-09-11 10:13:54 UTC (rev 44029)
@@ -182,9 +182,9 @@
 	unsigned char * source = _sbuffer;
 
 	while (loop_size--) {
-		byte v1 =  *source++;
-		byte v2 =  *source++;
-		byte v3 =  *source++;
+		byte v1 = *source++;
+		byte v2 = *source++;
+		byte v3 = *source++;
 		value = ((((v2 & 0x0f) << 8) | v1) << 4) - 0x8000;
 		WRITE_BE_UINT16(decoded, value); decoded += 2;
 		value = ((((v2 & 0xf0) << 4) | v3) << 4) - 0x8000;


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